| Commit message (Collapse) | Author | Age | Files | Lines |
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We rely on setParent for parenting top level windows into our desktop
manager view, so we can't condition the call on having a parent window,
like we do on other platforms.
This was a regression from 988039729f55a5e62e32b82c6f29ff7457e91d9d.
Fixes: QTBUG-125142
Pick-to: 6.7
Change-Id: I2884d77db09cba5371ccd77eabda7ce38c0292de
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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We don't need to create UTTypes from identifiers when we can now
directly add the UTType to the array. In fact this way was causing an
exception since it couldn't cast a UTType to a NSString type.
Change-Id: I34d44422c102df84a625945af218b9c25c1a6895
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Accessing the keyWindow through UIApplication keyWindow was causing a
crash.
Fixes: QTBUG-125089
Change-Id: Ie02afd7875b490c1f72ff2e827ffa2204d0e9e81
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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We now adopt the UIScene lifecycle, where we react to iOS creating
UIWindowScenes for connected screens, which we then configure with
a single instance of our QUIWindow, that in turn contains the
QIOSViewController and QIOSDesktopManagerView that we depend on
for our window management.
As a result, we can now create and show QWindows on visionOS,
which doesn't have UIScreen and hence failed with our old strategy
managing our UIWindow via UISScreen.
We still do not declare a UIApplicationSceneManifest in our Info.plist,
or report UIApplicationSupportsMultipleScenes, as this adds another
level to the window management that we're not ready for yet.
Task-number: QTBUG-121781
Change-Id: Ic02f43aa6b205289a3f3c8e72c2a6ef575031d9a
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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We used to set a private _q_foreignWinId property on QWindow when
creating foreign windows, and this was the mechanism which we then
passed the foreign winId to the platform plugin.
With c585802e946d97e7d177ea334a162dc7bc286b84 this was removed,
since we now were passing the winId through via explicit QPA
APIs, and since 0c6911e5cde24c45d6f2c08b6e71064bdd1eccfa removed
the ability to explicitly destroy() a foreign window.
But when closing a QWindow, we destroy both the window itself,
and all its children, including foreign windows. In this case
we still want to support recreating the foreign window, for
example when the parent window is shown again. To enable this
we restore the _q_foreignWinId private property, but keep
the limitation of not being able to explicitly destroy a
foreign window.
Pick-to: 6.7 6.5
Fixes: QTBUG-124160
Change-Id: Ia885ba9f043e64fb21eedd2b4c344679726f1b5c
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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They're not wanted and Axivion (SV71) grumbles about the lack of copy
and move operators and constructors otherwise. Do the same in all
derived classes. Some of these needed their default constructors made
overt as a result. Similar for QAbstractFileEngineHandlerList.
Task-number: QTBUG-122619
Change-Id: Iff016940f8c4884bd65dd781354b9bcda9b7cdd8
Reviewed-by: Tatiana Borisova <tatiana.borisova@qt.io>
Reviewed-by: Ahmad Samir <a.samirh78@gmail.com>
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As of Qt 6 (3e12951c0b35041920989d6089ddb6c2f5c2d3d1, the QScreen's
orientation() property is supposed to represent the orientation
of the screen from a window management perspective, and not the
orientation of the actual device, as in Qt 5 times.
For iOS, when the orientation of the app is locked to a orientation
via the Info.plist or [UIViewController supportedInterfaceOrientations],
the UIDevice API will keep reporting the actual orientation of the device,
which is wrong for the Qt 6 definition of the API.
We currently don't have an API in QScreen to represent the always
updating physical rotation of the device. For this use-case the
supported API is QOrientationReading in Qt Sensors.
[ChangeLog][iOS] QScreen::orientation() will no longer report the
device's physical orientation when orientation has been locked
to a subset of the available orientations, but will instead
match the primary orientation.
