| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
Change-Id: I2bf06761bc3a19aa1f0973d9b2f32cec4cbdca0c
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
|
|
|
|
|
|
|
|
|
|
| |
On some ARM devices the font glyph generation is broken
Add an environment variable to enable workaround_brokenFBOReadBack
in QOpenGLContext, to fix font rendering on such devices as
Mali and Adreno
Change-Id: I9cc99ecb8b71a35bc369ec9dd11b877016b1179e
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
|
|
|
|
|
|
|
|
| |
Avoid looking up by key twice in a row in various locations, but instead
using iterators and index lookup.
Change-Id: I61a079115199ab9c041ad3a26d36b45ee3f775e0
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
|
|\
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
config_help.txt
configure
mkspecs/features/uikit/sdk.prf
src/corelib/global/qhooks.cpp
src/corelib/io/qfilesystemwatcher.cpp
src/corelib/io/qlockfile_unix.cpp
src/corelib/tools/qalgorithms.h
src/gui/kernel/qwindowsysteminterface.h
src/gui/text/qtextdocument_p.cpp
src/network/access/access.pri
src/network/access/qnetworkaccessmanager.cpp
src/network/access/qnetworkreplynsurlconnectionimpl.mm
src/src.pro
src/testlib/qtestcase.cpp
src/widgets/kernel/qwidgetbackingstore_p.h
src/widgets/styles/qwindowscestyle.cpp
src/widgets/styles/qwindowsmobilestyle.cpp
tests/auto/corelib/io/qdiriterator/qdiriterator.pro
tests/auto/corelib/io/qfileinfo/qfileinfo.pro
tests/auto/gui/kernel/qwindow/BLACKLIST
tests/auto/widgets/dialogs/qfilesystemmodel/tst_qfilesystemmodel.cpp
tools/configure/configureapp.cpp
Change-Id: Ibf7fb9c8cf263a810ade82f821345d0725c57c67
|
| |
| |
| |
| |
| |
| |
| | |
For CoW types, prefer const methods to avoid needless detach()ing.
Change-Id: I88d08d499e1be72c1f6d983fecdcee513df18aa2
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
|
|/
|
|
|
|
|
|
|
|
|
|
|
|
| |
The problem of the check is that it makes Qt non compliant with OpenGL
thread affinity semantics. One is allowed to make a GL context
current on any thread, without the Qt-specific idea of moving
the QOpenGLContext to that thread first. Moreover, the move is
plain impossible if the user needs to handle the context
to 3rd party code which assumes the context to have GL semantics.
Add an application flag to disable that.
Change-Id: I55ca02ee62f8cc171a9a1bddef5331ad0949c061
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
|
|\
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
src/network/access/qftp.cpp
src/widgets/itemviews/qheaderview.cpp
src/widgets/itemviews/qlistview.cpp
tests/auto/network/access/qftp/tst_qftp.cpp
Change-Id: I9f928f25d45d8944dd60bb583f649fc1615bc5d9
|
| |
| |
| |
| |
| |
| |
| | |
Task-number: QTBUG-42803
Change-Id: I080ec3f0cc2cb55b43a9b8792f03b002b2e0f982
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Reviewed-by: Shawn Rutledge <shawn.rutledge@theqtcompany.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
The printf-style version of QDebug expands to a lot less code than the
std::ostream-style version. Of course, you pay in type safety (but
compilers warn about it these days), you cannot stream complex Qt
types and streaming QStrings is awkward, but in many cases you
actually improve on readability.
But the main reason is that something that's not supposed to be
executed under normal operation has no business bloating executable
code size.
This is not an attempt at converting all qWarnings() to printf-style,
only the low-hanging fruit.
In this first part, replace
qWarning() << "...";
with
qWarning("...");
In QTransform shared warning strings.
Saves 3KiB in text size on optimized GCC 5.3 AMD64 builds.
Change-Id: I142a8020eaab043d78465178192f2c8c6d1cc4f9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
|
| |
| |
| |
| |
| |
| |
| | |
Saves around 80k in Qt Gui.
Change-Id: I3f7068ae699136d0edf46a49694ade7e1df3c91d
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
|
| |
| |
| |
| |
| |
| |
| |
| | |
Saves some code, is easier to maintain and will allow for some
more nice refactoring.
Change-Id: Ica7ae8e9d36acbe6586e488bc6aff114336c65bb
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Add an getProcAddress(const char *) overload to QOpenGLContext,
and refactor the QPA interface to take a const char *. Like this
we can avoid lots of mallocs when resoving GL methods.
Change-Id: Ic45b985fbaa0da8d32ba3e3b485351173352ca6f
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
... by replacing them with C++11 range-for loops.
