| Commit message (Collapse) | Author | Age | Files | Lines |
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To avoid source-incompatibilites, wrap in QT_DEPRECATED_SINCE(5, 5)
in public headers.
Change-Id: Ic3398f4f330e15a3b55065858add26b90fd70e6c
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Done automatically with clang-modernize on linux
(But does not add Q_DECL_OVERRIDE to the function that are marked
as inline because it a compilation error with MSVC2010)
Change-Id: I2196ee26e3e6fe20816834ecea5ea389eeab3171
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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When using QGLWidget in combination with QOpenGLFramebufferObject from
QtGui, instead of QGLFramebufferObject from QtOpenGL, the current_fbo
variable doesn't get updated when framebuffer object bindings change.
To ensure that the QGLWidget correctly releases the currently bound
framebuffer object when using a QPainter, we keep track of whether
QOpenGLFramebufferObject has modified the current FBO binding, and if
that's the case we need to read the OpenGL state directly instead of
relying on a cached value.
Change-Id: If7e0bd936e202cad07365b5ce641ee01d2251930
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Manually included changes from
3a347a4e70e5a10ee92dd2578316c926a399e894
in src/opengl/qgl.cpp.
Conflicts:
src/opengl/qgl_qpa.cpp
src/plugins/platforms/android/androidjnimain.cpp
Change-Id: Ic26b58ee587d4884c9d0fba45c5a94b5a45ee929
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QGLContext already uses ownContext to identify when it "owns" QOpenGLContext
and will delete QOpenGLContext when needed. In the other way
QGLContext::fromOpenGLContext creates a QGLContext for QOpenGLContext, and is
now using qGLContextDeleteFunction to identify if QOpenGLContext "owns"
QGLContext by QGLContext only passing a delete function when QOpenGLContext
should delete QGLContext, and by QOpenGLContext calling deleteQGLContext() from
destory() to do the destruction avoiding the previous leak and sometimes crash
on exit.
Change-Id: I65e791776e99b456e4d0c70fc5b5cdb33c975893
Task-number: QTBUG-40286
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Task-number: QTBUG-36483
Change-Id: I96dea5649c0a49a11cd2ff31da659cd2067e769d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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This function has been completely broken since Qt 5.0. Unfortunately
the autotest's verification steps were somewhat faulty so returning
a null pixmap from renderPixmap() did not trigger a failure.
The implementation is now done with framebuffer objects and pixel
readback. This is not ideal performance-wise, but is the only option.
In Qt 4 pixmaps were often backed by platform dependent native pixmaps
that could be used as rendering targets for OpenGL content. This is not
an option anymore since pixmaps are raster backed on all the major platforms.
Task-number: QTBUG-33186
Change-Id: I8f558e33bf7967ac3be439fd5a3eac07b6444be5
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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QGLTextureDestroyer will try to make the context current on the GUI
thread, regardless of whether it is owned by another thread. Use
QOpenGLSharedResourceGuard instead which does the right thing and takes
shared contexts into account.
Task-number: QTBUG-31403
Change-Id: I1377f9284995a7ba5af32c85296eef152fc035c8
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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We need to make sure that we don't reset() the context when the
QGLWidget is being reparented, as that will lead to the QOpenGLContext
being destroyed and not recreated, leading to a crash in makeCurrent().
Also, don't destroy() the widget if it has not yet been created, as in
that case there's no ParentAboutToChange event sent.
Task-number: QTBUG-31016
Change-Id: I409fff94456802a80bd72b470a6fbaee87505baa
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
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We now re-use QOpenGLExtensions/Functions from QtGui in the same way
as QtGui uses these classes. There is still some duplicated logic
in qglfunctions.cpp, but this code now at least uses the shared
QOpenGLExtensionMatcher class.
Change-Id: Ie04008c43d430ae805e6ec1c45e7e363deeb3b8f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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Change-Id: Iaa176fc6152162c91a3e3bd373a235883001975c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Since QtOpenGL/QGLContext is implemented in terms of
QtGui/QOpenGLContext which has stricter requirements about how it's
supposed to be used, we need to apply these requirements to QGLContext
as well.
