| Commit message (Collapse) | Author | Age | Files | Lines |
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Work around QPaintDevice::metric's int return type
by adding a new metric that returns a scaled devicePixelRatio.
Choose a scale factor that gives us more than enough
range.
The QPaintDevice::devicePixelRatio() convenience accessor
is public API and can unfortunately not be changed
to return a qreal. Add devicePixelRatioF() which
returns the (unscaled) devicePixelRatio.
Change all call sites of QPaintDevice::devicePixelRatio()
to use QPainDevice::devicePixelRatioF().
Task-number: QTBUG-46615
Change-Id: I97ec4000fe379b7ff5e1624a871ae2512790aad9
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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This involves deinlining some private class stuff to keep things
readable and maintainable.
Task-number: QTBUG-46002
Change-Id: Ie2888aa6c16a6f5182b61fbaa43288cfcc96cbc4
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Targeting a non-primary screen with a QOpenGLWindow requires (at least
with GLX) that the context is created with the same screen. Otherwise
the context cannot be used with the window (BadMatch due to different
X screens)
Change-Id: I64f38ad7317d39a164bb69bb1430692319fc49d4
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Remove a typo and add the standard sentence about a dtor.
Change-Id: Ie21ad6d2e83977705ea43fdc872d08f496a32376
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Generally speaking, QOpenGLWindow subclasses are going to use some
various QOpenGL* wrapper object to handle their buffers, FBOs, etc.
Some of those QOpenGL* wrappers are QObjects, hence it should be safe
to have them as child objects, and expect Qt to clean them up properly;
but that doesn't happen because of how the destruction will work.
In particular, when the subclass object is deleted, there may not be
the right OpenGL context set as current. The deletion will go up to
~QObject, where the child objects will be deleted, resulting in a crash.
That will *also* happen if someone connected to the context's
aboutToBeDestroyed() signal: the context will in fact be deleted
after the child objects, since it's stored in QOpenGLWindowPrivate,
whose dtor will be run after ~QObject (!).
Now, in the general case, QOpenGLWindow subclasses should always
have a dtor in which they call makeCurrent() (also because various QOpenGL*
class are not QObjects, hence they're kept around as full members
instead of pointers-to); but at the same time we should clean up
properly the QObject children.
All of the above of course stands for QOpenGLWidget as well.
Task-number: QTBUG-44094
Change-Id: I2379041fe175416936f6d40292039f773a515b35
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Change-Id: I7e9f115a9b75d38c1d6a214958d18d6fd9eac891
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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While the attribute was originally intended for widgets (QOpenGLWidget,
QQuickWidget) only, we need a way to get multiple QOpenGLWindow instances
whose contexts share with each other.
Change-Id: Ib983c9c2815b0a3911bc504ffad8d8dddad192aa
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Change-Id: I83d71de8b9d735cd649a6c514e41a9ff23625005
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Change-Id: I0be29fb25d854e09ae961cade0c8490586788394
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Some of it was blindly copied from QOpenGLWidget and it
does not apply.
Change-Id: I73f358f74d286d3757a3a77a9bfe06887d57514a
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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[ChangeLog] Added QOpenGLWindow. This serves as a convenience class for
creating windows showing OpenGL content via an API similar to QGLWidget
and without any widget dependencies.
Done-with: Jorgen Lind <jorgen.lind@digia.com>
Task-number: QTBUG-36899
Change-Id: I52e9bc61acb129dbfd3841b3adeffab2dbcf7f05
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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