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* iOS: bugfix function portraitToPrimary()Richard Moe Gustavsen2013-05-281-1/+1
| | | | | | | | | | The old implementation was wrong since it did not use the screen's height (which was already in primary orientation) to calculate what the new y value of the target rect (which was in portrait) should be. Change-Id: Ie5b2241119e244d099e06d85f69953c1d64979aa Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Use right DPI for all iPad Minis, not just the WiFi versionTor Arne Vestbø2013-05-271-1/+1
| | | | | | | | The 3G versions are iPad2,6 and iPad2,7. Change-Id: I43a00e84535d494550bca8a533a6d16af4be6722 Reviewed-by: Ian Dean <ian@mediator-software.com> Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: take orientation into account when reporting touch positionsRichard Moe Gustavsen2013-05-271-3/+6
| | | | | | | | | | This implementation will look at the orientation of the main screen to convert the touch coordinates. This will most likely change in future work, where we might look at a views view controller instead to decide orientation etc. Change-Id: Ic7875c5ecc4f21538f82a4f0467350bdf8ecc0b0 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: don't activate non-toplevel windowsRichard Moe Gustavsen2013-05-241-1/+1
| | | | | | | | | | | | | | Parts of the code seems to assume that all QWindows are top-level windows. This will be false when not using alien, as then, each widget will be wrapped inside a QWidgetWindow. In that case, we should not tell QPA to activate the "window". This bug caused focus handling (and text input) to fall apart for e.g graphicsview when using a QGLWidget as viewport. Change-Id: I579db7a84d718973e02e96ed535fe6e25baf4bd5 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: fix bug when reporting the screen position of touch eventsRichard Moe Gustavsen2013-05-201-8/+8
| | | | | | | | | | | | | | | | | The way we reported screen position (and normalized position) for touch events was just wrong. The old implementation did not take into account that a view could be anything else than a direct child of the window, which fails for many cases (e.g when using QGLWidgets). Nor did it take into account the status bar, which made it hard to push small buttons since the touch would always be slightly offset. This patch calculates the screen pos by converting the touch pos to window pos, and then subtract the application frame (that contains the size of the status bar). Change-Id: Ib7f5f6dcea3a611e1ed75d57fb4a4718564752f0 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: don't send ended touch events to QPARichard Moe Gustavsen2013-05-072-75/+35
| | | | | | | | | | | | | | | | | | | The current implementation kept a list of TouchPoints that was reused when sending active touces to QPA. This list was never cleaned up, so if you pressed three fingers, and released one, we would still continue to sendt three touches to QPA. Especially, since this list was not cleaned up when receiving a touch cancel, mouse events sometimes stopped working when trigging a system gesture (like a four finger swipe). This can be seen by using the fingerpaint example. Since we cannot rely on TouchPoints having IDs that corresponds to their index in the touch point list, it ends up being simpler (and results in less code) to rewrite the implementation to use a hash table of UITouch to TouchPoints instead. Change-Id: I5b32f57a8d72a0b8759a64ac7cdfa6700109d2b3 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Set context and bind FBO before allocating render-buffer storageTor Arne Vestbø2013-05-071-0/+3
| | | | | | | | | | | | | | | | | | | | | | defaultFramebufferObject() may be called from anywhere, at any point, not just makeCurrent(). One example is the glyph-cache, which uses it to re-bind the default FBO after generating the texture cache. If the default FBO had already been created, but the render-buffer was out of sync with the window size, we would end up in the resize code without the correct context current, and without the render-buffer's owning FBO bound. This caused "Failed to make complete framebuffer object 8cd7" warnings at runtime. We now make the context current and bind the FBO, even though it might already be bound and the context current from makeCurrent(), or when initially creating the FBO. For the future we should move the whole resize logic out of defaultFramebufferObject() and call it from makeCurrent(), or possibly [EAGLView layoutSubviews]. That's a higher impact change though, which we reserve for the 'dev' branch. Change-Id: I50ea949c12a02ad1af6ec9fdc3215d5da85b324f Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Don't use -1 as magic value for UIDeviceOrientationFaceUp/DownTor Arne Vestbø2013-04-302-4/+14
