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* Remove internal public function from QOpenGLFunctionsLaszlo Agocs2014-04-171-2/+8
| | | | | | | | | | | | | | QOpenGLContext uses glGetTexLevelParameteriv on desktop OpenGL and so it got recently added to QOpenGLFunctions as part of the dynamic GL loading support. This is unnecessary since such desktop-only code can use the versioned wrappers (QOpenGLFunction_1_0 for example). In related upcoming changes in 5.4 the function is removed. This change has to be backported to 5.3 to prevent introducing this public API unnecessarily. Change-Id: I6fc331091e4e6416e430bf985afcc17a392fc2e3 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Correct QOpenGLContext::versionFunctions() docsLaszlo Agocs2014-04-091-4/+6
| | | | | | | | | | | The example is incorrect: no context parameter is needed. There was also no mentioning of the fact the the context must be current at the time of calling initializeOpenGLFunctions(). This is corrected too. Change-Id: If8695140096e4b4f84927579c099b0af80750703 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* purge vestiges of opengl es 1 supportOswald Buddenhagen2014-04-041-3/+0
| | | | | | | | amends 0d5170256c1. Change-Id: Ifa178d38f602bb7c66ef13334673ff47e332af5b Reviewed-by: Jørgen Lind <jorgen.lind@digia.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Add a way to share context between QtQuick and QtWidgetsJocelyn Turcotte2014-04-021-0/+20
| | | | | | | | | | | | | This will replace QSGContext::setSharedOpenGLContext. To be able to allow sharing the Chromium GL context with both QWebEngineView and QQuickWebEngineView, we need some way of setting the sharing within QtWidgets and QtQuick. Since they don't depend on one another this patch allows the sharing context to be set through QtGui. Change-Id: I91b365dd06ec925b4c5a99ac82c222778781fe8e Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Fix some documentation errors.Friedemann Kleint2014-03-241-2/+2
| | | | | | | | Correct links and fix typos, remove obsolete documentation, fix some snippets, mark some classes as internal. Change-Id: I9a3266605f060783413d32740057a57a820c8929 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Return false on context creation failureLaszlo Agocs2014-03-201-3/+3
| | | | | | | | | | | | | | Make QOpenGLContext::create() return false when the native context could not be initialized. This way the return value and isValid() become equivalent. Relying on on having a non-NULL platform context is not enough, many platforms will return a new instance even if the underlying platform code failed to create a native context. To ensure that a platform context is really usable, isValid() has to be checked too. Change-Id: I6b4e9fdb24347ad52fbd6edbb8d144d51e16c301 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Docs: Clarify QOpenGLFunctions::functions()Laszlo Agocs2014-03-151-0/+3
| | | | | | Change-Id: Ifb6fdc3de7f93a1632b396eaaa14078546cac4dd Reviewed-by: Jørgen Lind <jorgen.lind@digia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Doc: correction link, example and parameter issues qtbaseNico Vertriest2014-03-101-7/+8
| | | | | | | | | | | | | Moved codecs folder to qtbase/examples Corrected quote in dropsite.qdoc Replaced snippet statement by include statement Added doc for undocumented parameters Task-number: QTBUG-34749 Change-Id: If4de95b8d39e5680fd0f63f8d2b6685a4b0a8052 Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Avoid using direct OpenGL calls in gui and widgetsLaszlo Agocs2014-03-101-7/+8
| | | | | Change-Id: I5d88a2e204ca23e178a4e3044b9cb13392c3e763 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Clarify QOpenGLContext::format() docsLaszlo Agocs2014-03-071-0/+14
| | | | | | | | Avoid unrealistic expectations where applications would assume that requestedFormat() == format(). Change-Id: I12dcfda3d86ce26f1cae9771b1fe2203291864db Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Doc fixPaul Olav Tvete2014-03-061-6/+4
| | | | | | | | QOpenGLContext::destroy() is private. The recommended way to free resources temporarily is simply to delete the context. Change-Id: I0d59b55afb209d56405f3584e4645bd4718790af Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Dynamic GL: Query gl handle and type via the native interfaceLaszlo Agocs2014-03-061-1/+15
| | | | | | Change-Id: I7ca5beaeb57ee2e4e9c175f53ac32371d1f6b5ed Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Dynamic GL: remove exporting symbolsLaszlo Agocs2014-03-041-3/+73