Task-number: QTBUG-38576
Task-number: QTBUG-121781
Change-Id: I251a039a618656466cbfd1d836a5b49a6be8e736
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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The [UIApplication setStatusBarOrientation:animated] API has been
deprecated since iOS 8, and a no-op since iOS 13. It is no longer
possible to report the orientation of a view or view controller
independently of the orientation of the view itself.
This was problematic because we were applying additional logic
to our screen geometry mapping based on the assumption that the
API was still doing something, resulting in broken auto rotation
when calling reportContentOrientationChange().
Removing the iOS implementation for reportContentOrientationChange
makes this API a no-op on QWindow as well, as no other platforms
seem to implement it. We should perhaps consider re-thinking the
screen orientation APIs in this light.
[ChangeLog][iOS] QWindow::reportContentOrientationChange no
longer has any effect on iOS, as the APIs used to implement
this on iOS are no longer available.
Task-number: QTBUG-38576
Task-number: QTBUG-121781
Change-Id: I5b129d21c990332170599c2580e389e252140d6f
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Task-number: QTBUG-121781
Change-Id: Iaa4388908d0d59022ec05b63696147a0d1d01ae1
Reviewed-by: Amr Elsayed <amr.elsayed@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
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Ideally we would report the available geometry of our screen in a way
that reflects the safe area margins of a potentially full screen window,
but doing so requires that we manage UIWindows via QScreen/UIScreen,
which is not in line with modern iOS window management.
We still apply safe area margins to maximized windows, as before,
but do so when applying the maximized state in QIOSWindow::setWindowState
Task-number: QTBUG-121781
Change-Id: If7b9855aea47014f01e23dfe197b7057a1305a68
Reviewed-by: Amr Elsayed <amr.elsayed@qt.io>
Reviewed-by: Doris Verria <doris.verria@qt.io>
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Task-number: QTBUG-121781
Change-Id: Iafc911dad6c668799383f423e38ab389c29688b4
Reviewed-by: Doris Verria <doris.verria@qt.io>
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We still fall back to m_uiWindow for grabbing the entire screen, but
the rest of the logic is now agnostic to where the window of the view
is coming from.
Task-number: QTBUG-121781
Change-Id: If8815f62d22a1d4bbdfe6fe24ddadce2223c8623
Reviewed-by: Amr Elsayed <amr.elsayed@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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We're moving away from the screen managing a UIWindow, so let's track
the UIWindow via the focus window instead.
Task-number: QTBUG-121781
Change-Id: I943b1d501f743c51b3f1484aecbe008c6dae8cd4
Reviewed-by: Doris Verria <doris.verria@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
Reviewed-by: Amr Elsayed <amr.elsayed@qt.io>
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Qt already runs on Vision Pro as "Designed for iPad", using Qt
for iOS. This change enables building Qt for visionOS directly,
which opens the door to visionOS specific APIs and use-cases
such as volumes and immersive spaces.
The platform removes some APIs we depend on, notably UIScreen,
so some code paths have been disabled or mocked to get something
up and running.
As our current window management approach on UIKit platforms
depends on UIWindow and UIScreen there is currently no way to
bring up QWindows. This will improve once we refactor our
window management to use window scenes.
To configure for visionOS, pass -platform macx-visionos-clang,
and optionally add -sdk xrsimulator to build for the simulator.
Change-Id: I4eda55fc3fd06e12d30a188928487cf68940ee07
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
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This makes the ownership of the returned pointer clearer. It also
matches reality, some call sites were already storing the pointer in a
unique_ptr.
Also shorten the function name to "createLegacyEngine", you have to read
its docs anyway to figure out what it does.
Drive-by changes: less magic numbers; use sliced(); return nullptr
instead of `0`.
Change-Id: I637759b4160b28b15adf5f6548de336887338dab
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
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And remove hasNext/next() methods. This remodels QAFEI to be like
QFileSystemIterator. This better fits the logic in the newly added
QDirListing class (which uses STL-style iterators).
