| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/network/ssl/qsslsocket_openssl_symbols.cpp
Change-Id: Ic62419fa1fee5f4de6c372459d72e6e16f9a810b
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When QPixmap::fromImage() detects an ARGB32 image with only opaque
pixels it will do a conversion where it only changes the advertised
format of the image. This conversion was lacking a check to see if it
the QImage was shared before doing so, which this patch adds.
Task-number: QTBUG-40282
Change-Id: I3acf221b76735637cef04c2104a33f87e5f09d54
Reviewed-by: Andreas Löw <andreas@code-and-web.de>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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This patch adds support for binding RGB30 images as textures, and as
internal format of framebuffer objects. Together with the
QOpenGLPaintDevice
this provides support for rendering to and from RGB30 in full precision.
[ChangeLog][QtGui][QOpenGLFramebufferObject] Support 10-bit per color
channels formats as the internal framebuffer format, making it possible
to render in that precision.
Change-Id: I06de2d12dfe1c1adc466d574fdffbc77f88f4f16
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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The code path in QOpenGLVertexArrayObjectPrivate::create() that triggers
the creation of a QVertexArrayObjectHelper is guarded by runtime checks
for ES3 or the GL_OES_vertex_array_object extension, but the actual
function lookup was ifdef'ed, which broke on iOS where the SDK may
support ES3, but an older (supported) runtime target might not.
Change-Id: Id578667c1f5aebf53e197f3a79eb2f9273fea487
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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It is useful in other places, for instance in QtQuick, to avoid
duplicating the same resolver logic.
Change-Id: I9748a420a0abeb07cc84f948965b1e0321a95ca2
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Task-number: QTBUG-40402
Change-Id: Ide96588488eb6d95f4c39f3da749d301d9ec858e
Reviewed-by: Liang Qi <liang.qi@digia.com>
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
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Recent patches have added new functionality, and other aspects of the
documentation have been outdated for some time.
Task-number: QTBUG-39458
Change-Id: Ib7013eee091ff443971485133a58785d9284bc3d
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Until now, it has been necessary for tablet-oriented applications which
care about multi-button styli to reject each tablet event and wait for
the mouse event in order to know which buttons are pressed. This patch
adds the new API and also the X11/xcb implementation.
[ChangeLog][QtCore][Tablet support] Added buttons to QTabletEvent
Task-number: QTBUG-39458
Change-Id: If2c9ec1ceacc1700a82686c5fc6f568f9111055a
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@digia.com>
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This does mostly the same HB-old did, except of non-BMP codepoints
support and better handling of space and punctuation characters.
Change-Id: Iaf8565a35f27d5f4837128cec345eff3d9d2bdf0
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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This was a long-time coming.
One innovation from this commit is that it will add the source to
SOURCES if the compiler is already generating code for that specific
target. That is currently always the case for Neon, and the MIPS DSPs
since that is the only condition in which configure will enable those
targets. And because of qt_module.prf, it's also always the case for
SSE2 (but not for SSE3 or higher).
So simplify the .pri files by removing always-true conditions.
Change-Id: Ib24af74717b652c9a6be246e3c17a839470f37da
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
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We don't actually detect whether the compiler can create Neon code or
provides Neon intrinsics. Most of them do, so that test would be mostly
moot. We removed the detection previously because we couldn't
automatically enable Neon due to leakage of instructions outside the
areas protected at runtime.
Instead, we rely on the mkspec properly passing the necessary flags that
enable Neon support.
This commit does not change that. All it does is verify whether the arch
detection found "neon" as part of the target CPU features. In other
words, it moves the test that was in simd.prf to configure.
It does fix the Neon detection in configure.exe, which was always
failing for trying to run a test that didn't exist
(config.tests/unix/neon).
Change-Id: Id561dfb2db7d3dca7b8c29afef63181693bdc0aa
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
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Conflicts:
src/widgets/kernel/qwidget_qpa.cpp
src/widgets/widgets.pro
Change-Id: I697eec936c4e1a6c360edc8f0b472e23c0461ecb
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When a dialog was parented on a native child widget,
its window handle was used as a transient parent.
This confused QPlatformWindow::initialGeometry() among
other things. Use top level window as is in Qt 4.
Task-number: QTBUG-40195
Change-Id: Ic82adc276175f92adde825fb2551274351e41f30
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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The GL libraries are optional, so they should not be added to the
DEPENDENT libraries of Qt5::Gui if not found.
Task-number: QTBUG-39859
Change-Id: Ib0e01da56a9fb5048a6ad8e0e9cede07fe0cf43b
Reviewed-by: Lisandro Damián Nicanor Pérez Meyer <perezmeyer@gmail.com>
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
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The constructor takes an internal class instance as a parameter,
and is not meant to be used externally. Add a note in the
description and hide the constructor.