| | | | | | | | | | | | | | | | | | | | | Remove the opengl proxy for now. Later it will either be moved into a separate library or replaced by a QOpenGLFunctions-based approach. This means that the -opengl dynamic configuration is not usable for the time being. The rest of the enablers remain in place. The convenience function QOpenGLFunctions::isES() is now moved to QOpenGLContext and is changed to check the renderable type. This is extremely useful since besides supporting dynamic GL it solves also the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES path when creating an ES-compatible context with a desktop OpenGL implementation). Task-number: QTBUG-36483 Task-number: QTBUG-37172 Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Dynamic GL switch on WindowsLaszlo Agocs2014-02-141-21/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The patch introduces a new build configuration on Windows which can be requested by passing -opengl dynamic to configure. Platforms other than Windows (including WinRT) are not affected. The existing Angle and desktop configurations are not affected. These continue to function as before and Angle remains the default. In the future, when all modules have added support for the dynamic path, as described below, the default configuration could be changed to be the dynamic one. This would allow providing a single set of binaries in the official builds instead of the current two. When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are never defined. Instead, the code path that has traditionally been desktop GL only becomes the dynamic path that has to do runtime checks. Qt modules and applications are not linked to opengl32.dll or libegl/glesv2.dll in this case. Instead, QtGui exports all necessary egl/egl/gl functions which will, under the hood, forward all requests to a dynamically loaded EGL/WGL/GL implementation. Porting guide (better said, changes needed to prepare your code to work with dynamic GL builds when the fallback to Angle is utilized): 1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to differentiate between desktop and ES where needed. Keep in mind that it is the desktop GL header (plus qopenglext.h) that is included, not the GLES one. QtGui's proxy will handle some differences, for example calling glClearDepth will route to glClearDepthf when needed. The built-in eglGetProcAddress is able to retrieve pointers for standard GLES2 functions too so code resolving OpenGL 2 functions will function in any case. 2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds, but never "angle" or "opengles2". 3. The preprocessor define QT_OPENGL_DYNAMIC is also available in dynamic builds. The usage of this is strongly discouraged and should not be needed anywhere except for QtGui and the platform plugin. 4. Code in need of the library handle can use QOpenGLFunctions::platformGLHandle(). The decision on which library to load is currently based on a simple test that creates a dummy window/context and tries to resolve an OpenGL 2 function. If this fails, it goes for Angle. This seems to work well on Win7 PCs for example that do not have proper graphics drivers providing OpenGL installed but are D3D9 capable using the default drivers. Setting QT_OPENGL to desktop or angle skips the test and forces usage of the given GL. There are also two new application attributes that could be used for the same purpose. If Angle is requested but the libraries are not present, desktop is tried. If desktop is requested, or if angle is requested but nothing works, the EGL/WGL functions will still be callable but will return 0. This conveniently means that eglInitialize() and such will report a failure. Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will tell which implementation is chosen. The textures example application is ported to OpenGL 2, the GL 1 code path is removed. [ChangeLog][QtGui] Qt builds on Windows can now be configured for dynamic loading of the OpenGL implementation. This can be requested by passing -opengl dynamic to configure. In this mode no modules will link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will dynamically choose between desktop and Angle during the first GL/EGL/WGL call. This allows deploying applications with a single set of Qt libraries with the ability of transparently falling back to Angle in case the opengl32.dll is not suitable, due to missing graphics drivers for example. Task-number: QTBUG-36483 Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Enabling QQuickWidget and QOpenGLWidgetPaul Olav Tvete2014-02-121-5/+4
| | | | | | | | | Enable child widgets (without a native window) that render to an FBO and are composed with the raster backingstore by the platform plugin. A preliminary version of QOpenGLWidget is included as private API. Change-Id: I8f984a4d7db285069ce3d6564707942c823d890d Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Enable QOpenGLTexture for OpenGL ES 2Jorgen Lind2013-11-141-6/+0
| | | | | Change-Id: I3ec2b7af303070c92e86c0f5ca729eb1a1731682 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Doc: Fix broken linksSze Howe Koh2013-11-051-3/+3
| | | | | | | | Task-number: QTBUG-33360 Change-Id: Ic944cb2f575c35ebad64852ef5fc44a50ac03571 Reviewed-by: Jerome Pasion <jerome.pasion@digia.com> Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
* Doc: Adding mark-up to boolean default values.Jerome Pasion2013-10-081-7/+7