QFSFileEngineIterator:
Initialize the internal nativeIterator in the constructor; also replace
the advance() private method with an override for the advance() method
inherited from the base class.
QResourceFileEngineIterator:
Override currentFileInfo(), with a QResouces the QFileInfo is created
on demand if/when this method is called.
This is the backend/private API, and QDirListing is the public API that
can be used in a ranged-for to iterate over directory entries.
Change-Id: I93eb7bdd64823ac01eea2dcaaa6bcc8ad868b2c4
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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There is no concept of a screen on visionOS, and hence no concept of
screen-relative system UI that we should keep top level windows away
from.
As UIWindow and UIScreen on visionOS report the exact same bounds, we
can't use the same code path we use for iOS/iPadOS to detect whether
to apply the safe area insets, so skip the logic entirely.
We still report the safe area insets on a QWindow level, so applications
can avoid rendering content close to UI elements such as the window
move and window close buttons.
Task-number: QTBUG-121781
Change-Id: I20ad02390564972a3715c27f351689b79ad579d8
Reviewed-by: Amr Elsayed <amr.elsayed@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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The API has been deprecated for a long time, and doesn't have the same
semantics as we want for modern iOS apps that may run in windowed mode
on iPad, macOS, or visionOS.
Instead we base the availableGeometry exclusively on the safeAreaInsets
of the screen's UIWindow. But we only do so if the UIWindow bounds match
the bounds of the UIScreen in each dimension. This means that iOS apps
that take up the entire screen, or run in Split View on iPad, will get
a smaller availableGeometry, but apps that run in Slide Over on iPad,
or windowed in Stage Manager on iPad, will get an availableGeometry that
matches the entire screen.
It's then up to the QWindow to take the safeAreaMargins into account
when rendering, to stay out of any UI elements that the OS may add.
We do this for QWidgets with layouts automatically, and the plan is
to do this for Qt Quick Controls as well. As the current situation
is quite broken anyways, we take the first step now, and then follow
up with the Quick changes later on.
Task-number: QTBUG-121781
Change-Id: I7728e117969474654fcccdb19a6c954bb0eea3f9
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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In modern iPad apps, windows can be moved between screens, just like
regular macOS apps, but we don't reflect this as changes to the QWindow's
screen, meaning the screen() is not reliable input when computing
a window's full screen or maximized geometry.
In addition, when running iOS apps on macOS as "Designed for iPad",
the system will scale the UI down by 77%, to better match metrics
(fonts, sizes) to the macOS environment. Classes like UIView and
UIWindow are oblivious to this scaling, and will think they are
larger than what they really are on the screen. However, UIScreen,
for some reason, reflects the actual screen size, instead of taking
part in the "inflated" view of the world.
As a result, even if screen() would reflect the correct screen the
window is on, we can't use the screen geometry for clamping the
window geometry, as the two have separate coordinate systems.
We could scale up the QScreen geometry accordingly to work around
this, but we don't know if the UIScreen behavior is a bug or not,
so instead we skip the screen() as input and use the UIWindow
bounds directly.
Task-number: QTBUG-121781
Fixes: QTBUG-106709
Pick-to: 6.7 6.6 6.5
Change-Id: Ie734fc477b37a7e39e6fb16d7738d3f69731a975
Reviewed-by: Amr Elsayed <amr.elsayed@qt.io>
Reviewed-by: Doris Verria <doris.verria@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Change-Id: Ia610d46cf36292327ef87645af7516754eb1c79c
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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The Find pasteboard has been unavailable on iOS since iOS 10.
Change-Id: I05d5ae49b3a733144ac5c35970ff4a3c62923650
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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The API is available on all iOS versions we support nowadays.
Pick-to: 6.7 6.6 6.5
Change-Id: Ia58c5ad1649e7e6b22f9c56a809e2455586a8e5a
Reviewed-by: Amr Elsayed <amr.elsayed@qt.io>
Reviewed-by: Doris Verria <doris.verria@qt.io>
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Change beginEntryList() to take a path parameter, which it passes on
to the QAFEIterator constructor; setting the path at construction
makes more sense, because typically the path isn't supposed to change
during iteration, and this simplifies the code at the call site.