Task-number: QTBUG-39785
Change-Id: Ice850f0968880f3933ebb7ae83efeaeed85441cb
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Task-number: QTBUG-36843
Change-Id: Ief4ab9b00b075abe2e04c6d29c8d1279406b5033
Reviewed-by: Liang Qi <liang.qi@digia.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Change-Id: I0c5f7cb7c0673357f13fe4eb1a9f9aba36f6d71e
Reviewed-by: Jan Arve Sæther <jan-arve.saether@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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These roles seem wide-spread enough that it makes sense to add them.
QtWebEngine will use them.
Change-Id: I9c2d6ab23ada0607078bcd407a72ecae9f87eeea
Reviewed-by: Andras Becsi <andras.becsi@digia.com>
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Make sure that the stream's formatting settings are preserved.
Change-Id: Ib13b5e0b36b2ef801da2d2d5c240d28dc1b04653
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Task-number: QTBUG-38858
Change-Id: Ie45d595478f971c7ed973d911c65484d947d2a60
Reviewed-by: Alessandro Portale <alessandro.portale@digia.com>
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- Unicode 7.0 support
- New shapers
- Multiple improvements in Arabic, Indic, and Hebrew shapers
- Build fixes, optimizations, etc.
Change-Id: I0ba14b619c3e6fb35cddd9d65e694af41197d6ae
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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Change-Id: I4d662318acf072ce9cbfd9c024f5316a0617f2e6
Reviewed-by: David Faure <david.faure@kdab.com>
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This commit fixes a potential compile error where pixelformat.h would
not compile if X.h from x11proto was included first, since X.h #define's
GrayScale as an integer constant.
Task-number: QTBUG-40087
Change-Id: I7208a204259c6d3a13b5d0cbc98a76bb54b8b494
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Conflicts:
src/gui/text/qfontengine_qpf2.cpp
Change-Id: Ib04f92c41d0edd55d3aef8fb1708d917fba0f2a8
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When the platform plugin gives us specific fallbacks for a
specific script, we need to respect this, and load the correct
font family regardless of which writing systems it supports.
This is especially important since the common script is adapted
to match surrounding, proper scripts, so characters such as
digits next to e.g. Hebrew text will be marked as Hebrew. On
stock Android, there is a single Hebrew font, and this would
previously be put in all fallback slots for Hebrew regardless of
what fallback fonts were dictated by the platform plugin. Since
this font does not support the digits, they would show up as boxes.
[ChangeLog][Android] Fixed common characters like digits and
punctuation showing as boxes when positioned next to non-latin
scripts.
Task-number: QTBUG-39377
Change-Id: I1555e208a8ddc587c0bbdbfff1600cafdd9442e9
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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This causes a closeEvent to be sent for all calls to close.
As a side effect destroy now handles more of the state in
QGuiApplication.
[ChangeLog][QtGui][QWindow] QWindow::close() sends a QCloseEvent
which must be accepted before destroy() will be called. destroy()
is the function to close the window without confirmation.
Task-number: QTBUG-40093
Change-Id: I1ce09da4940fc29fae8decf40548a42e3bec6eca
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Change-Id: Ia12ffdb27ecdf25c2a2bdb0eed1945387502108a
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Since we have no interest in fixing HB-old to properly support surrogates,
here is a simple workaround for the case when surrogate parts gets
treated like two separate glyphs in log_clusters but a single character.
And since it's a known issue that HB-old doesn't really support surrogates,
it's better to draw some garbage/boxes rather than to assert, IMO.
Task-number: QTBUG-39875
Change-Id: I95ff43e821ae989d7a6f792f71f157dcea92dd16
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com>
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At some point since Qt 4.8, the nbsp character has acquired
the whitespace attribute, causing it to be treated exactly
like an ordinary space. To account for this, we add an extra
check in the layout code to avoid breaking on non-breaking
spaces even if they have the whiteSpace flag set.
This is a temporary fix for the regression. The line breaking
algorithm needs to be refactored and support Unicode tr14
properly, which it currently doesn't.
[ChangeLog][Text] Fixed lines breaking on non-breaking spaces.
Task-number: QTBUG-39832
Change-Id: Ibd7e1a11ce4b82c611ecda1542c8638a67bf3cae
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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Return dbg.space().
Task-number: QTBUG-29946
Change-Id: Ia79b297ee3801ccba9f7b1c22ac7a8761cbe8b2e
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Change-Id: Icc0109de22de756f7e4b3e888b0ee28a9b9c04d5
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Don't detach QImage, when it's in Format_Mono or Format_ARG32.
Use QImage::constScanLine() instead of QImage::scanLine().
Change-Id: I30fcafb576aea3189637a40fd75f77c70017ba46
Reviewed-by: John Layt <jlayt@kde.org>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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There are cases where @2x images are in use but
where you don't want the associated behavior:
- You are implementing an image editor
- You are inheriting a resource set which has @2x
images, but don't want that behavior with Qt.
Add support for disabling @2x behavior with QT_HIGHDPI_DISABLE_2X_IMAGE_LOADING.
Change-Id: I206e050b6241f8935b4404c7a28b024a9e00d46c
Task-id: QTBUG-38485
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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To prevent profiling and debugging tools from generating misleading
"errors", call glGetString only for ES and GL < 3.0.