| | | | | | | | | | | | | | | | | | | The check in [QIOSOrientationListener orientationChanged] ensured we never reported the two unsupported orientations through QPA, but we were reporting back the orientation through QIOSScreen::orientation() as well, and that didn't have a guard for -1. This resulted in crashes in client code that assumed the range of QScreen::orientation() was defined by the enum, such as the paintedwindow example. The listener now ignores the two unsupported orientations, which leaves us at the previous orientation. For the conversion function, we still have to support all UIDeviceOrientations, so we fall back to portrait for the two unsupported orientations. In the future we should consider caching the previous value explicitly, or fall back to the interface orientation. Change-Id: Ic19d0ce86b4ddea250ea927d5e8664396b2b68fd Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Don't pretend like our OpenGL context is single-bufferedTor Arne Vestbø2013-04-301-4/+5
| | | | | | | | | | | | | | | Internally iOS double-buffers its rendering using copy instead of flipping, so we reported that our context was single-buffered so that clients could take advantage of the unchanged buffer. This failed when clients (such as Qt itself) then assumed that calling swapBufferes() was not needed. We now properly report that we're double-buffered, and we'll have to find another way to report the way double-buffering works if that's still an optimization we'd like to provide to clients. Change-Id: Id2e4faa68ed3b837ad01d6f22b2927fc9c9769c2 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* iOS: Simplify context format setupTor Arne Vestbø2013-04-301-9/+5
| | | | | Change-Id: I6a6a025410298cecd5f62abd08388a7379359af7 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Don't resize backing store twice in beginPaint()Tor Arne Vestbø2013-04-291-1/+0
| | | | | | | The first call to resize() was a left-over from before we had retina-support. Change-Id: I637e8d40f443f81fe7cfc367650bb28b917da2bc Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: remove setMouse/keyboardGrabEnabled warningRichard Moe Gustavsen2013-04-261-0/+3
| | | | | | | | | | Setting mouseGrabEnabled means that the window should continue to receive mouse events even when the mouse is not over the application. This is not an issue on iOS, but the warning is still annoying. Change-Id: I0dd7c3828bcb1a51a4eae534aca1da5bfa258f03 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: stack true popup windows ontop of tool windowsRichard Moe Gustavsen2013-04-261-1/+3
| | | | | | | | | The current implementation would never hit the Qt::Tool case, since a tool is also a Qt::Popup. This patch fixes that by making the logic more explicit. Change-Id: I0e6898081a18289e1007c8a168b374740915b3ff Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: add convenience functions for getting window typeRichard Moe Gustavsen2013-04-262-2/+5
| | | | | Change-Id: I971df06dd348d1da68578e04076a02e85866e141 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Don't try to set screen orientation before QApplication startupTor Arne Vestbø2013-04-241-0/+4
| | | | | | | | | | | | | | | | We create our QIOSViewController in didFinishLaunchingWithOptions, and schedule a timer to run the user's main. If the device is placed in landscape orientation at startup, we will receive a willRotateToInterfaceOrientation message before the timer is triggered to run the user's main, which means we do not yet have a QApplication. To fix this crash we exit early, but we might have to store the new orientation for later, and make sure the initial QScreen is then created with the correct orientation. Change-Id: I0cc02f0d36b992d190736e98858dc7d002d595b7 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: don't delete m_touchDevice, QPA takes ownershipRichard Moe Gustavsen2013-04-222-6/+0
