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Change-Id: I531b862db7bdec0a504c6022c1a15635aaf3fc8d
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
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They're identical to the compiler-generated ones, and probably inhibit
move operators here and there.
Change-Id: I918f2946f6b6aa49aa883420dc87df44013938a5
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
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Task-number: QTBUG-38858
Change-Id: I87ee18b66e137f5f5c01d77910f1a7f256b85e18
Reviewed-by: Alessandro Portale <alessandro.portale@digia.com>
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Setting it initially to 0 is very important, otherwise we will
do a glDeleteTextures with the undefined value.
The result sometimes goes unnoticed and sometimes causes bizarre
issues: For example in the 'textures' example one face of one cube
out of the six did go blank from time to time since the corresponding
texture was deleted by the backingstore.
Change-Id: Id19eb2164471b542b08a277a65edfcb5d0f8248d
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Writing out the alpha is re-enabled too early. When blitting the
AlwaysStackOnTop widgets as the last step of the composition, they
need the exact same settings as the backingstore content, meaning
blending but without writing out alpha.
Move the glColorMask call to fix this. This will avoid issues with
semi-transparent AlwaysStackOnTop widgets when the top-level has
alpha enabled too.
Task-number: QTBUG-40910
Change-Id: Id6d0d684cfa78bf79b65a097efd92de575e73b2c
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Manually included changes from
3a347a4e70e5a10ee92dd2578316c926a399e894
in src/opengl/qgl.cpp.
Conflicts:
src/opengl/qgl_qpa.cpp
src/plugins/platforms/android/androidjnimain.cpp
Change-Id: Ic26b58ee587d4884c9d0fba45c5a94b5a45ee929
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Task-number: QTBUG-34148
Change-Id: I9c0694e67cc9883db318c1a1558bdf6e08088db4
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I1970c96e7681e4059984d837e12f044f138e6d7e
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Change-Id: I44ae087c900e5cffdada45845cb7f34aab89b8ab
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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This patch contains two changes that were lost when RGB30 support was
merged. Documentation of the formats being added, and corrected
memrotate methods.
Change-Id: Ia3c87d7c984134576badbba92c421f832896cf97
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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While we will cover the entire surface with our textured quads, the clear
is still necessary in order to make top-levels with TranslucentBackground
render correctly: We don't want to blend transparent areas with undefined
content that is in the surface's framebuffer.
Blending is problematic for alpha values. We now prevent the blended alpha
from being written out. This ensures that in examples like qquickviewcomparison,
where the backingstore image contains an alpha of 0.5 while the QQuickWidget
texture 1.0, the result is still an alpha value of 1.0 in the final image.
Writing out an alpha of 0.5 would break on systems where windows get an alpha
buffer by default.
hellogl2 can now take a --transparent parameter which makes the QOpenGLWidget
being cleared to transparent in order to verify it works in combination
with Qt::WA_TranslucentBackground.
The swapped red and blue problem is also corrected. RGBA8888 does not need
swizzling. The only format that needs this is RGB32.
Task-number: QTBUG-40716
Change-Id: I54a9fd3a91a1b59575b38cdb908835315514e40f
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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In some language, mnemonics put after label text within parentheses.
e.g. "&Open" is translated to "開く(&O)" in Japanese.
OS X doesn't use mnemonics and '&' in label text is removed.
Mnemonics in parentheses (and spaces before them) also should be removed.
Change-Id: I88c0a1f60af7e148b3cf24a4e215ce807d62bce3
Reviewed-by: Tasuku Suzuki <stasuku@gmail.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
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Remove #ifdef Q_OS_MAC around devicePixelRatio code. We are planning
to make it available on other platforms.
Task-number: QTBUG-38858
Change-Id: I25230cb53ea1291095335ef5883b15087e44f6b8
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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This code hasn't been tested for at least 4 years. It's not maintained
and probably doesn't work.
