| Commit message (Collapse) | Author | Age | Files | Lines |
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This marks the end of EGL and OpenGL ES support on Windows.
The concepts of -opengl dynamic, -opengl desktop, QT_OPENGL=software,
etc. remain unchanged, with the exception of the disapperance of
everything ANGLE related.
CMake builds now work identically to qmake on Windows: they default to
'dynamic' OpenGL on Windows, unless -DINPUT_opengl=desktop is specified.
On Windows, Qt 6 is expected to default to the "dynamic" OpenGL model by
default, just like Qt 5.15. This can be changed by switching to "desktop"
OpenGL, which will link to opengl32 (publicly, so other libs and applications
will do so as well) and disallows using another OpenGL DLL.
The "dynamic" mode is essential still because the fallback to a software
rasterizer, such as the opengl32sw.dll we ship with the Qt packages,
has to to work exactly like in Qt 5, the removal of ANGLE does not
change this concept in any way (except of course that the middle option
of using ANGLE is now gone)
When it comes to the windows plugin's OpenGL blacklist feature, it works
like before and accepts the ANGLE/D3D related keywords. They will
then be ignored. Similarly, requesting QT_OPENGL=angle is ignored (but
will show a warning).
The D3D11 and DXGI configure time tests are removed: Qt 5.14 already
depends on D3D 11.1 and DXGI 1.3 headers being available unconditionally
on Win32 (in QRhi's D3D11 backend). No need to test for these.
[ChangeLog][Windows] ANGLE is no longer included with Qt. Dynamic OpenGL
builds work like before but ANGLE is no longer an option. OpenGL proper
or an alternative opengl32 implementation are the two remaining options
now. Attempting to set QT_OPENGL=angle or Qt::AA_UseOpenGLES will have
no effect on Windows.
Fixes: QTBUG-79103
Change-Id: Ia404e0d07f3fe191b27434d863c81180112ecb3b
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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When building ANGLE, we need the shader compiler (fxc.exe), which is not
shipped with MinGW. Previously, we required an installed DirectX SDK.
For Windows versions >= 8, the DX SDK is also part of the Windows Kit,
so we also allow the user to specify the location of the Windows Kit.
We also detect fxc on 64-bit hosts now, and in newer SDK versions which
version the binary directory.
The detected binary is now exported by configure, so the ANGLE project
file does not need to duplicate the logic anymore.
Task-number: QTBUG-52487
Change-Id: I41a17992909041dd84291b69498195cc8b8fab8a
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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properly atomize the libraries and express their dependencies, and
adjust the project files accordingly.
note that we don't try to use any additional paths, as all SDKs we
currently support have built-in directx 11 support:
- msvc2013 comes with win sdk 8.1; that is also used for win7 targets
- mingw-64 5.3 (though this one is missing fxc, which is why the code
path for using an external sdk for that remains)
Change-Id: Ib44e389ef46567308293c2bbcad20a96e8ef70c7
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Added eglext_angle.h and gl2ext_angle.h to the list of header files
copied to include/QtANGLE during install. These two header files were
introduced by the recent ANGLE update but were not added to the install.
This was causing build failures when including the ANGLE headers (e.g.
in qtmultimedia).
Task-number: QTBUG-71158
Change-Id: If2f1a9ecfcdf509cccf2b3671adf575cc39892d4
Reviewed-by: Andre de la Rocha <andre.rocha@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Change-Id: I0802c0d7486f772d361f87a544d6c5af937f4ca1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Task-number: QTBUG-60806
Change-Id: I8bbf0baedeac9a0c0c66739713d4a5a92013d56a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Andre de la Rocha <andre.rocha@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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With object_parallel_to_source the workaround of making copies of the
files and using these is no longer needed.
Debug2.h and .cpp were added to the repository by mistake and should not
have been there in the first place.
Task-number: QTBUG-66059
Change-Id: Ib9dbd15be1dee1cb5190762fe06bad56dd40dd47
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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/X is transformed into X:. Pass arguments with dash instead.
Change-Id: Ib69ce73d9b8e54f4ea4b17fdb0ca43c85977717d
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Define the lib dependencies for corelib in corelib.pro, where they
belong.
Change-Id: I973d3b0c571782d869b27dea243e899db4dddc43
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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Availability of D3D11_QUERY_DATA_TIMESTAMP_DISJOINT depends on the used
MinGW version so that the check for MINGW is not sufficient. The newly
added configure test can be used for every toolset.
