| Commit message (Collapse) | Author | Age | Files | Lines |
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Applied Q_CONSTINIT to variables with static storage duration, but
skipped the POD types with core constant initializers.
Task-number: QTBUG-100486
Change-Id: Iaabf824e9cb0f29a405a149912200d4e4b3573c1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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Found by codespell
Pick-to: 6.4
Change-Id: Ie3e301a23830c773a2e9aff487c702a223d246eb
Reviewed-by: Nicholas Bennett <nicholas.bennett@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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As a drive-by, fix qsizetype -> int narrowing conversion warnings for
the touched lines.
Task-number: QTBUG-98434
Change-Id: I7fadd3cf27ad099028d70f05956303e3af62c0f5
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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It would have been nice to ensure that a device is registered already in
mouseEnteredImpl(); but in that context, NSEvent.deviceID is always 0,
and we can't find out anything else about the device.
QWindowSystemInterface::handleEnterEvent() doesn't currently take a
QPointingDevice either.
In handleMouseEvent() and scrollWheel(), deviceID seems unique for each
trackpad or Magic Mouse, but 0 for any plain USB mouse. There, the first
mouse that the user interacts with becomes primaryPointingDevice():
its deviceID is assigned to systemID (except if deviceID == 0, we use
1 instead, to avoid the auto-incrementing device ID assignment in the
QInputDevicePrivate ctor.) When scrolling occurs, we update the
capabilities to have PixelScroll if theEvent.hasPreciseScrollingDeltas.
So over time, QInputDevice::devices() should build up to a complete
list, with capabilities() also distinguishing plain mice from those that
have the PixelScroll capability. And in the common case that the user
has only one Apple pointing device, it becomes primaryPointingDevice().
Pick-to: 6.2
Task-number: QTBUG-46412
Task-number: QTBUG-63363
Task-number: QTBUG-72167
Change-Id: Id9771b4dfd765e49023bd57d42a2aa4d0635a3b2
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Some goals that have hopefully been achieved are:
- make QPointerEvent and QEventPoint resemble their Qt Quick
counterparts to such an extent that we can remove those wrappers
and go back to delivering the original events in Qt Quick
- make QEventPoint much smaller than QTouchEvent::TouchPoint, with no pimpl
- remove most public setters
- reduce the usage of complex constructors that take many arguments
- don't repeat ourselves: move accessors and storage upwards
rather than having redundant ones in subclasses
- standardize the set of accessors in QPointerEvent
- maintain source compatibility as much as possible: do not require
modifying event-handling code in any QWidget subclass
To avoid public setters we now introduce a few QMutable* subclasses.
This is a bit like the Builder pattern except that it doesn't involve
constructing a separate disposable object: the main event type can be
cast to the mutable type at any time to enable modifications, iff the
code is linked with gui-private. Therefore event classes can have
less-"complete" constructors, because internal Qt code can use setters
the same way it could use the ones in QTouchEvent before; and the event
classes don't need many friends. Even some read-accessors can be kept
private unless we are sure we want to expose them.
Task-number: QTBUG-46266
Fixes: QTBUG-72173
Change-Id: I740e4e40165b7bc41223d38b200bbc2b403e07b6
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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We have seen during the Qt 5 series that QMouseEvent::source() does
not provide enough information: if it is synthesized, it could have
come from any device for which mouse events are synthesized, not only
from a touchscreen. By providing in every QInputEvent as complete
information about the actual source device as possible, we will enable
very fine-tuned behavior in the object that handles each event.
Further, we would like to support multiple keyboards, pointing devices,
and named groups of devices that are known as "seats" in Wayland.
In Qt 5, QPA plugins registered each touchscreen as it was discovered.
Now we extend this pattern to all input devices. This new requirement
can be implemented gradually; for now, if a QTWSI input event is
received wtihout a device pointer, a default "core" device will be
created on-the-fly, and a warning emitted.
In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when
multiple devices were in use simultaneously. Now that each event
identifies the device it came from, this hack is no longer needed.
A stub of the new QPointerEvent is added; it will be developed further
in subsequent patches.
[ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer
to an instance of QInputDevice, or the subclass QPointingDevice in case
of mouse, touch and tablet events. Each platform plugin is expected to
create the device instances, register them, and provide valid pointers
with all input events. If this is not done, warnings are emitted and
default devices are created as necessary. When the device has accurate
information, it provides the opportunity to fine-tune behavior depending
on device type and capabilities: for example if a QMouseEvent is
synthesized from a touchscreen, the recipient can see which touchscreen
it came from. Each device also has a seatName to distinguish users on
multi-user windowing systems. Touchpoint IDs are no longer unique on
their own, but the combination of ID and device is.
Fixes: QTBUG-46412
Fixes: QTBUG-72167
Task-number: QTBUG-69433
Task-number: QTBUG-52430
Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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The headers are now C++ clean and can be used outside of Objective-C
code. All includes of Objective-C frameworks have been moved to the
implementation files.
Header guards have been added in the few places they were missing.
All includes are now done via #include, instead of sometimes using
the #import variant.
Change-Id: Ibb0a9c0bcfefbda4347737212e40e300a3184982
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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QCocoaTouch sneakily updated the list of active touches in the
destructor, causing problems when we switched from Q_FOREACH
to ranged-for.
