summaryrefslogtreecommitdiffstats
path: root/src/platformsupport/eglconvenience/qeglplatformcontext.cpp
Commit message (Collapse)AuthorAgeFilesLines
* eglfs: Handle custom platform window implementations betterLaszlo Agocs2015-10-141-2/+3
| | | | | | | | | | | | | | Backends may want to subclass QEglFSWindow and reimplement resetSurface() and similar. Make it possible to do this by moving window creation to the device integration interface, similarly to screens. In addition to customizing the windows, some backends may want to disable the dependency on surfaceless contexts when using offscreen windows (i.e. pbuffer surfaces). Make this possible too. Change-Id: Ic5a426e07f821c7a800217b8799f91770ba6a6d8 Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com> Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
* Merge remote-tracking branch 'origin/5.5' into 5.6Liang Qi2015-10-021-0/+12
|\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: qmake/doc/src/qmake-manual.qdoc src/corelib/tools/qstring.h src/gui/image/qimagereader.cpp src/network/access/qnetworkaccessmanager.cpp src/tools/qdoc/doc/examples/examples.qdoc src/widgets/accessible/qaccessiblewidgetfactory_p.h src/widgets/doc/qtwidgets.qdocconf Change-Id: I8fae62283aebefe24e5ca4b4abd97386560c0fcb
| * Force GLES 2.0 on Android 4.2 devices reporting 3.0Laszlo Agocs2015-09-101-0/+12
| | | | | | | | | | | | | | | | | | | | | | | | Android does not support GLES 3.0 before 4.3 (API level 18). However some 4.2.2 devices are reported to return 3.0 in the version string and therefore choose the GLES 3+ code paths in Qt. This blows up sooner or later because the 3.0 specific functions are apparently not present at all. Task-number: QTBUG-46831 Change-Id: Ic3eeb7c55829cf36c6d142c01ff8a1e18e9ecc1a Reviewed-by: Kati Kankaanpaa <kati.kankaanpaa@theqtcompany.com> Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
* | Merge remote-tracking branch 'origin/5.5' into 5.6Liang Qi2015-08-261-1/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: qmake/doc/snippets/code/doc_src_qmake-manual.pro qmake/doc/src/qmake-manual.qdoc src/corelib/io/qstorageinfo_unix.cpp src/corelib/tools/qbytearray.cpp src/widgets/kernel/qwidgetwindow.cpp tests/auto/corelib/io/qprocess/tst_qprocess.cpp tests/auto/corelib/mimetypes/qmimedatabase/tst_qmimedatabase.cpp tests/auto/network/access/qnetworkreply/BLACKLIST Change-Id: I9efcd7e1cce1c394eed425c43aa6fce7d2edf31c
| * egl: Do not do any further ops when context creation failsLaszlo Agocs2015-08-181-1/+2
| | | | | | | | | | Change-Id: I54bf4a720e8d414d310ecdb88f08a9705023aef9 Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
* | Make EGL context init work when msaa is requested but there's no surfacelessLaszlo Agocs2015-08-041-2/+15
|/ | | | | | | | | | | | | | | | | To query back certain things, like the actual OpenGL version from the created context, the eglconvenience code makes the new context current either without a surface (in case EGL_KHR_surfaceless_context is supported) or with a pbuffer (or other platform specific equivalent). There is no problem with the former. The latter can however fail when samples are requested for the context and there are no matching pbuffer configs. The result is a pbuffer without multisampling, which could lead to a BAD_MATCH. This is visible on GLES 2.0 devices like the Beaglebone. The solution is to fall back to creating a new, temporary context with a config matching the pbuffer's whenever the makeCurrent attempt fails. Change-Id: Icd9f3383f2cad36dd5b60dead655328b7b9af658 Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Utilize EGL_KHR_surfaceless_context in QOffscreenSurface when availableLaszlo Agocs2015-02-021-6/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Use it also in the context initialization code which also relied on pbuffers until now. This is safe to do since QOffscreenSurface is deliberately kept minimal: we only support it for rendering to FBOs or uploading textures, it is quite useless for any rendering type of operation. Therefore simply not creating a surface when the extension is available is viable and should not break anything. While we should have done this a long time ago, the real inspiration now is to avoid crashes with some bad EGL implementations. Mesa in