This change adds QGLContext::moveToThread(QThread *) and documents it as
a necessity for making a context current on another thread.
Also introduces QGLPixelbuffer::context() to access the QGLContext of a
pixelbuffer, and made QGLWidget::context() return a non-const
QGLContext, since there's no good reason why it shouldn't, and it leads
to less const_cast clutter.
We could have introduced a backdoor in QOpenGLContext instead, making it
loosen its requirements, but that would have made it harder / impossible
to fully support threaded OpenGL in all the platforms.
Task-number: QTBUG-22560
Change-Id: Ibb6f65f342e7c963e80cc42ab5664c5f1cab30b0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Task-number: QTBUG-22560
Change-Id: Idd3948455e8415473a407f66b628418c0d87898d
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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QGLTextureCache has a read write locker to protect texture lookups.
However, even calling QCache::object() might modify the cache, causing
race conditions, since it modifies the priority order of the objects in
the cache. Therefore, we need to protect it with a QWriteLocker instead
of a QReadLocker.
Task-number: QTBUG-22560
Change-Id: I46fffc624ace27e25fb100f865e1df0a19b9093d
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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We will in any case not be able to support this in Qt 5, so best to just
remove it to not give any false impressions.
Change-Id: Ib52e86007b9e6483bd973f13502b078792a9fa40
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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This is being changed because:
- The OpenGL paint engine in Qt only supports GL2
- QML2 only supports GL2
- QSurfaceFormat has a default value of 2
Applications that want to use GL1 on a QGLWidget will have to
explicitly request this format using QGLFormat::setVersion.
Task-number: QTBUG-27589
Change-Id: Ieb283ef7d6e15a29ec28ce7e4363dbf477decaa7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Make C++ class constructors that can be used with only one
required argument 'explicit' to minimize wrong use of the class.
Change-Id: I12ad5b6eb1794108c6b7464a2573e84068733b03
Reviewed-by: Sergio Ahumada <sergio.ahumada@nokia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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these macros behave counter-intuitively, so don't use them unless the code
structure really suggests their use.
Change-Id: I58213b39f8a98e4368901217fac14ca49c28b8cf
Reviewed-by: hjk <qthjk@ovi.com>
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Using the nullary version has the advantage that multiple calls
during a program run are much more efficient, since an inlined
atomic is used to store the result. For this, it requires
Q_DECLARE_METATYPE(T), so add, too.
Change-Id: Ic9a9013aa13ff9d8f917f9df033dd2197944f84a
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com>
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Change-Id: I9d1a0edfce3d13ed56916b7301098aa5fbe0bc40
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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No point in changing QGLContext API when QOpenGLContext is meant to
obsolete it.
Task-number: QTBUG-25074
Change-Id: Ie21692c8c402ed9cd6af56bef0175c4e46c3d8a9
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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EGLFS and QNX both reference this symbol, hence it needs to be exported
Change-Id: I11b2b8ad5f2b81d951173f7cd8a7fbb8be4bb89b
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I351a910968ff7f46550af5b3742959cb0cab540d
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Remove the usage of Q_MAC_USE_COCOA and Carbon code paths.
Change-Id: Ib569ad8c6d9ffe258f454b3c3b06e95294a10112
Reviewed-on: http://codereview.qt-project.org/5100
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
Sanity-Review: Morten Johan Sørvig <morten.sorvig@nokia.com>
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Properly free QOpenGLContext in QGLContext::reset(), if we own it.
Change-Id: Ibd913283cf8b3b8a4dc6295a878a22a3989309a7
Reviewed-on: http://codereview.qt.nokia.com/4320
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855
Reviewed-on: http://codereview.qt.nokia.com/3710
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Made resource handling more robust by attempting to free GL resources in
the correct thread, and not forcing a context to become current to free
resources.
Change-Id: Ie81d4005b608972375755571d9b50ce82080709b
Reviewed-on: http://codereview.qt.nokia.com/3258
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Change-Id: I646b8e26d5e7214432a044866764d57cc11b2390
Reviewed-on: http://codereview.qt.nokia.com/3006
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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QGLContextResource is no longer used, QGLContextGroupResource should be
preferable in all situations.
