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* Get rid of QT_OPENGL_ES*Eskil Abrahamsen Blomfeldt2020-04-171-143/+143
| | | | | | | | | | | The QT_OPENGL_ES* macros are leftovers from an earlier, ad hoc configuration system, which has since been replaced by QT_CONFIG. To clean things up in Qt 6, we use the new way instead. Task-number: QTBUG-83467 Change-Id: I578dc7695bff9d5ee303b22e44f60fee22fe0c28 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* doc: Fix all clang parse errors in QtBase during PCH buildMartin Smith2018-11-051-18/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This update eliminates ALL parsing errors when clang parses the Qt headers to build the precompiled header qdoc needs. These errors are often cases where an old use of Q_QDOC no longer works because clang sees the enclosed fake declarations as erroneous. In a few cases, clang reported errors because two dummy function declartations under the Q_CLANG_QDOC guard were indistinguishable, so one of them was removed, and the documentation was patched accordingly. Using the macro Q_DECLARE_INTERFACE(...) causes clang to report errors because the class parametewr is abstract. These uses of the macro are not needed, so they are removed with #ifndef Q_CLANG_QDOC. Some declarations of default GL types that had been provided for qdoc were no longer needed, so they are removed. Now there are some member function signatures in QDBusPendingReply and QDBusPendingCall that have very long template clauses and qualifiers in their signatures. These unwieldy signatures will be unnecessary in the documentation and will look bad there, but for now they are correct. The ultimate solution will be to add a metacommand to qdoc, something like \simplify-signature to tell qdoc to generate the documentation for these member functions without the long template caluses and qualifiers. Change-Id: I012cf17a544fbba2ebc71002f31bdc865119bb8e Reviewed-by: Paul Wicking <paul.wicking@qt.io> Reviewed-by: Topi Reiniö <topi.reinio@qt.io> Reviewed-by: Martin Smith <martin.smith@qt.io>
* Add support for advanced blend equations to our OpenGL QPainterAllan Sandfeld Jensen2018-03-051-1/+2
| | | | | | | | | Mesa and NVidia have been supporting these extensions several years now. It also means we can get rid of the dead unused code we had for advanced compositions. Change-Id: I6a2fcda13490abd977eb4cc3d8b34f186d05ca25 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* doc: Fix many qdoc warnings, mostly missing return typesMartin Smith2018-01-241-0/+2
| | | | | | | | | | | Fixed many cases of missing return types in \fn commands. Added a fake GLxxx typedef for a GL type that wasn't there because the GL includes weren't accessible. Also added some fake declarations for a few functions declared in namespace Qt in QtWidgets that must be seen by qdoc in QtCore. Change-Id: Id82476042d0563d32fa85c4ae81a58c1298a468a Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
* doc: Add default openGL typedefs for clangqdocMartin Smith2017-12-021-0/+23
| | | | | | | | | | | | | | | | | | | | | | | | | When Q_CLANG_QDOC is defined, ensure that the following openGL types are defined: typedef int GLint; typedef int GLsizei; typedef unsigned int GLuint; typedef unsigned int GLenum; typedef unsigned int GLbitfield; typedef float GLfloat; typedef float GLclampf; typedef bool GLboolean; typedef void GLvoid; typedef char GLchar; Running clangqdoc with these on macOS fixed over 500 qdoc errors! There were also some functions that declared the parameter list as void. It was also shown as void in the \fn command for each function in the .cpp file, which is wrong. When the function is declared in the header as int func(void), it should just be \fn int classname::func() in the .cpp file. Change-Id: I6489d499f0830e5ba97c085ed5dadfad5affecb7 Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
* Replace Q_NULLPTR with nullptr where possibleKevin Funk2017-09-191-1/+1
| | | | | | | | | | | | | Remaining uses of Q_NULLPTR are in: src/corelib/global/qcompilerdetection.h (definition and documentation of Q_NULLPTR) tests/manual/qcursor/qcursorhighdpi/main.cpp (a test executable compilable both under Qt4 and Qt5) Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
* Don't use eglGetProcAddress() on AndroidPaul Olav Tvete2017-04-251-0/+568
| | | | | | | | | | | | Android 4.1 has a limitation on how many slots are available for eglGetProcAddress(). This reverts commit 7e393280e4d073930f5dd45881b68f4afbcab84e ("OpenGLES20 direct function call removed") for the Android platform only. Task-number: QTBUG-60318 Change-Id: I4a7224583e775143021735c037af07a95abbd6bf Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* OpenGLES20 direct function call removedJesus Fernandez2016-11-161-568/+0
