summaryrefslogtreecommitdiffstats
path: root/src/plugins/platforms/windows/qwindowsintegration.cpp
Commit message (Collapse)AuthorAgeFilesLines
* Updated license headersJani Heikkinen2016-01-151-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Merge remote-tracking branch 'origin/5.6' into devSimon Hausmann2016-01-121-1/+2
|\ | | | | | | Change-Id: I5839bded07e23af65ced9491c4f50242f964dd31
| * Windows: Output resulting DPI awareness in debug and warning output.Friedemann Kleint2016-01-081-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | Fix the signature of QWindowsShcoreDLL::GetProcessDpiAwareness and output the value in the warning about failures of SetProcessDpiAwareness and in debug output. Failures occur when Qt is embedded into another application, for example Active Qt servers. Task-number: QTBUG-41186 Task-number: QTBUG-50206 Change-Id: I3fd6cba26826ee8bbfa0a34f129deb64797c947f Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
* | iOS: Implement support for QApplication::beep()Tor Arne Vestbø2015-12-171-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | Vibrates the device or plays an alert sound on devices that do not support vibration. The other implementations of beep() have been moved to QPlatformIntegration as a proper API instead of having them as invokables in QPlatformNativeInterface. Change-Id: Ic597dbef04b46d49862b070e78ddfc0d763829a2 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com> Reviewed-by: Kai Uwe Broulik <kde@privat.broulik.de>
* | Merge remote-tracking branch 'origin/5.6' into devLiang Qi2015-12-021-3/+16
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/kernel/qcoreapplication.cpp src/corelib/kernel/qeventdispatcher_blackberry.cpp src/network/bearer/qnetworkconfiguration.cpp src/plugins/bearer/blackberry/qbbengine.cpp src/plugins/platforms/android/androidjnimain.cpp src/plugins/platforms/android/qandroidplatformtheme.cpp src/plugins/platforms/qnx/qqnxbpseventfilter.cpp src/plugins/platforms/qnx/qqnxfiledialoghelper_bb10.cpp src/plugins/platforms/qnx/qqnxinputcontext_imf.cpp src/plugins/platforms/qnx/qqnxintegration.cpp src/plugins/platforms/qnx/qqnxnavigatorbps.cpp src/plugins/platforms/qnx/qqnxvirtualkeyboardbps.cpp src/plugins/platforms/qnx/qqnxwindow.cpp src/widgets/kernel/qwidgetwindow.cpp src/widgets/styles/qwindowsvistastyle.cpp src/widgets/styles/qwindowsxpstyle.cpp src/widgets/widgets/qtoolbararealayout.cpp tests/auto/corelib/global/qflags/qflags.pro tests/auto/corelib/itemmodels/qitemmodel/modelstotest.cpp tests/auto/corelib/tools/qversionnumber/qversionnumber.pro tests/auto/widgets/dialogs/qfilesystemmodel/tst_qfilesystemmodel.cpp Change-Id: I37be88c6c185bb85404823353e027a0a6acdbce4
| * Avoid dynamic switching between backingstore composition pathsLaszlo Agocs2015-12-011-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Make it opt-in because doing a normal backingstore flush does not seem to work on Cocoa once we use OpenGL on the window. Windows and Linux should be able to cope with this. This means that platforms outside Windows and Linux will continue to have the problem of having GL-based compositing enabled for ever after having a QOpenGL/QuickWidget shown in the window once, but the issue is most prevalent on Windows anyway, OS X machines can deal with OpenGL better in general. Task-number: QTBUG-49172 Change-Id: I30fd2efa95cc4f6eed9cf7f7613d0750355c775c Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com> Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com> Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
| * Windows Open GL blacklist: Introduce keyword "disable_rotation".Friedemann Kleint2015-11-271-3/+14
| | | | | | | | | | | | | | | | | | | | | | Add a flag to disable rotation to the Renderers enumeration of QWindowsOpenGLTester triggered by the keyword "disable_rotation". Specifying this keyword forces the application to landscape mode for Desktop GL. It is intended for drivers that have issues with rotation. Task-number: QTBUG-49541 Change-Id: I0f0bb7415c59e98648be09b34a59dd201d52b211 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* | Merge remote-tracking branch 'origin/5.6' into devLiang Qi2015-11-181-13/+21
|\| | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/io/qprocess.cpp src/corelib/io/qprocess_unix.cpp src/network/kernel/qnetworkinterface_winrt.cpp tools/configure/configureapp.cpp Change-Id: I47df00a01597d2e63b334b492b3b4221b29f58ea
