| Commit message (Collapse) | Author | Age | Files | Lines |
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Prepare to move it out of QtGui
Task-number: QTBUG-74409
Change-Id: Iefde4945ede27cf3c2f6f50e5a693c03625cadf6
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Task-number: QTBUG-74409
Change-Id: I72c839e54f24810b2bde2385c568921c4e4a2869
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Task-number: QTBUG-74409
Change-Id: I6442693ca2b28b3a66f0f4fb41843e1e404df32b
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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the QMetaType is represented as a pointer to a "vtable" in the form of
a QtPrivate::QMetaTypeInterface*
The recomanded use of QMetaType is to construct an object with
QMetaType::fromType. This does not require any registration.
There is still an id() function which will do some registration
for compatibility with Qt5. Also the patch does not really touch
the other extra things that can be registered (data stream operator,
comparison operator, iteratable, ...) and this still uses the previous
system.
This is only the change in QMetaType, other changes to use it in QVariant
and QMetaObject will follow
Change-Id: Iffad20085cf33f33447f58a68236013a8b60fdbf
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Goes through the Qt code and make sure bytes-per-line calculations are
safe when they are too big for 32bit integers.
Change-Id: I88b2d74b3da82e91407d316aa932a4a37587c0cf
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Task-number: QTBUG-74409
Change-Id: I20dfafc0c9bf8e2b68b03e171d70c2cb4ad2bfaf
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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The QGL* classes have been removed and the examples ported to QOpenGL, update
the documentation to reflect that.
Task-number: QTBUG-74408
Change-Id: Ibb4787cdeedc05a807d673943b61838f19092234
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Make the order of visible, group and enabled insignificant, by storing
ignored explicit values of enabled.
Also adds resetEnabled method QQuickAction has on the enabled property.
Change-Id: I9299dec0d1f74fdf655721bb4f72ba565ae85c7a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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It is a rather important property
Change-Id: I085031531235b1776faf5d2b52269ed4a05f0704
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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The implementation here was accidentally missing from the
first commit. We use the OS/2 table for determining the writing system
support as intended by the font designer, and fall back to actually
checking the Unicode ranges if the table should be missing.
Change-Id: Ibfdf76c27f3a94eda2142b3e269a1ca30d4bc045
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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This rewrites 243f4b2a8c027ae18c7ffce969c48d1f8d1b5431
in a more complete and optimized manner
Task-number: QTBUG-81924
Change-Id: I52105a9ede07ce350fad3d50277dd631df371f06
Reviewed-by: Hikaru Terazono (3c1u) <3c1u@vulpesgames.tokyo>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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A few places were still referring to the old class name.
Change-Id: Iab99bdda2184c06ad24cb96419e33d4157bddaff
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Statemachine had major version 1 in Qt5, and window had major version 2.
Change-Id: I24cc6de5ca9270c61e0dba7d1ee6a61ef84b3018
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Task-number: QTBUG-74409
Change-Id: I817ea6f052fc61a6465d443450c8017ac5d0c0e9
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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QDataBuffer when used with non trivally copiable types will
try to realloc them, causing GCC to complain.
Change-Id: I778d32d00774b0a53b85257be0064f19d9fb2bb9
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
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Conflicts:
examples/widgets/graphicsview/boxes/scene.h
src/corelib/Qt5CoreMacros.cmake
src/corelib/Qt6CoreMacros.cmake
src/network/ssl/qsslsocket.cpp
src/network/ssl/qsslsocket.h
src/platformsupport/fontdatabases/windows/qwindowsfontenginedirectwrite.cpp
src/testlib/CMakeLists.txt
src/testlib/.prev_CMakeLists.txt
tests/auto/corelib/tools/qscopeguard/tst_qscopeguard.cpp
Disabled building manual tests with CMake for now, because qmake
doesn't do it, and it confuses people.
Done-With: Alexandru Croitor <alexandru.croitor@qt.io>
Done-With: Volker Hilsheimer <volker.hilsheimer@qt.io>
Change-Id: I865ae347bd01f4e59f16d007b66d175a52f1f152
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Since the enum names are "the same", the comment seems to suggest to
change the enum value of Canvas to 0x401. I don't see any benefit to
that really.
In addition, we are today using UIA in favor of MSAA, and the closest
matching role (controlTypeId) seems to be for a static image
(UIA_ImageControlTypeId), which is quite different from the semantic of
IA2_ROLE_CANVAS.