To avoid detaches of these mutable Qt containers,
wrap the container in qAsConst().
Change-Id: I90fd517ad542ef92034403c15ebb8300a56ac693
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
|
| |
| |
| |
| |
| | |
Change-Id: I4eb0361940bad8b0b0726fc3a584062d297f3164
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
|
|\|
| |
| |
| |
| |
| | |
Based on merge done by Liang Qi
Change-Id: Id566e5b9f284d29bff2199f13f9417c660f5b26f
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This code seems to be hit three times per frame in a hybrid QQ2/Qt3D app,
quickly generating thousands of allocations here via the detach in begin().
Heaptrack confirms they are all gone now.
Change-Id: I7d09f3f5c2b24a2590b701216715055751306e82
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
|
|/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
If, after checking a condition, we issue a qFatal()
or a qCritical(), by definition that check is
unlikely to be true.
Tell the compiler so it can move the error handling
code out of the normal code path to increase the
effective icache size.
Moved conditional code around where possible so that
we could always use Q_UNLIKELY, instead of having to
revert to Q_LIKELY here and there.
In some cases, simplified the expressions newly wrapped
in Q_UNLIKELY as a drive-by.
Change-Id: I67537d62b04bc6977d69254690c5ebbdf98bfd6d
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
|
|
|
|
|
|
|
|
|
| |
Returning a dangling pointer is no good. Do what QOffscreenSurface does:
just null it out.
Task-number: QTBUG-42803
Change-Id: I01a6db9ae8974a1c78157ebc67097c8dac3a6b6e
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Using the approach we already do for some GLES 3.0 functions we can provide a cross-platform,
cross-GL-GLES wrapper for ES 3.0 and 3.1 functions too.
Applications only have to take extra care about the version requests (context version
and version directives in shader code), the rest of their code can stay the same across
desktop/mobile/embedded, even when ES 3 functions are used.
The new functions are placed to a new subclass which is placed between QOpenGLFunctions
and the internal QOpenGLExtensions. This is necessary because, unlike with QOpenGLFunctions,
there is no guarantee that these functions are always available in all configurations.
When running on desktop OpenGL, we resolve as usual. If the OpenGL version contains the
function in question, either in core or as an extension, it will all just work. This is
handy because it does not rely on 4.x extensions like GL_ARB_ESx_compatibility, and so
ES 3.0 functions will be functional on OpenGL 3.x systems too by just setting a 3.x version
number in the QSurfaceFormat.
We will no longer qFatal on broken systems where the driver returns a 3.0 or 3.1 context without
the corresponding functions present. Instead, we show a warning and gracefully fall back to
resolving as usual, via eglGetProcAddress or similar. For functions that are available in ES2 as
an extension this may just work fine.
Added also an example that runs identically both with OpenGL and OpenGL ES 3 and utilizes some
ES 3.0 features like instanced drawing.
[ChangeLog] Added QOpenGLExtraFunctions providing OpenGL ES 3.0 and 3.1 function wrappers in
a cross-platform manner.
Task-number: QTBUG-46161
Change-Id: I9f929eb61946c35c415b178c4d6ab2c1c958684e
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
|
|
|
|
|
|
|
|
|
| |
QThreadStorage isn't a trivial type.
Change-Id: Iedc3c16320fd025a0ccf627eac43a85ebd02aa5e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
QOpenGLContext::defaultFramebufferObject() knows nothing about QOpenGLWidget
and QQuickWidget. The problem is that this function (and others that rely on it)
is expected to give the widget's backing FBO in paintGL() and friends.
To overcome this, we have to provide a way for such widgets that indicate what is
the expected "default fbo".
Task-number: QTBUG-43269
Change-Id: I43f439f8609382b9f7004707ab0ef9f091952b4f
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
QOpenGLFunctions allows both deriving from it and getting an instance
via QOpenGLContext::functions().
Unsurprisingly a large number of users attempt to use the versioned
function wrappers in the same way. Unfortunately this approach was
not that well supported.
Besides some potential base class exporting issues the real blocker for
QOpenGLWidget - or any versionfunction subclass whose associated context
changes during its lifetime - is that the functions instances could
only be initialized once. Unlike instances retrieved via
QOpenGLContext::versionFunctions(), instances created "manually" were not
deinitialized upon the destruction of the associated context because
context did not know about them.
A pattern like
initializeOpenGLFunctions();
delete context;
create new context and make it current
initializeOpenGLFunctions();
is working fine in QOpenGLFunctions-derived classes but not with the
versioned ones.
To overcome this, start registering such instances to the context too.
QOpenGLContext::destroy() can then reset the internal state so a
subsequent initializeOpenGLFunctions() will reinitialize properly instead
of bailing out mistakenly thinking that everything is ready to use.