particular tends to crash in its interal configuration handling when trying to create a pbuffer surface with more exotic attributes, for example with multisampling enabled. Just getting rid of those properties is not an option since the resulting pbuffer would not be compatible with the existing context. Therefore our only option is to avoid the pbuffer altogether. There's a so-far-ignored patch for Mesa http://patchwork.freedesktop.org/patch/38100/ which tries to solve some of this but it turns out it is not sufficient to avoid problems with the multisampled case. So to avoid more headache, we just stop using pbuffers there. [ChangeLog][QtGui] QOffscreenSurface is now relying on EGL_KHR_surfaceless_context when available, and avoids creating a pbuffer surface when the extension is present. Change-Id: Id18742768b8e66c8d92ce65a9bf64b0296e14db7 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* eglconvenience/eglfs: Clean up warning messagesLaszlo Agocs2014-10-131-4/+4
| | | | | | | | | | | | Remove the last occurrence of ifdefed debug prints and replace it with categorized logging. Also clean up the warning texts for some of the serious errors, the old ones from Qt 4 times were somewhat messy. Change-Id: I2a3e48c393d56be2511d25c3003b1f2b74ac3c8c Reviewed-by: Louai Al-Khanji <louai.al-khanji@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* eglfs: Add support for systems without pbuffer supportLaszlo Agocs2014-10-101-16/+30
| | | | | | | | | Use a small native window and window surface in case the hooks indicate that pbuffer support is not available. Change-Id: I6515309041f0e1e2f5321d59941f35d6ee16dca7 Reviewed-by: Louai Al-Khanji <louai.al-khanji@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Merge remote-tracking branch 'origin/5.4' into devOswald Buddenhagen2014-09-291-19/+11
|\ | | | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/tools/qbytearray.cpp src/gui/image/qimage.cpp src/gui/image/qppmhandler.cpp src/gui/kernel/qguiapplication.cpp src/gui/painting/qpaintengine_raster.cpp Change-Id: I7c1a8e7ebdfd7f7ae767fdb932823498a7660765
| * Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | | | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* | eglconvenience: use qEnvironmentVariableIntValue()Marc Mutz2014-09-121-1/+1
|/ | | | | | | | It doesn't allocate memory, so cannot throw and is a lot faster than qgetenv(). Change-Id: Id50609c1f3511287d99e24b03e48c0a254893194 Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* Prevent current context from becoming inconsistent upon create()Laszlo Agocs2014-09-011-1/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | | Platform plugins have a tendency to make the newly created native context current with a temporary surface. This is usually needed to query some information related to the new context. Afterwards most of them just reset to having nothing current. This has two issues: It unexpectedly changes the current context/surface. A call into QOpenGLContext::create() does not imply that the current context will get changed. This is the minor issue and we could probably live with it (at least if it had been documented). However, the real issue is that QOpenGLContext::currentContext() will become inconsistent: it will still report whatever was current before the create() even though on the EGL/WGL/GLX level that's not the case anymore. To prevent all this confusion the platform plugins can easily be changed to restore whatever context/surface was current before they altered it. Change-Id: I6a5b4597c86571327524ddb13e0d02538593cc7b Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* Make sure to have a pbuffer-capable config for the temp pbufferLaszlo Agocs2014-08-141-1/+5
| | | | | | | | | The temporary pbuffer has to have a config that is pbuffer capable. Otherwise the makeCurrent() can potentially fail with drivers that strictly differentiate between the different configurations. Change-Id: Id63f52da5c5a1308072b1f1bb4b297ea6a547166 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Support adopting an existing EGLContext in eglfs and xcbLaszlo Agocs2014-05-091-16/+66
