| Commit message (Collapse) | Author | Age | Files | Lines |
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A single QWindow is QGuiApplication::focusWindow() at a time, and this
window is typically also QWindow::isActive(), but other windows may also
be QWindow::isActive(). For example, we treat any sibling or ancestor
of the focusWindow as being QWindow::isActive() as well.
In addition, in the case of non-QWindow child windows, we may have to
query the platform for the activation state, which means we also need
a way for the platform to reflect changes in this state through QWSI.
The current API for this, QWSI::handleWindowActivated, is in practice
a focus window change API, so as a first step let's rename it to better
reflect what it's doing.
Task-number: QTBUG-119287
Change-Id: I381baf8505dd13a4a829c961095a8d2ed120092b
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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We want to pass the QPointingDevice* because we've already identified
it by its "system ID" (xinput device number). The other versions of
handleTabletEnterProximityEvent and handleTabletLeaveProximityEvent
try to identify the stylus by only its deviceType, pointerType and
unique ID, which can go wrong if there are multiple tablet devices and
the unique ID is not provided (as with N-trig and Wacom tablets being
used at the same time). Anyway this fixes a TODO comment from
6589f2ed0cf78c9b8a5bdffcdc458dc40a974c60
Leave a "deprecated" comment by the QWSI functions that should not
be used.
Pick-to: 6.6 6.5
Task-number: QTBUG-104878
Change-Id: Id9f19c60b54b7900b02d5f87b5d12f9a9189721d
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The handleMouseEvent function already takes a QEvent::Type, where clients
pass in the corresponding mouse press/release/move type. The same applies
to the handleFrameStrutMouseEvent.
To avoid the chance that clients call these functions with a conflicting
event type (handleFrameStrutMouseEvent with MouseButtonPress instead of
NonClientAreaMouseButtonPress e.g.), we remove handleFrameStrutMouseEvent
altogether and just let clients use the handleMouseEvent function directly
with the correct event type.
Change-Id: I4a0241c39aedac0d2d8d5163ba05cde72605959c
Reviewed-by: Lars Knoll <lars@knoll.priv.no>
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There is a mix between screen device pixel ratio. Currently we store the
property on a per-window basis, but the change notifications are still
on a per screen basis which can fall apart on edge cases.
On wayland we are getting per window DPR changes without as useful
screen change events so it's important to fix. It also has potential to
clean up the Windows backend in the future where the backend is
currently papering over the two concepts.
This patch introduces two new events:
A QWindowSystemInterface to trigger a window DPR change
independently of a screen change.
An event to notify windows the new DPR rather than needing to track
signals on the screen. This happens either when the window dpr changes
or implicitly through a screen change. This can deprecate an existing
event ScreenChangeInternal so the value is reused and renamed for
clarity.
Change-Id: I637a07fd4520ba3184ccc2c987c29d8d23a65ad3
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The macOS platform plugin exclusively uses handleExtendedKeyEvent() these
days, never the simpler handleKeyEvent(), and always passes false for the
tryShortcutOverride argument, so the special-cased code was never executed.
No other platform passes the optional tryShortcutOverride argument, so
it can be removed completely.
If we ever need to bring back this kind of logic it should live in the
macOS platform plugin, not in the QWSI layer.
We have to keep the existing logic for qt_handleKeyEvent() though,
as that's exercised through QTest::simulateEvent(). The next step
would be to remove the QWindowSystemInterface::handleShortcutEvent()
call in QGuiApplicationPrivate::processKeyEvent() and teach existing
platform plugins, as well as the QTest machinery, to handle shortcuts
explicitly before sending raw key events.
Change-Id: I6eb3fd18c64d1619e33e79f076e25efd299a9ba7
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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The QWSI event for theme change has an optional window parameter to
specify the window affected, but most platform react to global theme
changes, and end up passing nullptr into the event.
The reasonable thing to do in QGuiApplication in that case is send
a theme change event to every QWindow, so that they are all notified
about the situation.
This approach is what the Windows platform plugin was doing already,
but did so by iterating manually over the windows, resulting in multiple
calls to QGuiApplicationPrivate::handleThemeChanged -- one for each QWSI
event.
Change-Id: Ifb27b6c31231377c0df389a592cafd0075d3d8bb
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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In QPanGesture this is called delta().
