| Commit message (Collapse) | Author | Age | Files | Lines |
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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A comment from the patch 6ffc8d8eb6c44fbd51e37770e7013c4610ead96d
is a little ambiguous. This patch is just to give information
about the modification.
Task-number: QTBUG-72103
Pick-to: 6.3 6.2 5.15
Change-Id: I6bfc3ae926c118de0d969a4b44f438c24f8d4f72
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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This is heavily inspired by the patch written by Inho Lee
<inho.lee@qt.io>, which says "There is a precision problem in the
previous algorithm when checking pitch value. (In the case that the
rotation on the X-axis makes Gimbal lock.)"
In order to work around the precision problem, this patch does:
1. switch to the algorithm described in the inline comment to make
the story simple.
2. forcibly normalize the {x, y, z, w} components to eliminate
fractional errors.
3. set threshold to avoid hidden division by cos(pitch) =~ 0.
From my testing which compares dot product of the original quaternion
and the one recreated from Euler angles, calculation within float range
seems okay. (abs(normalize(q_orig) * normalize(q_roundtrip)) >= 0.99999)
Many thanks to Inho Lee for the original patch and discussion about
rounding errors.
Fixes: QTBUG-72103
Pick-to: 6.3 6.2 5.15
Change-Id: I8995e4affe603111ff2303a0dfcbdb0b1ae03f10
Reviewed-by: Yuya Nishihara <yuya@tcha.org>
Reviewed-by: Inho Lee <inho.lee@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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When rotating M_PI_2 based on x-axis, quaternion to euler conversion
makes NaN for the x-rotation value. This patch fixes this corner case.
Fixes: QTBUG-93600
Pick-to: 6.1 6.0 5.15
Change-Id: Ice321a80ad90dba9cf3ee3a14ec7d3d047c21bd3
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Use qHypot() to implement length(), avoid duplicating its code and use
its result more carefully, saving the need for casting to and from
double.
Subtracting a double from 1.0f still got a double, so the
qFuzzyIsNull() checks were using double's tolerance, where the use of
1.0f indicates the float tolerance would have been more apt. Also, use
qFuzzyCompare(_, 1.0f) instead of qFuzzyIsNull(_ - 1.0f).
In getEulerAngles(), scale co-ordinates by length before multiplying
(to ensure O(1) quantities) rather than scaling the products by the
squared length (possibly after {ov,und}erflowing).
Change-Id: Id8792d6eb047ee9567a9bbb246657b0217b0849f
Reviewed-by: Andreas Buhr <andreas.buhr@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Andrei Golubev <andrei.golubev@qt.io>
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Reduce ADL noise from QVector2/3/4D and from QQuaternion. Also mark as
noexcept.
Task-number: QTBUG-87973
Change-Id: Id14fd17c0da43517766b218ed85c3b41f91b43c8
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Change-Id: If539e47618357ef329925033842f266447632e6f
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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It was marked internal anyway. Use the constructor taking a
QMetaType instead.
Change-Id: I15b9cd0911aac063a0f0fe0352fa2c84b7f7c691
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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I made a clazy automated check that replaced the use of QVariant::Type
by the equivalent in QMetaType.
This has been deprecated since Qt 5.0, but many uses were not yet removed.
In addition, there was some manual changes to fix the compilation errors.
Adapted the Private API of QDateTimeParser and QMimeDataPrivate
and adjust QDateTimeEdit and QSpinBox.
QVariant(QVariant::Invalid) in qstylesheet made no sense.
But note that in QVariant::save, we actually wanted to use the non-user type.
In the SQL module, many changes were actually reverted because the API
still expects QVarient::Type.
Change-Id: I98c368490e4ee465ed3a3b63bda8b8eaa50ea67e
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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We need to override this snippet for the documentation
we generate for Qt for Python, and it is easier to have
it on a separate file.
Task-number: PYSIDE-801
Task-number: PYSIDE-691
Change-Id: Ideb5b6af25024279f167137d3b65660bb9c96a7e
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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Especially in examples, where we should show off our convenience
functions, prefer calling these functions over doing arithmetic with
M_PI (or approximations thereto) and 180 (give or take simple
factors). This incidentally documents what's going on, just by the
name of the function used (and reveals at least one place where
variables were misnamed; the return from atan is in radians, *not*
degrees).
Task-number: QTBUG-58083
Change-Id: I6e5d66721cafab423378f970af525400423e971e
Reviewed-by: Jüri Valdmann <juri.valdmann@qt.io>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: I9aa835138e1e33448fea920f7a5ba99b26a95ebf
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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...which constructs a quaternion using specified forward and upward
directions, so that the resulting Z axis "faces" a given forward direction.
Change-Id: Ib77b8ab5c359a4880b0d946face87026acdc6f0b
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Michael Krasnyk <michael.krasnyk@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Returning dbg.space() breaks formatting on streams that already
have nospace() set.
Change-Id: I55e38b018679a67eb40be6b4664505483a3a7d8e
Reviewed-by: David Faure <david.faure@kdab.com>
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which returns the shortest arc quaternion to rotate vector from
to the destination vector to.
Change-Id: Ibd7a746789ecdfe6f7fe17e4ac9049f7ac46560d
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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It is just a convenience wrapper
around convertion to/from the rotation matrix.
Change-Id: I27511b43866827172960b0152f1c7b65da857f6f
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I14b9857ca0a43808b7d536fc258a6bb10f611211
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com>
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Rearrange operands to get rid of 50% of multiplications
(i.e. `2 * (x * x + z * z)` -> `(x + x) * x + (z + z) * z`).