| | | | | | | | Usage of custom OpenGL functions is allowed in OpenGL ES 2. It allows custom platform plugins to define their OpenGL functions. Change-Id: I611b6987dc35deb4cf147684456f25b29f136560 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Add qtguiglobal.h and qtguiglobal_p.hLars Knoll2016-07-031-1/+1
| | | | | | | | | | | | | | | | | | | | The new modular configuration system requires one global header per module, that is included by all other files in this module. A similar scheme and naming convention is already being used for many other modules (e.g. printsupport, qml, quick). That header will later on #include the configuration file for Qt Gui. For now it defines the Q_GUI_EXPORT macro for this library. In addition, add a private global header, qtguiglobal_p.h, that can later on include the private config header for Qt Gui for things we don't want to export to the world. Change-Id: Id9ce2a4f3d2962c3592c35e3d080574789195f24 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
* Generate more compact code to resolve the QOpenGLFunctionsLars Knoll2016-03-011-291/+313
| | | | | | | | | Use a similar mechanism as in QOpenGLVersionFunctions and resolve the methods in a loop. This requires some macro magic but significantly reduces the size of the generated code. Change-Id: If5f5e5551af0d1aed4b4ce7ce82932d8988dab59 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Updated license headersJani Heikkinen2016-01-151-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Support MRT in QOpenGLFramebufferObjectLaszlo Agocs2015-07-291-1/+2
| | | | | | | | | | | | Introduce overloads in the API to allow specifying multiple color attachment sizes and formats. When these are in use and MRT is supported, a texture or renderbuffer is created for each of GL_COLOR_ATTACHMENT0, 1, 2, ... [ChangeLog] Added support for multiple render targets in QOpenGLFramebufferObject Task-number: QTBUG-39235 Change-Id: Ie7cfd81d1b796a9166b80dff7513aafe0120d53d Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
* QtGui: Use Q_NULLPTR instead of 0 in all public headersMarc Mutz2015-07-191-1/+1
| | | | | | | | | This is in preparation of adding -Wzero-as-null-pointer-constant (or similar) to the headers check. Task-number: QTBUG-45291 Change-Id: I72ab40b21a9499b53a639564fa45884de17b6c98 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Support Alpha8 and Grayscale8 natively in the OpenGL paint engineAllan Sandfeld Jensen2014-10-271-1/+2
| | | | | | | | | Adds special shaders for the Alpha8 and Grayscale8 formats so that they do not need to rely on the support of GL_ALPHA and GL_LUMINANCE that has been removed from core in recent OpenGL versions. Change-Id: Ie370379b458abf2a50e252bc5099aefc1b11fb1d Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Remove GLdouble and GL_DOUBLE typedefs for OpenGL ES 2.Gunnar Sletta2014-09-051-0/+2
| | | | | | | | | We have no business defining types which come from another library. These originally stem from the S60 port without further explanation and Qt and its examples today compile without them, so remove them. Change-Id: I683ea897c00ab3a1f7c809c45352fe590ae9a41f Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Remove internal public function from QOpenGLFunctionsLaszlo Agocs2014-04-171-24/+0
| | | | | | | | | | | | | | QOpenGLContext uses glGetTexLevelParameteriv on desktop OpenGL and so it got recently added to QOpenGLFunctions as part of the dynamic GL loading support. This is unnecessary since such desktop-only code can use the versioned wrappers (QOpenGLFunction_1_0 for example). In related upcoming changes in 5.4 the function is removed. This change has to be backported to 5.3 to prevent introducing this public API unnecessarily. Change-Id: I6fc331091e4e6416e430bf985afcc17a392fc2e3 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Avoid using direct OpenGL calls in gui and widgetsLaszlo Agocs2014-03-101-2/+36
| | | | | Change-Id: I5d88a2e204ca23e178a4e3044b9cb13392c3e763 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Extend QOpenGLFunctions with GL1 functionsLaszlo Agocs2014-03-041-95/+737
| | | | | | | | | | | | | | | | | | This introduces the ability to indirectly invoke all common GL1-GLES2 functions via QOpenGLFunctions. The GL1 functions are not yet resolved, since this would not work anyway when linking to an OpenGL implementation directly. However this may change later but that will be a completely internal change without affecting any public APIs. Also migrate some of the opengl examples to use QOpenGLFunctions for everything. Once dynamic GL loading becomes available on some platforms, these examples should continue to function without any changes since they do not anymore invoke any OpenGL functions directly. Task-number: QTBUG-36483 Change-Id: Ie630029651e5a4863a480aac5306edd67ee36813 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Dynamic GL: remove exporting symbolsLaszlo Agocs2014-03-041-9/+0
