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* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
| | | | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Centralize the implementation of move assignment operatorsGiuseppe D'Angelo2020-10-031-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | At the moment we have two main strategies for dealing with move assignment in Qt: 1) move-and-swap, used by "containers" (in the broad sense): containers, but also smart pointers and similar classes that can hold user-defined types; 2) pure swap, used by containers that hold only memory (e.g. QString, QByteArray, ...) as well as most implicitly shared datatypes. Given the fact that a move assignment operator's code is just boilerplate (whether it's move-and-swap or pure swap), provide two _strictly internal_ macros to help write them, and apply the macros across corelib and gui, porting away from the hand-rolled implementations. The rule of thumb when porting to the new macros is: * Try to stick to the existing code behavior, unless broken * if changing, then follow this checklist: * if the class does not have a move constructor => pure swap (but consider ADDING a move constructor, if possible!) * if the class does have a move constructor, try to follow the criteria above, namely: * if the class holds only memory, pure swap; * if the class may hold anything else but memory (file handles, etc.), then move and swap. Noteworthy details: * some operators planned to be removed in Qt 6 were not ported; * as drive-by, some move constructors were simplified to be using qExchange(); others were outright broken and got fixed; * some contained some more interesting code and were not touched. Change-Id: Idaab3489247dcbabb6df3fa1e5286b69e1d372e9 Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
* Move QOpenGLTexture and related classes from QtGui to QtOpenGLJohan Klokkhammer Helsing2020-01-241-0/+100
Task-number: QTBUG-74409 Change-Id: Ied825dd7cb92365505a4aa43fd67488024160341 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>