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* Update qopenglext.h to latest glext.h from Khronos.orgSean Harmer2013-02-221-99/+1016
| | | | | | | | This now includes support for OpenGL 4.3 Change-Id: I964284843dffe806280e7f67cde67f17e84dc6df Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* OpenGL: Refactor some defines and typedefs to a common locationSean Harmer2013-02-212-21/+17
| | | | | | | | | These will be needed by the upcoming OpenGL enablers so move them out of qopenglfunctions.h to somewhere that any opengl related file can access them. Change-Id: I0c788559397d446ec7210e2ad940da862179710d Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-02-181-20/+16
|\ | | | | | | | | | | | | Conflicts: src/widgets/styles/qmacstyle_mac.mm Change-Id: If8326db9e7da3cbf45dbf7475fdff9915c7723b1
| * Fixed error in QGLFramebufferObject and QOpenGLFramebufferObject docs.Samuel Rødal2013-02-151-2/+2
| | | | | | | | | | | | | | It's the format class that lets you control the number of samples. Change-Id: Id01f107a15787f33b65429d3c882854f2dc8784e Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
| * Fixed QOpenGLFramebufferObject docs to mention QOpenGLPaintDevice.Samuel Rødal2013-02-141-19/+15
| | | | | | | | | | | | Task-number: QTBUG-29496 Change-Id: Id9ec5e2a070992f53bba58468e2472513d52cb8b Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* | Merge "Merge remote-tracking branch 'origin/stable' into dev" into ↵Giuseppe D'Angelo2013-02-171-0/+1
|\ \ | | | | | | | | | refs/staging/dev
| * | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-02-141-0/+1
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/concurrent/doc/qtconcurrent.qdocconf src/corelib/doc/qtcore.qdocconf src/corelib/global/qglobal.h src/dbus/doc/qtdbus.qdocconf src/dbus/qdbusmessage.h src/gui/doc/qtgui.qdocconf src/gui/image/qimagereader.cpp src/network/doc/qtnetwork.qdocconf src/opengl/doc/qtopengl.qdocconf src/opengl/qgl.h src/plugins/platforms/windows/qwindowswindow.cpp src/printsupport/doc/qtprintsupport.qdocconf src/sql/doc/qtsql.qdocconf src/testlib/doc/qttestlib.qdocconf src/tools/qdoc/doc/config/qt-cpp-ignore.qdocconf src/widgets/doc/qtwidgets.qdocconf src/xml/doc/qtxml.qdocconf Change-Id: Ie9a1fa2cc44bec22a0b942e817a1095ca3414629
| | * Merge branch 'release' into stableSergio Ahumada2013-01-311-0/+1
| | |\ | | | | | | | | | | | | Change-Id: If3aa1b7ed75082eff6e9761ad82c83691135ed60
| | | * Prevent GL/gl.h from including system glext.hSean Harmer2013-01-271-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This allows us to then use the up-to-date qopenglext.h header on Linux too. Some distro's are not yet shipping OpenGL 4.x compatible headers. This fixes compilation of Qt on CentOS 5.8 and RHEL Change-Id: Ia8022e0aaf215dac7ea2a23dc82c3ac117d9fd53 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* | | | Remove duplicated code for handling OpenGL extensions in QtOpenGLTor Arne Vestbø2013-02-171-1/+1
|/ / / | | | | | | | | | | | | | | | | | | | | | | | | | | | We now re-use QOpenGLExtensions/Functions from QtGui in the same way as QtGui uses these classes. There is still some duplicated logic in qglfunctions.cpp, but this code now at least uses the shared QOpenGLExtensionMatcher class. Change-Id: Ie04008c43d430ae805e6ec1c45e7e363deeb3b8f Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* | | Add support for color glyphs (Emoji) on Mac OS X and iOSTor Arne Vestbø2013-02-133-30/+57
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | A new glyph type is added to the glyph caches for ARGB bitmap glyphs, and the raster and OpenGL paint engines have been modified to support this glyph type for drawCachedGlyphs(). The CoreText font engine implements support for these glyphs through the CTFontDrawGlyphs API, since CGContextShowGlyphsWithAdvances does not handle color glyphs. Change-Id: Idad9ce75a911cae130d65aebe59142772a16fc12 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* | | Fixed QOpenGLFunctions feature/extension detection to check GL versionSamuel Rødal2013-02-091-2/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If the GL version is new enough the extension string won't contain features that have been standardized. So far we only check for FBOs. Change-Id: Ib29826f378b394894885717c062872581bd5c9f5 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* | | Use QPaintEngineEx to decide if font is too big for using the glyph cacheTor Arne Vestbø2013-02-071-6/+2
