| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
.qmake.conf
qmake/Makefile.unix
src/gui/text/qtextdocument.cpp
src/gui/text/qtextdocument.h
Change-Id: Iba26da0ecbf2aa4ff4b956391cfb373f977f88c9
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Found with clazy
Change-Id: Ied84c0fa95a7ae7b7791e167695acfc7877f7e25
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I96778296480d2aaad5e01ed15353106bc90d4d2b
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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All the other highdpi scaling uses rounding, and not using it here may
offset the compositing by a line.
Task-number: QTBUG-67994
Change-Id: I2f5f328c091d0e85c40b1663e22c82f364df65e5
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Conflicts:
examples/network/fortuneclient/client.cpp
examples/network/fortuneserver/server.cpp
src/platformsupport/platformcompositor/qopenglcompositorbackingstore_p.h
src/plugins/platforms/cocoa/qcocoabackingstore.h
src/plugins/platforms/cocoa/qcocoaintegration.h
src/plugins/platforms/cocoa/qcocoascreen.h
src/plugins/platforms/ios/qiosbackingstore.h
src/plugins/sqldrivers/oci/qsql_oci.cpp
src/widgets/kernel/qwidgetwindow.cpp
Change-Id: Ia6dd2c52d4a691b671cf9a2ffca70deccece8f10
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The resources allocated by QPlatformBackingStore are owned by the class,
and should be allocated in a context the class also owns. This removes
the asymmetry of having to pass in a context to composeAndFlush, while
having to make the same context current before destroying the platform
backingstore.
The context owned by QPlatformBackingStore is shared with the associated
window though a new QWindowPrivate::shareContext() API.
The result is that on e.g. iOS, the backingstore does not need to tie
the resource allocation of QPlatformBackingStore to the global share
context, but can instead tie them to the per-window context, and hence
clean them up after each window is closed.
Task-number: QTBUG-56653
Change-Id: Ic1bcae50dafeeafaa8d16a7febd83b840ec6367a
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Remaining uses of Q_NULLPTR are in:
src/corelib/global/qcompilerdetection.h
(definition and documentation of Q_NULLPTR)
tests/manual/qcursor/qcursorhighdpi/main.cpp
(a test executable compilable both under Qt4 and Qt5)
Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Some of the functions had wording that suggested people subclass
QBackingStore, probably because the docs came from QWindowSurface
in QWS times.
Clarify the role of the region, window, and offset arguments
to flush(), in the case of flushing child windows.
Document that paintDevice() is only valid after calling beginPaint(),
and should not be cached.
Although our own QRasterWindow, and the rasterwindow example, both
allow backingstores for child windows, and it works in practice on
a few platforms, we keep the documentation stating that they should
only be used for top level windows, until we've verified and
formalized support for this across platforms.
Change-Id: I7b4d6128a0cd2faeb2af9405ac1bcca46440ead1
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Conflicts:
src/corelib/io/qprocess_unix.cpp
src/corelib/io/qprocess_win.cpp
src/plugins/platforms/android/qandroidplatformintegration.h
src/plugins/platforms/windows/qwindowscontext.cpp
src/plugins/platforms/windows/windows.pri
src/tools/uic/cpp/cppwriteinitialization.cpp
src/widgets/doc/src/widgets-and-layouts/gallery.qdoc
Change-Id: I8d0834c77f350ea7540140c2c7f372814afc2d0f
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Otherwise the mismatched device pixel ratio will lead to incorrectly
offset blitting.
Task-number: QTBUG-59017
Change-Id: Iccbe9cd9704bccbceda4c8dafe87435b68b5cf3e
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Just requesting an sRGB texture for a QOpenGLWidget does not lead to
anything useful when it comes to the end result, the content will just get
darkened. For proper operation the target window's default framebuffer
must be sRGB capable and linearization during blending must be enabled.
Task-number: QTBUG-50987
Change-Id: Ibad0657c29a720590fa22c84c4bc303302de6dc0
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Regression from 2d2d9078, which assumed the code in QBackingStore::beginPaint
would apply to macOS as well, but QHighDpiScaling::isActive() is only active
when Qt does the high DPI scaling, so we never hit the resize() code-path.
Adds backingStore() accessor to go from QPlatformBackingStore to QBackingStore.
Change-Id: I5de2ade74e731df445ea22e0f49b2a121e678efe
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Replaces our mix of comments for annotating intended absence of break
in switches with the C++17 attribute [[fallthrough]], or its earlier
a clang extension counterpart.
Change-Id: I4b2d0b9b5e4425819c7f1bf01608093c536b6d14
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Change QOpenGLTextureBlitter to be a public API, as it was originally intended.
