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* Introduce VK_KHR_display support for i.MX8 devicesLaszlo Agocs2020-01-221-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The eglfs_viv backend has Vulkan support now. While the support code is common (lives in api/vulkan), we will not expose this for any other integration yet, without the appropriate testing. While putting this to eglfs seems unintuitive at first, it turns out that for Vivante in particular this is very useful, since we can rely on the existing framebuffer device infrastructure to solve certain problems (like the lack of vsync) The VK_KHR_display implementation of Vivante currently exhibits all the known issues of the old, fbdev-style EGL plumbing (presumably since it lives on top of that): - No vsync. This can be fixed by setting QT_QPA_EGLFS_FORCEVSYNC. - May need a manual call to fbset to set the correct resolution before launching the Qt app. - And of course it lacks all the multi-screen features provided by drm. - Plus, it seems the swapchain only supports a min/max buffer count of 1. This needs special handling in QRhi since until now we assumed that there was always at least 2 buffers available. [ChangeLog][Platform Specific Changes][Linux] Vulkan is now supported by eglfs (eglfs_viv backend) on i.MX8 devices with the Vivante graphics stack. This is done via VK_KHR_display so no windowing system is required. Task-number: QTBUG-78754 Change-Id: I7530aa026d4b904b9de83f9bdbdc4897ae770e71 Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
* Move screen maintenance functions from QPlatformIntegration to QWSITor Arne Vestbø2019-03-191-3/+0
| | | | | | | | | | | | | | | QWindowSystemInterface is the de facto API for any plumbing going from the platform plugin to QtGui. Having the functions as protected members of QPlatformIntegration was idiosyncratic, and resulted in awkward workarounds to be able to call the functions from outside of the QPlatformIntegration subclass. The functions in QPlatformIntegration have been left in, but deprecated so that platform plugins outside of qtbase have a chance to move over to the new QWSI API before they are removed. Change-Id: I327fec460db6b0faaf0ae2a151c20aa30dbe7182 Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
* Ability to switch language under platform eglfs/linuxfbElena Zaretskaya2019-01-251-0/+1
| | | | | | | | | | | | | | I need to change keymap under platforms eglfs and linuxfb (without wayland). I use the function QEglFSFunctions::loadKeymap(const QString&), but there's no way to switch between english and another language than to press AltGr as a modifier. I added the function that allows to change the language. And also added the ability to switch the keymap and language for the platform linuxfb and also added the ability to switch the keymap and language for the platform linuxfb Task-number: QTBUG-72452 Change-Id: I37432cf60d375555bea2bf668ec1387322b4964f Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* DRM/KMS config: add support for specifying the primary screenLaszlo Agocs2017-01-181-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Not having a way to say that a given output should be registered as the primary screen (meaning it comes first in the QGuiApplication::screens() list, emits primaryScreenChanged() signal etc.) can be a problem for some systems. The order of the outputs array in the JSON configuration file is not relevant in this respect since screens are registered either in the original DRM connector order, or, when the virtual desktop layout is specified via virtualIndex, in the order specified by virtualIndex. The primary screen status is independent from this. Therefore, add a new, optional boolean property: primary. For example, the following forces the QScreen corresponding to the VGA output to be the primary screen on the Renesas R-Car H2 board, even though by default it is the HDMI one that happens to be reported first by the system. { "device": "/dev/dri/card0", "outputs": [ { "name": "HDMI1", "mode": "1280x720" }, { "name": "VGA1", "mode": "1280x720", "primary": true }, { "name": "LVDS1", "mode": "off" } ] } In addition, improve the quality of the logging output. [ChangeLog][Platform Specific Changes] Added support for specifying the primary screen in the JSON config file in QT_QPA_EGLFS_KMS_CONFIG when running on DRM/KMS with eglfs. Task-number: QTBUG-57980 Change-Id: Iba490800dee3b7162c68c4d40b0822f3f6d81b69 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* eglfs: Replace Q_DECL_OVERRIDE by overrideAlexander Volkov2016-12-071-19/+19
| | | | | | | | We can use 'override' directly since Qt 5.7. Also remove redundant 'virtual'. Change-Id: I4c1d5d8a69bf51a7f31077f7cdc74ba06da0bc11 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Enable building EGLFS and MinimalEGL with QT_NO_OPENGLAndy Nichols2016-11-171-1/+4
| | | | | | | | | | | | | It is possible to have support for EGL without having support for OpenGL for example with OpenVG. Unfortanately many features of EGLFS require OpenGL (Cursor, MultiWindow, QEGLPlatformContext, QBackingStore), so the plugins become pretty useless on their own. This is necessary if you still want to use Qt as a method to provide an EGL surface to render to via QWindow. This is the method by which Qt Quick uses OpenVG to render its content when available. Change-Id: I34973b21bf1932865950ce6a78b71b3a29360d65 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* eglfs: make qeglfsglobal.h privateLaszlo Agocs2016-09-221-1/+1
| | | | | | | | | | | | To avoid build system warnings about including _p headers. There is no real reason to have this as a .h header anymore, now that it is in the device integration private module. Change-Id: I16526419356284e66861f95d1d0553abf0711218 Reviewed-by: Ulf Hermann <ulf.hermann@qt.io> Reviewed-by: Giulio Camuffo <giulio.camuffo@kdab.com> Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* eglfs: Move remaining sources to under apiLaszlo Agocs2016-09-221-0/+122
Move platform integration, context and offscreensurface to under 'api'. This allows accessing these from out-of-tree eglfs backends as well. For instance, the upcoming eglfs_emu backend for the Qt Simulator may need access to QEglFSIntegration. Clean up the project files and remove out-of-date comments (the private module QtEglFSDeviceIntegration is not really header-less since 5.7). Change-Id: If96dd5780a6bd33a1cf29164364df9bf921c4d01 Reviewed-by: Andy Nichols <andy.nichols@qt.io>