OTOH we have QWheelEvent::pixelDeltas().
Delta is a vector, and there's only one (with two components).
Native gestures hold incremental values: e.g. the pinch gesture event
provides an incremental amount of either zooming or rotation (so most
events have QNativeGestureEvent::value() very close to 0).
It's the same with the pan gesture's delta().
Add better docs for swipe and pan gestures.
Change-Id: Ia147c7c9a22e084c3700b1620dec46427d792bd1
Reviewed-by: Povilas Kanapickas <povilas@radix.lt>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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It came up during 6.2 API review that we prefer all floating-point API
to be double-precision on 64-bit platforms, despite the awkwardness of
representing a displacement vector with something called a "point".
The docs for QPointF explicitly state "A QPointF object can also be used
as a vector: Addition and subtraction are defined..."
Amends 31f90e99b8f04d9a228c5a0b01319b3f112c1490
Change-Id: I01029661f2586640cbf846f49df164c176d17f7a
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Removing now dead code
Change-Id: I021539da6517fdb8443f8ae9431fc172b7910cfc
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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It's not clear now whether trackpad gestures on Windows will need to be
so different than on macOS; however, any reasonable int value can be
stored in a qreal, and in Qt Quick we like to use floating-point numbers
for all "real" values and measurements. So since we need to add more
storage, and quint64 m_intValue has never been used, we now replace it
with a QVector2D, which should have the same size. The intended use
is that PanNativeGesture will include a displacement, probably in
pixels, by which the viewport or some target item should be panned or
moved. The naming of deltas() is flexible enough to support any gesture
with some incremental 2D valuators, though, just as value() has
gesture-dependent semantics.
fingerCount() will be useful for Qt Quick pointer handlers to filter
out events that have the wrong number of fingers, e.g. to require that
either a 3-finger pan gesture or 3 individual touchpoints are required
to activate DragHandler { minimumPointCount: 3 } (assuming we implement
pan gesture support in DragHandler).
Fixes: QTBUG-92179
Task-number: QTBUG-92098
Change-Id: I5462aea9047beed6e99075294a62011edd8a59f5
Reviewed-by: Povilas Kanapickas <povilas@radix.lt>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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This was added in fbfc8ffbf39e2e7a540d4d576ec61bea7db63416 but left
unused in Qt 5; and we don't anticipate needing it now either.
Change-Id: I3d1f1301c8896df04255ebef5bacb5c5027dc7ae
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Povilas Kanapickas <povilas@radix.lt>
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Add the overloads for mouse events with device/without timestamp
and pass the active tablet or touch device.
Task-number: QTBUG-88678
Task-number: QTBUG-46412
Pick-to: 6.0
Change-Id: I8695b493540d0cbf50e9c72afe870a7633de3ab9
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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On some platforms, tablet events do not have a time stamp.
Task-number: QTBUG-46412
Change-Id: I3cc820b1edaaf55511c000fefb805f5a3a7872a6
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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QQuickEventPoint instances were very long-lived and got reused from one
event to the next. That was initially done because they were "heavy"
QObjects; but it also became useful to store state in them between
events. But this is in conflict with the ubiquitous event replay
code that assumes it's OK to hold an event instance (especially
a QMouseEvent) for any length of time, and then send it to some widget,
item or window. Clearly QEventPoints must be stored in the QPointerEvent,
if we are to avoid the need for workarounds to keep such old code working.
And now they have d-pointers, so copying is cheap. But replay code
will need to detach() their QEventPoints now.
QEventPoint is useful as an object to hold state, but we now store
the truly persistent state separately in an EventPointData struct,
in QPointingDevicePrivate::activePoints. Incoming events merely
update the persistent points, then we deliver those instead.
Thus when event handler code modifies state, it will be remembered
even when the delivery is done and the QPA event is destroyed.
This gets us a step closer to supporting multiple simultaneous mice.
Within pointer events, the points are moved up to QPointerEvent itself:
QList<QEventPoint> m_points;
This means pointCount(), point(int i) and points() can be non-virtual.
However in any QSinglePointEvent, the list only contains one point.
We hope that pessimization is worthwhile for the sake of removing
virtual functions, simplifying code in event classes themselves, and
enabling the use of the range-for loop over points() with any kind of
QPointerEvent, not just QTouchEvent. points() is a nicer API for the
sake of range-for looping; but point() is more suited to being
non-const.