There are now significant external uses outside qtbase (C++ compositor examples
in QtWayland), and the API is considered proven enough.
[ChangeLog][QtGui] QOpenGLTextureBlitter, a utility class to draw textured quads,
has been made public.
Change-Id: If7a2c94e1494195e2aa375d214932fa7b4c78321
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Conflicts:
mkspecs/wince80colibri-armv7-msvc2012/qmake.conf
qmake/generators/win32/msvc_vcproj.cpp
src/corelib/global/qnamespace.h
src/corelib/global/qnamespace.qdoc
src/corelib/io/qfsfileengine_win.cpp
src/corelib/tools/tools.pri
src/network/ssl/qsslconfiguration_p.h
src/plugins/platforms/linuxfb/qlinuxfbscreen.cpp
src/plugins/platforms/windows/windows.pri
src/src.pro
src/tools/bootstrap/bootstrap.pro
src/tools/uic/cpp/cppwriteinitialization.cpp
src/widgets/dialogs/qfilesystemmodel.cpp
tests/auto/testlib/selftests/expected_cmptest.teamcity
tests/auto/testlib/selftests/expected_cmptest.txt
Change-Id: I4d2ac78f0dcc97f008186bbbc769c6fe588ab0e5
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Conflicts:
configure
src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp
src/network/access/qnetworkaccessmanager.cpp
src/plugins/platforms/cocoa/qcocoacolordialoghelper.mm
src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsgbmcursor.cpp
src/plugins/platforms/eglfs/deviceintegration/eglfs_kms/qeglfskmsgbmcursor.h
src/widgets/widgets/qlineedit_p.cpp
src/widgets/widgets/qlineedit_p.h
src/winmain/winmain.pro
tests/auto/corelib/io/qstorageinfo/tst_qstorageinfo.cpp
tests/auto/dbus/qdbusconnection/tst_qdbusconnection.cpp
tests/auto/dbus/qdbusconnection/tst_qdbusconnection.h
tests/auto/testlib/selftests/expected_cmptest.teamcity
tests/auto/testlib/selftests/expected_cmptest.txt
tests/auto/widgets/itemviews/qtableview/tst_qtableview.cpp
tools/configure/configureapp.cpp
Change-Id: Ib9997b0d0f91946e4081d36c0c6b696c5c983b2a
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This is no longer true on at least Cocoa, Windows and xcb.
Change-Id: I214caae46a8707ab7c89138646219140079e919a
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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There are cases where you would want to grab the contents of a QWidget
with a QSurfaceType of Raster, and in the case of a -no-opengl build
there is no way to get the contents of a QBackingStore. The toImage()
function was unnecessarily lumped into the QT_NO_OPENGL ifdef, so this
commit removes this truncation of the API.
Change-Id: I2644e3dc85339eecd8bae8b91f23ef2f29a7eee4
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Saves ~1100b in text size on optimized GCC 5.3 Linux AMD64 builds.
Change-Id: I928be44314dde06d5fdd2486a3417870bda64af4
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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This also reverts commit 018e670a26ff5a61b949100ae080f5e654e7bee8.
The change was introduced in 5.6. After the refactoring, 14960f52,
in 5.7 branch and a merge, it is not needed any more.
Conflicts:
.qmake.conf
src/corelib/io/qstandardpaths_mac.mm
src/corelib/tools/qsharedpointer_impl.h
tests/auto/widgets/itemviews/qlistview/tst_qlistview.cpp
Change-Id: If4fdff0ebf2b9b5df9f9db93ea0022d5ee3da2a4
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Otherwise platform backingstores providing QImages with extra pixels
would break horribly. The only such platform is wayland for now.
Previously the need to support this case was masked by the RGBA8888
image conversion that happened always with wayland due to its ARGB32_Pre
format. With the recent improvements this is not done anymore and so
the problems became apparent.
Task-number: QTBUG-50894
Change-Id: I27d7a1c8e25d152ca1227af1e2c38f7d4b6acbab
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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Empty clipRect means "clip away completely", not "no clipping".
Task-number: QTBUG-50719
Change-Id: I6a9dd66130716a921fe9fc245582274e3c9718fe
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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(or trivially marked const) ... by replacing them
with C++11 range-for loops.
Change-Id: I3cce92b9d77a3ff96fad877d1d989145e530646f
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Conflicts:
src/android/jar/src/org/qtproject/qt5/android/QtActivityDelegate.java
src/dbus/qdbusconnection_p.h
src/dbus/qdbusintegrator.cpp
src/dbus/qdbusintegrator_p.h
tests/auto/corelib/io/qdir/qdir.pro
tests/auto/corelib/io/qiodevice/tst_qiodevice.cpp
Change-Id: I3d3fd07aed015c74b1f545f1327aa73d5f365fcc
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The srcRect is already in device window coordinates. Converting it
again via deviceRect(QRect, QWindow) causes it to be overly large.
