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Change-Id: I20eb0e33abfd70b6a5240e7b6b0aa0425f2d2ee7
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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contentView]
The contentView is the root view of a NSWindow, but our m_contentView is
just the corresponding NSView of a QWindow, and doesn't always match the
contentView property of the NSWindow.
This is part of a multi part cleanup to the Cocoa platform plugin in
preparation for improved foreign-window support.
Change-Id: Ifaffb12f35544ec05e4a83964b346b47fa4b0576
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: I9cfefaf22b010fca937be77979f5fb50574bb71e
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QSurfaceFormat is recreated from scratch, and by not reading back the
swap interval the QCocoaGLContext seemed to be vsynced even if it
actually was not.
Change-Id: I72ddaae9a4c695fe4c74d7b4b70ca9db84bcc084
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Conflicts:
tests/auto/testlib/selftests/generate_expected_output.py
Change-Id: If856162abf9a24ae2c9946d336a7d1da03520fa7
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As usual, the requested format may not be available, so clients should
check the actual format to confirm triple-buffering.
Change-Id: Icf073cc9ddf2c912eb5c3ce0ac80d1694d1c56d7
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I36d8881b658760dde18e4f52742c49f3c0cab7a5
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Add an getProcAddress(const char *) overload to QOpenGLContext,
and refactor the QPA interface to take a const char *. Like this
we can avoid lots of mallocs when resoving GL methods.
Change-Id: Ic45b985fbaa0da8d32ba3e3b485351173352ca6f
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Conflicts:
src/corelib/io/io.pri
src/corelib/io/qdatastream.cpp
src/corelib/io/qdatastream.h
src/network/socket/qabstractsocket.cpp
src/plugins/platforminputcontexts/ibus/qibusplatforminputcontext.cpp
src/plugins/platforms/cocoa/qcocoaaccessibilityelement.h
src/widgets/styles/qgtkstyle.cpp
tests/auto/corelib/mimetypes/qmimedatabase/qmimedatabase-cache/qmimedatabase-cache.pro
tests/auto/corelib/mimetypes/qmimedatabase/qmimedatabase-xml/qmimedatabase-xml.pro
tests/auto/dbus/qdbusconnection/qdbusconnection.pro
tests/auto/dbus/qdbuspendingcall/tst_qdbuspendingcall.cpp
tests/auto/network/access/qnetworkreply/tst_qnetworkreply.cpp
Change-Id: I347549a024eb5bfa986699e0a11f96cc55c797a7
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Make the fallback to creating an unshared context
actually work by using correct [initWithFormat: ]
code.
Warn and return early on context creation failure
instead of continuing and crashing.
Change-Id: Ic88f419eaa717436aefc9c1da36c47e0ccb3e956
Task-number: QTBUG-47825
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Cocoa is basically just AppKit + CoreData. Since we do not use CoreData
in Qt, there is no reason to link to it or (transitively) import its
headers.
This is just a mechanical replacement of -framework Cocoa with
-framework AppKit and <Cocoa/Cocoa.h> with <AppKit/AppKit.h>
Change-Id: Ibcfc8a03c0ddff27a67fbc87dd7bd58a4b648956
Reviewed-by: Mika Lindqvist <postmaster@raasu.org>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
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We have at least 5 different (but equal) implementations of a wrapper
in Qt, and some code uses explicit NSAutoreleasePools. Having a shared
implementation lets us clean up things a bit and makes it easier to
reason about which pools are actually needed.
Change-Id: I2fd8eefc3ae7308595ef9899b7820206268362a5
Reviewed-by: Tim Blechmann <tim@klingt.org>
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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Configured with -qtnamespace <...> -no-opengl -D QT_NO_PRINTER
Change-Id: I1c959a89afda08d29a854f21e6e51732d136753c
Reviewed-by: Timur Pocheptsov <Timur.Pocheptsov@digia.com>
Reviewed-by: Erik Verbruggen <erik.verbruggen@theqtcompany.com>
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Change-Id: Ibebe1318d1c2de97601aa07269705c87737083ee
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Change-Id: I61b4055020c82dd5ac40850fe7def91d26ffb6fe
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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Change-Id: I0635bf0bfcd49c20987a81c6f8895fc3343fbd20
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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The QGLWidget destructor sequence is such that the
GL context will be deleted before the window is hidden.