Change-Id: Ib5279425ead999fc571b4964ac1681b6e22f9a7e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Same as quaternion.rotatedVector(vec).
Expression like `vec = quat * vec` quite common in the 3D world.
Change-Id: I0edd5a5f80537bd149f03f682b3de15c54463e23
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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According to the Qt naming policy, methods that return value(s) via
the mutable parameter(s) should have "get" prefix to mention that.
[ChangeLog][QtGui][QQuaternion] Added methods to convert a quaternion
to/from Euler angles and to/from rotation matrix.
Change-Id: I95704e1f4623dc4ca54cd237ea203539fb60d452
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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qtbase/src/gui/math3d/qquaternion.cpp:466: warning: Undocumented parameter 'eulerAngles' in QQuaternion::fromEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:466: warning: No such parameter 'eulerAngles.y()' in QQuaternion::fromEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:466: warning: No such parameter 'eulerAngles.x()' in QQuaternion::fromEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:466: warning: No such parameter 'eulerAngles.z()' in QQuaternion::fromEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:455: warning: No such parameter 'pitch' in QQuaternion::toEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:455: warning: No such parameter 'roll' in QQuaternion::toEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:455: warning: No such parameter 'yaw' in QQuaternion::toEulerAngles()
qtbase/src/gui/opengl/qopenglshaderprogram.cpp:2757: warning: No such parameter 'value' in QOpenGLShaderProgram::setUniformValueArray()
Change-Id: Ib825ecb0db798380d97414ca3c3eba8bee3ab6ea
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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Including math.h can pollute the default namespace, and break
some compilers if cmath versions of the method are declared as using.
Switching to C++ math functions also greatly simplifies handling of
float qreal as C++ automatically chooses the right method.
[ChangeLog][QtCore][QtMath] qmath.h no longer includes math.h, so any
sources depending on that indirect inclusion may fail to build.
Change-Id: I4d0e331dafba354ec05dc5052e61ef4ff8d387fe
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
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Change-Id: I26c0a9d1ce9258048cf44eed5b5238920c2317b1
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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This operation is the exact opposite to QQuaternion::fromAxisAndAngle()
(so that it is a way to extract the axis and angle values suitable
to create the same quaternion via QQuaternion::fromAxisAndAngle()).
Change-Id: I41fda58f5fb2b867cccd6b2faf58ab671fa070da
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Change-Id: Ic19824e7e135f53a9ce3f2ea7ecd078a589e7425
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I1a28766451e6750986a239c989e7f30c14479057
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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Change-Id: I6de77082bb7c32e48fb7f7d765a58fdbe68db1fd
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Default values should have mark-up to denote that they are code.
This commit changes:
-"property is true" to "property is \c true".
-"Returns true" to "Returns \c true".
-"property is false" to "property is \c false".
-"returns true" to "returns \c true".
-"returns false" to "returns \c false".
src/3rdparty and non-documentation instances were ignored.
Task-number: QTBUG-33360
Change-Id: Ie87eaa57af947caa1230602b61c5c46292a4cf4e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Change-Id: I913ef98b706f29f1bab7564d6d6fff0a91ebfdc0
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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cosf seems to be defined in the cmath header
for Windows CE, so include it to fix the
issue of not finding the symbol cosf.
Change-Id: I7317668838912325d45be0d4087ae3055940d3cd
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I93fe1d22313da4cfa671603ccdbe9ac8f02cd73b
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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This corrects the mismatch between using floats for internal storage
and qreal in the API of QVector*D which leads to lots of implicit
casts between double and float.
This change also stops users from being surprised by the loss of
precision when using these classes on desktop platforms and removes
the need for the private constructors taking a dummy int as the final
argument.
The QMatrix4x4 and QQuaternion classes have been changed to use float
for their internal storage since these are meant to be used in
conjunction with the QVector*D classes. This is to prevent unexpected
loss of precision and to improve performance.
The on-disk format has also been changed from double to float thereby
reducing the storage required when streaming vectors and matrices. This
is potentially a large saving when working with complex 3D meshes etc.
This also has a significant performance improvement when passing
matrices to QOpenGLShaderProgram (and QGLShaderProgram) as we no
longer have to iterate and convert the data to floats. This is
an operation that could easily be needed many times per frame.
This change also opens the door for further optimisations of these
classes to be implemented by using SIMD intrinsics.
This needs to be applied in conjunction with
https://codereview.qt-project.org/#change,33548
Task-number: QTBUG-21035
Task-number: QTBUG-20661
Change-Id: I9321b06040ffb93ae1cbd72fd2013267ac901b2e
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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QPair is small and is no problem to include from
qdatastream.h. However, including QDataStream from qpair.h means
including QIODevice and QObject too.
Change-Id: I344321e9f68438008ec329a165135c3a346c6058
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
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Primary goal, make the front page of the Qt GUI module a bit more
clarifying and avoid downstream references inside the Qt GUI docs.
Change-Id: Icbcfbb64b93963add889bf83711daa9575885c02
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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This is the beginning of revision history for this module. If you
want to look at revision history older than this, please refer to the
Qt Git wiki for how to use Git history grafting. At the time of
writing, this wiki is located here:
http://qt.gitorious.org/qt/pages/GitIntroductionWithQt
If you have already performed the grafting and you don't see any
history beyond this commit, try running "git log" with the "--follow"
argument.
Branched from the monolithic repo, Qt master branch, at commit
896db169ea224deb96c59ce8af800d019de63f12
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