| * Windows: Move GUI event dispatcher to QtPlatformSupport.Friedemann Kleint2015-11-141-2/+2
| | | | | | | | | | | | | | This makes it possible to reuse it for the minimalegl QPA plugin. Change-Id: I1c3dbaf67f32294a5d0e03cc1eb8557049b810a5 Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
| * Windows/Direct2D: Handle screen changes after window creation.Friedemann Kleint2015-11-131-11/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Call QWindowSystemInterface::handleWindowScreenChanged() in QWindowsIntegration::createPlatformWindow() should the effective screen be different from the initial screen due to the geometry. In order to avoid code duplication in the Direct2D plugin, fold the helper method createWindowData() into QWindowsIntegration::createPlatformWindow() and introduce a new virtual helper to create the actual platform window for QWindowsDirect2DIntegration to hook in. Task-number: QTBUG-48379 Change-Id: I49c7a50a12245691414ab49bffe802239a87d2d6 Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com> Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
* | Merge remote-tracking branch 'origin/5.6' into devLiang Qi2015-11-041-11/+1
|\| | | | | | | | | | | | | | | | | | | | | Conflicts: config.tests/unix/ptrsize.test configure src/corelib/global/qnamespace.h src/network/socket/qabstractsocket.cpp tests/auto/other/networkselftest/networkselftest.pro Change-Id: Ic78abb4a34f9068567cea876861d4220f5a07672
| * Merge remote-tracking branch 'origin/5.5' into 5.6Liang Qi2015-11-041-11/+1
| |\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/io/qstorageinfo_unix.cpp src/plugins/platforms/windows/qwindowsmousehandler.cpp src/widgets/styles/qwindowsvistastyle.cpp Change-Id: Ie1725933815891cc8c86258d4c0e8ed0ab386edf
| | * Windows: Delay-initialize pluggable touch devices.Friedemann Kleint2015-10-281-11/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move touch device initialization code to QWindowsContext and replace the assert on the touch device in QWindowsMouseHandler by a call to the initTouch(). Task-number: QTBUG-48849 Change-Id: If8573b8283ef94e7fd015f6edc626e3c8cc0b139 Reviewed-by: Joni Poikelin <joni.poikelin@theqtcompany.com> Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com> Reviewed-by: Andreas Holzammer <andreas.holzammer@kdab.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
* | | qevent.h: Add fixme comments to remove include directives for Qt 6.Friedemann Kleint2015-10-021-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | Mark include directives in qevent.h for removal and preemptively add missing headers in code base. Change-Id: I81011d7bfad4a09d80deeda6d1bed67b5c0e63c2 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* | | Merge remote-tracking branch 'origin/5.6' into devLiang Qi2015-09-251-4/+3
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/corelib/io/io.pri src/corelib/io/qdatastream.cpp src/corelib/io/qdatastream.h src/network/socket/qabstractsocket.cpp src/plugins/platforminputcontexts/ibus/qibusplatforminputcontext.cpp src/plugins/platforms/cocoa/qcocoaaccessibilityelement.h src/widgets/styles/qgtkstyle.cpp tests/auto/corelib/mimetypes/qmimedatabase/qmimedatabase-cache/qmimedatabase-cache.pro tests/auto/corelib/mimetypes/qmimedatabase/qmimedatabase-xml/qmimedatabase-xml.pro tests/auto/dbus/qdbusconnection/qdbusconnection.pro tests/auto/dbus/qdbuspendingcall/tst_qdbuspendingcall.cpp tests/auto/network/access/qnetworkreply/tst_qnetworkreply.cpp Change-Id: I347549a024eb5bfa986699e0a11f96cc55c797a7
| * | Harmonize input context selectionBernd Weimer2015-08-251-4/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Input context selection works differently across platforms. On some platforms it is not possible to request a specific context at all (e.g. Wayland). This will be unified, depending on the environment variable "QT_IM_MODULE", you will get: - null: default (platform) context, if defined (otherwise no context) - empty: no context - set: set one, if it exists and is valid (otherwise no context) [ChangeLog][Platform Specific Changes] Haromnized input context selection. QT_IM_MODULE environment variable will be taken into account. Change-Id: Ic8f826fbc6ace25941cd19b9b086943e848fbe01 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com> Reviewed-by: Nedim Hadzic <nedim.hadzic@pelagicore.com>