Task-number: QTBUG-45199
Change-Id: Ia1420bcccb33c51508698b7a1b036c7544a66e74
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
|
| |
We're documenting that this context exists, therefore applications
are allowed to assume that it exists. For the same reason, we
should expose it as public API -- an application should be allowed
to upload GL objects before creating or showing QOpenGLWidgets
that use them.
Change-Id: Iedbba7cd393018d93833fd2a6b02cce0639a89b4
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Try making it compatible with QOpenGLContext::functions() which returns
an already initialized QOpenGLFunctions.
Unfortunately we cannot make them 100% compatible because functions()
conveniently requires that the context (or a sharing context) is current.
versionFunctions() has no such requirement and we cannot safely introduce
it anymore.
What we can do is to state that as long as the context is the current one,
the initializeOpenGLFunctions() call can be omitted. If another context (or
no context) is current, the call will still be needed, like it is today.
Also, we require that the exact same context is current. Sharing does not
count since the exact behavior of sharing contexts with different versions
is unknown.
[ChangeLog][QtGui] initializeOpenGLFunctions() no longer needs to be called when
querying a versioned function wrapper object via QOpenGLContext::versionFunctions().
Change-Id: I0b4d1ae1f780da3f5dec9fc8dc67255c13faab6e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|
|
|
|
|
|
|
|
|
|
| |
Applications have no public API to check for the ThreadedOpenGL flag
reported by the platform plugins. Add a static function to QOpenGLContext
to give interested applications a way to decide if they should do
rendering on separate threads.
Task-number: QTBUG-44208
Change-Id: I629332512ab31fe49f842065a911270cd6cea7aa
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
On platforms like Windows (and presumably on mobile devices too)
the loss of the context (e.g. the underlying D3D device in case of
ANGLE) is an event that can happen randomly and needs sufficient
handling.
Enhance QOpenGLContext::isValid() with the purpose of indicating
context loss.
Currently only the Windows EGL backend (ANGLE) has support for it.
Other platforms may be added later.
Task-number: QTBUG-43263
Change-Id: I8177694c1ee7cebbd5d330e34757fd94c563e6d6
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
|
|\
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
src/corelib/global/global.pri
src/corelib/global/qcompilerdetection.h
src/corelib/global/qglobal.h
src/corelib/tools/qdatetime.cpp
src/plugins/platforms/xcb/qxcbscreen.h
src/plugins/platforms/xcb/qxcbwindow.h
src/widgets/dialogs/qcolordialog.cpp
src/widgets/dialogs/qcolordialog_p.h
tools/configure/configureapp.cpp
Change-Id: Ie9d6e9df13e570da0a90a67745a0d05f46c532af
|
| |
| |
| |
| |
| |
| |
| |
| | |
This function is private.
Task-number: QTBUG-35907
Change-Id: I370c0bfd8fda11c68ee76ee42967f117a81b381c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|\|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
src/corelib/tools/qbytearray.cpp
src/gui/kernel/qplatformsystemtrayicon.cpp
src/gui/kernel/qplatformsystemtrayicon.h
src/plugins/platforms/xcb/xcb-plugin.pro
Change-Id: I00355d3908b678af8a61c38f9e814a63df808c79
|
| |
| |
| |
| |
| |
| |
| | |
Task-number: QTBUG-43115
Change-Id: Ib441326083294a6d59d75510142b1481f7b0bc35
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Martin Smith <martin.smith@digia.com>
|
|\|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
src/corelib/global/qglobal.h
src/platformsupport/platformcompositor/qopenglcompositor.cpp
src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp
tests/auto/gui/kernel/qwindow/tst_qwindow.cpp
Change-Id: I5422868500be695584a496dbbbc719d146bc572d
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
QGuiApplication::platformNativeInterface().
Fix MSVC warning (release build):
qopenglcontext.cpp(1116) : warning C4189: 'app' : local variable is initialized but not referenced
Change-Id: I00fa5237bbac4c0e3bb63ea9d3e5096e05dbe1be
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
|
|\|
| |
| |
| | |
Change-Id: If7e51514ed6832750e3ad967e4d322ccf920d2bb
|
| |
| |
| |
| |
| |
| |
| |
| | |
This has previously been replaced with qt_gl_global_share_context
and all using code has been ported to the new name at this point.
Change-Id: I13832f583456891dd057a7b414f45ec3e83f5698
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
|
|/
|
|
|
|
|
|
|
| |
Use a small native window and window surface in case the hooks indicate
that pbuffer support is not available.