| | | | | | | | | | | | When registering m_touchDevice with QWindowSystemInterface, it will also transfer ownership to it. It will eventually be deleted in clenupDevicesList on qtouchdevice.cpp. This patch will also stop the app from crashing when telling it to quit. Change-Id: I97070efdf16b4db7d076935fbec62e60f094a7df Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: use an explicit pointer to qiosViewControllerRichard Moe Gustavsen2013-04-197-7/+17
| | | | | | | | | | | | | As it stood, we always relied on the root view controller being a QIOSViewController if isQtApplication() returned true. For mixed application, this might not always be true as native code can choose to replace the root view controller at times, or even rip it out, and place it as a child of another (e.g UISplitViewController). This change will give an extra protection against that. Change-Id: I0cb85796a8b82f9037c32f9e85e04e1dc7aad8e2 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: QIOSBackingStore: enable FBO depth and stencil bufferRichard Moe Gustavsen2013-04-191-1/+5
| | | | | | | | | | | | | | Unless we enable those buffers for the FBO that backs the backingstore, setting a clip region on an associated QPainter will not work. One apparent bug from this was the menubar. Without this patch it appeared to never be drawn. The reason was that we ended up drawing the menubar background over the whole menubar instead of inside the clip region. Change-Id: I25660cec6ce9e43fe4cd693127dca6afeb8dcf65 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* iOS: Fix build on case sensitive file systemsTor Arne Vestbø2013-04-041-1/+1
| | | | | Change-Id: I920e7320e429006aef9433db3e942dc257dc72eb Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Handle UIDeviceOrientation vs UIInterfaceOrientationTor Arne Vestbø2013-04-043-3/+3
| | | | | | | | | | The former represents the physical device orientation, the latter the UI orientation. We need to explicitly cast between them, as they are different enums, but with compatible values for the subset we use. Change-Id: I2926068802f35680cb6de5ced6dcf286014fdb2e Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com> Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* QPA/Mac: Fix resources leakingKonstantin Ritt2013-04-032-7/+11
| | | | | | | | | | | Having static QFont instance leads to a resources leaking, since QFontCache is unable to clean-up font engines when the application exits. Relates to QTBUG-25434 Change-Id: I71d91094de27c07ab2434c415e4c28b6acab3646 Reviewed-by: David Faure (KDE) <faure@kde.org> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* iOS: Use didFinishLaunchingWithOptions to support iOS < 6.0Tor Arne Vestbø2013-03-191-2/+2
| | | | | | | | | UIApplicationDelegate's willFinishLaunchingWithOptions message was introduced in 6.0. For now we don't need to distinguish the two, so no need to use willFinishLaunchingWithOptions on iOS >= 6.0. Change-Id: Ic6c2c9d2901def5a5500b186ed57fbe8b8c556d1 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Remove debug output noiseRichard Moe Gustavsen2013-02-271-3/+0
| | | | | | | | This debug information is not needed anymore, and only causes noise when trying to debug other stuff. Change-Id: I076826e251b84a3883e63aa7669f6e1bb55a0d1f Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Add QIOSIntegration::hasCapability functionRichard Moe Gustavsen2013-02-272-0/+14
| | | | | | | | Add the missing override, and report that we support OpenGL (and multiple windows). Change-Id: If95138cab9099b547d12d3dfed008bd63b6d2acf Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Implement socket notifiers.Morten Johan Sørvig2013-02-272-4/+9
| | | | | | | | | | | | | | | Create the QCFSocketNotifier class in platform support which contains shared socket notifier support for the Cocoa and iOS plugins. Remove the old code from the Cocoa plugin. The Cocoa code had one QCocoaEventDispatcher-specific call: maybeCancelWaitForMoreEvents. Create a forwarding function that is passed to QCFSocketNotifier. Change-Id: Ibf9bd4745ba4f577a55f13d0cc00f5ae04447405 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com> Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Enable autorotate on startup.Morten Johan Sørvig2013-02-271-1/+1