In QML it's expected to be OK to emit a signal with a QPointerEvent
by value: that will involve copying the event. But QEventPoint
instances are explicitly shared, so calling setAccepted() modifies
the instance in activePoints (EventPointData.eventPoint.d->accept);
and the grabbers are stored separately and thus preserved between events.
In code such as MouseArea { onPressed: mouse.accepted = false }
we can either continue to emit the QQuickMouseEvent wrapper
or perhaps QEvent::setAccepted() could become virtual and set
the eventpoint's accepted flag instead, so that it will survive
after the event copy that QML sees is discarded.
The grabChanged() signal is useful to keep QQuickWindow informed
when items or handlers change exclusive or passive grabbers.
When a release happens at a different location than the last move event,
Qt synthesizes an additional move. But it would be "boring" if
QEventPoint::lastXPosition() accessors in any released eventpoint always
returned the same as the current QEventPoint::xPosition()s just because
of that; and it would mean that the velocity() must always be zero on
release, which would make it hard to use the final velocity to drive an
animation. So now we expect the lastPositions to be different than
current positions in a released eventpoint.
De-inline some functions whose implementations might be subject to
change later on. Improve documentation.
Since we have an accessor for pressTimestamp(), we might as well add one for
timestamp() too. That way users get enough information to calculate
instantaneous velocity, since the plan is for velocity() to be somewhat
smoothed.
Change-Id: I2733d847139a1b1bea33c00275459dcd2a145ffc
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The explicit paint event on QtGui and QPA level allows us to untangle
the expose event, which today has at least 3 different meanings.
It also allows us to follow the platform more closely in its semantics
of when painting can happen. On some platforms a paint can come in
before a window is exposed, e.g. to prepare the first frame. On others
a paint can come in after a window has been de-exposed, to save a
snapshot of the window for use in an application switcher or similar.
The expose keeps its semantics of being a barrier signaling that the
application can now render at will, for example in a threaded render
loop.
There are two compatibility code paths in this patch:
1. For platform plugins that do not yet report the PaintEvents
capability, QtGui will synthesize paint events on the platform's
behalf, based on the existing expose events coming from the platform.
2. For applications that do not yet implement paintEvent, QtGui will
send expose events instead, ensuring the same behavior as before.
For now none of the platform plugins deliver paint events natively,
so the first compatibility code path is always active.
Task-numnber: QTBUG-82676
Change-Id: I0fbe0d4cf451d6a1f07f5eab8d376a6c8a53ce8c
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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We actually do not need this "mode" in qwsi API. I think while
writing the patch from 00ae1e6b7b I got confused by focusing
on my test application. We can't know what the native event
filter will filter out, therefore it makes sense that we
unconditionally do filtering at qwsi level as well for user input
vs other events in QWindowSystemInterface::sendWindowSystemEvents().
Pick-to: 5.15
Pick-to: 5.12
Change-Id: Idb23152a24bf3ba3b91804427a6e78f991969c29
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Some goals that have hopefully been achieved are:
- make QPointerEvent and QEventPoint resemble their Qt Quick
counterparts to such an extent that we can remove those wrappers
and go back to delivering the original events in Qt Quick
- make QEventPoint much smaller than QTouchEvent::TouchPoint, with no pimpl
- remove most public setters
- reduce the usage of complex constructors that take many arguments
- don't repeat ourselves: move accessors and storage upwards
rather than having redundant ones in subclasses
- standardize the set of accessors in QPointerEvent
- maintain source compatibility as much as possible: do not require
modifying event-handling code in any QWidget subclass
To avoid public setters we now introduce a few QMutable* subclasses.
This is a bit like the Builder pattern except that it doesn't involve
constructing a separate disposable object: the main event type can be
cast to the mutable type at any time to enable modifications, iff the
code is linked with gui-private. Therefore event classes can have
less-"complete" constructors, because internal Qt code can use setters
the same way it could use the ones in QTouchEvent before; and the event
classes don't need many friends. Even some read-accessors can be kept
private unless we are sure we want to expose them.
Task-number: QTBUG-46266
Fixes: QTBUG-72173
Change-Id: I740e4e40165b7bc41223d38b200bbc2b403e07b6
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Applied to headers only. Source file to be changed separately.