Fixes: QTBUG-83876
Change-Id: If7ec9e9116b7eb581580b461ae12ad70c739906d
Reviewed-by: Simon Hausmann <hausmann@gmail.com>
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Change-Id: I9d0dbb60e05e4ef85219740465bb941ef8d8eb0f
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
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We use nil for Objective-C null pointers and nullptr everywhere
else, including CoreFoundation and similar opaque types.
Change-Id: Id75c59413dec54bf4d8e83cf7ed0ff7f3d8bb480
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The different flip-functions have been replaced by a single function,
qt_mac_flip, with overloads for points and rects. This function is
primarily used to implement QCocoaScreen::map(To|From)Native, which
most clients of qt_flip* have been moved to. This makes it clearer
what kind of reference geometry we're flipping in relation to, and
simplifies call-sites.
Change-Id: I8a0862f94bb2c64a83a1c3168f984a195c0af6db
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Previously we pretended that there is only one touch device; but in fact,
different trackpads have different deviceIDs, and this may be useful
in some scenarios to tell them apart, as on other platforms.
So far we don't expect to get touch events from actual touchscreens
though, because macOS only turns single-touch events into mouse events
and does not interpret gestures on touchscreens. So there isn't API
which can distinguish touchscreens from touchpads as far as we know.
QCocoaTouch::getTouchDevice() takes the type as a parameter, just in
case this changes some day.
Change-Id: I56228471363235c5d0cc2a55a35a3c3288f3b1a1
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Saves one full iteration and memory allocation.
Change-Id: Ice527499b5f5f62bd1e47d76fdf40119948ee3a1
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Saves 1 full iteration and 1 memory allocation.
Change-Id: I7e521054bd573f30dea2ec166d566ab6ac60eb4e
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Change-Id: Ibebe1318d1c2de97601aa07269705c87737083ee
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Qt5 requires Mac OS 10.6, so we can remove checks such as
if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6
Change-Id: Iea21727a277291148704ecf9677ed0b68c24920f
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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The current way we do it of having the platform or touch plugin send
both mouse and touch events is not ideal. There's no good way to write
an application that works sanely both on a touch-only device and on a
desktop except by restricting yourself to only handling mouse events. If
you try to handle touch events you don't get any events at all on
desktop, and if you try to handle both, you end up getting duplicate
events on touch devices.
Instead, we should get rid of the code in the plugins that automatically
sends mouse events translated from touch events. This change enables
that by making the behaviour fully configurable in QtGui.
Two new application attributes are added to explicitly say whether
unhandled touch events should be sent as synthesized mouse events and
vice versa, and no duplicates are automatically sent as the current
situation. Synthesized mouse events are enabled by default.
We also get rid of the QTouchEvent::TouchPoint::Primary flag, which
was only used to signal that the windowing system automatically
generated mouse events for that touch point. Now we only generate mouse
events from the first touch point in the list.
Change-Id: I8e20f3480407ca8c31b42de0a4d2b319e1346b65
Reviewed-by: Laszlo Agocs <laszlo.p.agocs@nokia.com>
Reviewed-by: Jocelyn Turcotte <jocelyn.turcotte@nokia.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Denis Dzyubenko <denis.dzyubenko@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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For some reason the primary bit has previously been encoded in the
touch point state, even though it has nothing to do with the regular
states like Pressed, Released, etc.
The value is now stored in the recently introduced flags member of the
touch points. This also reduces the need for error-prone internal
masking of the state value.
The structure used by QWindowSystemInterface::handleTouchEvent also
becomes cleaner because the primary status can now be set in the flags
member and the isPrimary bool can be dropped.
Change-Id: I1da2cb99154afd97e1e3a5943ab115cae3a8232f
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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This could be the basis for a "english spelling
for norwegians" course.
Change-Id: I1d6de11b6673ec0a8ba3c2ff12dd8472fb467703
Reviewed-on: http://codereview.qt-project.org/5691
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
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The actual touch point is supposed to be in the center of the rectangle,
and since the rectangle is 1x1 it means we have to subtract 0.5 from x
and y.
Change-Id: Ica4aba26dbe61328c8e7cbdcf8b02c96e2f41a40
Reviewed-on: http://codereview.qt-project.org/5256
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Bjørn Erik Nilsen <bjorn.nilsen@nokia.com>
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... and use [NSEvent mouseLocation] as global mouse position rather than
relying on QCursor::pos() (which is buggy at the moment).
Change-Id: Ieb8000089d0d824bed89abd8b2add9e28273f227
Reviewed-on: http://codereview.qt-project.org/5254
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Bjørn Erik Nilsen <bjorn.nilsen@nokia.com>
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Mac only support multitouch points, hence width/height 1. Also add
comment about performance related to multitouch events.
Change-Id: I307261492366e361e17f9edf446f456c07c87a22
Reviewed-on: http://codereview.qt-project.org/5162
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Bjørn Erik Nilsen <bjorn.nilsen@nokia.com>
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See commit: b888bf1b515b47bc12dfaeac06f33af762ce0372
(Moved multitouch code from gui/widgets/ to plugins/platforms/cocoa)
Change-Id: I7c71f4d858cba4918392d477c6597b48e271ea99
Reviewed-on: http://codereview.qt-project.org/5154
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@nokia.com>
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Change-Id: I4a80ed8a497dfb1b8b477e4a40ec91a16f1bb541
Reviewed-on: http://codereview.qt-project.org/5152
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@nokia.com>
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Change-Id: I91994801aefa1257e7bda51b409290f70ab9128e
Reviewed-on: http://codereview.qt-project.org/5151
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@nokia.com>
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