Task-number: QTBUG-57916
Change-Id: Ia9cb48f3e673841101a93cbc8ea23aff9547f639
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
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As Qt applications using OpenGL are linked against these libs, merging
them into QtANGLE by default (780105f9062dec350bbe2a6800c40db3e6382578)
was a binary incompatible change. This change restores the default
behavior to the one before given change.
If the user wants the libraries to be merged, he can pass
combined-angle-lib to configure.
Task-number: QTBUG-60373
Change-Id: Iedbd3f2ce9284fdde924cfae8d915d6d5fef00db
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Change-Id: I09a9d0553f00a3b04d084300cb6e2b9f5211913e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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Change-Id: I13db11320598a884ed817b4ce6f7ffefae91452e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Move the different parts of configure.json/.pri into the libraries where
they belong.
Gui is not yet fully modularized, and contains many things related to
the different QPA plugins.
Done-with: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Change-Id: I6659bb29354ed1f36b95b8c69e7fce58f642053f
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Use the new qtConfig macro in all pro/pri files.
This required adding some feature entries, and adding
{private,public}Feature to every referenced already existing entry.
Change-Id: I164214dad1154df6ad84e86d99ed14994ef97cf4
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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I'm also removing win32-msvc20xx mkspecs, so this would be dead code.
Change-Id: Ib57b52598e2f452985e9fffd1459e59f142c7a39
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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CONFIG static/shared needs to be manipulated before it is used by
qt_installs.prf (via qt_helper_lib.prf via config.pri).
amends 2311997.
Task-number: QTBUG-54109
Change-Id: Icb53f3170e6d6f09d60b77a221f4f239c6e6721f
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Change-Id: I33b91141c79cacd1a46299754937c81a31e665c9
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
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Task-number: QTBUG-46814
Change-Id: I8108bcd6f8badbb135f593dcf280470e03b11bff
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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Fix lupdate warning:
qtbase/src/3rdparty/angle/src/libANGLE/HandleAllocator.cpp:20: Ignoring definition of undeclared qualified class
Change-Id: Ica6b560ce7f80319f4fc9d550f91d6baf61a8241
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
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... by making the conditional future-proof by inverting it.
Task-number: QTBUG-45972
Change-Id: I0bf8eac1b1095b9bf4dec0b82fc42e5a58d0499a
Reviewed-by: Andrew Knight <qt@panimo.net>
Reviewed-by: Gunnar Roth
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This aligns with Chromium branch 2356.
This version brings more complete OpenGL ES 3 support as well as various
bug fixes and performance improvements.
The following changes were made to earlier patches:
-0000-General-fixes-for-ANGLE-2.1
Removed. All changes are now handled elsewhere.
+0001-ANGLE-Improve-Windows-Phone-support
Consolidated remaining parts from 0009/0010.
+0002-ANGLE-Fix-compilation-with-MinGW
Remaining issues from patch 0016.
+0003-ANGLE-Fix-compilation-with-MSVC2010
Remaining issues from patch 0015.
+0004-ANGLE-Dynamically-load-D3D-compiler-from-list
Renamed from patch 0008.
+0005-ANGLE-Add-support-for-querying-platform-device
Renamed from patch 0013.
-0004-Make-it-possible-to-link-ANGLE-statically-for-single
Removed. Fixed by adding defines to project files.
-0008-ANGLE-Dynamically-load-D3D-compiler-from-a-list-or-t
Renamed to patch 0005.
-0009-ANGLE-Support-WinRT
Removed. Mostly fixed upstream; remaining parts in patch 0001.
-0010-ANGLE-Enable-D3D11-for-feature-level-9-cards
Removed. Mostly fixed upstream; remaining parts in patch 0001.
-0012-ANGLE-fix-semantic-index-lookup
Removed. Fixed upstream.
-0013-ANGLE-Add-support-for-querying-platform-device
Renamed to patch 0005.
-0014-Let-ANGLE-use-multithreaded-devices-if-necessary
Removed. No longer needed.
-0015-ANGLE-Fix-angle-d3d11-on-MSVC2010
Moved remaining parts to patch 0003.
-0016-ANGLE-Fix-compilation-with-MinGW-D3D11
Moved remaining parts to patch 0002.
-0017-ANGLE-Fix-compilation-with-D3D9
Removed. Fixed upstream.
-0018-ANGLE-Fix-releasing-textures-after-we-kill-D3D11
Removed. Fixed upstream.
-0019-ANGLE-Fix-handling-of-shader-source-with-fixed-lengt
Removed. Fixed upstream.
-0020-ANGLE-Do-not-use-std-strlen
Removed. Fixed upstream.
-0020-ANGLE-Fix-compilation-with-MSVC2013-Update4
Removed. Fixed upstream.
