| Commit message (Collapse) | Author | Age | Files | Lines |
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Qt and application code expects that QScreen geometry
should be available early in main(), after the QApplication
constructor returns.
This is not the case if onLoaded is called at later
point in time, since the container element for the
screen is typically made visible when onLoaded is called,
and does not have valid geometry before.
Change-Id: I62d87f01fce1cd601e7a70d842e22a61814c9db7
Reviewed-by: Even Oscar Andersen <even.oscar.andersen@qt.io>
Reviewed-by: Piotr Wierciński <piotr.wiercinski@qt.io>
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They're all ported in one go because all the changes are the same and
they all rely on QTimerInfoList. The changes are:
- use Qt::TimerId to uniquely identify timer IDs
- use Duration (nanoseconds) to specify the timer interval
- rename registeredTimers() to timersForObject(), which is const
Change-Id: I83dda2d36c904517b3c0fffd17b52958767d8a68
Reviewed-by: Ahmad Samir <a.samirh78@gmail.com>
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No change in behavior, other than the ability for the precise timers to
be even more precise. There's a reduction in the stored interval range
from 292 million years to 292 years, but there's no change in behavior
because the timeout is stored as a steady_clock::time_point, which is
nanoseconds with libstdc++ and libc++. Now, if there's an overflow,
it'll happen on the call to registerTimer() instead of inside the
calculation of the wake-up.
Change-Id: I83dda2d36c904517b3c0fffd17b3d1f2d9505c1c
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Ahmad Samir <a.samirh78@gmail.com>
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onLoaded and the initial expose/paint should be sequenced
such that onLoaded is fired first, followed by the expose.
This makes sure that we don't spend any time on painting
frames before Qt is completely initialized.
Add a "requestUpdateHold" mode to QWasmCompositor (initially
on) which disables requestUpdate calls, as well
as releaseRequestUpdateHold() which enables requestUpdate
calls again. This is a one-way transition; the mode
can't be enabled again.
This amends commit f2e22774 which implemented the concept
of startup tasks, where onLoaded can be delayed until
for instance font loading has been completed. After
this commit the expose event and initial commit will
be delayed as well.
Change-Id: Icc784306726174fbabe8785d54485860e968745a
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Piotr Wierciński <piotr.wiercinski@qt.io>
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Return bool for the dynamic linking stub, like the
actual function.
Change-Id: I0e0daeac3d647055fecb7930f9ed8e6f9f574bb5
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Currently we send qtLoaded in response to Emscripten
onRuntimeInitialized, which is sent just before or at
the time main() is called.
This can be too early if Qt (app) initialization is
not instantaneous, in which case we risk displaying
a blank page in between hiding the loading screen
and showing the application.
Change this to send qtLoaded when QCoreApplication has
finished its constructor and the event loop is running.
Also add the possibility of registering startup tasks
which can delay sending qtLoaded further.
We now require a QCoreApplication (or a subclass) instance
for the qtLoaded event. onRuntimeInitialized can be used
as a replacement if anyone needs the previous behavior.
Change-Id: I9298e881d2909aac4040c5f2068e6c7d196196cc
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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We were losing wakeups in cases where wakeUp() was
called during processPostedEvents(), since wait()
was unconditionally resetting m_wakeUpCalled.
Fix this by setting m_wakeUpCalled to false before
processing posted events, and then checking if it's
still false before waiting.
We don't hold the mutex while processing events so that
can still race with wakeUp() calls, but this should
now be harmless since at worst we'll spin and check
for posted events one extra time before waiting.
Pick-to: 6.6 6.5
Fixes: QTBUG-118416
Change-Id: I0183747c4d1f128bb6a46ba9c68f4eeb4d35a138
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Jøger Hansegård <joger.hansegard@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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Calling std::mutex::try_lock() when the mutex is already owned by
the thread casuses undefined behavior.
Change-Id: I024ced271cad8a034bebf80b48e31e7e7461c560
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Queued signals from main thread were not handled if enqueued on
a different thread. This is because qt_jspi_can_resume_js was
called on a thread (worker), where the Module object does not have
the property used for determining whether JSPI is suspended.
Change-Id: Icbc4dbfcf46c1091eb71b23c7de50760c8a339ae
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Add a static runOnMainThread() function to QEventDispatcherWasm
which looks at QT_CONFIG(thread) and calls the correct
qstdweb overload. Then, we don't have to use a #define to
enable or disable the proxyingQueue argument.