| | | | | | | | | | | | | | | | | | | | | Remove the opengl proxy for now. Later it will either be moved into a separate library or replaced by a QOpenGLFunctions-based approach. This means that the -opengl dynamic configuration is not usable for the time being. The rest of the enablers remain in place. The convenience function QOpenGLFunctions::isES() is now moved to QOpenGLContext and is changed to check the renderable type. This is extremely useful since besides supporting dynamic GL it solves also the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES path when creating an ES-compatible context with a desktop OpenGL implementation). Task-number: QTBUG-36483 Task-number: QTBUG-37172 Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Dynamic GL switch on WindowsLaszlo Agocs2014-02-141-2/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The patch introduces a new build configuration on Windows which can be requested by passing -opengl dynamic to configure. Platforms other than Windows (including WinRT) are not affected. The existing Angle and desktop configurations are not affected. These continue to function as before and Angle remains the default. In the future, when all modules have added support for the dynamic path, as described below, the default configuration could be changed to be the dynamic one. This would allow providing a single set of binaries in the official builds instead of the current two. When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are never defined. Instead, the code path that has traditionally been desktop GL only becomes the dynamic path that has to do runtime checks. Qt modules and applications are not linked to opengl32.dll or libegl/glesv2.dll in this case. Instead, QtGui exports all necessary egl/egl/gl functions which will, under the hood, forward all requests to a dynamically loaded EGL/WGL/GL implementation. Porting guide (better said, changes needed to prepare your code to work with dynamic GL builds when the fallback to Angle is utilized): 1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to differentiate between desktop and ES where needed. Keep in mind that it is the desktop GL header (plus qopenglext.h) that is included, not the GLES one. QtGui's proxy will handle some differences, for example calling glClearDepth will route to glClearDepthf when needed. The built-in eglGetProcAddress is able to retrieve pointers for standard GLES2 functions too so code resolving OpenGL 2 functions will function in any case. 2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds, but never "angle" or "opengles2". 3. The preprocessor define QT_OPENGL_DYNAMIC is also available in dynamic builds. The usage of this is strongly discouraged and should not be needed anywhere except for QtGui and the platform plugin. 4. Code in need of the library handle can use QOpenGLFunctions::platformGLHandle(). The decision on which library to load is currently based on a simple test that creates a dummy window/context and tries to resolve an OpenGL 2 function. If this fails, it goes for Angle. This seems to work well on Win7 PCs for example that do not have proper graphics drivers providing OpenGL installed but are D3D9 capable using the default drivers. Setting QT_OPENGL to desktop or angle skips the test and forces usage of the given GL. There are also two new application attributes that could be used for the same purpose. If Angle is requested but the libraries are not present, desktop is tried. If desktop is requested, or if angle is requested but nothing works, the EGL/WGL functions will still be callable but will return 0. This conveniently means that eglInitialize() and such will report a failure. Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will tell which implementation is chosen. The textures example application is ported to OpenGL 2, the GL 1 code path is removed. [ChangeLog][QtGui] Qt builds on Windows can now be configured for dynamic loading of the OpenGL implementation. This can be requested by passing -opengl dynamic to configure. In this mode no modules will link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will dynamically choose between desktop and Angle during the first GL/EGL/WGL call. This allows deploying applications with a single set of Qt libraries with the ability of transparently falling back to Angle in case the opengl32.dll is not suitable, due to missing graphics drivers for example. Task-number: QTBUG-36483 Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Add a way to test if an OpenGL context has the fixed function pipeline availableGiuseppe D'Angelo2013-07-021-1/+2
