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Qt Base (Core, Gui, Widgets, Network, ...)
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rhi
Commit message (
Expand
)
Author
Age
Files
Lines
*
rhi: Replace deprecated MTLRenderPipelineDescriptor.sampleCount
Tor Arne Vestbø
5 days
1
-1
/
+1
*
rhi: metal: Reduce staging copy size for full-width texture uploads
Laszlo Agocs
8 days
1
-6
/
+7
*
rhi: gl: Avoid a copy in partial texture uploads
Laszlo Agocs
8 days
1
-1
/
+9
*
rhi: gl: Clean up UNPACK_ROW_LENGTH handling
Laszlo Agocs
9 days
2
-3
/
+9
*
rhi: metal: Handle multiview with depth attachment only
Laszlo Agocs
9 days
1
-2
/
+8
*
rhi: vulkan: Fix multiview with depth attachment only
Laszlo Agocs
9 days
2
-6
/
+10
*
rhi: vulkan: Reduce staging copy size for full-width texture uploads
Laszlo Agocs
9 days
1
-6
/
+6
*
metal: Tie drawable's MTLTexture lifetime to MTLCommandBuffer
Tor Arne Vestbø
2024-04-26
1
-0
/
+10
*
Add preliminary support for Qt for visionOS
Tor Arne Vestbø
2024-04-18
1
-5
/
+5
*
rhi: d3d: metal: Improve docs for importing existing resources
Laszlo Agocs
2024-04-11
3
-0
/
+56
*
rhi: Add support for resolving depth-stencil
Laszlo Agocs
2024-04-03
9
-74
/
+586
*
QRhiVulkan: fix random values in pipelineCacheData() result
Marc Mutz
2024-03-27
1
-0
/
+1
*
Add configure feature for Metal
Tor Arne Vestbø
2024-03-19
2
-6
/
+6
*
rhi: gl: Further enhance depth-stencil support for QRhiTextureRenderTarget
Laszlo Agocs
2024-03-14
2
-11
/
+67
*
rhi: vulkan: metal: Ensure ms color data is written out on PreserveColor
Laszlo Agocs
2024-03-14
3
-7
/
+28
*
rhi: Make it possible to discard depth/stencil even when using a texture
Laszlo Agocs
2024-03-14
7
-5
/
+63
*
rhi: gl: Add GLES-specific multisample rendering to texture path
Laszlo Agocs
2024-03-14
2
-7
/
+62
*
rhi: Add basic support for specifying a view format for a texture
Laszlo Agocs
2024-03-12
10
-25
/
+213
*
rhi: add labels to OpenGL objects to make debugging easier in RenderDoc
Aurélien Brooke
2024-03-02
2
-1
/
+37
*
rhi: add support for short and ushort vertex attributes
Aurélien Brooke
2024-03-01
7
-5
/
+137
*
rhi: d3d: Print more details on swapchain creation failure
Laszlo Agocs
2024-02-28
2
-4
/
+15
*
RHI: fix Vulkan layout for PreserveDepthStencilContents depth textures
Aurélien Brooke
2024-02-23
1
-1
/
+1
*
rhi: gl: Fix multisample texture specification
Laszlo Agocs
2024-02-23
1
-2
/
+13
*
rhi: gl: take sample count from textures too for RTs
Laszlo Agocs
2024-02-23
1
-2
/
+2
*
rhi: d3d11: Fix depth texture by porting from the d3d12 backend
Laszlo Agocs
2024-02-23
1
-3
/
+3
*
rhi: gl: Add R16F/R32F handling in pixel readback
Jonas Karlsson
2024-02-22
1
-0
/
+8
*
rhi: d3d11: Flush() when destroying a swapchain
Laszlo Agocs
2024-02-22
1
-1
/
+5
*
Doc: Fix QDoc warnings for overloads
Paul Wicking
2024-02-14
1
-0
/
+2
*
Synchronize read buffers on non-Apple Silicon in RHI
Philip Schuchardt
2024-02-14
1
-9
/
+16
*
Improve description of QRhiTextureSubresourceUploadDescription::setImage
Artem Dyomin
2024-02-13
1
-0
/
+1
*
Doc: QRhi corrections
Paul Wicking
2024-02-09
1
-1
/
+2
*
Fix loading QRhiTexture from image on gles
Artem Dyomin
2024-02-08
1
-37
/
+30
*
Initialize QRhiD3D12::activeAdapter for imported device path
Oliver Dawes
2024-02-08
1
-1
/
+7
*
Guard against nullptr cmdAllocators Release call
Oliver Dawes
2024-02-06
1
-2
/
+4
*
rhi: vulkan: Query and enable multiview features when API is 1.1
Laszlo Agocs
2024-02-02
2
-23
/
+75
*
QRhi: fix a bad variable name in documentation example
Aurélien Brooke
2024-01-26
1
-1
/
+1
*
rhi: d3d: Ensure dcomp content does not obscure child windows
Wang Chuan
2024-01-26
2
-2
/
+2
*
D3D12: Fix warn-on-error for unused parameter
Mårten Nordheim
2024-01-18
1
-0
/
+1
*
QMetalRhi: Reset proxyData when swapChain is destroyed
Doris Verria
2024-01-16
1
-0
/
+1
*
QShader: add move constructor, move-assignment operator and swap
Aurélien Brooke
2024-01-15
2
-0
/
+34
*
rhi: gl: Pretend 4x MSAA is always supported when cannot query
Laszlo Agocs
2024-01-07
1
-2
/
+2
*
rhi: Add the more appropriate srb class name as an alias
Laszlo Agocs
2023-12-06
2
-0
/
+13
*
rhi: Make sample count selection logic be closer to Qt 5
Laszlo Agocs
2023-12-06
12
-67
/
+62
*
Fix off-by-one surface pixel size on Android
Morten Sørvig
2023-11-27
1
-1
/
+7
*
rhi: d3d12: Try without debug layer when failed
Laszlo Agocs
2023-11-22
1
-3
/
+14
*
rhi: d3d12: Move the setSR visitor logic and data to the command buffer
Laszlo Agocs
2023-11-17
2
-54
/
+59
*
rhi: d3d12: Mark CBV root parameters as DATA_STATIC
Laszlo Agocs
2023-11-17
1
-0
/
+2
*
rhi: d3d12: Do not waste time on sorting the binding list
Laszlo Agocs
2023-11-17
2
-19
/
+8
*
rhi: Add a flag to suppress D3D11 smoke test warnings
Laszlo Agocs
2023-11-08
3
-12
/
+35
*
Make static data-members constexpr
Timur Pocheptsov
2023-10-19
1
-4
/
+4
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