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* Angle: Make it call the correct host toolsYuchen Deng2012-11-031-1/+5
| | | | | | Change-Id: Ib5a0da0ac50e0d2abebc825d6d6105ad5d84acd8 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Jason Barron <jason.barron@digia.com>
* Add ANGLE as a 3rdparty library to Qt.Jason Barron2012-10-241-0/+53
ANGLE is a component that implements the OpenGL ES 2.0 API on top of DirectX 9. See the following for more info: http://code.google.com/p/angleproject/ ANGLE is now the default configuration on Windows. If you want to use desktop OpenGL, you should build Qt with the following configure options: -opengl desktop To configure Qt to use another OpenGL ES 2 implementation, you should use: -opengl es2 -no-angle Task-number: QTBUG-24207 Change-Id: Iefcbeaa37ed920f431729749ab8333b248fe5134 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>