This would leave QCocoaWindow with a stale m_glContext
pointer.
Clear QCocoaWindow's context pointer on context
deletion.
Task-number: QTBUG-36820
Change-Id: I710e3813f9ce90ddd37ad7b406693f0c58a1436d
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Add qt_mac_resolveOption().
Support setting options using either an environment
variable or a QWindow property, with a default fallback
value. The options are resolved with precedence in
the mentioned order.
Adds options for the following:
NSView setWantsBestResolutionOPenGLSurface
NSVIew setWantsLayer
NSOpenGLContext NSOpenGLCPSurfaceOrder
The window properties use the _q_mac_camelCase format.
The environment variables use the QT_MAC_ALL_CAPS format.
Change-Id: I1978a02d62e107a2120d81ffdd0f7b32f7731644
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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Conflicts:
src/gui/kernel/qplatformtheme.h
tests/auto/network/socket/qudpsocket/tst_qudpsocket.cpp
tests/auto/widgets/widgets/qspinbox/tst_qspinbox.cpp
Change-Id: Iecd3343d6a050b8764f78d809c4a1532aeba69e5
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Conflicts:
configure
mkspecs/macx-ios-clang/features/default_post.prf
tests/auto/widgets/widgets/qmenu/tst_qmenu.cpp
Change-Id: Iaba97eed2272bccf54289640b8197d40e22f7bf5
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false"
This reverts commit 2eb1e28a90eaf82f4405dc65584021f16415014b,
which makes several of the OpenGL examples crash on startup.
(textures, hellogl_es2)
Change-Id: Id47d2df6f57b2396c333e478b3c062f4cb4becb5
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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Conflicts:
src/sql/drivers/sqlite/qsql_sqlite.cpp
Change-Id: Ia7cffd2c99ae3d5eea6b5740683c06e921336dcd
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Task-number: QTBUG-35363
Change-Id: I1b3d883ed10200af8a2d4188fb1725b36eb78022
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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xcb and windows already do this. The default value is 1 so the
behavior on cocoa does not change when setSwapInterval() is not
called.
Task-number: QTBUG-31939
Change-Id: Id9d9204c9324f1cc187c6aee4286e7da42583759
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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This was actually causing test failures in qtdeclarative
and blocking the CI there.
Change-Id: I4538342f16b6468ad60b283c19948863b20ad5d4
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Task-number: QTBUG-34471
Change-Id: I99f643280b8a4aaa8d63329232c0c3f4b2faed4b
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Change-Id: Ie2869fae1549c3b0a8ef78702410e6ca0c980737
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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We permanently enable 'wantsBestResolutionOpenGLSurface' when creating
an Open GL window/surface. We were enabling it once we would detect a
high-dpi Cocoa backend, whitout ever turning it off. Leaving it 'on' on
non-high-dpi displays should not change anything.
Task-number: QTBUG-31000
Change-Id: I3d0c77f7b36f3c22dacd04a50fcc5a7d88af32c0
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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This patch includes a few different fixes to make transparent toplevels
work on cocoa.
- When setting alpha on the toplevel, it also needs setOpaque:NO
- The OpenGL context needs a separate flag for this to work.
- Make sure setOpaque fighting between setMask, setFormat and
setOpacity ends up correctly
Task-number: QTBUG-28214
Change-Id: Ic3a2d71193bb653e181c98787b4ebda002424092
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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We don't support other context types, so fail in those cases.
Also, return OpenGL as the rendereable type of our surface.
