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* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
| | | | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Make sure all qtbase private headers include at least one otherThiago Macieira2022-02-241-0/+1
| | | | | | | | | | See script in qtbase/util/includeprivate for the rules. Since these files are being touched anyway, I also ran the updatecopyright.pl script too. Change-Id: Ib056b47dde3341ef9a52ffff13ef677e471674b6 Reviewed-by: Marc Mutz <marc.mutz@qt.io>
* Get rid of QT_OPENGL_ES*Eskil Abrahamsen Blomfeldt2020-04-171-2/+2
| | | | | | | | | | | The QT_OPENGL_ES* macros are leftovers from an earlier, ad hoc configuration system, which has since been replaced by QT_CONFIG. To clean things up in Qt 6, we use the new way instead. Task-number: QTBUG-83467 Change-Id: I578dc7695bff9d5ee303b22e44f60fee22fe0c28 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Move QOpenGLTexture and related classes from QtGui to QtOpenGLJohan Klokkhammer Helsing2020-01-241-0/+797
Task-number: QTBUG-74409 Change-Id: Ied825dd7cb92365505a4aa43fd67488024160341 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>