[ChangeLog][Third-party libraries] ANGLE was updated to Chromium branch
2356 (2.1~99f075dade7c).
Change-Id: I32ccbfe95e10986bd94be7191dfd53445ea09158
Task-number: QTBUG-44815
Task-number: QTBUG-37660
Task-number: QTBUG-44694
Task-number: QTBUG-42443
Reviewed-by: Andrew Knight <qt@panimo.net>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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pkg-config .pc files use the raw target paths (and pkg-config patches up
-I and -L flags on the fly), so these files were actually already fine.
libtool .la files use the magic prefix = to denote the sysroot.
this works only with libtool 2.4+ (sept 2010).
qmake .prl files have no built-in sysrootification magic, but as they are
read by qmake, it's possible to put property references into them. this
makes them relocatable, both inside and outside sysroots.
Change-Id: I97236ac81e7aba4e4771d14a44cbf59144cc2d3e
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
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Upgrade to address issues discovered since the last upgrade.
Patch notes:
0000-General-fixes-for-ANGLE-2.1.patch
added removal of the unused third-party tracing functions
0003-Fix-compilation-with-MinGW-gcc-64-bit.patch
removed as it is no longer needed
0011-ANGLE-Fix-compilation-error-on-MinGW-caused-by-trace.patch
removed as it is no longer needed
0016-ANGLE-Fix-compilation-with-MinGW-D3D11.patch
now supports MinGW 64-bit
[ChangeLog][Third-party libraries] ANGLE updated to 2.1~f8602ad91e4f
Task-number: QTBUG-40649
Task-number: QTBUG-40658
Task-number: QTBUG-41031
Task-number: QTBUG-41081
Task-number: QTBUG-41308
Task-number: QTBUG-41563
Change-Id: I9f776c8d5cb94ddb12d608a8d5630bfc54437bea
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
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The isAlwaysAskOption was removed in 38621713150b663355ebeb799a5a50d8e39a3c38
so manually removed code in
src/plugins/bearer/connman/qconnmanengine.cpp
Conflicts:
src/corelib/global/qglobal.h
src/corelib/tools/qcollator_macx.cpp
src/corelib/tools/qstring.cpp
src/gui/kernel/qwindow.cpp
src/gui/kernel/qwindow_p.h
src/gui/text/qtextengine.cpp
src/platformsupport/fontdatabases/fontconfig/qfontenginemultifontconfig_p.h
src/plugins/platforms/android/qandroidinputcontext.cpp
src/plugins/platforms/xcb/qglxintegration.cpp
src/plugins/platforms/xcb/qglxintegration.h
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
src/testlib/qtestcase.cpp
src/testlib/qtestlog.cpp
src/widgets/dialogs/qfiledialog.cpp
src/widgets/kernel/qwindowcontainer.cpp
tests/auto/corelib/tools/qcollator/tst_qcollator.cpp
tests/auto/gui/text/qtextscriptengine/tst_qtextscriptengine.cpp
tests/auto/widgets/kernel/qwidget_window/tst_qwidget_window.cpp
tests/auto/widgets/widgets/qlineedit/tst_qlineedit.cpp
Change-Id: Ic5d4187f682257a17509f6cd28d2836c6cfe2fc8
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Task-number: QTBUG-41204
Change-Id: I3ddcba23467e7df3a4449c4960972f37810ed323
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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This version of ANGLE provides partial ES3 support, numerous
bug fixes, and several potentially useful vendor extensions.
All patches have been rebased. The following changes are noted:
0000-General-fixes-for-ANGLE-2.1.patch
contains compile fixes for the new ANGLE
0004-Make-it-possible-to-link-ANGLE-statically-for-single.patch
has incorporated patch 0015.
0007-Make-DX9-DX11-mutually-exclusive.patch
has been removed as it was fixed upstream.
0007-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch
has been moved up to fill the patch number gap.
0010-ANGLE-Enable-D3D11-for-feature-level-9-cards.patch
now contains patch 0014 and 0017.
0013-ANGLE-Allow-for-universal-program-binaries.patch
has been removed as it is no longer relevant.
0014-ANGLE-D3D11-Fix-internal-index-buffer-for-level-9-ha.patch
has been merged with patch 0010.
0015-ANGLE-Don-t-export-DLLMain-functions-for-static-buil.patch
has been merged with patch 0004.
0016-ANGLE-WinRT-Call-Trim-when-application-suspends.patch
has been removed and will be replaced by a follow-up patch using a
different technique.
