Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Guard with a mutex in QOpenGLProgramBinaryCache where needed | Laszlo Agocs | 2019-08-17 | 1 | -0/+2 |
* | Include buildAbi() in the shader cache directory name | Laszlo Agocs | 2019-08-14 | 1 | -1/+2 |
* | Enable shader cache for ES2 when GL_OES_get_program_binary is present | Michael Brasser | 2019-07-25 | 1 | -2/+29 |
* | Drop cached shaders when arch is different | Laszlo Agocs | 2018-10-16 | 1 | -2/+7 |
* | More fixups for GL_CONTEXT_LOST | Allan Sandfeld Jensen | 2018-09-25 | 1 | -2/+14 |
* | Make local symbols of some leaked names | Thiago Macieira | 2018-08-03 | 1 | -0/+2 |
* | opengl: Bail if cached shader fails to load | Antonio Larrosa | 2018-02-21 | 1 | -2/+18 |
* | Align blob start in program binary disk cache | Laszlo Agocs | 2017-01-24 | 1 | -48/+88 |
* | Use QSaveFile for more robust shader disk cache | Laszlo Agocs | 2016-11-25 | 1 | -4/+8 |
* | Add an OpenGL program binary disk cache | Laszlo Agocs | 2016-11-24 | 1 | -0/+332 |