Change-Id: I7c7b90686959ced9fa34e278ef5747a7c49a5b03
Reviewed-on: http://codereview.qt.nokia.com/3005
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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Makes the API symmetric with the other Lighthouse APIs.
Change-Id: I8a399f3c968ea35d4624711b31f2ac5bb94b7893
Reviewed-on: http://codereview.qt.nokia.com/1735
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
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Also get rid of GL window surface and related classes.
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To enable having a single GL context used for multiple drawables we need
to de-couple the context class a bit more from the window class in the
plugin API. Now contexts are created stand-alone based on a GL format
and a share context, and when calling makeCurrent() a desired surface
is specified. This maps well to GLX, EGL, Cocoa, AGL, and WGL, which all
support this use case.
QWindowContext is renamed to QGuiGLContext, and QWindowFormat is renamed
to QGuiGLFormat. We have the ability to introduce a pbuffer or similar
other offscreen GL drawable abstraction in the future.
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Conflicts:
examples/animation/animatedtiles/animatedtiles.pro
examples/animation/appchooser/appchooser.pro
examples/animation/easing/easing.pro
examples/animation/easing/window.h
examples/animation/moveblocks/moveblocks.pro
examples/animation/states/states.pro
examples/animation/stickman/stickman.pro
examples/dbus/dbus-chat/dbus-chat.pro
examples/dbus/dbus.pro
examples/dbus/remotecontrolledcar/car/car.pro
examples/dbus/remotecontrolledcar/controller/controller.pro
examples/dbus/remotecontrolledcar/remotecontrolledcar.pro
examples/desktop/desktop.pro
examples/desktop/screenshot/screenshot.pro
examples/dialogs/classwizard/classwizard.pro
examples/dialogs/configdialog/configdialog.pro
examples/dialogs/dialogs.pro
examples/dialogs/extension/extension.pro
examples/dialogs/findfiles/findfiles.pro
examples/dialogs/licensewizard/licensewizard.pro
examples/dialogs/sipdialog/sipdialog.pro
examples/dialogs/standarddialogs/standarddialogs.pro
examples/dialogs/tabdialog/tabdialog.pro
examples/dialogs/trivialwizard/trivialwizard.pro
examples/draganddrop/draggableicons/draggableicons.pro
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examples/effects/blurpicker/blurpicker.pro
examples/effects/fademessage/fademessage.pro
examples/effects/lighting/lighting.pro
examples/examples.pro
examples/gestures/imagegestures/imagegestures.pro
examples/graphicsview/anchorlayout/anchorlayout.pro
examples/graphicsview/basicgraphicslayouts/basicgraphicslayouts.pro
examples/graphicsview/collidingmice/collidingmice.pro
examples/graphicsview/diagramscene/diagramscene.pro
examples/graphicsview/dragdroprobot/dragdroprobot.pro
examples/graphicsview/elasticnodes/elasticnodes.pro
examples/graphicsview/flowlayout/flowlayout.pro
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examples/graphicsview/simpleanchorlayout/simpleanchorlayout.pro
examples/graphicsview/weatheranchorlayout/weatheranchorlayout.pro
examples/ipc/ipc.pro
examples/ipc/sharedmemory/sharedmemory.pro
examples/itemviews/addressbook/addressbook.pro
examples/itemviews/basicsortfiltermodel/basicsortfiltermodel.pro