Task-number: QTBUG-84469
Change-Id: Ic08a899321eaffc46b8461aaee3dbaa4d2c727a9
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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We want every QInputEvent to carry a valid device pointer. It may be
some time until all QPA plugins are sending it, but it's necessary to
provide the functions for them to start doing that.
We now try to maintain the same order of arguments to all the functions.
handleTouchEvent(window, timestamp, device, the rest) was already there
(except "device" has changed type now), and is used in a lot of platform
plugins; so it seems easiest to let that set the precedent, and modify
the rest to match. We do that by adding new functions; we can deprecate
the older functions after it becomes clear that the new ones work well.
However the handleGestureEvent functions have only ever been used in
the cocoa plugin, so it's easy to change their argument order right now.
Modify tst_qwindow::tabletEvents() to test new tablet event API.
Task-number: QTBUG-46412
Change-Id: I1828b61183cf51f3a08774936156c6a91cfc9a12
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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We have seen during the Qt 5 series that QMouseEvent::source() does
not provide enough information: if it is synthesized, it could have
come from any device for which mouse events are synthesized, not only
from a touchscreen. By providing in every QInputEvent as complete
information about the actual source device as possible, we will enable
very fine-tuned behavior in the object that handles each event.
Further, we would like to support multiple keyboards, pointing devices,
and named groups of devices that are known as "seats" in Wayland.
In Qt 5, QPA plugins registered each touchscreen as it was discovered.
Now we extend this pattern to all input devices. This new requirement
can be implemented gradually; for now, if a QTWSI input event is
received wtihout a device pointer, a default "core" device will be
created on-the-fly, and a warning emitted.
In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when
multiple devices were in use simultaneously. Now that each event
identifies the device it came from, this hack is no longer needed.
A stub of the new QPointerEvent is added; it will be developed further
in subsequent patches.
[ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer
to an instance of QInputDevice, or the subclass QPointingDevice in case
of mouse, touch and tablet events. Each platform plugin is expected to
create the device instances, register them, and provide valid pointers
with all input events. If this is not done, warnings are emitted and
default devices are created as necessary. When the device has accurate
information, it provides the opportunity to fine-tune behavior depending
on device type and capabilities: for example if a QMouseEvent is
synthesized from a touchscreen, the recipient can see which touchscreen
it came from. Each device also has a seatName to distinguish users on
multi-user windowing systems. Touchpoint IDs are no longer unique on
their own, but the combination of ID and device is.
Fixes: QTBUG-46412
Fixes: QTBUG-72167
Task-number: QTBUG-69433
Task-number: QTBUG-52430
Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Change-Id: I5c51244031ff40f1972106ad4fe27010c8be1193
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Return the value from handleWindowSystemEvent so platform plugins can
detect whether it was accepted or not.
Change-Id: I53ffb713afc8e0ec1789107c912433133cfaa11a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Otherwise the expose event that AppKit triggers will be delivered before
we've propagated the theme change, and we fail to draw the UI using the
new theme.
Change-Id: I502122a2bf02a866d136106d831f0c2a0dfe26f2
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Instead of having each platform plugin deal with application termination
in their own weird ways, we now have a QPA API to signal that the system
requested the application to terminate.
On the QGuiApplication side this results in a Quit event being sent to
the application, which triggers the default behavior of closing all app
windows, and then finally calling QCoreApplication::quit().
The quit event replaces the misuse of a close event being sent to the
application. Close events are documented as being sent to windows.
The close events that are sent to individual windows as part of the
quit process can be ignored. This will skip the final quit() of
the application, and also inform the platform that the quit was
not accepted, in case that should be propagated further.
In the future the logic for closing windows should be unified
between the various approaches in closeAllWindows, shouldQuit,
and friends.
Change-Id: I0ed7f1c0d3f0bf1a755e1dd4066e1575fc3a28e1
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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The base WindowSystemEvent has had an eventAccepted flag since 2014.
Change-Id: Ia0aa795083cd98ece83a4c1cc010d3a25e2489fd
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: I38389a69411f4549fed432f1181dbe23398b34a2
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QWindowSystemInterface is the de facto API for any plumbing going from
the platform plugin to QtGui. Having the functions as protected members
of QPlatformIntegration was idiosyncratic, and resulted in awkward
workarounds to be able to call the functions from outside of the
QPlatformIntegration subclass.