Task-number: QTBUG-50613
Change-Id: Iaae390499c0d1add842bde6eec22fb07c8de663b
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Conflicts:
src/corelib/io/qiodevice_p.h
src/corelib/kernel/qvariant_p.h
src/corelib/tools/qsimd.cpp
src/gui/kernel/qguiapplication.cpp
tests/auto/network/socket/qtcpsocket/tst_qtcpsocket.cpp
Change-Id: I742a093cbb231b282b43e463ec67173e0d29f57a
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Optimizes composition on platforms that may use 10-bit per color channel
formats.
Change-Id: Ib303c391d47795c79a4ba55d78dbb1c3c702d90a
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Detect premultiplied backing store and upload it without conversion
and adjust blend to not multiply alpha again.
Task-number: QTBUG-50381
Change-Id: I51939c4f82fbb0c48eaca6e2475bf4cf3722bc2d
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Render-to-texture widgets that are native children may have a non-zero
offset telling the position within the top-level widget. The size is
usually different (smaller) than the tlw's size as well.
An unfortunate optimization attempt led to ignoring the size for native
children with offset (0, 0). This resulted in interesting rendering
artifacts whenever such widgets were placed in the top-left corner of
the toplevel. This is now corrected.
Task-number: QTBUG-48130
Change-Id: If449610c3f3333cb73ae149efaefd7ef42953951
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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Task-number: QTBUG-49655
Change-Id: I7a5d08f681a7d87709aac745154730764040e922
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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Conflicts:
src/network/socket/qnativesocketengine_p.h
src/network/ssl/qsslsocket_mac.cpp
src/network/ssl/qsslsocket_mac_p.h
src/widgets/kernel/qwidget.cpp
Change-Id: I39592cb37d710dfaf8640769ba3c1b637927d7f4
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The ifdef gave an impression of the code path being hit only when
texture-backed widgets are present and OpenGL-based compositing is
active. This is false. Asserting on having a context current is
wrong (as shown by autotests on the 5.6 branch).
Change-Id: I2539f0aac75b26597f49f63edcd9580428be79b7
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Neither the default nor the eglfs-specific backingstore release the OpenGL textures
that are in use when render-to-texture widgets are involved.
The result can be fatal on embedded devices that run out of GPU memory at after showing
and closing dialogs and popups a certain number of times.
Task-number: QTBUG-49363
Task-number: QTBUG-49399
Change-Id: Ia7471b037f147bcca0a4f1db5808ca348e230547
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
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Currently QOpenGLWidget and QQuickWidget do not support having native
child widgets inside the same top-level window. In some cases this is
inevitable, f.ex. multimedia may require native windows when used from
widget apps. winId() calls made for various (valid or invalid) reasons
are also problematic.
There are no blockers for supporting this setup, however. By storing
multiple texture lists (one for each subtree where the root is a
native widget), adding the missing markDirtyOnScreen calls, letting
each native widget access the correct texture list (i.e. the one
corresponding to its children) when they are (separately) flushed, and
fixing composeAndFlush() to take the update region and the (native
child) offset into account, it can all be made functional.
The change also fixes the issue of keeping GL-based compositing
enabled even after all render-to-texture widgets in the window become
hidden. Due to the changes of how such widgets are gathered,
composeAndFlush() is not invoked anymore when no such widgets are
discovered for a given native parent. This is great since having
compositing enabled infinitely is an issue for applications like Qt
Creator that implement certain views with QQuickWidgets but cannot
afford the cost of texture uploads in other places (e.g. for the text
editor) on slower machines.
The openglwidget manual test is greatly enhanced to test various
situations (MDI, scroll areas, tab widgets, QOpenGLWidget as native
child, QOpenGLWidget with non-tlw native parent, etc.)
Task-number: QTBUG-48130
Task-number: QTBUG-49172
Change-Id: Iad098359c8bcf749f01c050da0853415e1550eda
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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The default backingstore implementation is now cleaned for ES_2 ifdefs.
All the checks are now done at runtime and ES 3.0+ is included as well
for the efficient, QImage::copy()-less path.
For embedded a customized backingstore is used so the change has to be
done separately there.
This should result in a slight improvement for QOpenGLWidget/QQuickWidget
when running on GLES 3.x.
Task-number: QTBUG-37624
Change-Id: I107330c25a993c5cdcd92e4ebdc17ae172a03da8
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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The glColorMask call was troublesome. In addition, the Qt::WA_TranslucentBackground
was misinterpreted and recommended misleadingly in the documentation. The hellogl2
example's --transparent argument was disfunctional in practice.