0017-ANGLE-D3D11-Don-t-use-mipmaps-in-level-9-textures.patch
has been merged with patch 0010.
0018-ANGLE-WinRT-Create-swap-chain-using-physical-resolut.patch
has been removed and will be replaced by a follow-up patch extending
the EGL_ANGLE_window_fixed_size extension.
0019-Fix-ANGLE-build-with-Microsoft-Visual-Studio-14-CTP.patch
is now patch 0007.
[ChangeLog][Third-party libraries] ANGLE has been upgraded to
version 2.1, bringing partial support for OpenGL ES3 over
Direct3D 11, numerous bug fixes, and several new vendor extensions.
Change-Id: I6d95ce1480462d67228d83c1e5c74a1706b5b21c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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this covers convenience libraries which are linked into dlls (if we are
not building statically) and "proper" (installed) builds of 3rdparty
code.
Change-Id: I2f00248c0baa0e73346e477724bf49bbc62ba925
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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For the conflicts in msvc_nmake.cpp the ifdefs are extended since we
need to support windows phone in the target branch while it is not there
in the current stable branch (as of Qt 5.2).
Conflicts:
configure
qmake/generators/win32/msvc_nmake.cpp
src/3rdparty/angle/src/libEGL/Surface.cpp
src/angle/src/common/common.pri
src/corelib/global/qglobal.h
src/corelib/io/qstandardpaths.cpp
src/plugins/platforms/qnx/qqnxintegration.cpp
src/plugins/platforms/qnx/qqnxscreeneventhandler.h
src/plugins/platforms/xcb/qglxintegration.h
src/widgets/kernel/win.pri
tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp
tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp
tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp
tools/configure/configureapp.cpp
Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
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Change-Id: Ie8eaa71bee87654c21218a23efd7e9d65b71f022
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Change-Id: I7be4dbd948052d069bb1b97d759d6fc5099236f9
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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This enables EGL for WinRT's native types, and adjusts some codepaths
to accommodate differences in between desktop Windows and WinRT.
- WinRT native handles added to eglplatform.h
- References to native handles in libEGL/libGLESv2 follow eglplatform.h
- D3D 11.1 structures and methods used when necessary
- TLS replaced with thread attribute
- LocalAlloc/Free replaced with Heap API
Change-Id: Ia90377e700d335a1c569c2145008dd4b0dfd84d3
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Update ANGLE and reapply patches.
Patch changes:
"Dynamically resolve functions of dwmapi.dll"
Removed; ANGLE no longer uses DWM API
"Make it possible to link ANGLE statically for single-thread use"
Avoid name collision by using ANGLE-style getCurrent()
"Fix build when SSE2 is not available."
Added guard for __cpuid(), which is not available on ARM
"Make DX9/DX11 mutually exclusive"
Adjustments due to underlying code changes
"ANGLE: Avoid memory copies on buffers when data is null"
Removed; fixed upstream
"Add missing intrin.h include for __cpuid"
Removed; fixed upstream
Change-Id: I4f3d850fc555d3194ddc05e0b51c4966d33f7eaf
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
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Introduce QT_OPENGL_ES_2_ANGLE_STATIC define for static builds
and modify export accordingly. Provided static instances
of gl::Current and egl::Current for Qt's single threaded
use.
Task-number: QTBUG-28196
Change-Id: Ia75699d6da103fb8dd9d5fe97c1ee51e48a74406
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
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$$quote() doesn't do what you think, unless you did RTFM.
and it's usually just as unnecessary as double quotes,
depending on context.
Change-Id: Iaeadaa75b0650aad383a6e6031b822c04b537fb1
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
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Add a 'd' to debug builds to allow both release and debug builds
to be used.
- Add .def-files for Debug
- Build all libraries debug/release
- Add description to README.qt
- Differentiate debug/release in qmake.conf.
Task-number: QTBUG-28196
Change-Id: Ib3081004a6ed2ad71d353244154684d2e0ebbc86
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
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Change-Id: Ib5a0da0ac50e0d2abebc825d6d6105ad5d84acd8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Jason Barron <jason.barron@digia.com>
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ANGLE is a component that implements the OpenGL ES 2.0 API on
top of DirectX 9. See the following for more info:
http://code.google.com/p/angleproject/
ANGLE is now the default configuration on Windows. If you
want to use desktop OpenGL, you should build Qt with the
following configure options:
-opengl desktop
To configure Qt to use another OpenGL ES 2 implementation,
you should use:
-opengl es2 -no-angle
Task-number: QTBUG-24207
Change-Id: Iefcbeaa37ed920f431729749ab8333b248fe5134
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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