| Commit message (Collapse) | Author | Age | Files | Lines |
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Task-number: QTBUG-83255
Change-Id: Id85a1e0f3de371951783fe97485158c4a02e1f15
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Task-number: QTBUG-83255
Change-Id: If6be7057d6bd25b34acd99e18658744161985ed0
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Move away from using 0 as pointer literal.
Done using clang-tidy. This is not complete as
run-clang-tidy can't handle all of qtbase in one go.
Change-Id: I1076a21f32aac0dab078af6f175f7508145eece0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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that's where the files are actually used nowadays.
also removes an obsolete (and bogus) gui export.
Change-Id: I4551aad798acb6ce8c0abe43a2fcb8e5ac64a2d4
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
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All loops trivially not modifying the iterated-over
container.
Saves ~9.4KiB in text size across all plugins and libs
(statically) linking in QtPlatformSupport (optimized
GCC 6.1 Linux AMD 64 build).
Change-Id: I2d91da1f78d9b33d4c5e4a1627560d8e705a9b9a
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Minor refactoring also improves the behavior and the code readability.
Change-Id: Id89dd224f4132a4c0dfbc16f414ef42cc8d8a4da
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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QFontEngineQPA was really QFontEngineQPF2, and has been renamed. The
multi font engine in qfontengine_qpa.cpp was really a base implementation
of a multi font engine, used by other multi font engines, and has been
renamed and moved accordingly into qfontengine_p.h/cpp.
Change-Id: Iac7409c4dbf0fdc3ee993ce4f7dc96cb00a422e6
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Do not include a header more than once
Change-Id: Ia2e5d66e72988ad833cf5177a3f8aa988bf510e9
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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The only use for storing charset loaded by fontconfig in font engines
is for determine if a font supports certain codepoint, however FreeType
already does that. The charset loaded is sometimes not complete, for
instance in fontconfig 2.9.0 it removed Apple Roman platform support
for cmap loading, thus results a regression in common symbol fonts
(Wingdings, Webdings) rendering. Because those symbol fonts produced
by Monotype only contain two cmap tables: Apple Roman and Microsoft
Symbol, since the Microsoft Symbol table has a weird 0xF000 offset,
we always fallback to the Apple Roman cmap table.
Removing freetype charset cache also make each font engine consuming
less memory.
Change-Id: I88f3f44981f3a1c517b84809a3f5b834ffff7681
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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This is the approach introduced together with the WebKit "backdoor"
that lets us use QRawFont with QTextLayout. We could use it all
over the place and share more code.
Change-Id: Ie1963679755f37ba9204d67554a163f1d1115604
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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Calling FcFontMatch should be avoided as much as possible. We can simply
cache the patterns it returns, which should still save memory compared to
loading all font engines as we did before.
Change-Id: I67208a4f919338a948535f717cfd0139dbea2e5f
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
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When we request glyphs from fallback fonts, we would potentially
load all fonts on the system into memory. This is especially true
for glyphs that are not supported by any font (or by the last in
the list) in any "Common" script (which e.g. includes CJK).
This would make any application which tried to display unsupported
glyphs use huge amounts of memory for keeping unused fonts cached,
only limited by the number of fonts on the system.
The patch contains two solutions: First, before loading the font,
the multi font engine will be asked whether it needs to be tried
for the given character. By default, this will always be true, so
all fonts will be tried, but with the new font config multi engine
in the platform plugin, it will ask FontConfig whether the font
contains a glyph for the character.
Should the font be loaded and still fail to resolve the character
(which could be the case for other platforms), we will simply
delete it again immediately instead keeping it cached.
Change-Id: I92dfb39289a359f49caa02c2caf8baf66098fb59
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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