| | | | | | | | | | | | | | | | | | | | | Instead of having separate logic in the OpenGL paint engine. Change-Id: I9854328f784864e52ba1bbaafe5e1c5dda976231 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* | | Remove QT_{BEGIN,END}_HEADER macro usageSergio Ahumada2013-01-2913-52/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The macro was made empty in ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb and is no longer necessary or used. Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html Change-Id: Id2bb2e2cabde059305d4af5f12593344ba30f001 Reviewed-by: Laszlo Papp <lpapp@kde.org> Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com> Reviewed-by: hjk <hjk121@nokiamail.com>
* | | QOpenGLTextureCache : make it possible to skip qgl_byteSwapImageElvis Lee2013-01-252-3/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Improving performance when making texture from QImage, this commit makes it possible to skip qgl_byteSwapImage. If gl_FragColor of fragment shader is properly configured, qgl_byteSwapImage is not required. Ex) gl_FragColor = texture2D(texture, textureCoord).bgra; Change-Id: If1f2d7dc1fc1c4e583cc3f38dec95a9d29417cd2 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* | | Don't assume m11/m22 represents the scale of a QTransformTor Arne Vestbø2013-01-241-1/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We can still assume it when pulling out the scale of the glyph cache, since we limit it to scaling, but when computing the scale from the current matrix we have to decompose it. We always use a positive scale in the glyph-cache, and let the drawing code take care of any flipping of the coordinates. Change-Id: Ie3c4f2d91008a9be8f89bef29c15d80b23fb8a82 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* | | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-01-2237-37/+37
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/io/qsavefile_p.h src/corelib/tools/qregularexpression.cpp src/gui/util/qvalidator.cpp src/gui/util/qvalidator.h Change-Id: I58fdf0358bd86e2fad5d9ad0556f3d3f1f535825
| * | Update copyright year in Digia's license headersSergio Ahumada2013-01-1837-37/+37
| | | | | | | | | | | | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* | | Add support for retina glyph-based text drawing in the GL paint-engineTor Arne Vestbø2013-01-212-9/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Instead of always using a non-transformed glyph-cache we now allow a scaled glyph-cache so that retina-screens can take advantage of this. We take the cache's scale into account when positioning and drawing the glyphs so that the scale is not applied twice. Change-Id: Ia927656f0070df61e78da76e97d2c49de4d856d9 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* | | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-01-161-1/+1
|\| | | | | | | | | | | | | | | | | | | | Conflicts: src/widgets/styles/qstyleanimation.cpp Change-Id: Iae570895be6544de80f9c1ec309d1a08c59daff8
| * | Don't assume QSurfaceFormat's stencil buffer size is >= 0Tor Arne Vestbø2013-01-101-1/+1
| |/ | | | | | | | | | | | | | | | | | | | | | | | | | | The value -1 is used to indicate no stencil buffer, so we have to check for sizes <= 0 when deciding whether or not to triangulate the path in QOpenGL2PaintEngineExPrivate::fill(). This fixes an issue where filling a path would end up filling the whole outline of the path, which was very visible with fonts over a certain size (when we go from using the glyph cache to drawing filled paths for each glyph). Change-Id: Iafa96124481936db1e5109bba6166a6038c7ca83 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* / Refactor paint/font-engine shouldDrawCachedGlyphs and supportsTransformationsTor Arne Vestbø2013-01-102-12/+14
|/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Some cruft had built up over time, and this is an attempt at cleaning up the naming and use of these functions, and should not have any behavioral effects. The function supportsTransformations() has been renamed in QPaintEngineEx to reflect its use, which is to decide if QPainter needs to pre-transform the coordinates of the static text before asking the paint-engine to draw it. The new name is requiresPretransformedGlyphPositions(). The OpenGL and CoreGraphics (Mac) paint engines keep their behavior of not needing pre-transformed text, while the raster engine needs this when using cached glyphs. The base-class implementation assumes that all transforms that include a projection will need pre-transform, which is also the case for the raster engine. All decisions in the paint engines about whether or not to use the glyph cache when drawing text are now deferred to the function shouldDrawCachedGlyphs(), which has been refactored for the GL paint engine(s) to share more logic. All implementations call the base class implementation, which ensures that large font sizes will not be cached. The raster engine will in addition ask the font engine whether or not it can produce glyphs for the glyph-cache with the given transform. This is the only remaining instance of the supportsTransformations() function, and will for all font engines except the CoreText engine support affine transformations. The CoreText engine on the other hand only supports translations (for now). Change-Id: I8fb5e43e3de3ef62a526a79a6dfeda7f9546771d Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* Remove some dead code from qtriangulator.cppThiago Macieira2013-01-031-39/+0