The functions in QPlatformIntegration have been left in, but deprecated
so that platform plugins outside of qtbase have a chance to move over to
the new QWSI API before they are removed.
Change-Id: I327fec460db6b0faaf0ae2a151c20aa30dbe7182
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
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LRESULT on Windows 64 is a 64bit type, adapt filter functions of
QAbstractNativeEventFilter and QAbstractEventDispatcher accordingly.
Fixes: QTBUG-72968
Change-Id: Ie53193e355f0b8e9bd59fa377f43e2b4664a2ded
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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This was a regression from Qt 4.
Before this patch, we supported filtering events only at QWindowSystemInterface
level, but to properly support filtering in QAbstractEventDispatcher::filterNativeEvent,
we have to filter the events earlier. Now it is possible to enable/disable this
feature for platforms that support native event filtering.
The mapping of which events are user input events were taken from
QWindowSystemInterfacePrivate::EventType.
Task-number: QTBUG-69687
Change-Id: I9a5fb9f999451c47abcdc83fdcc129b5eeb55447
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Conflicts:
.qmake.conf
src/corelib/kernel/qeventdispatcher_cf.mm
src/gui/kernel/qguiapplication_p.h
src/gui/kernel/qwindowsysteminterface.cpp
src/gui/kernel/qwindowsysteminterface.h
src/plugins/platforms/cocoa/qcocoawindow.mm
src/plugins/platforms/cocoa/qnswindowdelegate.mm
src/plugins/platforms/ios/qioseventdispatcher.mm
src/plugins/platforms/windows/qwindowsdrag.h
src/plugins/platforms/windows/qwindowsinternalmimedata.h
src/plugins/platforms/windows/qwindowsmime.cpp
src/plugins/platforms/winrt/qwinrtscreen.cpp
Change-Id: Ic817f265c2386e83839d2bb9ef7419cb29705246
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We move QInternalMimeData to a separate file, because this class is
used, even if draganddrop is disabled. From now on, include
qinternalmimedata_p.h instead of qdnd_p.h for QInternalMimeData.
Change-Id: I594e08e2e90d574dc445119091686b4b69e4731b
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
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Conflicts:
src/plugins/sqldrivers/sqlite/qsql_sqlite.cpp
tests/auto/corelib/io/qresourceengine/qresourceengine_test.pro
Change-Id: I3169f709cc2a1b75007cb23c02c4c79b74feeb04
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Task-number: QTBUG-67777
Change-Id: I6d52b650fb33283010ef06259da83cdb2fd3483f
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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... instead of using a hack of directly accessing QGuiApplication
members.
The current QPA API was bad for two reasons:
1) It expects platform plugin authors to know about
internals of Qt Gui, particularly that QGuiApplication
uses QGuiApplication::{mouseButtons,keyboardModifiers}
to construct QDragMoveEvent and QDropEvent events. Which
results in the second reason why this is bad.
2) Platform plugins should not directly access member
variables of QGuiApplication, just to make sure that
QDragMoveEvent and QDropEvent events contain correct state.
Platform plugins should instead use QWindowSystemInterface
to communicate with Qt Gui (which is also the solution here).
The solution is to extend QWindowSystemInterface::handle{Drag,Drop}
to require mouse/keyboard state. We already do this for
some of the other methods, so it is nothing extraordinary.
This type of interface is also _required_ to support
drag-n-drops from other processes. We can't use
QGuiApplication::{mouseButtons,keyboardModifiers} when the
drag originates from another process, instead we need to
query mouse/keyboard state from the system.
This patch fixes drag-n-drops from others processes on XCB
platform plugin.
Task-number: QTBUG-57168
Change-Id: I3f8b0d2f76e9a32ae157622fef801829d629921d
Reviewed-by: Mikhail Svetkin <mikhail.svetkin@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Use QT_DEFINE_QPA_EVENT_HANDLER to define
QWindowSystemInterface::handleCloseEvent().