Remove setPath(), the last usage in Qt repos was in QtCreator, and that
has been ported away from it.
Change-Id: I01baa688e0f9b582aacb63d7d98a794276e58034
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Makes ownership clearer.
Change-Id: Ibb57ca900ef30b16d48964a977e997ba6705248b
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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QAFE sub-classes endEntryList() overrides returned nullptr, which is
exactly what the base class implementation does.
Change-Id: I2e901647cd087c3b8ba674db6e7b371e620af340
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Changing the focus object should update the VoiceOver focused element,
the same way we do it on macOS.
There's no NSAccessibilityFocusedUIElementChangedNotification on iOS,
but we can pass the focused element as an argument when posting the
UIAccessibilityLayoutChangedNotification.
The class method on QMacAccessibilityElement to get an element for
an QAccessible::Id was not used by any callers, and has been modified
to resolve the container from the QAccessibleInterface, so that we
don't need to plumb that all the way from the focus change event.
Inspired-by: Jan Möller <jan.moeller@governikus.de>
Fixes: QTBUG-114608
Pick-to: 6.7 6.6 6.5
Change-Id: I2e43ae649bc7e3a44c1e1200e8de66bf420b1949
Reviewed-by: Lars Schmertmann <lars.schmertmann@governikus.de>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Change-Id: I92fddb36cd136fd1bd627955f15d0559b9942d7e
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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During shutdown we may get traitCollectionDidChange for our QUIWindow,
as it may outlive the QGuiApplication and the QWindows due to hanging
around in an auto-release pool.
Pick-to: 6.7 6.6 6.5
Change-Id: Ifc6471b933fb1b4d1e83e9b734aac31044dce03e
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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During shutdown the UIView might outlive its QIOSWindow platform
window. If we receive displayLayer calls, we need to bail out,
to avoid crashing when trying to send the expose event.
Pick-to: 6.7 6.6 6.5
Change-Id: I2f36a4dd825e91b348bc57a06e6aa6b1a12fd249
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Unlike on macOS, our UIViews are children of a QIOSDesktopManagerView
that we use to do window management, so we need to remove the view
from its superview, even if represents a top level QWindow.
The only exception is top level foreign windows, which are used to
represent a native UIView for the purpose of containing a Qt view
hierarchy within. As we don't know anything about the foreign view's
superview hiearchy we shouldn't touch it.
Pick-to: 6.7 6.6
Fixes: QTBUG-120369
Change-Id: I6a43bb0a4e72d0d1525a7cc33d572ea7477215b3
Reviewed-by: Doris Verria <doris.verria@qt.io>
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As described in Apples documentation, own methods which are added to
existing classes should be prefixed to avoid category method name
clashes. This prefix was missing from the function
currentFirstResponder() which caused issues when closing the virtual
keyboard on some iOS devices.
(see https://developer.apple.com/library/archive/qa/qa1908/_index.html)
Pick-to: 6.7 6.6 6.5
Task-number: QTBUG-119601
Change-Id: I82fb8a8beeb0a3234594357f1e1db67b0ae3da36
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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They are used when an icon is constructed via QIcon::fromTheme, unless
an application-defined theme provides the requested icon. Update the
documentation.
For now we don't provide a way to "opt out". This might change,
depending on the feedback during the Qt 6.7 beta phase.
[ChangeLog][QtGui][QIcon] Qt now has implementations of native icon
engines for macOS, iOS, Windows 10, Windows 11, and Android. These
engines provide access to the native icon libraries and fonts, mapping
standard icons to the corresponding native icon asset. Icons from
application-defined themes take precedence, but the last-resort fallback
icon passed as the second parameter into the
QIcon::fromTheme(QString, QIcon) overload is only used if the icon is
not available from the native library. See the QIcon documentation for
details.
