| Commit message (Collapse) | Author | Age | Files | Lines |
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This is in preparation of adding -Wzero-as-null-pointer-constant (or similar)
to the headers check.
Task-number: QTBUG-45291
Change-Id: I72ab40b21a9499b53a639564fa45884de17b6c98
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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It is useful in other places, for instance in QtQuick, to avoid
duplicating the same resolver logic.
Change-Id: I9748a420a0abeb07cc84f948965b1e0321a95ca2
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: I19df59453156a95c5075a065268333a74cec2476
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Change-Id: I50518bd1b721d19e4712a6c11afb0a93afeaa7ea
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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This class makes it much simpler to manage OpenGL state relating to
vertex data (i.e. vertex buffer objects, vertex attribute divisors,
index buffer objects, vertex buffer formats).
Change-Id: I9fb932cc3f0691ec9ba065bf871e43cd2e369bad
Reviewed-by: James Turner <james.turner@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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