examples/itemviews/chart/chart.pro
examples/itemviews/coloreditorfactory/coloreditorfactory.pro
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examples/itemviews/dirview/dirview.pro
examples/itemviews/editabletreemodel/editabletreemodel.pro
examples/itemviews/fetchmore/fetchmore.pro
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examples/ja_JP/linguist/hellotr/hellotr.pro
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examples/linguist/arrowpad/arrowpad.pro
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examples/linguist/trollprint/trollprint.pro
examples/mainwindows/application/application.pro
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examples/mainwindows/recentfiles/recentfiles.pro
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examples/network/network.pro
examples/opengl/opengl.pro
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examples/painting/basicdrawing/basicdrawing.pro
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examples/sql/sql.pro
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examples/tools/i18n/i18n.pro
examples/tools/inputpanel/inputpanel.pro
examples/tools/plugandpaint/plugandpaint.pro
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examples/tools/treemodelcompleter/treemodelcompleter.pro
examples/tools/undoframework/undoframework.pro
examples/touch/dials/dials.pro
examples/touch/fingerpaint/fingerpaint.pro
examples/touch/knobs/knobs.pro
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examples/tutorials/modelview/6_treeview/6_treeview.pro
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examples/tutorials/widgets/childwidget/childwidget.pro
examples/tutorials/widgets/nestedlayouts/nestedlayouts.pro
examples/tutorials/widgets/toplevel/toplevel.pro
examples/tutorials/widgets/windowlayout/windowlayout.pro
examples/uitools/multipleinheritance/multipleinheritance.pro
examples/uitools/textfinder/textfinder.pro
examples/uitools/uitools.pro
examples/widgets/analogclock/analogclock.pro
examples/widgets/calculator/calculator.pro
examples/widgets/calendarwidget/calendarwidget.pro
examples/widgets/charactermap/charactermap.pro
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examples/xml/xml.pro
mkspecs/qws/freebsd-generic-g++/qplatformdefs.h
mkspecs/qws/linux-arm-g++/qplatformdefs.h
mkspecs/qws/linux-arm-gnueabi-g++/qplatformdefs.h
mkspecs/qws/linux-armv6-g++/qplatformdefs.h
mkspecs/qws/linux-avr32-g++/qplatformdefs.h
mkspecs/qws/linux-cellon-g++/qplatformdefs.h
mkspecs/qws/linux-dm7000-g++/qplatformdefs.h
mkspecs/qws/linux-dm800-g++/qplatformdefs.h
mkspecs/qws/linux-generic-g++-32/qplatformdefs.h
mkspecs/qws/linux-generic-g++/qplatformdefs.h
mkspecs/qws/linux-ipaq-g++/qplatformdefs.h
mkspecs/qws/linux-lsb-g++/qplatformdefs.h
mkspecs/qws/linux-mips-g++/qplatformdefs.h
mkspecs/qws/linux-nacl-g++/qplatformdefs.h
mkspecs/qws/linux-powerpc-g++/qplatformdefs.h
mkspecs/qws/linux-sh-g++/qplatformdefs.h
mkspecs/qws/linux-sh4al-g++/qplatformdefs.h
mkspecs/qws/linux-sharp-g++/qplatformdefs.h
mkspecs/qws/linux-x86-g++/qplatformdefs.h
mkspecs/qws/linux-x86_64-g++/qplatformdefs.h
mkspecs/qws/linux-zylonite-g++/qplatformdefs.h
mkspecs/qws/macx-generic-g++/qplatformdefs.h
mkspecs/qws/macx-iphonedevice-g++/qplatformdefs.h
mkspecs/qws/macx-iphonesimulator-g++/qplatformdefs.h