Change-Id: I4f1105f7aa78bdebddfe9062b388eb616e325e31
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Conflicts:
.qmake.conf
sc/corelib/io/qfsfileengine_p.h
src/corelib/io/qstorageinfo_unix.cpp
src/platformsupport/eglconvenience/qeglpbuffer_p.h
src/platformsupport/input/libinput/qlibinputkeyboard.cpp
src/platformsupport/input/libinput/qlibinputpointer.cpp
src/plugins/platforms/cocoa/qcocoamenu.mm
src/plugins/platforms/ios/qiosscreen.h
src/plugins/platforms/ios/qioswindow.h
src/plugins/platforms/ios/quiview.mm
src/printsupport/dialogs/qpagesetupdialog_unix_p.h
src/printsupport/dialogs/qprintpreviewdialog.cpp
src/printsupport/widgets/qcupsjobwidget_p.h
src/widgets/widgets/qmenu.cpp
tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp
tests/auto/widgets/itemviews/qtreeview/tst_qtreeview.cpp
Change-Id: Iecb4883122efe97ef0ed850271e6c51bab568e9c
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Conflicts:
.qmake.conf
mkspecs/win32-g++/qmake.conf
src/corelib/global/qglobal_p.h
src/corelib/global/qoperatingsystemversion_p.h
src/corelib/io/qfilesystemengine_win.cpp
src/network/bearer/qbearerengine.cpp
src/platformsupport/input/libinput/qlibinputpointer.cpp
src/sql/doc/snippets/code/doc_src_sql-driver.cpp
src/widgets/kernel/qwidget_p.h
src/widgets/kernel/qwidgetwindow.cpp
src/widgets/styles/qfusionstyle.cpp
tests/auto/corelib/io/qfileinfo/tst_qfileinfo.cpp
Change-Id: I80e2722f481b12fff5d967c28f89208c0e9a1dd8
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The safe area margins of a window represent the area that is safe to
place content within, without intersecting areas of the screen where
system UI is placed, or where a screen bezel may cover the content.
QWidget will incorporate the safe area margins into its contents margins,
so that they are are never smaller than the safe area margins. This can be
disabled by unsetting the Qt::WA_ContentsMarginsRespectsSafeArea widget
attribute, which is set by default.
QLayouts will automatically use the contents area of a widget for their
layout, unless the Qt::WA_LayoutOnEntireRect attribute has been set. This
can be used, along with a contents margin of 0 on the actual layout,
to allow e.g. a background image to underlay the status bar and other
system areas on an iOS device, while still allowing child widgets of
that background to be inset based on the safe area.
[ChangeLog][iOS/tvOS] Qt will now take the safe area margins of the
device into account when computing layouts for QtWidgets.
Change-Id: Ife3827ab663f0625c1451e75b14fb8eeffb00754
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Conflicts:
src/corelib/thread/qsemaphore.cpp
tests/auto/network/access/qnetworkreply/tst_qnetworkreply.cpp
tests/auto/widgets/itemviews/qtreeview/tst_qtreeview.cpp
Change-Id: Id35b535e88df63fdfe4007ea92ed4a39c4b6d707
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Conflicts:
src/corelib/io/qstandardpaths_win.cpp
src/plugins/platforms/ios/qioswindow.mm
src/plugins/platforms/ios/quiview.mm
tests/auto/widgets/itemviews/qtreeview/tst_qtreeview.cpp
Change-Id: I5deb0a0176a454a9c566e924d074ba60ce04f0bc
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Using QWindowSystemInterface::SynchronousDelivery reduces the chance
that we are flushing other events before delivering the application
state change. Those other events may conclude that the application
is still active, while in reality it is not, and do bad things.
Change-Id: I738c162fac22d2cd18de1e080bcd2cda78ec3f77
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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... and deprecate QWSI APIs that accepts mouse event without mouse button/
type data.
In the early days of Qt5 it was decided to centralize mouse button/type
handling in QGuiApplication (because of limitation of some now unknown
platform). This has proven to be problematic as mouse handling details
differ across platforms (e.g on X11 we do not receive mouse release event
when closing popup windows or ordinary windows that are closed from the
mouse press event). Instead of hacking around platform specific behaviors
in Qt Gui, we should move this task back to platform plugins (similar to
how this was done in Qt4 with native APIs sending mouse details directly
to QApplication). There are even cases where it simply is not possible
to deduce (from QGuiApplication) which button caused the event (e.g. when
more than one button is involved and some event goes missing). Besisdes,
throwing away information which is already available at QPA level (for free)
and trying to deduce it again at Qt Gui level seems impractical, fagile
(as probably noticed by people fixing all the unexpected issues) and adds
unnecessary complexity.
