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Qt Base (Core, Gui, Widgets, Network, ...)
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path:
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src
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gui
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rhi
/
qrhi.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
QDebug: add support for QVarLengthArray
Marc Mutz
2021-06-13
1
-6
/
+0
*
rhi: Enable reading back slices of 3D textures
Laszlo Agocs
2021-06-03
1
-4
/
+5
*
rhi: Add support for 3D textures
Laszlo Agocs
2021-05-31
1
-8
/
+60
*
rhi: gl: Add support for importing an existing renderbuffer object
Laszlo Agocs
2021-05-19
1
-0
/
+47
*
Add QRhiTexture::RG16 format
Lars Knoll
2021-04-07
1
-0
/
+5
*
rhi: Add support for custom bytes-per-line for uncompressed raw data
Laszlo Agocs
2021-03-30
1
-7
/
+26
*
rhi: Make it possible to clone a QRhiRenderPassDescriptor
Laszlo Agocs
2021-03-19
1
-5
/
+35
*
rhi: Make unreleased resource warnings available in release builds
Laszlo Agocs
2021-03-18
1
-4
/
+7
*
rhi: gl: Attempt reading back floating point formats
Laszlo Agocs
2021-02-03
1
-7
/
+10
*
rhi: Pipeline cache load/save
Laszlo Agocs
2021-01-22
1
-0
/
+83
*
RHI: Use QT_BEGIN_LICENSE:LGPL header
Kai Köhne
2021-01-15
1
-11
/
+14
*
rhi: gl: Add some enablers for supporting GL_TEXTURE_EXTERNAL_OES
Laszlo Agocs
2021-01-13
1
-0
/
+3
*
rhi: Expose device name, type, and IDs
Laszlo Agocs
2021-01-13
1
-0
/
+94
*
Add QRhiTextureSubresourceUploadDescription QByteArray constructor
Jonas Karlsson
2020-12-29
1
-1
/
+12
*
rhi: Unroll the res.binding factory functions
Laszlo Agocs
2020-10-16
1
-11
/
+59
*
rhi: Fix up vertex inputs with matrices
Laszlo Agocs
2020-10-14
1
-2
/
+9
*
rhi: Make the new direct buffer update available for non-uniform buffers
Laszlo Agocs
2020-10-12
1
-5
/
+4
*
rhi: gl: d3d: Reduce the size of the Command struct
Laszlo Agocs
2020-10-11
1
-0
/
+6
*
rhi: Add support for full, direct buffer updates
Laszlo Agocs
2020-10-11
1
-0
/
+49
*
rhi: Add a note to generateMips docs
Laszlo Agocs
2020-10-02
1
-0
/
+7
*
rhi: Make per-frame flags per-pass where appropriate
Laszlo Agocs
2020-10-02
1
-16
/
+30
*
rhi: Drop QBitArray usage
Laszlo Agocs
2020-09-29
1
-7
/
+12
*
rhi: Improve layout compatibility test performance
Laszlo Agocs
2020-09-29
1
-8
/
+17
*
rhi: Skip comparing to this in isCompatible tests
Laszlo Agocs
2020-09-25
1
-0
/
+6
*
rhi: Drop the zeroing out of resource binding structs
v6.0.0-alpha1
Laszlo Agocs
2020-09-25
1
-8
/
+0
*
rhi: vulkan: Fix mipmap generation for cubemaps
Laszlo Agocs
2020-09-25
1
-5
/
+6
*
rhi: Reuse buffer/texture op entries in res.update batches
Laszlo Agocs
2020-09-23
1
-25
/
+85
*
rhi: Report an "optimal capacity" from res.update batches
Laszlo Agocs
2020-09-23
1
-0
/
+24
*
rhi: Do not just pick the first free res.upd. batch all the time
Laszlo Agocs
2020-09-23
1
-1
/
+12
*
Support signed integer attributes on QRHI
Inho Lee
2020-09-21
1
-6
/
+14
*
rhi: Expose compute threadgroup limits in ResourceLimits
Laszlo Agocs
2020-09-18
1
-0
/
+26
*
rhi: Enhance compute dispatch docs
Laszlo Agocs
2020-09-17
1
-0
/
+12
*
rhi: Improve srb hash perf somewhat
Laszlo Agocs
2020-09-17
1
-4
/
+27
*
rhi: Sanity check the srb in debug builds
Laszlo Agocs
2020-09-03
1
-1
/
+74
*
rhi: gl: Correctly report WideLines for OpenGL
Laszlo Agocs
2020-08-30
1
-1
/
+2
*
rhi: d3d: Allow compiling source shaders with debug at run time
Laszlo Agocs
2020-08-28
1
-1
/
+28
*
Port QSet to qsizetype
Ulf Hermann
2020-08-25
1
-1
/
+1
*
rhi: sanityCheckGraphicsPipeline handle no vertex attributes
Paul Lemire
2020-08-18
1
-7
/
+1
*
Another round of using noexcept instead of pre-C++11 defines
Allan Sandfeld Jensen
2020-08-13
1
-24
/
+24
*
rhi: Allow null resources in srb
Laszlo Agocs
2020-07-13
1
-14
/
+128
*
Use QList instead of QVector in gui implementation
Jarek Kobus
2020-07-07
1
-3
/
+3
*
rhi: add support for D24 / D24S8 formats
Jean-Michaël Celerier
2020-07-02
1
-0
/
+6
*
rhi: Add a feature flag for readback format support
Laszlo Agocs
2020-06-15
1
-0
/
+12
*
rhi: Harmonize create-destroy API pattern with the rest of Qt
Laszlo Agocs
2020-05-28
1
-117
/
+118
*
QRhiVertexInputAttribute : Add unsigned int formats for vertex input
Inho Lee
2020-05-27
1
-0
/
+7
*
RHI: Introduce QRhiTexture::RG8
VaL Doroshchuk
2020-05-25
1
-0
/
+5
*
RHI: facilitate compressed atlas textures in gles2 backend
Eirik Aavitsland
2020-05-22
1
-3
/
+3
*
RHI: Store texture handle as 64-bit int
Eskil Abrahamsen Blomfeldt
2020-05-22
1
-9
/
+5
*
rhi: Add backing format hint to QRhiRenderBuffer
Laszlo Agocs
2020-04-29
1
-4
/
+21
*
rhi: Take mip size into account for render target size
Laszlo Agocs
2020-04-23
1
-0
/
+7
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