For the record, here's a list of similar roles for different a11y APIs:
IA2:
IA2_ROLE_CANVAS An object that can be drawn into and to manage
events from the objects drawn into it. Also
refer to IA2_ROLE_FRAME, IA2_ROLE_GLASS_PANE,
and IA2_ROLE_LAYERED_PANE.
MSAA:
ROLE_SYSTEM_DIAGRAM The object represents a graphical image that is
used to diagram data.
UIA:
UIA_ImageControlTypeId Identifies the _Image_ control type.
atspi:
ATSPI_ROLE_CANVAS Object that can be drawn into and is used to
trap events.
Change-Id: Ic2ead0dc40be0ae2e798f49285eb6a392cc29142
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
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Once the number of buffers or images exceeds the QVarLengthArray limit,
it moves over to heap-based allocation, and then reallocated to grow as
needed. Problem is, if we keep references to the elements, those may get
invalidated on every grow. This was not an issue until the element count
reached the preallocated (stack) count.
So instead, store indices and fill in the pointers in the VkWriteDescriptorSet
only before issuing vkUpdateDescriptorSets().
Change-Id: I99f26f5e14cb28107edb1db86a21afa135858589
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Beware of the API terminology: GL 'factor' = 'slope scaled depth bias',
GL 'units' = '(constant) depth bias'.
Task-number: QTBUG-81843
Change-Id: I03e3618d007cbf7100add0de4950a6163d788cc7
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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...which is the natural default, and matches other backends.
Task-number: QTBUG-81852
Change-Id: I6d0788b18eb7601661ef646e650114a503a12215
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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...before generating batches for the encoder's set* methods. Otherwise there
is a chance we end up in an assertion in case the native binding number for
a buffer/texture/sampler happens to be smaller than the native binding of the
previous. (we pre-sort based on the SPIR-V binding but that is not what the
Metal API works with in the end)
Task-number: QTBUG-81822
Change-Id: Iddfed168e065e3c7f6a09ad6dd4efdafa891b339
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Copy the convention of QDeadlineTimer::ForeverConstant
Task-number: QTBUG-48701
Change-Id: Ic7760b7ffec630f1cd47361f5adda3f17fffb9f6
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Conflicts:
.qmake.conf
examples/widgets/widgets/imageviewer/imageviewer.cpp
src/corelib/text/qchar.cpp
src/corelib/time/qdatetime.cpp
Change-Id: I9762f5c4ff650799219729d6aee79ac07ce9024a
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The "title" in markdown is the tooltip, not the name attribute of
a link. Also, tell the char format that it's an anchor.
Change-Id: I2978848ec6705fe16376d6fe17f31007cce4b801
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Given we feed UTF-8 data into the importer, it must be able to cope
with Unicode. Build md4c with UTF-8 support, advertise it at
usage site, and change a couple of broken decodings.
Driveby: the textedit example used the wrong codec to decode
a Markdown file. While the Markdown spec doesn't deal with encodings,
using the default one for HTML is certainly wrong. Port the loading
of both markdown and plaintext to UTF-8, as that what _saving_
via QTextDocumentWriter would use by default.
Change-Id: I51c6214cfe45ebfc5a67a7366f7866a5328366ec
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Change-Id: I00fcb1c2374e7ca168b6240f9d41c0323fb0867c
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Task-number: QTBUG-81461
Change-Id: Ic3e8367aee990291fc676204b9299530953fc87a
Reviewed-by: BogDan Vatra <bogdan@kdab.com>
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Change-Id: I0c09a9a6168422c7e41ded289a3e5ba39b84b0ee
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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As the method returns a pointer to a private type (QPA), add see
also with link to QPA docs.
Fixes: QTBUG-76978
Change-Id: If59670ca0a9a47b42b6441baa23525eb20f92979
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The data becomes invalid by the next PNG read or write.
Fixes: QTBUG-81671
Change-Id: I738f5c2abbeebf2c9080d64fef7e66cc082afe89
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Quick 3D is now having a use case for calling this directly, so use this
opportunity for enhancing the docs to make it clear what this is about.
Change-Id: I19ec956ac25175dbfb754192abaad8d65a6eeb0e
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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This flag has been deprecated, but until we remove it completely
we need to continue supporting it, so we just suppress the warnings
for now.
