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path: root/src/gui/util/qtexturefilereader_p.h
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* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
| | | | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Add API for reading and decoding graphical texture filesEirik Aavitsland2018-07-241-0/+88
Add a framework for reading and decoding stored graphical texture file formats. Includes decoders for the PKM and KTX formats. This is basically the same texture file reading that was added to qtdeclarative for 5.11, but has been refactored to be independent of the scenegraph and opengl. Task-number: QTBUG-67026 Change-Id: I87d8117550d8a2112f4f58c03e9ac6b3249cbc5a Reviewed-by: Kai Koehne <kai.koehne@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>