| | | | | | | | Due to the mess done in 3.0/3.1 this is trickier than it should be, so add a convenience method to test that. Change-Id: I26d77cc8f109820cca3f578c3fa3520e802dc15f Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Make sure that we #include qconfig.h before testing for features.Thiago Macieira2013-03-191-0/+2
| | | | | | | | | | | This is mandatory in public headers (qiodevice.h, qopengl*, etc.), but it's a good idea even in private headers, in case someone includes that header first somewhere. In particular, all platformsupport API is private. Change-Id: If287baa5d9ed14e93c1666efa0e6332c4c1cd9a4 Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
* OpenGL: Refactor some defines and typedefs to a common locationSean Harmer2013-02-211-21/+0
| | | | | | | | | These will be needed by the upcoming OpenGL enablers so move them out of qopenglfunctions.h to somewhere that any opengl related file can access them. Change-Id: I0c788559397d446ec7210e2ad940da862179710d Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Remove QT_{BEGIN,END}_HEADER macro usageSergio Ahumada2013-01-291-4/+0
| | | | | | | | | | | The macro was made empty in ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb and is no longer necessary or used. Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html Change-Id: Id2bb2e2cabde059305d4af5f12593344ba30f001 Reviewed-by: Laszlo Papp <lpapp@kde.org> Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com> Reviewed-by: hjk <hjk121@nokiamail.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Ensure QOPENGLF_APIENTRY and QGLF_APIENTRY are set correctly.Jason Barron2012-10-161-0/+2
| | | | | | | | | | | | gl2ext.h only defines GL_APIENTRY and not APIENTRY so we should use this macro if it is available. Without it, code that uses QOPENGLF_APIENTRY and QGLF_APIENTRY might experience compile errors due to the differing signatures. Task-number: QTBUG-27313 Change-Id: Id79d934825928d9913138edc6e8f1b00edc89a8d Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* OpenGL: Use official glext.h and gl2ext.h headersSean Harmer2012-08-201-913/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The Khronos group makes the glext.h (Desktop OpenGL) and gl2ext.h (OpenGL ES2) headers officially available nowadays. Most (all?) Linux systems ship this by default. On Windows platforms the glext.h file needs to be downloaded from http://www.opengl.org/registry/api/glext.h and placed alongside the system OpenGL header. Making use of the official header reduces the maintenance overhead for OpenGL support in Qt by removing the need to copy and paste definitions into the Qt sources. As the Khronos-provided headers are standardised and backwards and forwards compatible we can utilise these for all platforms rather than just for Windows. This means that all definitions required by Qt will be present even if the system ships out-dated equivalents. Mac OS X needs special handling in that we should always use the system-provided headers there. This is because Apple controls the OpenGL driver and the headers that go along with it. As such there is no possibility that the driver exposes additional functionality compared with the system-provided OpenGL headers. Apple has also decided to make different decisions about some OpenGL typedefs compared to other implementations. For example, Apple typdefs GLhandleARB to void* whereas other platforms use unsigned int. The alternative, which is to use the system provided glext.h (or gl2ext.h) header means that Qt code would need to check for the availability of such definitions wherever it is not guaranteed to be provided by core OpenGL/ES just to compile. The proposed approach means that Qt can compile regardless of the system's OpenGL extension support. We just need to be rigourous in runtime checking of support for extensions but that is already a requirement (and is missing in a few places, see TODO's added in this commit). The official Khronos headers are added to Qt as qopenglext.h - Desktop OpenGL qopengles2ext.h - OpenGL ES2 They need to be public but not part of QtGui module include, hence the headers have been modified by adding #if 0 #pragma qt_no_master_include #endif to them. This has been tested on: Gentoo Linux with GCC 4.6.3 Windows 7 with MSVC 2010 Mac OSX 10.8 with Apple clang 4.0 (based on LLVM 3.1svn) QNX with qcc (based on GCC 4.4) A small change is needed to QtDeclarative when building for OpenGL ES 2 after applying this commit. See https://codereview.qt-project.org/#change,31794 Change-Id: I4b3d2b1680baf4c78be9a87b4d8de076d23e8f82 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* OpenGL: Add finer-grained functionality checks for NPOT texturesSean Harmer2012-08-061-1/+2