| | | | | | | | | | | | | The CompareEdges functor class is never used anywhere. Clang saw it through to the static function that never got used: qtriangulator.cpp:227:12: error: unused function 'comparePoints' [-Werror,-Wunused-function] static int comparePoints(const QPodPoint &u, const QPodPoint &v) ^ Change-Id: I67d821e454daf82bd8107bf20f787aff9496e878 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Some fixes to the OpenGL docs in GUIGunnar Sletta2012-12-121-4/+40
| | | | | Change-Id: I6415ff16b1765a5814d50a4cd39db00495d43073 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* properly syncqt-ize harfbuzz headersOswald Buddenhagen2012-12-041-2/+0
| | | | | | | | | we were already installing them into QtCore/private, so turn them into proper private headers to start with. this cleans up our project files. Change-Id: I0795f79e03b60b5854de9e4dc339e9b5a5e6fd87 Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Fixed memory leak in assign operator of QOpenGLBufferVadim Zakondyrin2012-11-191-1/+3
| | | | | Change-Id: I47f9128b54770bae7a63f82bf66ca16144b67c55 Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Simplify and speed up OpenGL framebuffer grabbing.aavit2012-11-091-54/+13
| | | | | | | | If possible, let glReadPixels() itself provide the pixel format that QImage requires, so we can drop the pixel manipulation afterwards. Change-Id: I6c9226003c15d49548fa00696f31d0b2e26c0783 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Fix native RGB text on OpenGL ES 2 without BGRA extensionEskil Abrahamsen Blomfeldt2012-11-062-3/+19
| | | | | | | | | | Angle, for instance, which is now the default on Windows, does not support the GL_BGRA_EXT format as input for glTexSubImage2D(). In the case where it's not detected, we therefore need to flip the bytes in the input. Change-Id: Ibe78d0223e3c2c39cb1943cdcf67103044d00aa7 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Remove some dead code in switch statementsSergio Ahumada2012-10-291-1/+0
| | | | | | | | | | Following the Code Style described in http://qt-project.org/wiki/Qt_Coding_Style#e289ee44592e9c32d4212069f0806daf There is no need for a 'break' after a 'return'. Change-Id: I1eca350391a7e4e14e504d60b24b69982cc5ac47 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Revert hacks in text rendering code pathEskil Abrahamsen Blomfeldt2012-10-251-1/+1
| | | | | | | | | | | | | | There are a lot of hacks here and there in Qt trying to align the text in a correct way which caused regressions to appear once the default coordinate system changed. We need to remove these hacks to get a more consistent and maintainable base. This also fixes the regression introduced by changing the aliased coordinate system. Task-number: QTBUG-27667 Change-Id: I620db2ca23b7ff6c912f3a51e86e7e36bbef81f0 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Fix valgrind warning in QTriangulatingStroker.Friedemann Kleint2012-10-241-1/+4
| | | | | | | | Initialize all member variables including m_invScale, which was uninitialized. Change-Id: Id581b1db9411b2f945281e17b7a0407c746761f8 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Make QPen default to 1-width non-cosmetic.Samuel Rødal2012-10-223-12/+13
| | | | | | | | | | | Use the Qt4CompatiblePainting render hint when painting with QPainter to treat default constructed QPens as cosmetic still. The NonCosmeticDefaultPen render hint gets documented as obsolete, since it was in any case not respected by the raster nor OpenGL paint engine. Change-Id: I04d910e9700baf7f13a8aac07a3633014bb9283e Reviewed-by: Jens Bache-Wiig <jens.bache-wiig@digia.com>
* Ensure QOPENGLF_APIENTRY and QGLF_APIENTRY are set correctly.Jason Barron2012-10-161-0/+2
| | | | | | | | | | | | gl2ext.h only defines GL_APIENTRY and not APIENTRY so we should use this macro if it is available. Without it, code that uses QOPENGLF_APIENTRY and QGLF_APIENTRY might experience compile errors due to the differing signatures. Task-number: QTBUG-27313 Change-Id: Id79d934825928d9913138edc6e8f1b00edc89a8d Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Fix warnings from syncqt.Friedemann Kleint2012-10-133-2/+4