| | | | | | | | | | | Add also a manual test application. For GLX there is an autotest since that is likely to be run on one of the CIs. For EGL and especially eglfs this is likely not the case so a manual test is better. Task-number: QTBUG-37552 Change-Id: Ib09db5d909befb68d16f69abd401a56abe55f28a Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Remove unused ifdefLaszlo Agocs2014-03-251-26/+6
| | | | | | | | | | The QEGL_DEBUG defines have been removed some time ago from eglfs and eglconvenience, except for this one. It is also inconvenient due to the OpenGL dependency of it. Quick apps can anyway get the same information with QSG_INFO=1. Change-Id: Ie25c5286234a10699652d618d6f4174c6d3238e2 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* eglfs: Print the chosen config in debug modeLaszlo Agocs2014-03-251-0/+7
| | | | | | | | | q_printEglConfig has been left unused. Start using it again, in case QT_QPA_EGLFS_DEBUG is set. This will, similarly to QSG_INFO, help debugging, especially on embedded devices. Change-Id: I1448632ed055dd71e98259f042d3cac64620a4ce Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Add EGL_KHR_create_context supportLaszlo Agocs2014-03-101-36/+122
| | | | | | | | [ChangeLog] GLES3 and desktop OpenGL are now fully supported with EGL Task-number: QTBUG-37332 Change-Id: Ic695db573d90b3a204941d105a370f5c63182b63 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* egl: Update the OpenGL version in the context's QSurfaceFormatLaszlo Agocs2014-03-101-0/+31
| | | | | | | | | | The GLX and WGL support code does this already. Do it for EGL too since requesting OpenGLES with majorVersion 3 results in GLES3 (where supported) and in this case the expected majorVersion in QOpenGLContext::format() is 3. Change-Id: I73d61d7569e6ebaa91aef57fb1b0051a77a73355 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Remove unused parameter from QEGLPlatformContext constructorLaszlo Agocs2014-03-101-5/+2
| | | | | | | | The API is chosen via QSurfaceFormat, the constructor argument is ignored. Remove this historical artifact. Change-Id: I4a5c1e12cb297de22f239ad0a6747c1c36168eed Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Dynamic GL: remove exporting symbolsLaszlo Agocs2014-03-041-2/+4
| | | | | | | | | | | | | | | | | | | | | Remove the opengl proxy for now. Later it will either be moved into a separate library or replaced by a QOpenGLFunctions-based approach. This means that the -opengl dynamic configuration is not usable for the time being. The rest of the enablers remain in place. The convenience function QOpenGLFunctions::isES() is now moved to QOpenGLContext and is changed to check the renderable type. This is extremely useful since besides supporting dynamic GL it solves also the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES path when creating an ES-compatible context with a desktop OpenGL implementation). Task-number: QTBUG-36483 Task-number: QTBUG-37172 Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Dynamic GL switch on WindowsLaszlo Agocs2014-02-141-2/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The patch introduces a new build configuration on Windows which can be requested by passing -opengl dynamic to configure. Platforms other than Windows (including WinRT) are not affected. The existing Angle and desktop configurations are not affected. These continue to function as before and Angle remains the default. In the future, when all modules have added support for the dynamic path, as described below, the default configuration could be changed to be the dynamic one. This would allow providing a single set of binaries in the official builds instead of the current two. When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are never defined. Instead, the code path that has traditionally been desktop GL only becomes the dynamic path that has to do runtime checks. Qt modules and applications are not linked to opengl32.dll or libegl/glesv2.dll in this case. Instead, QtGui exports all necessary egl/egl/gl functions which will, under the hood, forward all requests to a dynamically loaded EGL/WGL/GL implementation. Porting guide (better said, changes needed to prepare your code to work with dynamic GL builds when the fallback to Angle is utilized): 1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to differentiate between desktop and ES where needed. Keep in mind that it is the desktop GL header (plus qopenglext.h) that is included, not the GLES one. QtGui's proxy will handle some differences, for example calling glClearDepth will route to glClearDepthf when needed. The built-in eglGetProcAddress is able to retrieve pointers for standard GLES2 functions too so code resolving OpenGL 2 functions will function in any case. 2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds, but never "angle" or "opengles2". 