| Commit message (Collapse) | Author | Age | Files | Lines |
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The QtSensors module defines the coordinate system relative to
QPlatformScreen::nativeOrientation(). However, that is not part
of the public Qt API.
Task-number: QTBUG-32144
Change-Id: I6941c5b8589219064749f18880775b803f23fbbd
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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The macro was made empty in ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb
and is no longer necessary or used.
Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html
Change-Id: Id2bb2e2cabde059305d4af5f12593344ba30f001
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: hjk <hjk121@nokiamail.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Bring Qt 5 on par with Qt 4, prepare for more comprehensive
support later on.
Introduce device independent pixels (dips), device pixels,
and devicePixelRatio. Add high-dpi support to QPainter,
QGLWidget, the cocoa platform plugin, mac and fusion styles.
Dips are similar to CSS pixels, Apple points and
Android density-independent pixels. Device pixels
are pixels in the backing store/physical pixels on screen.
devicePixelRatio is the ratio between them, which is
1.0 on standard displays and 2.0 on "retina" displays.
New API:
QImage::devicePixelRatio() and setDevicePixelRatio()
QPixmap::devicePixelRatio() and setDevicePixelRatio()
QWindow::devicePixelRatio()
QScreen::devicePixelRatio()
QGuiApplicaiton::devicePixelRatio()
Change-Id: If98c3ca9bfdf0e1bdbcf7574cd5b912c9ff63856
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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I have found the following scenarios when the physical size can
appear to change even though you can't actually stretch your monitor:
1) VNC allows setting the resolution. Physical size will then be a
fraction of the physical size of the monitor on which you display the
VNC window.
2) When you rotate your display, the width and height are reversed.
3) MacOS X simulates a change in physical size when you change the
mode to one whose aspect ratio does not match your monitor, and also
when you use simulated HiDPI mode on a non-HiDPI monitor. While this
info is basically wrong, since we are now querying the OS for it, we
might as well make sure it is propagated all the way through to the
QScreen object's properties.
Also, make sure that when geometry changes on one screen, all the
siblings are informed of the change in virtual geometry. Also
simplified the signals (don't need separate ones to inform of
changes which are fundamentally related to each other and always
change together).
Change-Id: I6a98a1c203e24e8fbeef6e90999671e56dc0c655
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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QScreen has notifiers for its properties, but they were not being
emitted when one changes the resolution or arrangement of individual
outputs, e.g. via xrandr. Also there should be one QScreen per
"output", e.g. laptop LCD + external monitor means 2 QScreens
which will be siblings, rather than just 1 QScreen to represent
the whole desktop.
Change-Id: Ia61bbc5e6a3506f813ab11f87c03d14cf7f4ce85
Reviewed-by: Uli Schlachter <psychon@znc.in>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change-Id: I408e4941163cd676133b2e41613162f52b685076
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@nokia.com>
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Handle 0 WId parameter as meaning "desktop window"/whole screen.
Also, re-add the default values for the grab area, both for
convenience and compatibility with QPixmap::grabWindow() in Qt4.
Update the screenshot example so it doesn't comlain about usage of
deprecated QPixmap::grabWindow().
Change-Id: I2ad229113ddb8ded0388f2ebc0e8c703c6657f1f
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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It might be too expensive to always have an accelerometer sensor
running, so introduce API so that the application has to explictly ask
to get the orientation updates it's interested in.
Change-Id: Ib7dc5ad8807718409f744ebef53f4476aa05175d
Reviewed-by: Ian Monroe <ian.monroe@nokia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Reviewed-by: Kevin Ottens <kevin.ottens.qnx@kdab.com>
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To give applications that want it the option to use a fixed timestep for
animations, and to avoid having values of 60 hard-coded (we have a
couple of those in qtdeclarative/src/quick already), we need to know the
refresh rates of the screens we are rendering to.
Change-Id: Ife49162e830440ad7eab563a27e8aebbbafc5fc5
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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const was missing in many convenience functions.
grabWindow should not be const since it actually does something.
Change-Id: I0ffa718878d4251c4fb5c34789cf58ebb85cff37
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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This is a semi-automatic search, so I'm
reasonably sure that all the exported ones
have been caught.
Change-Id: I5b122db2498dbb2aee50c7ad95c67e708aade45b
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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WId can be local to a screen.
Change-Id: I09ca71313836a34dbf33289b254c80207a956bb1
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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These defines were there to aid in the commercial
licensing scheme we used long ago, and are no longer needed.
Keep a QT_MODULE(x) define so other modules continue compiling.
Change-Id: I8fd76cd5270df8f14aee746b6cf32ebf7c23fec7
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Previously we only had QWindow::setOrientation() which was a hint about
the orientation the window's contents were rendered in.
However, it's necessary to separate between the orientation
corresponding to the window buffer layout and orientation of the
contents. A game for example might typically want to use a landscape
buffer even on a portrait device. Thus, we replace
QWindow::orientation() with QWindow::reportContentOrientationChange() and
QWindow::requestWindowOrientation().
Change-Id: I1f07362192daf36c45519cb05b43ac352f1945b5
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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This makes it possible for platform plugin independent code (such as
generic plugins) to report changes to screen properties. An example
would be an accelerometer plugin that reports orientation changes
without knowing anything about the windowing system.
Change-Id: I984984b6d064327772c264bc942269422451da37
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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The physicalDotsPerInch() is the average of the horizontal and vertical
physical dots per inch, and likewise logicalDotsPerInch() is the average
of the horizontal and vertical logical dots per inch.
Change-Id: I18aa610dc9a63efe062f78c823ba29f90b2712f4
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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This means we can expose the API to QML in a simple way.
Change-Id: Ibc36711071d288ed78ce833a64d6be2f22fc4b62
Reviewed-by: Leonardo Sobral Cunha <leo.cunha@nokia.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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QScreen now has a primary and current orientation, and a QWindow can set
its orientation as well. The current screen orientation is just a hint
to the application.
Change-Id: I4635982cfac2d16634d4edd5c6ab78e9d0ac55a4
Reviewed-on: http://codereview.qt-project.org/5988
Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
Sanity-Review: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Made physicalSize() return QSizeF instead, to prevent rounding errors.
Added logicalSize() as the base to compute font pixel sizes instead, and
added convenience functions in QScreen to access the logical and
physical sizes and DPI metrics.
Task-number: QTBUG-21736
Task-number: QTBUG-21737
Change-Id: Ic705dc98eb3632617659e65a0c9a552673dc0c65
Reviewed-on: http://codereview.qt-project.org/5888
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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Change-Id: I38cd941202641f50bf632af35165a944d03a20e3
Reviewed-on: http://codereview.qt-project.org/4848
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: Iab8abc6ebd580f8bafc08b250244e72907c253f4
Reviewed-on: http://codereview.qt.nokia.com/2122
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
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QPlatformIntegration::screens() no longer has to be implemented,
implementations should call QPlatformIntegration::screenAdded() for each
screen instead. This is for being able to support adding screens at
run-time later on, by connecting it to a signal in QGuiApplication.
The QGuiGLContext API has changed a bit, by not sending in all the
parameters in the constructor but instead having a create() function.
The createPlatformGLContext() factory in QPlatformIntegration takes a
QGuiGLContext * instead of a QSurfaceFormat and a share context, similar
to how the window and backing store factory functions work.
The XCB plugin has experimental support for connecting to multiple X
displays simultaneously, creating one or more QScreen for each.
Change-Id: I248a22a4fd3481280710110272c04a30a8021e8f
Reviewed-on: http://codereview.qt.nokia.com/2103
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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