| | | | | | | | | | | | | The qobject_cast to QGuiAppplication will always fail at startup since QGuiApplication is not ready yet. Return YES in that case. Allowed orientations can then be controlled by setting "Supported Interface Orientations" in Xcode or the Info.plist file. Change-Id: Ifd86bbcedabc716e63563bbb7cb0c1c6833fd6c7 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Don't crash on landscape mode startupMorten Johan Sørvig2013-02-274-5/+7
| | | | | | | | | fromPortraitToPrimary is called from the QIOSScreen constructor. This is probably to early to call QGuiApplication functions. Change-Id: I882304fd641df13dc530491990245ba9ad495377 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Set touch point position in screen coords.Morten Johan Sørvig2013-02-273-4/+19
| | | | | | | | Previously the position was set in window coordinates, which would break for non-fullscreen windows. Change-Id: Iefa2f590c6d62b09fc3e7fe60a882c1acd33e029 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Skip flushing child windows in QIOSBackingStoreRichard Moe Gustavsen2013-02-271-0/+7
| | | | | | | | | | | | We skip flushing raster-based child windows, to avoid the extra cost of copying from the parent FBO into the child FBO. Since the child is already drawn inside the parent FBO, it will become visible when flushing the parent. The only case we end up not supporting is if the child window overlaps a sibling window that's draws using a separate QOpenGLContext. Change-Id: Ib10414f4494747e5fe67f84b06575fe16ffddf96 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: QIOSWindow::setParent()Richard Moe Gustavsen2013-02-272-3/+12
| | | | | Change-Id: I1a413d898d10b55a4d0653eae719f5bd909a01ec Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: implement QIOSWindow::winId()Richard Moe Gustavsen2013-02-273-3/+4
| | | | | Change-Id: I3dd7accae43bcf7d4d6dfd8b272ab65d67bd935c Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Enable retina resolution for stylesMorten Johan Sørvig2013-02-272-0/+6
| | | | | | | | | | The QStyle code uses the global qApp->devicePixelRatio(), which queries the screen, not the window. Implement QIOSScreen::devicePixelRatio(). Change-Id: I0091e5793f8d07ab7a46b6de443edd9457dcff85 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: avoid activating modally blocked windowsRichard Moe Gustavsen2013-02-272-1/+19
| | | | | | | | Make sure that the user cannot activate a window that is modally shaddowed. Change-Id: Ib92be319d017460bbc1ef63ad7556cb4758dfa6c Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: add QIOSWindow::windowLevel() to simplify window stackingRichard Moe Gustavsen2013-02-272-11/+34
| | | | | | | | | | | When adding modal windows into the mix, raiseOrLower became even more messy to write. So do it the usual way instead, and add a windowLevel variable to each QIOSWindow that we can sort on. The code becomes more readable, and we can handle more window types correctly. Change-Id: I348352473a7d8cf9909c17c1b074b2fe3fab9819 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Implement touch events.Morten Johan Sørvig2013-02-274-11/+118
| | | | | | | | | | | | | | | Track touch events during the standard [Began -> Moved -> Ended] event sequence based on the UITouch pointer which stays constant. Enable multiTouch on Qt's UIView. Mouse events should now be automatically created from (unhanded) touch events by QGuiApplication. Reviewed by: Ada Sørvig (fingerpaint app approved) Change-Id: I2aeb48c962c697d8b8337f8ceab062070c2a4240 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: let first responder follow the view of the focus windowRichard Moe Gustavsen2013-02-273-18/+23
| | | | | | | | | | This to ensure that the keyboard does not close prematurly. This can happen if the user opens up the keyboard while typing inside one window, then switch window, continue typing while the other window gets deleted. Change-Id: I5cfb1673ccbe4d5aaa14167b7aa53451031089a1 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: implement QPlatformWindow::requestActivateWindow()Richard Moe Gustavsen2013-02-272-7/+14
| | | | | | | | Dispite the name, 'requestActivateWindow' means raise and transfer focus to the window. Change-Id: Ib97321ed7ec8da90e924ff8155a95896c12160c9 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: raise windows that becomes visibleRichard Moe Gustavsen2013-02-271-1/+9