| | | | | | | | Stop processing in internal headers, use correct include syntax. Change-Id: I9dcf1f6f89907986b7b58658be514083f213a3e6 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Fixed text drawing in OpenGL 2 paint engine.Samuel Rødal2012-10-021-2/+2
| | | | | | | | | Regressions introduced in 8d762c9caea4f8b9ff589b6c23564f4e37242745 and f4c1c2f939e1cd6e08197284edb84b202cd6749e. Task-number: QTBUG-24453 Change-Id: Ib1cb05693cde2d6066476a350eb95eaa503ee53c Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
* OpenGL: Remove API for stubbed Geometry shader support in gui/openglSean Harmer2012-09-242-145/+2
| | | | | | | | | | | | | | | There is a pending patch to reinstate this for Qt 5.1 (the patch introduces new API top QOpenGLContext). I will fold the revert of this patch into: https://codereview.qt-project.org/#change,31231 Note that QGLShaderProgram still supports Geometry shaders so source compatibility with Qt 4.8 is maintained. Change-Id: I53faedd4e4a2a6c2a9765afdc1bee6df5ae2f711 Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-2237-888/+888
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* gui/opengl: Fix missing or improper include guard in headersSergio Ahumada2012-09-152-3/+7
| | | | | | | | Use an include guard in headers to ensure the header is not included more than once. Make the header guard match its file name. Change-Id: I29b41e9d33e4ea17165f44c49de0a963574dd809 Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
* Fix compilation on HarmattanSimon Hausmann2012-09-141-0/+9
| | | | | | | | | | | The GLES2 libraries on Harmattan do not provide a typedef for GLChar. Work around it here by adding it. The Kkronos headers specify GLChar as a typedef to char, so if an implementation already provides it, then this doesn't do any harm. Change-Id: I0848b72b81fcc602dc8d9eecefdacb5436163040 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* don't use QT_{BEGIN,END}_INCLUDE_NAMESPACE needlesslyOswald Buddenhagen2012-09-081-5/+1
| | | | | | | | these macros behave counter-intuitively, so don't use them unless the code structure really suggests their use. Change-Id: I58213b39f8a98e4368901217fac14ca49c28b8cf Reviewed-by: hjk <qthjk@ovi.com>
* Check for C++ operators that should be 'const'Sergio Ahumada2012-09-081-1/+1
| | | | | | | | Make sure all C++ class comparison operators are const. Change-Id: Ib4a66f2afe6c62f437dae1ecde94287d3db8442d Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: David Faure <faure@kde.org>
* Make gui/math3d classes use float rather than qrealSean Harmer2012-09-071-44/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This corrects the mismatch between using floats for internal storage and qreal in the API of QVector*D which leads to lots of implicit casts between double and float. This change also stops users from being surprised by the loss of precision when using these classes on desktop platforms and removes the need for the private constructors taking a dummy int as the final argument. The QMatrix4x4 and QQuaternion classes have been changed to use float for their internal storage since these are meant to be used in conjunction with the QVector*D classes. This is to prevent unexpected loss of precision and to improve performance. The on-disk format has also been changed from double to float thereby reducing the storage required when streaming vectors and matrices. This is potentially a large saving when working with complex 3D meshes etc. This also has a significant performance improvement when passing matrices to QOpenGLShaderProgram (and QGLShaderProgram) as we no longer have to iterate and convert the data to floats. This is an operation that could easily be needed many times per frame. This change also opens the door for further optimisations of these classes to be implemented by using SIMD intrinsics. This needs to be applied in conjunction with https://codereview.qt-project.org/#change,33548 Task-number: QTBUG-21035 Task-number: QTBUG-20661 Change-Id: I9321b06040ffb93ae1cbd72fd2013267ac901b2e Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* Remove custom sort implementation in QTriangulator in favour of std::sort.Robin Burchell2012-09-041-126/+3
| | | | | | | | | | | | | | qSort has terrible performance, especially on mostly-sorted input, which is presumably why a custom implementation was created. However, std::sort has much better performance than qSort in many cases. Benchmarking shows that std::sort beats out the custom sort by a very narrow margin (21-22ms for qSort, 14-15ms for sort, 14ms for std::sort) in a simple benchmark of sorting. Change-Id: If7e57fdfaf98e741d1621969461537c82f9169fe Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Doc: Fix some documentation issues.Kim Motoyoshi Kalland2012-08-313-8/+87