* | | Windows: Do not set process DPI awareness when Qt runs in a plugin.Friedemann Kleint2015-09-071-3/+5
|/ / | | | | | | | | | | | | | | | | Disable the call depending on Qt::AA_PluginApplication. Task-number: QTBUG-47556 Change-Id: Id50a09d99a9e1fb4f57d85798a7554e124cfafa5 Reviewed-by: Tim Blechmann <tim@klingt.org> Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
* | Merge remote-tracking branch 'origin/5.5' into devFrederik Gladhorn2015-08-061-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: doc/global/qt-cpp-defines.qdocconf src/3rdparty/forkfd/forkfd.c src/corelib/codecs/qtextcodec.cpp src/corelib/kernel/qmetatype.cpp src/corelib/tools/qset.qdoc src/gui/accessible/qaccessible.cpp src/gui/image/qpixmapcache.cpp src/opengl/qgl.cpp src/tools/qdoc/generator.cpp src/widgets/kernel/qwidget.cpp tests/auto/widgets/widgets/qcombobox/tst_qcombobox.cpp Change-Id: I4fbe1fa756a54c6843aa75f4ef70a1069ba7b085
| * Windows: Fix handling of cursor flash time.Friedemann Kleint2015-07-211-1/+1
| | | | | | | | | | | | | | | | | | | | Check for special return value INFINITE (unsigned -1) of GetCaretBlinkTime() (indicating cursor should not flash) and return 0 in that case. Change-Id: Iead41a20a68b79d04b03f77a3caf063d4e1d577e Task-number: QTBUG-47208 Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
* | Highdpi changes for WindowsFriedemann Kleint2015-07-301-1/+2
| | | | | | | | | | | | | | | | | | | | Adapt the Windows plugin to work with the new cross-platform high-DPI scaling. Task-number: QTBUG-38993 Task-number: QTBUG-46615 Change-Id: I108d319255925a290b75611e95ef006d4aaf7ace Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* | Revert "Add devicePixelRatio support to the Windows QPA plugin."Friedemann Kleint2015-07-291-8/+3
|/ | | | | | | | | This change reverts c47b04696a9d1dab04c4a59ed9ce4c28aa00fe98 . Task-number: QTBUG-38993 Task-number: QTBUG-46615 Change-Id: I180dcac3a65a33498b90a71bbcad5e45a12af77c Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
* Windows QPA plugin: Fix debug formatting.Friedemann Kleint2015-04-301-6/+5
| | | | | | | | | | | | | | | | - Introduce QDebugStateSaver for all debug operators. - Remove the "Flags=" from enumerations since their type is now output by default. - Added some spaces since the previous formatting relied on space=true as a result of some debug operators erroneously returning debug.space(), which is now fixed in qtbase. - Fixed formatting, added noquote() where necessary, added some newlines, used stream modifiers instead of QString::number(n, 16) to output hex numbers. - Fix indentation. Change-Id: I64123a4262916e21448cda2aa61ae1100f07291a Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
* windows: Introduce a built-in GPU blacklistLaszlo Agocs2015-03-111-3/+5
| | | | | | | | | | | | | | | | | | | | | | | Use a built-in JSON file in case the QT_OPENGL_BUGLIST environment variable is not set. When QT_OPENGL_BUGLIST is set, the built-in list is ignored. To make the implementation simpler and more readable, some of the code in QWindowsOpenGLTester is reshuffled a bit. It also caches the results now, so it is safe and fast to call supportedRenderers() and friends multiple times. The blacklist currently contains the Intel card from QTBUG-43263 (Intel GMA / HD3000 ?) and may also apply to QTBUG-42240. [ChangeLog][QtGui] Qt now contains a built-in GPU driver blacklist for Windows that disables the usage of desktop OpenGL with some older cards that are known to be unstable with opengl32.dll. Task-number: QTBUG-42240 Task-number: QTBUG-43263 Change-Id: I1ecd65b51fca77925317d52048e7ab01d9b8797c Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
* Avoid crashing when there is no QWindowsIntegration anymoreLaszlo Agocs2015-03-061-1/+4
| | | | | | | | | | | When destroying the QWindowsIntegration, the global instance is set to null in the destructor. This is followed by a lot of additional steps when destroying the members. Some of that cleanup calls to staticOpenGLContext() which was not handling the case of the integration global instance being null. Change-Id: Ib74faf491d4c81635934547968ec91e9dceec6e7 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
* Remove debug formatting functions obsoleted by the new debug operator for ↵Friedemann Kleint2015-03-051-2/+2