Change-Id: I464e1cce42f78af76d46ec12eeb3e8d53d64d6a3
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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The change to using setters left a quirk from the previous un-mutable
design where you couldn't set values on an invalid color space and
create a valid one.
This changes that so it works as expected for an imperative API, but
is also needed for the declarative QML bindings.
Change-Id: I246cfc38b364b156238151c42c1df82a3f1cc9d3
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Internally this is already supported by all backends. The frontend was just
not exposing addressW, instead defaulting to the (arbitrarily chosen) ClampToEdge.
Add the parameter to newSampler(), but make it optional, defaulting to the more
natural Repeat (because that's what one would get with OpenGL for WRAP_R by default)
Change-Id: I0b991d8b649db37d4da86ac8e98ab7845601cf67
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Don't do gamma correction at image decoding time, it can be a whole
lot more than just a simple gamma function, so it is better to use
QColorSpace and QColorTransform.
Change-Id: Iebc960bad6ecdd878240be965699d2df869572ad
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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Change-Id: I98b1a5a11ece3957a1115c1d9be8841759206ffe
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Add a link to https://www.khronos.org/opengl/wiki/Array_Texture.
Fixes: QTBUG-49802
Change-Id: Ic740dd758c41a8f3e471a503bd2d02f6d3096f50
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Conflicts:
mkspecs/features/create_cmake.prf
Done-With: Artem Pisarenko <artem.k.pisarenko@gmail.com>
Change-Id: I2ecb9fdca06fe687be8ab3457a58dd81e5e81c4c
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Change-Id: Ie90edfd16f48e1907fd18288473ac403f62b9032
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In 5.13, isActive() would become true only if there
was a scale factor >1 present. This was accidentally
changed in 5.14, where isActive() becomes true whenever
e.g. AA_EneableHighDpiScaling is set, no matter the actual
scale factor values.
Change-Id: Iacbe2010cddbc3b9015ac24004ae2fe417d4f434
Fixes: QTBUG-80967
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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This can be used to create custom client side window decorations.
Refactors the xcb implementation to use edges instead of corners and we now use
the last mouse position for `root_x` and `root_y` in the `_NET_WM_MOVERESIZE`
event. Touch has also been changed, so just pick a point that's currently being
pressed.
The workaround for QTBUG-69716 has now been moved to QSizeGrip, as the comment
in the bug report says that it should ideally be fixed at the widget level.
On Windows, we no longer abort when GetSystemMenu returns false. I assume this
code was added to check whether the window didn't have any decorations and not
resize in that case. However, since the point of this patch is to let windows
without native decorations resize/move, it makes most sense to remove the
check.
Adds a manual test, which calls QWindow::startSystemMove and startSystemResize
on touch and mouse events.
[ChangeLog][QtGui] Added API for starting interactive window resize and move
operations handled by the system.
Fixes: QTBUG-73011
Change-Id: I7e47a0b2cff182af71d3d479d6e3746f08ea30aa
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Now qt_sort_families_by_writing_system checks all writing systems for sc
ript. This makes Japanese text look properly on macOS.
Task-number: QTBUG-81924
Change-Id: Id2a149eb84c5992414505b079be4e707f7f8c6c7
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Change-Id: If86e49d73a45b7cfc494fa48bdc6cb1ba503b112
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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Change-Id: If75ae006db6eb977cf66af4c3d36cb5c8098a1f1
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Change-Id: I7d84bc9962bff5c89a90367ae704974c6ce2ec89
Reviewed-by: Qt CMake Build Bot
Reviewed-by: Leander Beernaert <leander.beernaert@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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They were all private, and used only by QGL* (which have been removed) so
should be safe to remove.
Task-number: QTBUG-74408
Change-Id: Ia7fdff8f0bb963449470dbd8296cbdd8652c50e2
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Not important, but removes some ### Qt6 comments from my radar
Change-Id: Ifd1bf44c44ece8fa1314d3c7e0e95d1bd37ae0ea
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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Remove temporarily the reference returned by QTransform::toAffine()
since we don't keep the QMatrix object internally anymore.
This is done in order to compile the rest of the code.
The follow-up patch is going to remove that method completely.
Task-number: QTBUG-81628
Change-Id: If7140eedb7582d81ac8da529017cf792174e86ab
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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