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path:
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gui
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rhi
/
qrhigles2.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
rhi: gl: Fix missing uniform data with certain command lists
Laszlo Agocs
2021-03-09
1
-1
/
+29
*
rhi: gl: Reset tracked state upon a buffer update or readback
Laszlo Agocs
2021-01-13
1
-33
/
+51
*
rhi: gl: Do not bother with glDrawBuffers(GL_BACK)
Laszlo Agocs
2020-11-02
1
-4
/
+0
*
rhi: Further reduce copying in the command buffer
Laszlo Agocs
2020-10-16
1
-74
/
+40
*
rhi: Make the new direct buffer update available for non-uniform buffers
Laszlo Agocs
2020-10-12
1
-11
/
+38
*
rhi: gl: vk: Pre-calculate the flags for dyn.offset
Laszlo Agocs
2020-10-11
1
-28
/
+36
*
rhi: gl: d3d: Reduce the size of the Command struct
Laszlo Agocs
2020-10-11
1
-2
/
+2
*
rhi: gl: Move some code out of the inner loops
Laszlo Agocs
2020-10-11
1
-4
/
+4
*
rhi: Add support for full, direct buffer updates
Laszlo Agocs
2020-10-11
1
-0
/
+6
*
rhi: gl: Silence incorrect compiler warnings about uninitialized use
Laszlo Agocs
2020-10-08
1
-3
/
+3
*
rhi: gl: Drop the unused WRAP_R member
Laszlo Agocs
2020-10-08
1
-3
/
+0
*
rhi: gl: Fix missing texture bindings
Laszlo Agocs
2020-10-08
1
-5
/
+7
*
rhi: gl: Best uniform is no uniform
Laszlo Agocs
2020-10-02
1
-4
/
+75
*
rhi: gl: Stop flooding with glVertexAttribPointers
Laszlo Agocs
2020-10-02
1
-6
/
+26
*
rhi: gl: Skip rebinding the same index buffer in the same pass
Laszlo Agocs
2020-10-02
1
-1
/
+5
*
rhi: Make per-frame flags per-pass where appropriate
Laszlo Agocs
2020-10-02
1
-44
/
+53
*
rhi: gl: Attempt to reduce superfluous texture unit bindings
Laszlo Agocs
2020-10-02
1
-15
/
+49
*
rhi: Manage buffer data without QBA
Laszlo Agocs
2020-09-30
1
-7
/
+7
*
rhi: gl: Skip nice but not essential uniform checks in release
Laszlo Agocs
2020-09-29
1
-0
/
+2
*
rhi: Improve layout compatibility test performance
Laszlo Agocs
2020-09-29
1
-0
/
+2
*
rhi: gl: Pre-sort uniform metadata based on offset
Laszlo Agocs
2020-09-29
1
-7
/
+11
*
rhi: gl: get rid of a wrapper QByteArray where a raw ptr suffices
Laszlo Agocs
2020-09-25
1
-3
/
+2
*
rhi: gl: d3d: Do not use QByteArray where there is no point
Laszlo Agocs
2020-09-25
1
-5
/
+7
*
rhi: gl: Enable seamless cubemap filtering
Laszlo Agocs
2020-09-23
1
-0
/
+10
*
rhi: Reuse the data in buffer ops in res.update batches
Laszlo Agocs
2020-09-23
1
-5
/
+5
*
rhi: Reuse buffer/texture op entries in res.update batches
Laszlo Agocs
2020-09-23
1
-2
/
+4
*
Support signed integer attributes on QRHI
Inho Lee
2020-09-21
1
-6
/
+22
*
rhi: Expose compute threadgroup limits in ResourceLimits
Laszlo Agocs
2020-09-18
1
-0
/
+34
*
rhi: gl: Eliminate duplicate glUniform calls
Laszlo Agocs
2020-09-14
1
-7
/
+21
*
QRhi: support matrix array types of the uniform in GLES2 backend
Inho Lee
2020-09-14
1
-10
/
+19
*
rhi: gl: Fix shader cache with unstable vertex input locations
Laszlo Agocs
2020-09-11
1
-36
/
+69
*
rhi: Sanity check the srb in debug builds
Laszlo Agocs
2020-09-03
1
-0
/
+4
*
rhi: gl: Correctly report WideLines for OpenGL
Laszlo Agocs
2020-08-30
1
-1
/
+1
*
rhi: gl: Also try GLSL 140 and 130
Laszlo Agocs
2020-08-30
1
-9
/
+13
*
rhi: QRhiGles2 use proper texture target for multisampled textures
Paul Lemire
2020-08-17
1
-3
/
+16
*
rhi: QRhiGles2 fix leak BlitFromRenderbuffer
Paul Lemire
2020-08-07
1
-0
/
+1
*
rhi: QRhiGLes2::gatherUniforms fix gathering in struct
Paul Lemire
2020-07-31
1
-1
/
+2
*
Use QList instead of QVector in gui implementation
Jarek Kobus
2020-07-07
1
-2
/
+2
*
rhi: add support for D24 / D24S8 formats
Jean-Michaël Celerier
2020-07-02
1
-0
/
+18
*
Switch to qvla where it makes sense in rhi
Laszlo Agocs
2020-06-30
1
-8
/
+9
*
Use global share context in QRhiGles2
Jüri Valdmann
2020-06-22
1
-0
/
+4
*
rhi: Add a feature flag for readback format support
Laszlo Agocs
2020-06-15
1
-0
/
+3
*
rhi: gl: Support reading back 1 byte texture formats
Laszlo Agocs
2020-06-12
1
-5
/
+25
*
Add RHI feature check for screen space derivatives
Eskil Abrahamsen Blomfeldt
2020-06-12
1
-0
/
+3
*
Use QByteArray instead of QString
Jonas Karlsson
2020-06-03
1
-11
/
+10
*
rhi: Harmonize create-destroy API pattern with the rest of Qt
Laszlo Agocs
2020-05-28
1
-45
/
+45
*
QRhiVertexInputAttribute : Add unsigned int formats for vertex input
Inho Lee
2020-05-27
1
-2
/
+33
*
RHI: Introduce QRhiTexture::RG8
VaL Doroshchuk
2020-05-25
1
-0
/
+17
*
Fix RHI-GL mapping of DXT3/5 compressed texture format identifiers
Eirik Aavitsland
2020-05-25
1
-2
/
+2
*
RHI: facilitate compressed atlas textures in gles2 backend
Eirik Aavitsland
2020-05-22
1
-1
/
+23
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