Replace glColorMask with glBlendFuncSeparate. The hellogl2 example and the docs are
now corrected wrt enabling semi-transparency in a QOpenGLWidget that is not a top-level
(which is the most common case).
Task-number: QTBUG-47276
Change-Id: I6f40e732d455f5efcf158649ac9a52ff9f240e85
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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QBackingstoreTextureInfo is larger than a void*, so holding them in
a QList is needlessly inefficient. Worse, the code could come to
depend on the fragile property of (inefficient) QLists that
references to elements therein never are invalidated.
Change-Id: I5edf846ee8f01ae36c9314147261748270e1fdf6
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Reduces internal memory fragmentation.
The search criteria was:
QVector::append(), QVector::push_back(), QVector::operator<<()
and QVector::operator+=() calls inside for, do and while loops.
Statements inside ifs and out of loops weren't considered.
Change-Id: Ie5aaf3cdfac938994e6e5dfa5f51de501ed79a0c
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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It's not a real dependency as all we need is to store a pointer,
but better not to use the name QWidget at all.
Change-Id: I30ef1dd44ac7e42c1b9c84675f94088b8c516076
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Introduce support for the widgets' clipRect(). Right now render-to-texture widgets
in scroll areas placed close to each other result in broken (non-existent) clipping.
Similarly, stack-on-top widgets fail to clip when placed inside a scroll area.
This is now corrected and the qopenglwidget example is enhanced to utilize a scroll
area.
Task-number: QTBUG-45860
Change-Id: I859a63d61a50d64ba9e87244f83c5969dce12337
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Necessary for iOS. In addition to swizzle we also need to communicate the need
for flipping, so switch to flags instead of bools.
Task-number: QTBUG-40034
Change-Id: I055e591afd838878503be6f5f69aa7347965d9cf
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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And show a warning so we have a chance of knowing what
happened.
Change-Id: I9ddf3842b7d19946876ac1a2375611e8c13bbb9a
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
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Change-Id: Idcf8f75bd151a877c7097b79df998c1ffd56871c
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
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Add the source widget to the texture list (may be null for custom
compositor implementations that add textures not belonging to actual
widgets). This allows us to do proper checks with the
dirtyRenderToTextureWidgets list.
As a result paint events are only sent to a QOpenGLWidget if (1) there
was an update() for it or (2) it was actually marked dirty. (2) was
previously behaving differently: the widget got a paint event when
anything in the window has changed. This is fine for naive animating
OpenGL code but less ideal for QGraphicsView.
Bool properties like stacksOnTop are now stored in a flags value to
prevent future explosion of texture list fields and parameters.
Task-number: QTBUG-43178
Change-Id: I48cbcf93df72ac682c9b5d64982a8b648fe21ef3
Reviewed-by: Jørgen Lind <jorgen.lind@theqtcompany.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Setting it initially to 0 is very important, otherwise we will
do a glDeleteTextures with the undefined value.
The result sometimes goes unnoticed and sometimes causes bizarre
issues: For example in the 'textures' example one face of one cube
out of the six did go blank from time to time since the corresponding
texture was deleted by the backingstore.
Change-Id: Id19eb2164471b542b08a277a65edfcb5d0f8248d
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Writing out the alpha is re-enabled too early. When blitting the
AlwaysStackOnTop widgets as the last step of the composition, they
need the exact same settings as the backingstore content, meaning
blending but without writing out alpha.
Move the glColorMask call to fix this. This will avoid issues with
semi-transparent AlwaysStackOnTop widgets when the top-level has
alpha enabled too.
Task-number: QTBUG-40910
Change-Id: Id6d0d684cfa78bf79b65a097efd92de575e73b2c
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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While we will cover the entire surface with our textured quads, the clear
is still necessary in order to make top-levels with TranslucentBackground
render correctly: We don't want to blend transparent areas with undefined
content that is in the surface's framebuffer.
Blending is problematic for alpha values. We now prevent the blended alpha
from being written out. This ensures that in examples like qquickviewcomparison,
where the backingstore image contains an alpha of 0.5 while the QQuickWidget
texture 1.0, the result is still an alpha value of 1.0 in the final image.
Writing out an alpha of 0.5 would break on systems where windows get an alpha
buffer by default.
hellogl2 can now take a --transparent parameter which makes the QOpenGLWidget
being cleared to transparent in order to verify it works in combination
with Qt::WA_TranslucentBackground.
The swapped red and blue problem is also corrected. RGBA8888 does not need
swizzling. The only format that needs this is RGB32.
Task-number: QTBUG-40716
Change-Id: I54a9fd3a91a1b59575b38cdb908835315514e40f
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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