Use the <void> version of qstweb::runTaskOnMainThread,
like before the 141f0ca33 change.
Change-Id: Id8324a17c27ffce8db7acf235ad4c9e465790e0b
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Piotr Wierciński <piotr.wiercinski@qt.io>
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We check for a valid event dispatcher when waking up,
but there was no check after processing queued events,
and processEvents() would continue with a stale this
pointer if one of the queued events happened to delete
the application object.
Fix this by checking if this is still a valid pointer
after processing events.
Fixes: QTBUG-116330
Pick-to: 6.6 6.5
Change-Id: Ic4d91298986847e6095ce9daea51a4b974106c06
Reviewed-by: Piotr Wierciński <piotr.wiercinski@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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This unifies the approach to running sync tasks (possibly with a
return value) on the main thread.
Change-Id: I2a05c4f40115a79dbf03c03fa8d8db34124884dc
Reviewed-by: Mikołaj Boc <Mikolaj.Boc@qt.io>
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This is to avoid it formatting lambda => as = >
Change-Id: Ie9cb19c8594cab6fe33910f52800fc1b6207a6f6
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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With JSPI, the main dispatcher loop is not exited and processEvents
should not be called, as events will get processed after the thread has
been unsuspended. processEvents posted with emscripten_async_call
causes stack corruption.
Fixes: QTBUG-115959
Change-Id: Ibccccbf54f18df2d03f0c5e817c3a7102e96c9ed
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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QEventDispatcherGlib: it used the out-parameter timespec to set a
timeout in milliseconds, making timerWait() return milliseconds is more
straightforward. Also timerWait() returns the time rounded to
milliseconds, so the code in QEventDispatcherGlib that rounded up the
timespec::tv_nsec part was no-op, tv_nsec was always 0 IIUC.
In QEventDispatcherGlib, guard against overflow with qt_saturate.
Change-Id: Ie6f78374d00cbe8a6adf7b50ed67c8c86ab4d29d
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Added dummy definitions of missing JSPI functions in
qeventdispatcher_wasm.cpp.
Fixes: QTBUG-115505
Change-Id: Ifb63960ef980905834808dddaf399adb2ca843cb
Reviewed-by: Piotr Wierciński <piotr.wiercinski@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Change-Id: If116c090450836007dca826fba1754058fc754c0
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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Don't re-use processEvents() for the case where we
get a callback from the native event loop and want
to send events. This makes it clearer that these are
two different cases.
Align with the Core Foundation event dispatcher where
processPostedEvents() is virtual and is overridden
by the Gui event dispatcher to send window system events.
Pick-to: 6.6
Change-Id: I3ea9c55c1d9c03195c1937c4dcc0e5b689e15448
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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There is no guarantee that it will return 0 after one call
to sendPostedEvents(), since more events may have been
posted during that call. This can in turn cause infinite
looping since the wait() isn't called.
Move sendPostedEvents to the top of processEvents()
to make sure we send events before waiting, in line
with the implementation for the other event dispatchers.
Pick-to: 6.5 6.6
Fixes: QTBUG-112893
Change-Id: Iba7d87cf1c08cd302884782cb135d758afeb9e4b
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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This is not needed, as main loop just works with awaited calls
thanks to JS suspender objects with JSPI enabled.
Fixes: QTBUG-114651
Change-Id: I94e187953ac8cec5c999f1b02508efecc19641f6
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Detect if JSPI is available and suspend the execution of the program
if so, instead of using 'bare' asyncify.
For now:
1) This works only with emscripten 3.1.36 with mboc-qt patches from
emscripten repo
2) Apps have to specify the following linker options:
-sDYNCALLS=1
-sASYNCIFY=2
-sASYNCIFY_EXPORTS=dynCall_*
Fixes: QTBUG-113570
Change-Id: Ide7c51e36990df7e20c6c9b5a218366cb0db100e
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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I.e. use chrono first, see linked task for more details.
Task-number: QTBUG-110059
Change-Id: Ie0908f9446957d4383fb7a70b67c16b78605a0f3
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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It's returning milliseconds not nanoseconds.
Change-Id: I7dbc3f4043694b6ddf87c6ad9e4d20d3a9af0fd1
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
Reviewed-by: Mikołaj Boc <Mikolaj.Boc@qt.io>
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Use ProxyingQueue for proxing calls from secondary threads
to the main thread. This replaces the previous usage of the
private emscripten_async_run...() API.
Keep the existing "trampoline" which in addition proxies
using a JavaScript zero timer. This makes sure that
the proxied call is made with a clean stack, and not
e.g. while the main thread is waiting on a mutex.