| | | | | | | | When a QWindow becomes visible, it should move to front and be active. Change-Id: Icab12c6031c0cc8d791e4f8cc49b9c2d5c73100d Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: implement QPlatformWindow::raise() and lower()Richard Moe Gustavsen2013-02-272-1/+36
| | | | | | | | | | | | | Probably not going to be the most used functions on iOS, but implemented to support old widget apps out of the box. The implementation stacks both staysOnTop and popup windows on the same level for simplicity, since iOS does not have a concept of z-ordering UIViews (UILayer has z-order, but layers belong in a different hierarchy, and cannot be used in this respect). Change-Id: Idd68e5ceea7d4eaeb3066486c47400930cebb1b0 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Use 72 DPI for font size conversionTor Arne Vestbø2013-02-272-0/+6
| | | | | | | This matches how UIKit behaves Change-Id: I13fd2578cac84e57b6be29c42ddee414b7ee9cb9 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: transfer focus to the window touchedRichard Moe Gustavsen2013-02-271-0/+5
| | | | | | | | | Since our QWindows are UIViews rather than UIWindows, we need to implement window activation manually. This patch will ensure that the window touched by the user also gets keyboard focus. Change-Id: I9390c5c8e50a4b066cd1320a2a044e02f2a9f75d Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Move handling of FBOs to QIOSContext instead of QIOSWindowTor Arne Vestbø2013-02-274-84/+113
| | | | | | | | | | | | | | | The lifetime of an FBO is tied to its context, so letting each window manage its own FBO failed when the window tried to delete the FBO at destruction time without the proper context being current, or even available anymore. We solve this by moving all handling of FBOs to the context itself, which is fine as we're exposing the necessary bits from the window to allocate storage based on its layer. Change-Id: I8c7c96cf63d6b667527c816f10ac2f4ff6a05e0c Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com> Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Don't build qiosviewcontroller.mm into qtmain pluginTor Arne Vestbø2013-02-271-4/+1
| | | | | | | It's already built as part of the iOS platform plugin. Change-Id: I5a97e8723b566b9ef15aafce374be35f01e6cf08 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Move debug background color setting and guard for release buildsTor Arne Vestbø2013-02-272-2/+10
| | | | | Change-Id: Ie9131c3dfe16045805b37bf8af9381f4f9929da6 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Don't init our own base view for the root viewcontrollerTor Arne Vestbø2013-02-271-1/+0
| | | | | | | This is handled automatically by the default implementation. Change-Id: Ia9bd0143490e6f2507ede03f3654a2b0b00e3e3d Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Auto-release the UIWindow and root view-controllerTor Arne Vestbø2013-02-271-4/+3
| | | | | | | They are retained properties. Change-Id: Id1808d93fe30950fc05e41375f00183e098bff0b Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Don't check for existing window in QIOSMainWrapperApplicationDelegateTor Arne Vestbø2013-02-271-12/+8
| | | | | | | | The delegate is only used when we control the application, so we know that there isn't any window yet. Change-Id: Ibd774cb4fd8ceaab6a181769d2792b569f490495 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Fix style nitpicksTor Arne Vestbø2013-02-271-2/+2
| | | | | Change-Id: I670567f1793b5548393a3b315650bf34a0a3880e Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: make QWindow views hidden by defaultRichard Moe Gustavsen2013-02-271-0/+3
| | | | | | | | | Qt will tell us when the window should be visible. Showing all windows by default makes e.g the desktop widget visible as well, which causes problems with activation of windows. Change-Id: Ibf2283bc5f009df7ff23126f4dd04ec898141720 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: clean-up header includesRichard Moe Gustavsen2013-02-272-4/+2
| | | | | | | | Try to keep qiosglobal.h free from unnecessary includes, since its typically included from many different locations. Change-Id: I6638bcaef1189b3eee3dbd5f744c15f8f7858d71 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>