3. The preprocessor define QT_OPENGL_DYNAMIC is also available in dynamic builds. The usage of this is strongly discouraged and should not be needed anywhere except for QtGui and the platform plugin. 4. Code in need of the library handle can use QOpenGLFunctions::platformGLHandle(). The decision on which library to load is currently based on a simple test that creates a dummy window/context and tries to resolve an OpenGL 2 function. If this fails, it goes for Angle. This seems to work well on Win7 PCs for example that do not have proper graphics drivers providing OpenGL installed but are D3D9 capable using the default drivers. Setting QT_OPENGL to desktop or angle skips the test and forces usage of the given GL. There are also two new application attributes that could be used for the same purpose. If Angle is requested but the libraries are not present, desktop is tried. If desktop is requested, or if angle is requested but nothing works, the EGL/WGL functions will still be callable but will return 0. This conveniently means that eglInitialize() and such will report a failure. Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will tell which implementation is chosen. The textures example application is ported to OpenGL 2, the GL 1 code path is removed. [ChangeLog][QtGui] Qt builds on Windows can now be configured for dynamic loading of the OpenGL implementation. This can be requested by passing -opengl dynamic to configure. In this mode no modules will link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will dynamically choose between desktop and Angle during the first GL/EGL/WGL call. This allows deploying applications with a single set of Qt libraries with the ability of transparently falling back to Angle in case the opengl32.dll is not suitable, due to missing graphics drivers for example. Task-number: QTBUG-36483 Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* QOpenGLWidget and new-style compositing on eglfsLaszlo Agocs2014-02-131-16/+1
| | | | | | | | | Integrate with QOpenGLTextureBlitter, QOpenGLWidget and friends. Change-Id: Ic2867b713a21a3d2820d546174fc9164b3dd220c Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com> Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* eglfs: Move reusable functionality to eglconvenienceLaszlo Agocs2014-01-171-5/+25
| | | | | | | | | | | | | | | | | | | | | | | | The cursor implementation is generic GL(ES) code that should be shared by all the present and future egl-based embedded platform plugins. Follow the pattern of QEGLPlatformContext and move this class into eglconvenience as QEGLPlatformCursor. Similarly, the common bits from the context implementation context are moved back to EGLPlatformContext. eglconvenience has now base classes for integration, screen, window, etc. too. By using these, eglfs becomes much smaller and cleaner. This also paves the way for creating new, separate EGL-based platform plugins for Android, embedded Linux, etc. Also added some documentation to each of the base classes. devicediscovery is now fixed to be usable on any platform. The implementation in this case is naturally a dummy one. This finally allows using it from anywhere without myriads of ugly ifdefs. Change-Id: I02946e360c04e02de7fe234a23a08320eff4ccf5 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-01-101-2/+2
|\ | | | | | | Change-Id: I99af0bef7f1c931533a324ebcfb27c40ee871a5e
| * Remove unused member m_eglApiThiago Macieira2014-01-101-2/+2
| | | | | | | | | | | | | | | | | | It's not used anywhere. Found by Clang 3.4: qeglplatformcontext_p.h:80:13: error: private field 'm_eglApi' is not used [-Werror,-Wunused-private-field] Change-Id: I37ce240a9d07ef570e0814de366dbb7cd13ad714 Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-11-261-3/+12