mkspecs/qws/macx-nacl-g++/qplatformdefs.h
mkspecs/qws/solaris-generic-g++/qplatformdefs.h
src/gui/dialogs/qprintdialog_qws.cpp
src/gui/egl/qegl_qws.cpp
src/gui/embedded/qcopchannel_qws.cpp
src/gui/embedded/qcopchannel_qws.h
src/gui/embedded/qdecoration_qws.cpp
src/gui/embedded/qdecoration_qws.h
src/gui/embedded/qdecorationdefault_qws.cpp
src/gui/embedded/qdecorationdefault_qws.h
src/gui/embedded/qdecorationfactory_qws.cpp
src/gui/embedded/qdecorationfactory_qws.h
src/gui/embedded/qdecorationplugin_qws.cpp
src/gui/embedded/qdecorationplugin_qws.h
src/gui/embedded/qdecorationstyled_qws.cpp
src/gui/embedded/qdecorationstyled_qws.h
src/gui/embedded/qdecorationwindows_qws.cpp
src/gui/embedded/qdecorationwindows_qws.h
src/gui/embedded/qdirectpainter_qws.cpp
src/gui/embedded/qdirectpainter_qws.h
src/gui/embedded/qkbd_defaultmap_qws_p.h
src/gui/embedded/qkbd_qws.cpp
src/gui/embedded/qkbd_qws.h
src/gui/embedded/qkbd_qws_p.h
src/gui/embedded/qkbddriverfactory_qws.cpp
src/gui/embedded/qkbddriverfactory_qws.h
src/gui/embedded/qkbddriverplugin_qws.cpp
src/gui/embedded/qkbddriverplugin_qws.h
src/gui/embedded/qkbdintegrity_qws.cpp
src/gui/embedded/qkbdintegrity_qws.h
src/gui/embedded/qkbdlinuxinput_qws.cpp
src/gui/embedded/qkbdlinuxinput_qws.h
src/gui/embedded/qkbdqnx_qws.cpp
src/gui/embedded/qkbdqnx_qws.h
src/gui/embedded/qkbdtty_qws.cpp
src/gui/embedded/qkbdtty_qws.h
src/gui/embedded/qkbdum_qws.cpp
src/gui/embedded/qkbdum_qws.h
src/gui/embedded/qkbdvfb_qws.cpp
src/gui/embedded/qkbdvfb_qws.h
src/gui/embedded/qlock.cpp
src/gui/embedded/qlock_p.h
src/gui/embedded/qmouse_qws.cpp
src/gui/embedded/qmouse_qws.h
src/gui/embedded/qmousedriverfactory_qws.cpp
src/gui/embedded/qmousedriverfactory_qws.h
src/gui/embedded/qmousedriverplugin_qws.cpp
src/gui/embedded/qmousedriverplugin_qws.h
src/gui/embedded/qmouseintegrity_qws.cpp
src/gui/embedded/qmouseintegrity_qws.h
src/gui/embedded/qmouselinuxinput_qws.cpp
src/gui/embedded/qmouselinuxinput_qws.h
src/gui/embedded/qmouselinuxtp_qws.cpp
src/gui/embedded/qmouselinuxtp_qws.h
src/gui/embedded/qmousepc_qws.cpp
src/gui/embedded/qmousepc_qws.h
src/gui/embedded/qmouseqnx_qws.cpp
src/gui/embedded/qmouseqnx_qws.h
src/gui/embedded/qmousetslib_qws.cpp
src/gui/embedded/qmousetslib_qws.h
src/gui/embedded/qmousevfb_qws.cpp
src/gui/embedded/qmousevfb_qws.h
src/gui/embedded/qscreen_qws.cpp
src/gui/embedded/qscreen_qws.h
src/gui/embedded/qscreendriverfactory_qws.cpp
src/gui/embedded/qscreendriverfactory_qws.h
src/gui/embedded/qscreendriverplugin_qws.cpp
src/gui/embedded/qscreendriverplugin_qws.h
src/gui/embedded/qscreenintegrityfb_qws.cpp
src/gui/embedded/qscreenintegrityfb_qws.h
src/gui/embedded/qscreenlinuxfb_qws.cpp
src/gui/embedded/qscreenlinuxfb_qws.h
src/gui/embedded/qscreenmulti_qws.cpp
src/gui/embedded/qscreenmulti_qws_p.h
src/gui/embedded/qscreenproxy_qws.cpp
src/gui/embedded/qscreenproxy_qws.h
src/gui/embedded/qscreenqnx_qws.cpp
src/gui/embedded/qscreenqnx_qws.h
src/gui/embedded/qscreentransformed_qws.cpp
src/gui/embedded/qscreentransformed_qws.h
src/gui/embedded/qscreenvfb_qws.cpp
src/gui/embedded/qscreenvfb_qws.h
src/gui/embedded/qsoundqss_qws.cpp
src/gui/embedded/qsoundqss_qws.h
src/gui/embedded/qtransportauth_qws.cpp
src/gui/embedded/qtransportauth_qws.h
src/gui/embedded/qtransportauth_qws_p.h
src/gui/embedded/qtransportauthdefs_qws.h