| | | | | | | | | | | | | | | | The GL_IMG_texture_npot extension only provides partial support for npot textures in that it allows use of npot textures but it does not support the GL_REPEAT texture mode (needed for tiling fill modes in the QQ2 image element). Adding this new finer-grained feature check allows QQ2 to still use npot textures where GL_REPEAT is not needed with only the IMG extension present. A follow-up commit will make a check for this in qtdeclarative. Change-Id: Iff3dbdb955fb334d9e32f3abd49e90ff0ed9836c Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Fixed QOpenGLFunctions API.Samuel Rødal2012-06-181-1/+5
| | | | | | | | | We don't use the GL short term in the new API. Change-Id: I73a51f65f5f4216c1763b95dcddf68fe8fc229d1 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* Merge remote-tracking branch 'origin/master' into api_changesLars Knoll2012-04-161-0/+2
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: configure src/corelib/io/qurl.cpp src/gui/kernel/qwindow.cpp src/tools/moc/generator.cpp src/widgets/kernel/qwidget_qpa.cpp src/widgets/styles/qstyle.h src/widgets/widgets/qtabbar.cpp tests/auto/corelib/codecs/utf8/tst_utf8.cpp Change-Id: Ia457228d6f684ec8184e13e8fcc9d25857b1751e
| * Fixed build issue when using GLEW with MSVCAndy Nichols2012-04-101-0/+2
| | | | | | | | | | | | | | | | | | MSVC does not support the #warning precompiler command and is considered an error when used. This change checks for GCC before issuing the warning. Change-Id: Iee1e27841fe77b0289e88b7b4ccaa176ab56a39d Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* | QtGui: make some constructors explicitMarc Mutz2012-03-141-1/+1
|/ | | | | | | | | This is a semi-automatic search, so I'm reasonably sure that all the exported ones have been caught. Change-Id: I5b122db2498dbb2aee50c7ad95c67e708aade45b Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Add GL_BGR to the list of defined GL constants, right next to GL_BGRASimon Hausmann2012-02-211-0/+3
| | | | | | | | We use this one in WebKit's OpenGL texture mapper and it would be convenient to have it here if it's not defined by the platform. Change-Id: Idae33e49773e21c6290b164bccd4f209cf9820a2 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Introduced QOpenGLContext::defaultFramebufferObject().Samuel Rødal2012-01-271-0/+2
| | | | | | | | Also add some debugging helpers to make sure applications are correctly written even on less restrictive platforms. Change-Id: Ie92e497c32e07b2b83662f7ab5540d8f37777fd0 Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
* Remove use of QT_MODULE from libraryGunnar Sletta2012-01-251-1/+0
| | | | | | | | | | These defines were there to aid in the commercial licensing scheme we used long ago, and are no longer needed. Keep a QT_MODULE(x) define so other modules continue compiling. Change-Id: I8fd76cd5270df8f14aee746b6cf32ebf7c23fec7 Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* Make it possible to compile with -no-opengl.Andreas Holzammer2012-01-241-0/+4
| | | | | | | | | | | | | This takes out the dependency to the header files of OpenGl. The ifdef QT_NO_OPENGL in the opengl headers are needed, as qmake adds depends in the makefiles for all GUI headers. Task-number: QTBUG-23207 Change-Id: If31448ee35fd8c39194c7cb7d62273fbc6def883 Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Update contact information in license headers.Jason McDonald2012-01-231-1/+1
| | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
| | | | | Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* QtGui: Fix a crash in OpenGL on Windows.Friedemann Kleint2011-11-291-0/+4
| | | | | | | Add missing WINAPI calling convention for QOpenGLFunctions. Change-Id: I43827d801c5ecc3859d8d4ba0bb9bccc108880e7 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Remove Q_WS_ and Q_OS_SYMBIAN from QtGui.Friedemann Kleint2011-10-131-8/+0
| | | | | | Change-Id: I2ac3376513c3fbfc81a2e695a73a0d948d2696bc Reviewed-on: http://codereview.qt-project.org/6607 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Copy core GL functionality to QtGui with QGL -> QOpenGL naming.Samuel Rødal2011-08-291-0/+2427
Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855 Reviewed-on: http://codereview.qt.nokia.com/3710 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>