Change-Id: I4b9a5179e34111b400914f91caa6b741b69771bb
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
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Conflicts:
config.tests/arch/arch.cpp
src/opengl/qgl_qpa.cpp
src/widgets/kernel/qapplication.cpp
Change-Id: I80b442a4c2c9632743a5b5c7319ff201ec5bc4fd
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The fast scale methods qt_scale_image_16bit and qt_scale_image_32bit
were incorrectly assigning an unsigned value to a signed variable, which
broke their support of images with dimensions from 32384 to 65535.
Images with dimensions higher than that are already using another code-
path.
Task-number: QTBUG-40297
Change-Id: I8c971889e069381224cea2befbb5c66cd93ea5c2
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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QOpenGLWidget is now public.
In addition Qt::WA_AlwaysStackOnTop is introduced to support the
special case of semi-transparent QOpenGLWidget or QQuickWidget on
top of regular widgets.
hellogl_es2 becomes the qopenglwidget example. This example performs
painting both via QPainter and native GL commands and has the OpenGL
widget combined with other, normal widgets.
The widget stack receives some changes when it comes to renderToTexture
widgets like QQuickWidget and QOpenGLWidget. Calling update() will now
result in a paint event, which is essential for QOpenGLWidget since we
want it to behave like a regular widget. The dirty region handling is
extended specially for such widgets due to performance reasons.
(an OpenGL content update must not result in any backingstore painting,
and is thus handled as a different kind of dirtiness)
[ChangeLog] Added QOpenGLWidget. This widget serves as a replacement for QGLWidget.
Task-number: QTBUG-36899
Task-number: QTBUG-40086
Change-Id: Ibf7f82fea99b39edfffd2fc088e7e0eadbca25cf
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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This was a long-time coming.
One innovation from this commit is that it will add the source to
SOURCES if the compiler is already generating code for that specific
target. That is currently always the case for Neon, and the MIPS DSPs
since that is the only condition in which configure will enable those
targets. And because of qt_module.prf, it's also always the case for
SSE2 (but not for SSE3 or higher).
So simplify the .pri files by removing always-true conditions.
Change-Id: Ib24af74717b652c9a6be246e3c17a839470f37da
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
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We don't actually detect whether the compiler can create Neon code or
provides Neon intrinsics. Most of them do, so that test would be mostly
moot. We removed the detection previously because we couldn't
automatically enable Neon due to leakage of instructions outside the
areas protected at runtime.
Instead, we rely on the mkspec properly passing the necessary flags that
enable Neon support.
This commit does not change that. All it does is verify whether the arch
detection found "neon" as part of the target CPU features. In other
words, it moves the test that was in simd.prf to configure.
It does fix the Neon detection in configure.exe, which was always
failing for trying to run a test that didn't exist
(config.tests/unix/neon).
Change-Id: Id561dfb2db7d3dca7b8c29afef63181693bdc0aa
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
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Change-Id: Ia12ffdb27ecdf25c2a2bdb0eed1945387502108a
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Don't detach QImage, when it's in Format_Mono or Format_ARG32.
Use QImage::constScanLine() instead of QImage::scanLine().
Change-Id: I30fcafb576aea3189637a40fd75f77c70017ba46
Reviewed-by: John Layt <jlayt@kde.org>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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This only ocurred in -opengl dynamic builds on Windows, when using
ANGLE. The !QT_OPENGL_ES_2 code path did not correctly check for ES.
We also need to avoid using REPEAT, just to be safe on ES2 implementations
(embedded devices typically) that will not do repeat on non-power-of-two textures.
Task-number: QTBUG-39638
Change-Id: I2eeab6627c17255373193c0a0fec8923f711e28c
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Adds basic support for 10-bit per color channel formats to QImage
and the XCB plugin. This will make it possible to paint to and from
these formats, but only at 8-bit per color channel accuracy.
This also fixes Qt5 applications on X11 with native 30bit depth.
[ChangeLog][QtGui][QImage] Added support for 10-bit per color channel image formats.