src/gui/embedded/qunixsocket.cpp
src/gui/embedded/qunixsocket_p.h
src/gui/embedded/qunixsocketserver.cpp
src/gui/embedded/qunixsocketserver_p.h
src/gui/embedded/qvfbhdr.h
src/gui/embedded/qwindowsystem_p.h
src/gui/embedded/qwindowsystem_qws.cpp
src/gui/embedded/qwindowsystem_qws.h
src/gui/embedded/qwscommand_qws.cpp
src/gui/embedded/qwscommand_qws_p.h
src/gui/embedded/qwscursor_qws.cpp
src/gui/embedded/qwsdisplay_qws.h
src/gui/embedded/qwsdisplay_qws_p.h
src/gui/embedded/qwsembedwidget.cpp
src/gui/embedded/qwsevent_qws.cpp
src/gui/embedded/qwsevent_qws.h
src/gui/embedded/qwslock.cpp
src/gui/embedded/qwslock_p.h
src/gui/embedded/qwsmanager_p.h
src/gui/embedded/qwsmanager_qws.cpp
src/gui/embedded/qwsmanager_qws.h
src/gui/embedded/qwsproperty_qws.cpp
src/gui/embedded/qwsproperty_qws.h
src/gui/embedded/qwsprotocolitem_qws.h
src/gui/embedded/qwssharedmemory.cpp
src/gui/embedded/qwssharedmemory_p.h
src/gui/embedded/qwssignalhandler.cpp
src/gui/embedded/qwssignalhandler_p.h
src/gui/embedded/qwssocket_qws.cpp
src/gui/embedded/qwssocket_qws.h
src/gui/embedded/qwsutils_qws.h
src/gui/image/qpixmap_qws.cpp
src/gui/inputmethod/qwsinputcontext_p.h
src/gui/inputmethod/qwsinputcontext_qws.cpp
src/gui/kernel/qapplication_qpa.cpp
src/gui/kernel/qapplication_qws.cpp
src/gui/kernel/qclipboard_qws.cpp
src/gui/kernel/qcursor_qws.cpp
src/gui/kernel/qdesktopwidget_qws.cpp
src/gui/kernel/qeventdispatcher_glib_qws.cpp
src/gui/kernel/qeventdispatcher_glib_qws_p.h
src/gui/kernel/qeventdispatcher_qws.cpp
src/gui/kernel/qeventdispatcher_qws_p.h
src/gui/kernel/qplatformintegration_qpa.cpp
src/gui/kernel/qplatformwindowformat_qpa.cpp
src/gui/kernel/qplatformwindowformat_qpa.h
src/gui/kernel/qsessionmanager_qws.cpp
src/gui/kernel/qsound_qws.cpp
src/gui/kernel/qwidget_qws.cpp
src/gui/painting/qcolormap_qws.cpp
src/gui/painting/qgraphicssystem.cpp
src/gui/painting/qgraphicssystem_mac.cpp
src/gui/painting/qgraphicssystem_mac_p.h
src/gui/painting/qgraphicssystem_p.h
src/gui/painting/qgraphicssystem_qws.cpp
src/gui/painting/qgraphicssystem_qws_p.h
src/gui/painting/qgraphicssystem_raster.cpp
src/gui/painting/qgraphicssystem_raster_p.h
src/gui/painting/qgraphicssystem_runtime.cpp
src/gui/painting/qgraphicssystem_runtime_p.h
src/gui/painting/qgraphicssystemfactory.cpp
src/gui/painting/qgraphicssystemfactory_p.h
src/gui/painting/qgraphicssystemplugin.cpp
src/gui/painting/qgraphicssystemplugin_p.h
src/gui/painting/qpaintdevice_x11.cpp
src/gui/painting/qprintengine_ps.cpp
src/gui/painting/qprintengine_ps_p.h
src/gui/painting/qprintengine_qws.cpp
src/gui/painting/qprintengine_qws_p.h
src/gui/painting/qregion_qws.cpp
src/gui/painting/qunifiedtoolbarsurface_mac.cpp
src/gui/painting/qunifiedtoolbarsurface_mac_p.h
src/gui/painting/qwindowsurface_mac.cpp
src/gui/painting/qwindowsurface_qws.cpp
src/gui/painting/qwindowsurface_qws_p.h
src/gui/painting/qwindowsurface_raster.cpp
src/gui/painting/qwindowsurface_raster_p.h
src/gui/painting/qwindowsurface_s60.cpp
src/gui/painting/qwindowsurface_s60_p.h
src/gui/painting/qwindowsurface_x11.cpp
src/gui/painting/qwindowsurface_x11_p.h
src/gui/painting/qwmatrix.h
src/gui/text/qabstractfontengine_qws.cpp
src/gui/text/qabstractfontengine_qws.h
src/gui/text/qfont_qws.cpp
src/gui/text/qfontdatabase_qws.cpp
src/gui/text/qfontengine_qws.cpp
src/opengl/qgl_qpa.cpp
