| Commit message (Collapse) | Author | Age | Files | Lines |
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Drive-by change: use QByteArrayView instead of allocating a QByteArray.
Change-Id: Iaf7acbbdb4efbb101b73b30061ce38dd1fa99ca3
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Found some documentation saying NVidia provided desktop GL for
development purposes only, and recommmended against using it. Not sure
if that applied to all NVidia drivers, or only that one embedded
platform, but since we have multiple bugs about EGL not working on
NVidia, default to using GLES2 like it suggested.
Change-Id: If8ac8dd61c4ceb88162360f1eaa2a096acefa9c6
Pick-to: 6.5 6.2
Fixes: QTBUG-105921
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Task-number: QTBUG-83255
Change-Id: I8a008d8906308dd73a0793db5b88d3a1b6fdaf5c
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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