| | | | | | | | | | | | | | | | | Default values should have mark-up to denote that they are code. This commit changes: -"property is true" to "property is \c true". -"Returns true" to "Returns \c true". -"property is false" to "property is \c false". -"returns true" to "returns \c true". -"returns false" to "returns \c false". src/3rdparty and non-documentation instances were ignored. Task-number: QTBUG-33360 Change-Id: Ie87eaa57af947caa1230602b61c5c46292a4cf4e Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
* Long live QOpenGLTexture!Sean Harmer2013-09-221-0/+28
| | | | | | | Task-number: QTBUG-33274 Change-Id: I9259d947d11f8ba330a2cd7f5620d8f1af0a804b Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Fixed QGLWidget not being able to be made current with a context.Samuel Rødal2013-04-231-1/+1
| | | | | | | | | | | If the QGLWidget's creation is triggered by a sibling or similar being created it would end up without the surface type OpenGLSurface. We need to make sure the QWindow has the correct surface type to prevent QOpenGLContext::makeCurrent() from failing. Task-number: QTBUG-30811 Change-Id: Ifc85f9120d89bd0bed4a3911233799830cb3a0f3 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* OpenGL: Add a set of version and context specific OpenGL classesSean Harmer2013-02-261-0/+275
| | | | | | | | | | | | | | | | | | This commit adds part of the output of utils/glgen and some simple modifications to QOpenGLContext to allow easy access to classes containing functions specific to a given OpenGL context and version. This allows compile-time detection of mis-use of OpenGL features. For example, trying to use glBegin(GL_TRIANGLES) with an OpenGL 3.2 Core Profile context will be detected by the compiler rather than at runtime. These capabilities make it much easier to add functionality to Qt and applications that relies upon core features of OpenGL from specific versions e.g. geometry shaders. Change-Id: Ieb584a489792595f831bc77dee84935c03bb5a64 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Fix minor typos in docs, printed messages & commentsSze Howe Koh2013-01-281-2/+2
| | | | | | | Missing apostrophes Change-Id: I3ef5e9d494fb7a37f8e6075f24cd3a274e572c23 Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
* Doc: Fix module name formatSze Howe Koh2013-01-251-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Follow the conventions at http://qt-project.org/wiki/Spelling_Module_Names_in_Qt_Documentation QtCore -> Qt Core QtDBus -> Qt D-Bus QtDesigner -> Qt Designer QtGui -> Qt GUI QtImageFormats -> Qt Image Formats QtNetwork -> Qt Network QtPrintSupport -> Qt Print Support QtScript -> Qt Script QtSql -> Qt SQL QtSvg -> Qt SVG QtTest -> Qt Test QtWebKit -> Qt WebKit QtWidgets -> Qt Widgets QtXml -> Qt XML QtConcurrent -> Qt Concurrent (partial) QtQuick -> Qt Quick (partial) Also, distinguish between "module" and "library" Change-Id: Icb8aa695ae60b0e45920b0c8fce4dc763a12b0cd Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Fix QOpenGLContextGroup object leakJian Liang2013-01-141-7/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Task-number: QTBUG-29056 QOpenGLContextGroup object is designed to be destroyed by deleteLater(), but this method will not always work due to the fact that in many cases event loop will exit before the deferred deletion of the QOpenGLContextGroup object is queued. Think about the following case: int main(int argc, char *argv[]) { QApplication a(argc, argv); QGLWidget w; w.show(); return a.exec(); } In the above program, the event loop will exit before QGLWidget object's destruction. This will cause the QOpenGLContextGroup object hold by QGLWidget object never been deleted. This patch will delete QOpenGLContextGroup object directly with delete operator if the current thread is the same as the thread which the QOpenGLContextGroup lives in. Change-Id: If835d7482474f4a668763fc7c21b293a27f075fd Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Some fixes to the OpenGL docs in GUIGunnar Sletta2012-12-121-1/+1
| | | | | Change-Id: I6415ff16b1765a5814d50a4cd39db00495d43073 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Return appropriate currentContext() in platform's makeCurrent().Samuel Rødal2012-11-081-3/+16
| | | | | | | | This way the platform plugin can use convenience classes such as QOpenGLFramebufferObject in the makeCurrent() implementation. Change-Id: I1fb5f6b8ec094ff39454adbeca9eb0d1a8f43ee6 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Relax QOpenGLContext::swapBuffers() conditions.Samuel Rødal2012-11-081-15/+1
| | | | | | | | | There's no need to force the context to be current and the correct FBO to be bound when swapBuffers() is called, as this can easily be handled on a per-platform basis. Change-Id: I7af5a082d6a2b03dfa2cdc874c27617139a781a9 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* OpenGL: Don't request a context version higher than is supportedSean Harmer2012-10-031-1/+9