src/opengl/qgl_qws.cpp
src/opengl/qglscreen_qws.cpp
src/opengl/qglscreen_qws.h
src/opengl/qglwindowsurface_qws.cpp
src/opengl/qgraphicssystem_gl.cpp
src/opengl/qgraphicssystem_gl_p.h
src/openvg/qpaintengine_vg.cpp
src/openvg/qpaintengine_vg_p.h
src/openvg/qpixmapdata_vg.cpp
src/openvg/qpixmapdata_vg_p.h
src/openvg/qpixmapfilter_vg.cpp
src/openvg/qpixmapfilter_vg_p.h
src/openvg/qvg.h
src/openvg/qvg_p.h
src/openvg/qvg_symbian.cpp
src/openvg/qvgcompositionhelper_p.h
src/openvg/qvgfontglyphcache_p.h
src/openvg/qvgimagepool.cpp
src/openvg/qvgimagepool_p.h
src/openvg/qwindowsurface_vg.cpp
src/openvg/qwindowsurface_vg_p.h
src/openvg/qwindowsurface_vgegl.cpp
src/openvg/qwindowsurface_vgegl_p.h
src/plugins/decorations/default/main.cpp
src/plugins/decorations/styled/main.cpp
src/plugins/decorations/windows/main.cpp
src/plugins/gfxdrivers/ahi/qscreenahi_qws.cpp
src/plugins/gfxdrivers/ahi/qscreenahi_qws.h
src/plugins/gfxdrivers/ahi/qscreenahiplugin.cpp
src/plugins/gfxdrivers/directfb/qdirectfbkeyboard.cpp
src/plugins/gfxdrivers/directfb/qdirectfbkeyboard.h
src/plugins/gfxdrivers/directfb/qdirectfbmouse.cpp
src/plugins/gfxdrivers/directfb/qdirectfbmouse.h
src/plugins/gfxdrivers/directfb/qdirectfbpaintdevice.cpp
src/plugins/gfxdrivers/directfb/qdirectfbpaintdevice.h
src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.cpp
src/plugins/gfxdrivers/directfb/qdirectfbpaintengine.h
src/plugins/gfxdrivers/directfb/qdirectfbpixmap.cpp
src/plugins/gfxdrivers/directfb/qdirectfbpixmap.h
src/plugins/gfxdrivers/directfb/qdirectfbscreen.cpp
src/plugins/gfxdrivers/directfb/qdirectfbscreen.h
src/plugins/gfxdrivers/directfb/qdirectfbscreenplugin.cpp
src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp
src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.h
src/plugins/gfxdrivers/eglnullws/eglnullwsscreen.cpp
src/plugins/gfxdrivers/eglnullws/eglnullwsscreen.h
src/plugins/gfxdrivers/eglnullws/eglnullwsscreenplugin.cpp
src/plugins/gfxdrivers/eglnullws/eglnullwsscreenplugin.h
src/plugins/gfxdrivers/eglnullws/eglnullwswindowsurface.cpp
src/plugins/gfxdrivers/eglnullws/eglnullwswindowsurface.h
src/plugins/gfxdrivers/linuxfb/main.cpp
src/plugins/gfxdrivers/powervr/QWSWSEGL/pvrqwsdrawable.c
src/plugins/gfxdrivers/powervr/QWSWSEGL/pvrqwsdrawable.h
src/plugins/gfxdrivers/powervr/QWSWSEGL/pvrqwsdrawable_p.h
src/plugins/gfxdrivers/powervr/QWSWSEGL/pvrqwswsegl.c
src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglscreen.cpp
src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglscreen.h
src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglscreenplugin.cpp
src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglwindowsurface.cpp
src/plugins/gfxdrivers/powervr/pvreglscreen/pvreglwindowsurface.h
src/plugins/gfxdrivers/qvfb/main.cpp
src/plugins/gfxdrivers/transformed/main.cpp
src/plugins/gfxdrivers/vnc/main.cpp
src/plugins/gfxdrivers/vnc/qscreenvnc_p.h
src/plugins/gfxdrivers/vnc/qscreenvnc_qws.cpp
src/plugins/gfxdrivers/vnc/qscreenvnc_qws.h
src/plugins/graphicssystems/meego/dithering.cpp
src/plugins/graphicssystems/meego/qmeegoextensions.cpp
src/plugins/graphicssystems/meego/qmeegoextensions.h
src/plugins/graphicssystems/meego/qmeegographicssystem.cpp
src/plugins/graphicssystems/meego/qmeegographicssystem.h
src/plugins/graphicssystems/meego/qmeegographicssystemplugin.cpp