Task-number: QTBUG-35173
Change-Id: I4fe3b048fff4cda948152e2ceeb1347f2b0e4ca5
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-39856
Change-Id: I005f05c26efb4c81dd017cd4b0f16f6dac3f679e
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Task-number: QTBUG-39997
Change-Id: I25b8ce8791c25c7ef7b97270ec50dad45fbdfecd
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
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Use the findItem()'s optimized binary search impl instead of a generic one.
Also drop the "already shaped item" case since setBoundary() is only
called from itemize(), where the items are not shaped yet.
Change-Id: Ifbecdc41b2e3cb7791a7896fbb0cbea439ca0706
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Add function returning the screen for a new geometry for geometry
change events. This ensures that the checking is done in platform
screen coordinates (which might differ from QScreen coordinates
due to high-DPI changes) and also that no screen changes are
emitted for child windows.
Change-Id: I406750f59f006f834c386d09c0c85a804014924a
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Task-number: QTBUG-40103
Change-Id: I22c678e38e395fa50fc26b456e9fcc2adcae14e6
Reviewed-by: Caroline Chao <caroline.chao@digia.com>
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This only ocurred in -opengl dynamic builds on Windows, when using
ANGLE. The !QT_OPENGL_ES_2 code path did not correctly check for ES.
We also need to avoid using REPEAT, just to be safe on ES2 implementations
(embedded devices typically) that will not do repeat on non-power-of-two textures.
Task-number: QTBUG-39638
Change-Id: I2eeab6627c17255373193c0a0fec8923f711e28c
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Currently QOpenGLTextureCache::bindTexture always convert any uploaded
image to RGBA8888 before uploading. This is quite inefficient when
OpenGL natively supports uploading formats in the original format.
This patch adds support for uploading a few native QImage formats. This
also get the performance of QOpenGLTextureCache::bindTexture on par with
QGLContext::bindTexture.
The texture brush used by QOpenGLPaintEngine is also converted to QImage,
since bindTexture will convert it to QImage anyway, and going over QPixmap
may cause an unnecessary conversion.
[ChangeLog][QtGui][QOpenGLTextureCache] Support uploading common QImage
formats directly to OpenGL when supported.
Change-Id: I828a763126441a98e4547c32ef52dddf7c129a32
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Conflicts:
src/gui/accessible/qaccessiblecache_mac.mm
src/gui/accessible/qaccessiblecache_p.h
src/plugins/platforms/cocoa/qcocoaaccessibilityelement.h
src/plugins/platforms/cocoa/qcocoawindow.h
src/plugins/platforms/cocoa/qcocoawindow.mm
src/widgets/kernel/qwidget_qpa.cpp
Manually moved change in qwidget_qpa.cpp to qwidget.cpp
(cd07830e3b27da7e96a0a83f91ba08c168b45e62)
Change-Id: Ia51f471f9b53de2f3b07d77ea89db9303ac8961d
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Wrap cocoa classes in namespace macros.
Task-number: QTBUG-39382
Change-Id: Id840e666105afca21760fcb529b5765e0a534120
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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1a4ff6f122f575aca21f6a0b9d9c14cac4a5ea66 modified the features test
by checking extensions as well as the GL version. The problem was that
the GL version was wrong in the first place -- buffer textures are
natively supported since OpenGL 3.0, not 4.3.
4.3 introduced support for buffer texture ranges, i.e.
ARB_texture_buffer_range; however it's pointless to take the highest
requirement, especially considering that so far QOpenGLTexture doesn't
wrap glTexBuffer(Range) in any way. In the future, if QOpenGLTexture
will also wrap glTexBuffer, then we will also be able to introduce
a different feature flag for testing buffer texture ranges.
Change-Id: I6becbd49ac26d44ce01d088cbb7831b5cc127bdb
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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Adds basic support for 10-bit per color channel formats to QImage
and the XCB plugin. This will make it possible to paint to and from
these formats, but only at 8-bit per color channel accuracy.
This also fixes Qt5 applications on X11 with native 30bit depth.
[ChangeLog][QtGui][QImage] Added support for 10-bit per color channel image formats.
Task-number: QTBUG-25998
Change-Id: I93ccd3c74bfbb0bd94b352476e5fe58a94119e1f
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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url is set in qtbase/doc/global which is inherited by the
Qt 5 module qdocconf files.
Change-Id: Ieffa174f598f4a3b8ce8be9bfae7ca9b6981f12b
Reviewed-by: Martin Smith <martin.smith@digia.com>
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This patch makes it possible to use QOpenGLFramebufferObject::toImage()
together with QOpenGLPaintDevice::setPaintFlipped where the FBO is
already mirrored.
The patch also makes checks for proper BGRA support before trying to use
it, and fixes the rare case of OpenGLES on big endian.
[ChangeLog][QtGui][QOpenGLFramebufferObject] Introduce an argument
to QOpenGLFramebufferObject::toImage() to save mirroring the result.
Change-Id: I163d802736b7059411f7dda96a31385d772823cc
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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