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | For the conflicts in msvc_nmake.cpp the ifdefs are extended since we need to support windows phone in the target branch while it is not there in the current stable branch (as of Qt 5.2). Conflicts: configure qmake/generators/win32/msvc_nmake.cpp src/3rdparty/angle/src/libEGL/Surface.cpp src/angle/src/common/common.pri src/corelib/global/qglobal.h src/corelib/io/qstandardpaths.cpp src/plugins/platforms/qnx/qqnxintegration.cpp src/plugins/platforms/qnx/qqnxscreeneventhandler.h src/plugins/platforms/xcb/qglxintegration.h src/widgets/kernel/win.pri tests/auto/corelib/thread/qreadwritelock/tst_qreadwritelock.cpp tests/auto/corelib/tools/qdatetime/tst_qdatetime.cpp tests/auto/gui/text/qtextdocument/tst_qtextdocument.cpp tools/configure/configureapp.cpp Change-Id: I00b579eefebaf61d26ab9b00046d2b5bd5958812
| * EGL convenience: deal with DefaultRenderableType when appropriateAndrew Knight2013-11-241-3/+12
| | | | | | | | | | | | | | | | | | When encountering QSurfaceFormat::DefaultRenderableType, the surface format choosers should not default to OpenGL ES, but rather desktop OpenGL when Qt has been configured without ES2 support. Change-Id: I57aa7cfe63ebe0ffb32f4ba32808e62b0a4589f8 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* | Add swapInterval to QSurfaceFormatLaszlo Agocs2013-11-131-0/+24
|/ | | | | | | | | | | | | | | Implement swap interval support for EGL, GLX and WGL. The environment variable QT_QPA_EGLFS_SWAPINTERVAL is renamed to QT_QPA_EGL_SWAPINTERVAL and can be used to override the applications' setting of the swap interval. Task-number: QTBUG-31939 Change-Id: I644325d5d3306b7604bffd7efccda3c00ed37d36 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Bypass eglMakeCurrent where possible.Robin Burchell2013-08-051-0/+8
| | | | | | | | | | | This has the possibility to be very slow on some GPUs. A nicer alternative would have been to fix this in QOpenGLContext, but with makeCurrent and updateContext having been merged in Qt 5, makeCurrent is required every frame call, and thus cannot be fixed there. Change-Id: Ib17dbb3a1e4e89c60dfd4f12a55eeff353f9075f Done-with: Carsten Munk <carsten.munk@jollamobile.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Fix EGL_BAD_MATCH when requesting a 16-bit surface with eglfs.Michael Brasser2013-02-191-1/+1
| | | | | | | | | | QEglFSWindow does not request highestPixelFormat, and can obtain a 16-bit config when requested. QEGLPlatformContext does request highestPixelFormat, and can obtain a 32-bit config when a 16-bit config is requested, leading to this error. Change-Id: I418c09a35ec19b2e9ca372b32599034e02384e44 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-01-221-1/+1
|\ | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/io/qsavefile_p.h src/corelib/tools/qregularexpression.cpp src/gui/util/qvalidator.cpp src/gui/util/qvalidator.h Change-Id: I58fdf0358bd86e2fad5d9ad0556f3d3f1f535825
| * Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | | | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* | eglfs: Introduce way of filtering out unwanted EGL configs.Samuel Rødal2013-01-181-1/+15
|/ | | | | | | | | | | | Some times a platform might want to exclude certain configs, for example based on EGL_NATIVE_VISUAL_ID. This patch introduces a new QEglConfigChooser class which has a virtual filterConfig() function which can be re-implemented in a sub-class to give finer control of how configs are chosen. Change-Id: I8b684f01be95a47307b1e429857f01337a9a38d8 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Fixed missing way of choosing EGL renderable type with QSurfaceFormat.Samuel Rødal2012-06-271-5/+17
| | | | | | | | | | | This has been long overdue, since EGL now lets you choose between desktop and ES based OpenGL. We also add OpenVG for those who want to use raw OpenVG with a QOpenGLContext. The underlying EGL API for using OpenGL / OpenVG is the same, with eglMakeCurrent() and eglSwapBuffers(). Change-Id: Ib0146b3fde5fe632069ebf99e7712f496ee7ea4d Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
* Verify the surfaceType before activating the GL contextHolger Hans Peter Freyther2012-06-051-0/+2