Change-Id: I3d5632eb8555d73ed14837b662c7450589a8681f
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: Idd13924dccc8d7798f463484eeb3c3074f7b51f1
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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Bring Qt 5 on par with Qt 4, prepare for more comprehensive
support later on.
Introduce device independent pixels (dips), device pixels,
and devicePixelRatio. Add high-dpi support to QPainter,
QGLWidget, the cocoa platform plugin, mac and fusion styles.
Dips are similar to CSS pixels, Apple points and
Android density-independent pixels. Device pixels
are pixels in the backing store/physical pixels on screen.
devicePixelRatio is the ratio between them, which is
1.0 on standard displays and 2.0 on "retina" displays.
New API:
QImage::devicePixelRatio() and setDevicePixelRatio()
QPixmap::devicePixelRatio() and setDevicePixelRatio()
QWindow::devicePixelRatio()
QScreen::devicePixelRatio()
QGuiApplicaiton::devicePixelRatio()
Change-Id: If98c3ca9bfdf0e1bdbcf7574cd5b912c9ff63856
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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NSOpenGLContext expexts an -update call whenever the
physical position of the view it draws to changes
on screen. Since we don't get geometry callbacks for such
views when the parent view moves, we need to
register a special notification for that case, and
tell Qt that we need to repaint the QWindow that the
view is backing.
This case does not hit very often, but is evident in
MDI applications where the subwindows are OpenGL
backed QGraphicsView widgets. Dragging the subwindows
around produces garbage inside the windows.
Change-Id: I1b162470b03cca6ed722c6c54080459f2c5e91d9
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Running hellowindow and closing its windows one by one would result
in crashes without the additional checks for the presence of the
underlying native window.
Change-Id: Id32bdfda9a77936380b2e9a95fb56ceb52028d9d
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
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Verify that the surfaceType() of the QPlatformContext is of type
OpenGLSurface before making the context active. Make it possible
to get the QSurface from a QPlatformSurface, make QPlatformWindow
use that to access the QWindow. Remove the setSurfaceType call from
the eglfs plugin as this hiding a problem.
Change-Id: I08906da052e066bb1f1f042030643c6389ab17d7
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
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Shared resources may have been used when initializing NSOpenGLContext
but QCocoaGLContext did not implement isSharing(). This caused
default implementation to return false always and therefore shared
resource test case failed.
Implemented also another missing method, isValid().
Task-number: QTBUG-23061
Change-Id: Ia912450035b584ea90a02a7d88d6ae531c3cbadf
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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The current implementation on Mac OS X called update() inside
the cocoa plugin from the GUI thread, which breaks when trying
to use the GL context from another thread and the window gets
resized. We now only call it from makeCurrent()
Change-Id: I025aad3a3b140e85e729816bf3b68827337cc80d
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: I1a17d2e7e060d9931d84afeb0fd42bc3b1f44e5d
Reviewed-on: http://codereview.qt-project.org/5527
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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Change-Id: I9db33c63c951f288f7a106c3008771699662d104
Reviewed-on: http://codereview.qt-project.org/4852
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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You're not supposed to use NSOpenGLView and
NSOpenGLContext at the same time - it's one or
the other. Qmlscene worked because it was hitting
the raster path that doesn't have a NSOpenGLView.
Remove the NSOpenGLView path and m_windowSurfaceView.
Change-Id: I10358851a94cd1780a312af09bbb7cf5db8f984f
Reviewed-on: http://codereview.qt.nokia.com/3862
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855
Reviewed-on: http://codereview.qt.nokia.com/3710
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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Change-Id: If3d1939e6196f5aa6654645d20dab7ad251046fa
Reviewed-on: http://codereview.qt.nokia.com/3138
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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The SG Canvas render thread was creating a
QCocoaGLContext without an autorelease pool in
place.
Change-Id: I08882f42efdf905107497e8be21f2a2d20c3c4cf
Reviewed-on: http://codereview.qt.nokia.com/2911
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@nokia.com>
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