Change-Id: I66cfdc2cf4bc733b1732973677c2ae46d85c8e7c
Reviewed-by: Mikołaj Boc <Mikolaj.Boc@qt.io>
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Fix test failure in WasmEventDispatcherTest::postEventSecondaryThread()
Revert to using qGlobalPostedEventsCount() for determining
pending events state, but move the final check to after
sending posted events. Also remove a superfluous check.
This partially reverts/amends cc60d706.
Task-number: QTBUG-109066
Pick-to: 6.5
Change-Id: If4f437ce9379282c3d60b0272845a975794883de
Reviewed-by: Mikołaj Boc <Mikolaj.Boc@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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1) Check only for the events that the dispatcher is able to process,
otherwise it enters an endless loop
2) Take care to run the correct wake up callback with
Asyncify.handleSleep
Fixes: QTBUG-109066
Change-Id: I10d29d18962c3e438e56712e1f43ecadedb6205c
Pick-to: 6.5
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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The new function has an advantage of not requring EM_JS.
Change-Id: Ib9ad0e6b59cfe2e6864697a14b5cfdb39f62af2d
Reviewed-by: David Skoland <david.skoland@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Not clearing the target time makes the subsequently created timers not
get their time ticks, as no actual timeout will be registered as the
dispatcher wrongly assumes there will be a tick fired, which there isn't.
Since there are no updates, the WASM compositor enters an infinite
window update loop where it requests an update on a window, and the
window requests an update on it, getting the update request back due to
an animation running forever.
Pick-to: 6.4 6.4.0
Fixes: QTBUG-105347
Fixes: QTBUG-102004
Fixes: QTBUG-104518
Fixes: QTBUG-106153
Change-Id: I14b8dd08df81852e28e8527545c8530e0656990d
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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The asyncify support in the event loop currently uses
EM_JS, which Emscripten does not support using from
side modules.
Change-Id: I5f961d9cd12f7b1b6cc1c2382b807a1da2918725
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Mikołaj Boc <Mikolaj.Boc@qt.io>
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State the problem and suggest possible solutions for the
app developer.
Pick-to: 6.4
Change-Id: I0484c4eb31020ec0016005f43f910f32a319b850
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Emscripten's option for enabling asyncify (-sASYNCIFY) is a link-time
option, which means there is no requirement to have a separate asyncify
build, at least for static builds.
Replace the current QT_HAVE_EMSCRIPTEN_ASYNCIFY compile-time option
with a run-time option which checks if the asyncify API is available.
Keep support for configuring with "-device-option QT_EMSCRIPTEN_ASYNCIFY=1"
for backwards compatibility and for the use case where want asyncify
support to be on by default for a given Qt build.
Enable asyncify for the asyncify_exec example.
Pick-to: 6.4
Change-Id: I301fd7e2d3c0367532c886f4e34b23e1093646ad
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The call to this function was behind a broken #define and
was never enabled. It also does not work, so remove it.
This means that calling processEvents() in a loop (as opposed
to calling exec()) most likely does not work either, which
is something we want to revisit.
Pick-to: 6.4
Change-Id: I90802a69d3a48e7f2b5d0b657d89452c09d9571a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Found by codespell
Pick-to: 6.4
Change-Id: Ie3e301a23830c773a2e9aff487c702a223d246eb
Reviewed-by: Nicholas Bennett <nicholas.bennett@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Add support for blocking sockets on secondary threads and on the main
thread with asyncify. This extends the support for websockify tunneled
TCP sockets, which was previously limited to async sockets on the main
thread.
Blocking sockets support is implemented by emulating select() on top
of emscripten's socket notification support. This is requires synchronization
between the blockee threads and the main thread, since we get socket
notification callbacks on the main thread. The synchronized state is held
in g_socketState where the main thread registers socket readiness state and
blocking threads register themselves.
Blocking using asyncify on the main thread is similar to blocking on
a secondary thread, with the exception that the main thread suspends
with qt_asyncify_suspend() instead of waiting on a wait condition.
Change-Id: Idb5a493644e1e6634057dc2f64f2e99e82e3c01e
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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We support blocking the event dispatcher thread in two cases:
- secondary threads: wait on a wait condition
- main thread: asyncify suspend
Create abstraction which implements both cases under a common API:
bool QEventDispatcherWasm::wait(int timeout)
void QEventDispatcherWasm::wakeUpDispatcherThread()
Make QEventDispatcherWasm::wakeUp() use the new API.