| | | | | | | | | | | | Verify that the surfaceType() of the QPlatformContext is of type OpenGLSurface before making the context active. Make it possible to get the QSurface from a QPlatformSurface, make QPlatformWindow use that to access the QWindow. Remove the setSurfaceType call from the eglfs plugin as this hiding a problem. Change-Id: I08906da052e066bb1f1f042030643c6389ab17d7 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
* QEGLPlatformContext: Add accessors for display and config.Friedemann Kleint2012-05-231-6/+14
| | | | | | | Change-Id: I4a7c033691ed83698ac161c034f795f1ac3b0ade Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Andreas Holzammer <andreas.holzammer@kdab.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Expose QPA API under qpa/*Girish Ramakrishnan2012-05-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The main reasons for doing this are: 1. _qpa.h end up in the master QtGui include file. QtGui is meant for userland applications. qpa code is neither binary nor source compatible. Inadvertant use of QPA api makes the user code binary-incompatible. 2. syncqt creates forwarding headers for non-private header files. This gives people the impression that this is public API. As discussed on the mailing list, even though QPA api is internal and subject to change, it needs to treated differently from private headers since they will be used by in-qtbase and out-of-qtbase plugins. This commit does the following: 1. The _qpa in QPA header files is dropped. 2. syncqt now treats any file with qplatform prefix as a special file and moves it to qpa/ directory. The recommended way of using QPA API in plugins is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API from multiple modules (for example, qplatformfoo might be in QtPrintSupport) 3. The user needs to explicitly add QT += <module>-private to get access to the qpa api. 4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo includes. This commit does not change the cpp filenames. This requires a more careful merging of existing non qpa cpp files and existing cpp files on a case by case basis. This can be done at anytime. The following files are not renamed as part of this changed but will be fixed as part of a future change: src/gui/kernel/qgenericpluginfactory_qpa.h src/gui/kernel/qgenericplugin_qpa.h src/gui/kernel/qwindowsysteminterface_qpa.h files were renamed using for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done includes were renamed using script for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \ -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \ -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \ -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \ $file done Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update contact information in license headers.Jason McDonald2012-01-231-1/+1
| | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
| | | | | Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Better handling of GLX / EGL errors.Samuel Rødal2011-12-071-6/+5
| | | | | | | | | | If context creation fails, try again without a shared context. Added QPlatformOpenGLContext::isSharing() and QPlatformOpenGLContext::isValid() to propagate whether the platform context was successfully created with or without sharing. Change-Id: I37080b645f531fd207946441057be6d3f6be3f6e Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
* Re-added hellogl_es and ES 1 support for QOpenGLContext.Samuel Rødal2011-10-311-2/+2
| | | | | Change-Id: I576cf3595cdeeefb4ed840bb3b2b7097b3609cc7 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* Copy core GL functionality to QtGui with QGL -> QOpenGL naming.Samuel Rødal2011-08-291-1/+1
| | | | | | Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855 Reviewed-on: http://codereview.qt.nokia.com/3710 Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* OpenGL API refactor.Samuel Rødal2011-06-211-13/+8
| | | | | | Rename QGuiGLFormat to QSurfaceFormat, and make QWindow sub-class of QSurface and QPlatformWindow sub-class of QPlatformSurface, instead of having QPlatformGLSurface accessor in QWindow.
* QtPlatformSupport: A helper library for platform pluginsJørgen Lind2011-06-101-0/+165
QtPlatformSupport is a static library. Platform plugins are meant to link against this library to pull in dependencies such as fontengines and convenience functions for finding the right GL configs. The linker will only pull in the symbols used, so the size of the library doesn't really matter