Note:
Removing the deprecated QWSI APIs from offscreen plugin depends on fixing
autotests that rely on QOffscreenCursor::setPos() logic.
For the convenience of testing use QT_QPA_DISABLE_ENHANCED_MOUSE to restore
to the old code path where QGuiApplication does the mouse state deducing.
Other platforms have similar issues. I do not have all supported platform
available on my desk, so other platform maintainers will need to take care
of porting those platforms to the new APIs. And mainly, I don't want to deal
with all the hacks that other platforms have added to workaround this broken
mouse logic.
In Qt6 we need to remove deprecated code path from QGuiApplication.
This patch:
- Extends QWindowSystemInterfacePrivate::MouseEvent ctor with QEvent::Type
and Qt::MouseButton. We use this extra data when processing mouse events in
QGuiApplication. This actually is similar to KeyEvent, where we do pass the
type (press or release) to QtGui.
- Refactors QGuiApplicationPrivate::processMouseEvent and qtestlib to use
the new APIs.
Task-number: QTBUG-59277
Task-number: QTBUG-62329
Task-number: QTBUG-63467
Change-Id: If94fd46a7cccfea8264dcb1368804c73334558b8
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Conflicts:
src/gui/kernel/qguiapplication.cpp
src/platformsupport/input/libinput/qlibinputpointer.cpp
src/plugins/platforminputcontexts/ibus/qibusplatforminputcontext.h
src/plugins/platforms/cocoa/qcocoawindow.h
src/testlib/qtestsystem.h
Change-Id: I5975ffb3261c2dd82fe02ec4e57df7c0950226c5
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QtQuick is beginning to have a use for this, to distinguish native
gestures which come from actual trackpad rather than from the "core pointer".
It might as well use a real device ID instead of making one up,
as it has to do for the core pointer.
So far on macOS, the device ID isn't a real one; but that can be fixed,
as the qCDebug lines demonstrate (different trackpads have different IDs).
Change-Id: I5841deb1c4cc0b77a3b1df70904f70b3d2d71853
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Remaining uses of Q_NULLPTR are in:
src/corelib/global/qcompilerdetection.h
(definition and documentation of Q_NULLPTR)
tests/manual/qcursor/qcursorhighdpi/main.cpp
(a test executable compilable both under Qt4 and Qt5)
Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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The logic of deciding whether or not to send resize and move events
has been centralized in QGuiApplication. This ensures that if a
window with geometry 100,100+200x200 is moved and resized to e.g.
0,0+100x100, but the window manager denies the request (because the
window would e.g. overlap with system UI), and issues a geometry
update with the original geometry, 100,100+200x200, we will still
treat that as warrant of a move/resize event to the application,
so the application knows that its position and size is as before.
[ChangeLog][Qt Gui][QPA] QWindowSystemInterfacePrivate::handleGeometryChange
no longer takes the old geometry as an argument.
Task-number: QTBUG-57608
Change-Id: I1d471cc7a257fef958bdb1e56184fa95489403a3
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Conflicts:
src/corelib/io/qprocess_unix.cpp
src/plugins/platforms/xcb/qxcbconnection.cpp
src/plugins/platforms/xcb/qxcbwindow.cpp
src/widgets/util/util.pri
tests/auto/corelib/thread/qthread/qthread.pro
tests/auto/corelib/thread/qthread/tst_qthread.cpp
Change-Id: I5c45ab54d46d3c75a5c6c116777ebf5bc47a871b
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Move feature definition to gui/configure.json
Change-Id: I00b35c0e259d0a695d84a9bf6803eba74d41465a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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... when platform plugins are using compatibility APIs.
Even though QPA is not a public API and does not promise source/binary
compatibility, we still try to not break things when possible. Eventually
deprectated APIs will be dropped (e.g between major Qt versions). Having
deprecation warnings here would help maintainers to notice API changes even
before their code stops compiling due to removed QPA APIs. This will also
ensure that we won't forget to remove compatibility APIs.
Change-Id: If13786eb7d42a595708ace00b2ddea5209df18db
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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