Task-number: QTBUG-25998
Change-Id: I93ccd3c74bfbb0bd94b352476e5fe58a94119e1f
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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The integrated assembler of clang does not understand some/all of the
ARM macro assembler syntax used in pixman-arm-neon-asm.S. By default,
this integrated assembler is used when using the "clang" command as a
driver. This patch turns off the integrated assembler of clang for that
file.
Change-Id: Ic06801266b5a4b097ca835d815bcc5d5fc672946
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/network/socket/qnativesocketengine_winrt.cpp
src/plugins/platforms/android/androidjniaccessibility.cpp
src/plugins/platforms/windows/qwindowswindow.cpp
Manually adjusted:
mkspecs/qnx-armle-v7-qcc/qplatformdefs.h
to include 9ce697f2d54be6d94381c72af28dda79cbc027d4
Thanks goes to Sergio for the qnx mkspecs adjustments.
Change-Id: I53b1fd6bc5bc884e5ee2c2b84975f58171a1cb8e
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qt_alphamapblit_rgba8888 is only used on little-endian systems, where
qAlpha() returns the correct value.
qdrawhelper.cpp:6256:13: error: 'void qt_alphamapblit_rgba8888(QRasterBuffer*, int, int, quint32, const uchar*, int, int, int, const QClipData*)' defined but not used [-Werror=unused-function]
Change-Id: Ibba6dd6914138f7ae5d53a8e354597f5fff65433
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@digia.com>
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The state should already be updated when fillPath() is called, so it
should use the painter's pen to fill the path with instead as this will
have been updated already.
Task-number: QTBUG-39303
Change-Id: I1cc9922d4183bd44076c26210db06ad825ebf25b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I147a75ac74bd7b19dbeb99e1ec2836cc5bfc2806
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A vectorized codepath for rotating transforms were added in 5.3.0, but
was only properly tested for SSE2. The NEON version remains unfinished.
Since it was never working, this patch reverts the NEON version.
Task-number: QTBUG-39445
Change-Id: Ifbce0e03781d217ad976c6b18ac88381055cba66
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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In some cases, for instance if drawEllipse() was called with a null QRect
then it would still try to draw a QVectorPath without having enough points
in the list. Therefore the point_count should be checked first before
doing any drawing.
Change-Id: I9b8dbb87c73b74e9df9eb10ec790a484d05d4c46
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Add detection of MIPS DSPr2 at run-time in qsimd.cpp. This makes it
possible to have generic Qt builds for MIPS that can enable the fast
code paths for processors with the DSP ASE at run-time. Also, this
makes it possible to manually disable them by setting the environment
variable "QT_NO_CPU_FEATURE=dspr2". Last, but not least, functions
requiring DSPr2 are not enabled when running in CPUs with version-1
DSP.
Change-Id: Ia5a01d84119553c22ab83386c74a6cb8ba5fee53
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Qtbase contains four identical implementations of next power of two,
these should be shared and the implementation made available to other
qt modules, as it is also used many places outside of qtbase.
[ChangeLog][QtCore][QtMath] Introduced qNextPowerOfTwo methods.
Change-Id: Id23fbe5ad6bae647b30d5a4212c0330e48a50278
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Conflicts:
mkspecs/features/qt.prf
src/plugins/platforms/xcb/qxcbwindow.h
src/tools/qdoc/qdocindexfiles.cpp
src/widgets/kernel/qwidget_qpa.cpp
Change-Id: I214f57b03bc2ff86cf3b7dfe2966168af93a5a67
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QRasterPaintEngine::alphaPenBlt makes the assumption that a device with
bit depth 32 has optimized alphamapBlit and alphaRGBBlit routines.
This will fail on RGBA8888 format resulting in some text not being
rendered.
Change-Id: Ia7d88bb0e3094894affceda1acc42396b67b3677
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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It had no effect because of an explicit check for NoBrush.
However the default in QBitmap is (unfortunately) QBrush(color0), rather
than NoBrush, so the brush must be updated when calling setBrush(NoBrush).