Change-Id: I618e5c137c40f8e6309c0e4d4219a5a2759a475d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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If the view's superview is not our own QIOSDesktopManagerView
then it's either a child window, or the view of a view controller
that's not our own. In both cases we can skip the logic to include
the window level, as that only applies to Qt top level windows.
Pick-to: 6.6 6.5
Change-Id: If8bbf2a79f3be0cbaf6979455b0626b36da71068
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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A single QWindow is QGuiApplication::focusWindow() at a time, and this
window is typically also QWindow::isActive(), but other windows may also
be QWindow::isActive(). For example, we treat any sibling or ancestor
of the focusWindow as being QWindow::isActive() as well.
In addition, in the case of non-QWindow child windows, we may have to
query the platform for the activation state, which means we also need
a way for the platform to reflect changes in this state through QWSI.
The current API for this, QWSI::handleWindowActivated, is in practice
a focus window change API, so as a first step let's rename it to better
reflect what it's doing.
Task-number: QTBUG-119287
Change-Id: I381baf8505dd13a4a829c961095a8d2ed120092b
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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From macOS 13 on, AppKit provides an API to get a scalable system image
from a symbolic icon name. We can map those icon names to the XDG-based
icon names we support in Qt, and render the NSImage with palette-based
coloring when needed, in an appropriate scale.
On iOS, we can use the equivalent UIKit APIs. Coloring functionality is
only available from iOS 15 on.
Implement a QAppleIconEngine that does that in its scaledPixmap
implementation. Use basic caching to store a single QPixmap version of
the native vector image. We regenerate the pixmap whenever a different
size, mode, or state is requested.
Add a manual test for browsing all icons we can get from the various Qt
APIs that: standard icons and pixmaps from QStyle, QPlatformTheme, and
QIcon::fromTheme, in addition to showing all icon variations for a
single QIcon.
Task-number: QTBUG-102346
Change-Id: If5ab683ec18d140bd8700ac99b0edada980de9b4
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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For top level windows, the window size will still reflect the screen's
available geometry, as the window state will be maximized by default.
[ChangeLog][iOS] The default normalGeometry() of a window is now 160x160,
instead of following the screen geometry. Top level windows are still
maximized by default, as before.
Change-Id: Ice752f74d943bf4fbb9be9e39f07798431fc2b0c
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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A foreign window used to embed a Qt window into it should not end up
with changes to its own parent, as its only job is to give the embedded
Qt window a parent handle.
Pick-to: 6.6
Change-Id: If1bc89658fedf449d266bc0cc750c90b6a841a68
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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A foreign window embedded into a Qt hierarchy must also support
being removed from that window hierarchy.
Pick-to: 6.6
Change-Id: Id4d08079ff19d67a8989937bc72602e8bd14b31b
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Pick-to: 6.6
Change-Id: Iae3a0f9805b02f935009d800dec00d9e2ceb008d
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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If an application has two windows, and the user tries to do multi-touch
gestures with different fingers in each window at the same time, we want
the touchpoint IDs to be unique. m_nextTouchId was a per-window variable
before; the result was that the QEventPoint delivered to the second
window was replacing values (including QEventPointPrivate::window)
in the persistent QEventPoint that was still being held in the first
window; then when the release of the first point occurred,
QGuiApplicationPrivate::processTouchEvent() saw its destination window
pointer as null because the second touchpoint had already been released.
QEventPoint::id is of type int, with negative values being invalid.
nextTouchId is of type quint16 so that it will always be positive, and
we can let it eventually overflow (wrap back to 0) rather than resetting
it to 0 after each touch gesture. The only requirement is that the IDs
need to be unique and positive (and typically they are sequential: that
makes debug output easier to understand).
Task-number: QTBUG-118909
Change-Id: Ia0f1edc9a5e2b362028bed4418fed228814cddb6
Pick-to: 6.5 6.6
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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All these TUs relied on transitive includes of qpointer.h, maybe to a
large extent via qevent.h, though, given that qevent.h is more or less
the only public QtBase header that includes qpointer.h, something else
seems to be at play here.
