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* Move QOpenGLVertexArrayObject from QtGui to QtOpenGLJohan Klokkhammer Helsing2020-02-211-111/+0
| | | | | | Task-number: QTBUG-74409 Change-Id: I6442693ca2b28b3a66f0f4fb41843e1e404df32b Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Replace Q_NULLPTR with nullptr where possibleKevin Funk2017-09-191-1/+1
| | | | | | | | | | | | | Remaining uses of Q_NULLPTR are in: src/corelib/global/qcompilerdetection.h (definition and documentation of Q_NULLPTR) tests/manual/qcursor/qcursorhighdpi/main.cpp (a test executable compilable both under Qt4 and Qt5) Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
* Add qtguiglobal.h and qtguiglobal_p.hLars Knoll2016-07-031-1/+1
| | | | | | | | | | | | | | | | | | | | The new modular configuration system requires one global header per module, that is included by all other files in this module. A similar scheme and naming convention is already being used for many other modules (e.g. printsupport, qml, quick). That header will later on #include the configuration file for Qt Gui. For now it defines the Q_GUI_EXPORT macro for this library. In addition, add a private global header, qtguiglobal_p.h, that can later on include the private config header for Qt Gui for things we don't want to export to the world. Change-Id: Id9ce2a4f3d2962c3592c35e3d080574789195f24 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
* Updated license headersJani Heikkinen2016-01-151-13/+19
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* QtGui: Use Q_NULLPTR instead of 0 in all public headersMarc Mutz2015-07-191-1/+1
| | | | | | | | | This is in preparation of adding -Wzero-as-null-pointer-constant (or similar) to the headers check. Task-number: QTBUG-45291 Change-Id: I72ab40b21a9499b53a639564fa45884de17b6c98 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Update copyright headersJani Heikkinen2015-02-111-6/+6
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-18/+10
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* QOpenGLVAO: refactor the helper class and export itGiuseppe D'Angelo2014-07-301-1/+1
| | | | | | | | | It is useful in other places, for instance in QtQuick, to avoid duplicating the same resolver logic. Change-Id: I9748a420a0abeb07cc84f948965b1e0321a95ca2 Reviewed-by: Marc Mutz <marc.mutz@kdab.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Avoid crash when QOpenGLContext is destroyed before the VAOSean Harmer2013-06-281-0/+1
| | | | | | | Change-Id: I19df59453156a95c5075a065268333a74cec2476 Reviewed-by: James Turner <james.turner@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
* Fix header check: you must #include qconfig.h before QT_NO_OPENGLThiago Macieira2013-04-231-0/+2
| | | | | Change-Id: I50518bd1b721d19e4712a6c11afb0a93afeaa7ea Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* OpenGL: Add QOpenGLVertexArrayObject classSean Harmer2013-02-281-0/+110
This class makes it much simpler to manage OpenGL state relating to vertex data (i.e. vertex buffer objects, vertex attribute divisors, index buffer objects, vertex buffer formats). Change-Id: I9fb932cc3f0691ec9ba065bf871e43cd2e369bad Reviewed-by: James Turner <james.turner@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>