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path: root/src/gui/rhi/qrhimetal_p_p.h
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* RHI: Remove old native texture APIPaul Olav Tvete2020-01-061-3/+0
* RHI: new native texture APIPaul Olav Tvete2019-12-051-0/+2
* rhi: Allow testing QRhiRenderPassDescriptors for compatibilityLaszlo Agocs2019-11-271-0/+1
* rhi: metal: Remap resource bindings based on the QShader tableLaszlo Agocs2019-10-241-2/+5
* Remove QVector in the API of QRhiResource subclassesLaszlo Agocs2019-09-301-2/+2
* rhi: metal: Eliminate redundant setCullMode and setFrontFaceWinding callsLaszlo Agocs2019-09-261-0/+5
* rhi: gl: Pick up context lossLaszlo Agocs2019-09-131-1/+1
* rhi: Better handling of device lossLaszlo Agocs2019-09-121-0/+1
* rhi: gl, metal, d3d: Reuse shader objects when source is the sameLaszlo Agocs2019-09-091-0/+1
* rhi: vulkan: Introduce secondary command buffer usageLaszlo Agocs2019-08-291-2/+2
* rhi: Add compute api and implement for Vulkan and MetalLaszlo Agocs2019-06-171-4/+43
* rhi: Make it possible to request making the context current on GLLaszlo Agocs2019-06-171-0/+1
* Introduce the Qt graphics abstraction as private QtGui helpersLaszlo Agocs2019-06-131-0/+410