| | | | | | | | | | | | | | | The function wglCreateContextAttribsARB will fail if we request a context version higher than is supported. We therefore upper-bound the requested version by the version of the static context. This results in context creation succeeding and having the closest possible match to the requested format. The xcb qpa plugin is modified to operate similarly to the windows plugin in that it now creates a "static" context which is used to limit the versions of contexts requested by the user. Change-Id: I277ad7cc82edfdf7b9d8502ad921c8175feb1a4a Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Added link to the OpenGL window example from the QOpenGLContext docs.Samuel Rødal2012-09-111-0/+3
| | | | | Change-Id: I650c61422485dfcb2fcc661a839294aa98b18e80 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
* Doc: Fix some documentation issues.Kim Motoyoshi Kalland2012-08-311-6/+6
| | | | | Change-Id: I21bba7b8a1808cf214cae1b7d3b6b5e41e36e3ba Reviewed-by: Frederik Gladhorn <frederik.gladhorn@nokia.com>
* Doc: Fix wording in \brief section.Kim Motoyoshi Kalland2012-08-311-2/+2
| | | | | Change-Id: I60748a681cce6bd61805376b2a2cd38d2020e68e Reviewed-by: aavit <qt_aavit@ovi.com>
* OpenGL: Use official glext.h and gl2ext.h headersSean Harmer2012-08-201-4/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The Khronos group makes the glext.h (Desktop OpenGL) and gl2ext.h (OpenGL ES2) headers officially available nowadays. Most (all?) Linux systems ship this by default. On Windows platforms the glext.h file needs to be downloaded from http://www.opengl.org/registry/api/glext.h and placed alongside the system OpenGL header. Making use of the official header reduces the maintenance overhead for OpenGL support in Qt by removing the need to copy and paste definitions into the Qt sources. As the Khronos-provided headers are standardised and backwards and forwards compatible we can utilise these for all platforms rather than just for Windows. This means that all definitions required by Qt will be present even if the system ships out-dated equivalents. Mac OS X needs special handling in that we should always use the system-provided headers there. This is because Apple controls the OpenGL driver and the headers that go along with it. As such there is no possibility that the driver exposes additional functionality compared with the system-provided OpenGL headers. Apple has also decided to make different decisions about some OpenGL typedefs compared to other implementations. For example, Apple typdefs GLhandleARB to void* whereas other platforms use unsigned int. The alternative, which is to use the system provided glext.h (or gl2ext.h) header means that Qt code would need to check for the availability of such definitions wherever it is not guaranteed to be provided by core OpenGL/ES just to compile. The proposed approach means that Qt can compile regardless of the system's OpenGL extension support. We just need to be rigourous in runtime checking of support for extensions but that is already a requirement (and is missing in a few places, see TODO's added in this commit). The official Khronos headers are added to Qt as qopenglext.h - Desktop OpenGL qopengles2ext.h - OpenGL ES2 They need to be public but not part of QtGui module include, hence the headers have been modified by adding #if 0 #pragma qt_no_master_include #endif to them. This has been tested on: Gentoo Linux with GCC 4.6.3 Windows 7 with MSVC 2010 Mac OSX 10.8 with Apple clang 4.0 (based on LLVM 3.1svn) QNX with qcc (based on GCC 4.4) A small change is needed to QtDeclarative when building for OpenGL ES 2 after applying this commit. See https://codereview.qt-project.org/#change,31794 Change-Id: I4b3d2b1680baf4c78be9a87b4d8de076d23e8f82 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* OpenGL: Allow querying OpenGL extensions via the QOpenGLContextSean Harmer2012-08-091-0/+32
| | | | | Change-Id: Ia88470554bbfd2a56738dadfcafafe42a990382d Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Use glFlush() if swapBehavior is single-bufferedJan-Arve Saether2012-08-021-1/+2
| | | | | | | | | | | | | Otherwise, use swapBuffers() This fixes an issue where swapbuffers() did not swap the "back buffer" to the "front buffer" if we had single-buffered swap behavior. This was an issue on Windows 7 with an NVIDIA graphics card that by default was using single-buffered mode. Change-Id: If53f54146e4633305be3ad5158565752b6516b59 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Fix some spelling errorsSergio Ahumada2012-07-111-1/+1
| | | | | | Change-Id: I19d3b2e9a5180b13deb828b55195404ef20be295 Reviewed-by: Daniel Teske <daniel.teske@nokia.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
* Properly detect the max texture size when using QOpenGLPaintDevice.Jocelyn Turcotte2012-07-041-0/+34
| | | | | | | | | | | The value is currently hard-coded to 1024, this is a problem since any image painted with a size higher that this will be scaled down before being uploaded. This patch copies the implementation from QGLContext which works correctly. Change-Id: Ia2bda60cf21d9adf13c91cea4854a2b20e4041f2 Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
* Get started with patching up the Qt GUI docsGunnar Sletta2012-06-281-0/+6