Change-Id: I6515309041f0e1e2f5321d59941f35d6ee16dca7
Reviewed-by: Louai Al-Khanji <louai.al-khanji@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
|
|
|
|
|
|
|
|
| |
Using Python script title-cased.py
Task-number: QTBUG-41250
Change-Id: I00d3d7a0b30db7304a7904efd6d63abd9a7b493b
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
|
|
|
|
|
|
|
|
|
| |
- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
|
|
|
|
|
|
| |
Task-number: QTBUG-41191
Change-Id: I510d1631926ed0d9e371703d22229aed92432aa6
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
|
|\
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Manually included changes from
3a347a4e70e5a10ee92dd2578316c926a399e894
in src/opengl/qgl.cpp.
Conflicts:
src/opengl/qgl_qpa.cpp
src/plugins/platforms/android/androidjnimain.cpp
Change-Id: Ic26b58ee587d4884c9d0fba45c5a94b5a45ee929
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
QGLContext already uses ownContext to identify when it "owns" QOpenGLContext
and will delete QOpenGLContext when needed. In the other way
QGLContext::fromOpenGLContext creates a QGLContext for QOpenGLContext, and is
now using qGLContextDeleteFunction to identify if QOpenGLContext "owns"
QGLContext by QGLContext only passing a delete function when QOpenGLContext
should delete QGLContext, and by QOpenGLContext calling deleteQGLContext() from
destory() to do the destruction avoiding the previous leak and sometimes crash
on exit.
Change-Id: I65e791776e99b456e4d0c70fc5b5cdb33c975893
Task-number: QTBUG-40286
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Add defaultFormat() and setDefaultFormat() statics to QSurfaceFormat.
These define the default values for the requestedFormat members of
QOpenGLContext, QWindow and QOpenGLWidget (and implicitly QOpenGLWindow,
QQuickWindow, etc.)
This replaces QQuickWindow::setDefaultFormat() which can now be removed.
The main inspiration here is not the convenience (avoiding setFormat() calls
for all windows/widgets), but robustness: by setting the format once at the start
of the application, all windows and contexts, including the internal share context
used by QOpenGLWidget and QQuickWidget, will use the same format, eliminating
the possibility of failing due to trying to share between incompatible contexts.
Furthermore, since such a functionality is anyway mandatory for QQuickWindow
(due to the possibility of creating windows from QML code), extending it to
QSurfaceFormat and QOpenGLContext/QWindow is the next logical step.
Change-Id: Ie94486adc489d17fecfcebb7050fecedffd2688b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This is not obvious since in some other classes with similar design subsequent
create() calls are ignored. In some others it results in a warning. In case of
QOpenGLContext it leads to recreating. Therefore it must be documented.
Change-Id: I16efa73ebae15b3ffc26832d8d5cc2cd5d0ed469
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This makes it easier to forward-declare the exported symbol from
other Qt modules without having to include the private headers.
This keeps the old API until dependent submodules are updated.
Change-Id: I08310a684b79f2f612f2ce897a601ff74178bee6
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
QOpenGLContext::versionFunctions returns 0, if a QOpenGLFunctions object
for a legacy OpenGL version is requested while using the core profile.
This leads to a crash QOpenGLContextPrivate::maxTextureSize()
Change-Id: I32845643094336cebcc666806a411524fe3e869b
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|
|\|
| |
| |
| |
| |
| |
| | |
Conflicts:
src/gui/kernel/qguiapplication.cpp
Change-Id: Ibe75603dc8a51769db6550ea3f07bc8d19b0be85
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Using Q(Open)GLFunctions concurrently on multiple threads had some issues
due to incorrect synchronization: The m_groups list in the
QOpenGLMultiGroupSharedResource, in which the Q(Open)GLFunctions instance
is stored, became corrupted under certain scenarios, for example in the
tst_qglthreads autotest and any two threads that happen to enter an
initializeOpenGLFunctions() or QOpenGLContext::functions() call concurrently.
Locking in value() has been introduced in 666c25c089acf7fcc9e9a6b7665074c6286d604e
to fix such issues, however using the context group's mutex is not enough: that still
allows two threads using two contexts with a different context group to concurrently
enter insert(). Instead, the MultiGroupSharedResource has to have its own mutex
to protect its own member variables.
Task-number: QTBUG-38771
Change-Id: If01c44c2084b95e487bc9146576ca180ed8044da
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
|
|\|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/qgl.cpp
src/opengl/qglpixelbuffer.cpp
src/opengl/qglshaderprogram.cpp
tests/auto/opengl/qglthreads/tst_qglthreads.cpp
Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
isES() becomes isOpenGLES(). The library type enums are changed
DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now
unnecessary version number, the confusing "desktop" term and provides
better readability.
The old function/values are kept until the related qtdeclarative
changes are integrated.
Task-number: QTBUG-38564
Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
|