I suppose the real issue is that lastBrush is default-constructed in
QRasterPaintEngine, rather than starting with the brush from QPainter,
which is QBrush(color0) for the case of the bitmap. But no reason to
special case NoBrush here anyway.
Task-Number: QTBUG-38781
Change-Id: I9996ac12bf628920cfaf0de9c886f637a336028b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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QFontEngineQPA was really QFontEngineQPF2, and has been renamed. The
multi font engine in qfontengine_qpa.cpp was really a base implementation
of a multi font engine, used by other multi font engines, and has been
renamed and moved accordingly into qfontengine_p.h/cpp.
Change-Id: Iac7409c4dbf0fdc3ee993ce4f7dc96cb00a422e6
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Manually changed enum to LibGL in
src/plugins/platforms/xcb/qglxintegration.cpp
Change-Id: If34ee6cce3d1d51fb4bb1fdfa59c30389ea0d207
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QGLWidget has a paint device type of Widget, yet drawing on it
from outside the gui thread is fine as long as ThreadedOpenGL is
supported. It has probably been overlooked that the device type
OpenGL applies to QGLFramebufferObject and such but not QGLWidget.
This will fix the problem of flooding the output with warnings in
the tst_qglthreads autotest and potentially elsewhere too.
Task-number: QTBUG-38771
Change-Id: Ie014a2610a0db41b31c30c404e286d4997aecdc3
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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This patch reuses the code and pattern used to vectorize scaling, to
also vectorize rotating transforms in fetchTransformedBilinearARGB32PM.
This provides significant improvements in QtWebKit on benchmarks using
rotating transforms.
Change-Id: If250e0f5dae1ff0f954301f96cc8970a99ae3e9d
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/qgl.cpp
src/opengl/qglpixelbuffer.cpp
src/opengl/qglshaderprogram.cpp
tests/auto/opengl/qglthreads/tst_qglthreads.cpp
Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
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This merge adds the opengl rename.
Change-Id: I84ea0b6abee9780ebb2cf3f64ab9e3fdf2acab3e
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isES() becomes isOpenGLES(). The library type enums are changed
DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now
unnecessary version number, the confusing "desktop" term and provides
better readability.
The old function/values are kept until the related qtdeclarative
changes are integrated.
Task-number: QTBUG-38564
Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Use axis aligned clips when possible instead of layer-clipping. This can
be much faster when a lot of clipping operations take place.
Change-Id: I6865d69fc917a7da858033b4c362b307724d9006
Reviewed-by: Risto Avila <risto.avila@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
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Warnings returned by pedantic
Change-Id: I501621df6e9f39b18576625b321714a862dc971a
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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gcc doesn't yet warn when a non-POD return datatype is unused,
but clang does, at least.
Change-Id: Ia4c39001994ac09cf20e458bc5a66710bd11780c
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Conflicts:
mkspecs/qnx-armv7le-qcc/qplatformdefs.h
src/printsupport/kernel/qcups.cpp
src/widgets/styles/qstyle.h
tests/auto/widgets/itemviews/qlistwidget/tst_qlistwidget.cpp
Change-Id: Ia41e13051169a6d4a8a1267548e7d47b859bb267
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This is not Qt style, not needed, and clutters the code, so remove
QPageSize:: qualifications where they're not needed.
Change-Id: Ia93ac9523ef43a40cf4dab3bcb383a54af666c96
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Recognize that the d-pointer can never be nullptr and drop the
nullptr checks.
The d-pointer can never be nullptr as there's no move ctor and all other
ctors create a QPageSizePrivate.
Change-Id: I6c4e165949ed55510aefbc2d933f20fc8e624333
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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The old code always compared the Private classes, unless one of them
was nullptr (which it never was, as there is no move ctor and all
other ctors create a QPageLayoutPrivate.
The new code compares the dpointers, and only if they differ, the
Private classes. It also drops the nullptr checks, as they cannot
trigger.
Change-Id: I523c3503e2edb520f98f9b4e2e3bdaf28a9a355d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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