src/plugins/graphicssystems/meego/qmeegographicssystemplugin.h
src/plugins/graphicssystems/meego/qmeegolivepixmapdata.cpp
src/plugins/graphicssystems/meego/qmeegolivepixmapdata.h
src/plugins/graphicssystems/meego/qmeegopixmapdata.cpp
src/plugins/graphicssystems/meego/qmeegopixmapdata.h
src/plugins/graphicssystems/meego/qmeegorasterpixmapdata.cpp
src/plugins/graphicssystems/opengl/main.cpp
src/plugins/graphicssystems/openvg/qgraphicssystem_vg.cpp
src/plugins/graphicssystems/openvg/qgraphicssystem_vg_p.h
src/plugins/graphicssystems/shivavg/main.cpp
src/plugins/graphicssystems/shivavg/shivavggraphicssystem.cpp
src/plugins/graphicssystems/shivavg/shivavggraphicssystem.h
src/plugins/graphicssystems/shivavg/shivavgwindowsurface.cpp
src/plugins/graphicssystems/shivavg/shivavgwindowsurface.h
src/plugins/graphicssystems/trace/main.cpp
src/plugins/graphicssystems/trace/qgraphicssystem_trace.cpp
src/plugins/graphicssystems/trace/qgraphicssystem_trace_p.h
src/plugins/kbddrivers/linuxinput/main.cpp
src/plugins/mousedrivers/linuxtp/main.cpp
src/plugins/mousedrivers/pc/main.cpp
src/plugins/mousedrivers/tslib/main.cpp
src/widgets/kernel/qwidget_qpa.cpp
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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If the SRGB framebuffer extension in GL is available, we can support
gamma correction of text with a gamma of 2.1. On Mac this is
sufficient for gamma correcting subpixel antialiased text. Gray
antialiasing should not be gamma corrected on Mac.
On Windows, the user can potentially set the gamma value to anything
between 1.0 and 2.2 (or something like that). We support anything
that resembles 1.0 closely enough by pushing the text out without
any correction (like before). We also support anything that resembles
2.1 (the gamma hardcoded in GL's SRGB extension) by turning on the
extension before blending the text. In between the two, we'll use
gray antialiasing to avoid differing too much from the raster engine
(which is our reference in this.)
For gray antialiasing on Windows, we use a constant gamma of 2.3 which
has been determined by experimentation. Since this is close enough to
2.1 we do gamma correction with SRGB extension.
The distance limit of 0.2 is determined by some experimentation.
Reviewed-by: Samuel
(cherry picked from commit 79ba7cceca5e4029876ace2121edd25b08ae14ce)
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Branched from the monolithic repo, Qt qtquick2 branch, at commit
a4a585d2ee907746682846ae6e8a48e19deef469
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(cherry picked from commit c980e4ef4ebc7699a6c3a7529d3f08ebafc21ffe)
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This is the beginning of revision history for this module. If you
want to look at revision history older than this, please refer to the
Qt Git wiki for how to use Git history grafting. At the time of
writing, this wiki is located here:
http://qt.gitorious.org/qt/pages/GitIntroductionWithQt
If you have already performed the grafting and you don't see any
history beyond this commit, try running "git log" with the "--follow"
argument.
Branched from the monolithic repo, Qt master branch, at commit
896db169ea224deb96c59ce8af800d019de63f12
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