| | | | | | | | Primary goal, make the front page of the Qt GUI module a bit more clarifying and avoid downstream references inside the Qt GUI docs. Change-Id: Icbcfbb64b93963add889bf83711daa9575885c02 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Expose QPA API under qpa/*Girish Ramakrishnan2012-05-071-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The main reasons for doing this are: 1. _qpa.h end up in the master QtGui include file. QtGui is meant for userland applications. qpa code is neither binary nor source compatible. Inadvertant use of QPA api makes the user code binary-incompatible. 2. syncqt creates forwarding headers for non-private header files. This gives people the impression that this is public API. As discussed on the mailing list, even though QPA api is internal and subject to change, it needs to treated differently from private headers since they will be used by in-qtbase and out-of-qtbase plugins. This commit does the following: 1. The _qpa in QPA header files is dropped. 2. syncqt now treats any file with qplatform prefix as a special file and moves it to qpa/ directory. The recommended way of using QPA API in plugins is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API from multiple modules (for example, qplatformfoo might be in QtPrintSupport) 3. The user needs to explicitly add QT += <module>-private to get access to the qpa api. 4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo includes. This commit does not change the cpp filenames. This requires a more careful merging of existing non qpa cpp files and existing cpp files on a case by case basis. This can be done at anytime. The following files are not renamed as part of this changed but will be fixed as part of a future change: src/gui/kernel/qgenericpluginfactory_qpa.h src/gui/kernel/qgenericplugin_qpa.h src/gui/kernel/qwindowsysteminterface_qpa.h files were renamed using for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done includes were renamed using script for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \ -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \ -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \ -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \ $file done Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* api: fix constness of QOpenGLContext::getProcAddressGirish Ramakrishnan2012-04-161-2/+2
| | | | | | | Should be const just like Qt4's QGLContext::getProcAddress. Change-Id: I273467d5cf852cd49f48cec3f335c4ddac795363 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Got rid of Map / Unmap events in favor of Expose event.Samuel Rødal2012-03-221-1/+8
| | | | | | | | | | | | | | | | | | Since change 2e4d8f67a871f2033 the need for Map and Unmap events has gone away, as now the Expose event is used to notify the application about when it can start rendering. The Map and Unmap events weren't really used except by QWidget to set the WA_Mapped flag, which we now set based on the expose / unexpose. Also guarantee that a Resize event is always sent before the first Expose, by re-introducing an asynchronous expose event handler. Since an expose is required before rendering to a QWindow, show a warning if QOpenGLContext::swapBuffers() or QBackingStore::flush() if called on a window that has not received its first expose. Change-Id: Ia6b609aa275d5b463b5011a96f2fd9bbe52e9bc4 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
* Added missing \since 5.0 and tweaked some docs in QtGui.Samuel Rødal2012-03-151-0/+2
| | | | | Change-Id: I91564f7a61962f97b9fb78c96d94d5695a3924db Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
* Use "OpenGL" instead of just "GL" in documentation.Samuel Rødal2012-02-241-1/+1
| | | | | Change-Id: I81a0beebc0241b9699ce321174e13a93e76e45e8 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Added documentation for QOpenGLContext and QOpenGLContextGroup.Samuel Rødal2012-02-231-43/+233
| | | | | | Change-Id: I00e3e3b3fd37b27b31d4705de3c8c34be9211707 Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Remove QPlatformIntegration/QPlatformTheme from QGuiAppPrivate.Friedemann Kleint2012-02-201-0/+1
| | | | | | | Forward-declare instead. Change-Id: I3851994e8bc05b389e94e948478339ba33d521c1 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Fixed typo in QOpenGLContext warning message.Samuel Rødal2012-02-061-1/+1
| | | | | Change-Id: I967279f4b4875ae80ce45744d559fc7380bc0125 Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
* Improve QSurface / QWindow API a bit and use that to avoid errorsGunnar Sletta2012-02-021-0/+11
| | | | | Change-Id: Iadba1c3a7b8e6bc7f145455132cefed2a905c11d Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* qopenglcontext not checking for null and failing with platform minimalKurt Korbatits2012-02-021-0/+2
| | | | | | | | | | - The minimal platform plugin returns null and was causing segfault. Change-Id: Ied262692f77e9801c3d3451de7f21539f7686ca4 Reviewed-by: Kurt Korbatits <kurt.korbatits@nokia.com> Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com> Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>