Also refactor the runOnMainThread functionality to provide several variants
- runAsync(fn): makes an async call on the main thread, from the main thread.
- runOnMainThread(fn): runs fn on the main thread, synchronously if
called from the main thread.
- runOnMainThreadAsync(fn): runs a fn on the main thread, always asynchronously
Change-Id: Ia6ac21a162e6b8ea2d71bacf6085beb9567588b5
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Adding specialHTMLTargets to EXPORTED_RUNTIME_METHODS carries the
obligation to actually use it as well; failing to do so makes Emscripten
stop with a reference error on startup.
However, we can't guarantee that Qt will use it in all cases. The
current usage depends on QGuiApplication being used. Application code
could be using QCoreApplication, or no application object at all.
Detect if specialHTMLTargets is present instead, and then enable the code
paths which uses it if that's the case. This means that apps which want
to use e.g. multiple browser windows can opt into support by making sure
EXPORTED_RUNTIME_METHODS contains specialHTMLTargets.
Change-Id: I81105aa01946602fcf593f170e305d7dc9bad3be
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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... in favor of including qabstracteventdispatcher_p.h, where needed.
Keeps the code DRY.
Change-Id: I5bee2e653cb29ffac2601ff03c952a4b3adbdb9c
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Still not complete. Just grepping for static and thread_local.
Task-number: QTBUG-100486
Change-Id: I90ca14e8db3a95590ecde5f89924cf6fcc9755a3
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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The QtCore event dispatcher will be used from QtGui
as well. Add virtual function where window system events
processing can be added.
Pick-to: 6.3
Change-Id: Ia6eda9ae18b2e91189ef9f60b6621d19a83313de
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Implement socket notifier support using Emscripten’s
socket callbacks.
This is sufficient for supporting non-blocking (tunneled)
TCP and UDP sockets on the main thread.
Change-Id: Ib9ee2698d029fb94d954c6872f8e118b0aa15499
Reviewed-by: David Skoland <david.skoland@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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QTimerInfoList::timerWait() does not update the timespec
out argument if there are no active timers, which caused
the current code to calculate an arbitrary toWaitDuration.
Instead use the timerWait() return value, and clear any
native timers if there are no active Qt timers.
Pick-to: 6.2
Change-Id: I7d5ec4c2930000bece6f6ea6c63e76f4df543b04
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Don’t exit from the timer callback if there is no main
thread event dispatcher, since it could be that the main
thread event dispatcher is of the old event dispatcher type.
Pick-to: 6.2
Change-Id: Ibb7a34a99e2001b52d2a985022f5baa7cd2152bf
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Misc. fixes, including:
Fix a couple of typos in the JavaScript code. Also, macros-
within-macros don’t work, (without resorting to preprocessor
token pasting), so remove the debug output for now.
Limit the exec() “simulateInfiniteLoop” workaround to
top-level application exec() only. This way, asyncify
can be used for nested QEventLoop::exec() calls. (Emscripten
supports one level of suspend only, so we don’t want
to use that for the top-level exec(), but instead use it
for dialogs and such).
Use the new QEventLoop::ProcessEventsFlag::ApplicationExec
enum value to detect the exec() call type.
Change-Id: Ic702bfc31faf2e9f84ac5d3ccf43d067c5c61bf0
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Pick-to: 6.2
Change-Id: I183de5fd477b9529dd5272c88a196b9bebf4ab66
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Pick-to: 6.2
Change-Id: Ic78afb67143112468c6f84677ac88f27a74b53aa
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Calling emscripten_async_run_in_main_runtime_thread_()
with a pointer to a static lambda was too clever, use
an anonymous function as callback instead.
Pick-to: 6.2
Task-number: QTBUG-94344
Change-Id: I2d8a8b0ffc2dd1d02018aa5902550216d00f641d
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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This fixes a bug where calling exec() on a secondary
thread would make the thread exit.
Task-number: QTBUG-94344
Pick-to: 6.2
Change-Id: I259c7ebbd53271609af88aca141d88c282cbcd34
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Call emscripten_set_main_loop like the old GUI event
dispatcher did, with one difference that requestAnimationFrame
updates are now no longer handled by the event dispatcher.
Change-Id: If02d90ae9c45d7b38999567d733a237af842cded
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Show the warning (and call emscripten_sleep) for the standard
build, but not for the asyncify build.
Change-Id: I695a580ea60897872beee6fa2b6ae70acb9e7dcf
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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