| | | | | Change-Id: I21bba7b8a1808cf214cae1b7d3b6b5e41e36e3ba Reviewed-by: Frederik Gladhorn <frederik.gladhorn@nokia.com>
* MSVC/OpenGL: Fix warnings about macro redefinition..Friedemann Kleint2012-08-301-8/+0
| | | | | | | | Introduced by fc41ee4c92ce703f3e4374bf493505a1d847a657 . Change-Id: I4c924b0b0a38401ab02c3cc4edb7d78dbd9ef356 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
* OpenGL: Use official glext.h and gl2ext.h headersSean Harmer2012-08-2010-1401/+13437
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The Khronos group makes the glext.h (Desktop OpenGL) and gl2ext.h (OpenGL ES2) headers officially available nowadays. Most (all?) Linux systems ship this by default. On Windows platforms the glext.h file needs to be downloaded from http://www.opengl.org/registry/api/glext.h and placed alongside the system OpenGL header. Making use of the official header reduces the maintenance overhead for OpenGL support in Qt by removing the need to copy and paste definitions into the Qt sources. As the Khronos-provided headers are standardised and backwards and forwards compatible we can utilise these for all platforms rather than just for Windows. This means that all definitions required by Qt will be present even if the system ships out-dated equivalents. Mac OS X needs special handling in that we should always use the system-provided headers there. This is because Apple controls the OpenGL driver and the headers that go along with it. As such there is no possibility that the driver exposes additional functionality compared with the system-provided OpenGL headers. Apple has also decided to make different decisions about some OpenGL typedefs compared to other implementations. For example, Apple typdefs GLhandleARB to void* whereas other platforms use unsigned int. The alternative, which is to use the system provided glext.h (or gl2ext.h) header means that Qt code would need to check for the availability of such definitions wherever it is not guaranteed to be provided by core OpenGL/ES just to compile. The proposed approach means that Qt can compile regardless of the system's OpenGL extension support. We just need to be rigourous in runtime checking of support for extensions but that is already a requirement (and is missing in a few places, see TODO's added in this commit). The official Khronos headers are added to Qt as qopenglext.h - Desktop OpenGL qopengles2ext.h - OpenGL ES2 They need to be public but not part of QtGui module include, hence the headers have been modified by adding #if 0 #pragma qt_no_master_include #endif to them. This has been tested on: Gentoo Linux with GCC 4.6.3 Windows 7 with MSVC 2010 Mac OSX 10.8 with Apple clang 4.0 (based on LLVM 3.1svn) QNX with qcc (based on GCC 4.4) A small change is needed to QtDeclarative when building for OpenGL ES 2 after applying this commit. See https://codereview.qt-project.org/#change,31794 Change-Id: I4b3d2b1680baf4c78be9a87b4d8de076d23e8f82 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* Improve the QOpenGLExtensionMatcher classSean Harmer2012-08-072-50/+11
| | | | | | | | | | | | Using a QSet<QByteArray> internally means that checking for the presence of an extension no longer uses an O(N) search. This patch also allows users of this class to easily get a list of the supported extensions. Change-Id: I02194e5345573c47be0876f3ea6eb6b69a2ead81 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* OpenGL: Add finer-grained functionality checks for NPOT texturesSean Harmer2012-08-062-3/+5
| | | | | | | | | | | | | | | | The GL_IMG_texture_npot extension only provides partial support for npot textures in that it allows use of npot textures but it does not support the GL_REPEAT texture mode (needed for tiling fill modes in the QQ2 image element). Adding this new finer-grained feature check allows QQ2 to still use npot textures where GL_REPEAT is not needed with only the IMG extension present. A follow-up commit will make a check for this in qtdeclarative. Change-Id: Iff3dbdb955fb334d9e32f3abd49e90ff0ed9836c Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* OpenGL: Fix typo in extension nameSean Harmer2012-08-011-1/+1
| | | | | | Change-Id: Ibb65b832290085bd565388982594eb889e950aaa Reviewed-by: Laszlo Papp <lpapp@kde.org> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
* Don't join between 2 same pointsCharles Yin2012-07-171-2/+4
| | | | | | | | Joining 2 points with same x,y values causes assert in QTriangulatingStroker::normalVector(). Task-number: QTBUG-26528 Change-Id: I2494d7f362e13e41a82753f4bacf97ffbc249cf9 Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>