Said qevent.h actually needs QPointer in-name-only, so a forward
declaration would suffice. Prepare for qevent.h dropping the include.
The algorithm I used was:
If the TU mentions 'passiveGrabbers', the name of the QEvent function
that returns QPointers, and the TU doesn't have qpointer.h included
explicitly, include it. That may produce False Positives, but better
safe than sorry. Otherwise, in src/, add an include to all source and
header files which mention QPointer. Exception: if foo.h of a foo.cpp
already includes it, don't include again.
Task-number: QTBUG-117670
Change-Id: I3321cccdb41ce0ba6d8a709cea92427aba398254
Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
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Change-Id: I793cfff1afca6b98a672615e33a19f8210e429dd
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Liang Qi <liang.qi@qt.io>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
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Fixes: QTBUG-117021
Pick-to: 6.6 6.5
Change-Id: Icebae0e815b42c6e0bf39e727fd1a16db5752d78
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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to avoid imlicit detach. While touching code, add reserve usage
Change-Id: I9dcd916f2210537c3f1d695e3e68b53da735d978
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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The density of Q_FOREACH uses in this and some other modules is still
extremely high, too high for anyone to tackle in a short amount of
time. Even if they're not concentrated in just a few TUs, we need to
make progress on a global QT_NO_FOREACH default, so grab the nettle
and stick to our strategy:
Mark the whole of Qt with QT_NO_FOREACH, to prevent new uses from
creeping in, and whitelist the affected TUs by #undef'ing
QT_NO_FOREACH locally, at the top of each file. For TUs that are part
of a larger executable, this requires these files to be compiled
separately, so add them to NO_PCH_SOURCES (which implies
NO_UNITY_BUILD_SOURCES, too).
In tst_qglobal.cpp and tst_qcollections.cpp change the comment on the
#undef QT_NO_FOREACH to indicate that these actually test the macro.
Task-number: QTBUG-115839
Change-Id: Iecc444eb7d43d7e4d037f6e155abe0e14a00a5d6
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Task-number: QTBUG-116183
Pick-to: 6.6
Change-Id: Ia92ee2d15f2e91a326ad342237fb0a83305c019f
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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Accent color role has been renamed according to name rule of other
color roles in QPalette.
Fixes: QTBUG-116107
Pick-to: 6.6
Change-Id: I70ac98a1e97afbdc7ea5f8d79f808c307e170712
Reviewed-by: Mitch Curtis <mitch.curtis@qt.io>
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The density of Q_FOREACH uses is high here, too high for this author
to tackle in a short amount of time. But they're concentrated in just
a few TUs, so pick a different strategy:
Mark the whole plugin with QT_NO_FOREACH, to prevent new uses from
creeping in, and whitelist the affected TUs by #undef'ing
QT_NO_FOREACH locally, at the top of each file. Since the TUs are part
of a larger executable, this requires these files to be compiled
separately, so add them to NO_PCH_SOURCES (which implies
NO_UNITY_BUILD_SOURCES, too). I'm aware that Objective-C/C++ files are
currently probably implicitly NO_PCH_SOURCES, but don't rely on that.
Task-number: QTBUG-115839
Change-Id: If451501f3cb7cc3a182854a94bc5d27c907f6161
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Same implementation as for macOS.
[ChangeLog][iOS] QWindow::setMask() is now supported for masking the
rendering and touch input of child windows.
Pick-to: 6.6
Change-Id: I2f9429f0f8fa278fdd8edc15c7b242c7c6bc0ff0
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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UIColor.tintColor is only available on iOS 15.0 or newer. Ammends
commit 69cc7f946a66527c3f2b7a28510dcb37459dc33a
Pick-to: 6.6
Change-Id: Id82006629ee3c3d2548ea39afde265cdccf2cdab
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
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