Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Avoid crash when QOpenGLContext is destroyed before the VAO | Sean Harmer | 2013-06-28 | 1 | -0/+1 |
| | | | | | | | Change-Id: I19df59453156a95c5075a065268333a74cec2476 Reviewed-by: James Turner <james.turner@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> | ||||
* | Fix header check: you must #include qconfig.h before QT_NO_OPENGL | Thiago Macieira | 2013-04-23 | 1 | -0/+2 |
| | | | | | Change-Id: I50518bd1b721d19e4712a6c11afb0a93afeaa7ea Reviewed-by: Sean Harmer <sean.harmer@kdab.com> | ||||
* | OpenGL: Add QOpenGLVertexArrayObject class | Sean Harmer | 2013-02-28 | 1 | -0/+110 |
This class makes it much simpler to manage OpenGL state relating to vertex data (i.e. vertex buffer objects, vertex attribute divisors, index buffer objects, vertex buffer formats). Change-Id: I9fb932cc3f0691ec9ba065bf871e43cd2e369bad Reviewed-by: James Turner <james.turner@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com> |