| | | | | | | | QFlag<T>. Change-Id: I6d737eb86b790eeefb537ca5e6a075bf30a3dcfb Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com> Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
* Decide whether to synthesize mouse events on a per device basisAlexander Volkov2015-02-251-7/+12
| | | | | | | | | | | | | | | | | | | | | Currently Qt uses the QPlatformIntegration::StyleHint SynthesizeMouseFromTouchEvents to check whether to synthesize mouse events from touch events. But not only platform plugins can produce touch events, they can be created by e.g. QTest::touchEvent() and in this case we almost definitely need synthesizing regardless of the platform. This commit introduces a QTouchDevice::MouseEmulation capability which replaces use of the QPlatformIntegration::SynthesizeMouseFromTouchEvents. So it's possible to pass QTouchDevice without this capability to QTest::touchEvent() and be sure that mouse events will be synthesized. Notice that touch pads always emulate mouse events. As a result we can activate some tests which were disabled for specific platform configurations by commits 6c1670d8c273819435867c42725c0db0eee597dc and e9760f1559361c39f269fb89f1ebd01f6ee8378d. Change-Id: Idc82fa4007a095fc1cb5934979361b0023d2b793 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Have XCB/Windows platform integration classes keep their own instance pointerSandro Mani2015-02-251-5/+4
| | | | | | | | | | | | Through the chain of code called by QPlatformIntegrationFactory::create, there are cases where QGuiApplicationPrivate::platform_integration is accessed (typically through QGuiApplicationPrivate::platformIntegration()) before the call to QPlatformIntegrationFactory::create has returned. Change-Id: I7805b72be5b56aed5cb8ce30cb908743c9b1f91b Task-number: QTBUG-44388 Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Windows: Delay creation of the static OpenGL context.Friedemann Kleint2015-01-191-22/+13
| | | | | | | | | | Delay initialization/GL detection until a surface is requested. Remove member variable from window and access static context from QWindowsIntegration only. Task-number: QTBUG-43832 Change-Id: I4b9a324b58af4399df5c314bfb2b952455b1e080 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Windows: Add infrastructure to be able to a GL renderer based on GPU.Friedemann Kleint2015-01-151-31/+45
| | | | | | | | | | | Introduce flags for the renderer type and move code to qwindowsopengltester. Introduce QWindowsOpenGLTester::supportedGlesRenderers() where type-dependent checking can be added. Change-Id: I4bbffaf861cb0fdbea0919e081e3626fb5a872de Task-number: QTBUG-43263 Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Don't use QByteArrayLiteral in comparisonsMarc Mutz2014-10-091-3/+3
| | | | | | | | | | | | | | | For const char*s, operator== is overloaded, so comparing to a (C) string literal is efficient, since qstrcmp doesn't require the length of the strings to compare. OTOH, QByteArrayLiteral, when not using RVO, litters the code with QByteArray dtor calls, which are not inline. Worse, absent lambdas, it even allocates memory. So, just compare with a (C) string literal instead. Change-Id: Id3bfdc89558ba51911f6317a7a73c287f96e6f24 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Warn when loading opengl32sw.dll failsKai Koehne2014-10-021-1/+3
| | | | | | | | | Print a warning when the developer/user has explicitly requested the software backend, but loading openglsw.dll fails. Change-Id: I8b1f079538ac70ceacbf1a397a276659c760a4cc Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-18/+10
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Add devicePixelRatio support to the Windows QPA plugin.Friedemann Kleint2014-08-251-2/+9
| | | | | | | | | | | This adds support for the environment variable QT_DEVICE_PIXEL_RATIO for the Windows platform plugin. Task-number: QTBUG-38993 Task-number: QTBUG-38858 Change-Id: I6831eb6d3a09a80be7bbef46395e91531b61cc50 Reviewed-by: Alessandro Portale <alessandro.portale@digia.com> Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Windows: Ensure DPI awareness is set only once.Friedemann Kleint2014-08-051-1/+5
| | | | | | | | | | | | Fix warning: QWARN : tst_QGuiApplication::execAfterExit() SetProcessDpiAwareness failed: "COM error 0xffffffff80070005 (Unknown error 0x0ffffffff80070005)" occurring when instantiating QGuiApplication repeatedly in tests. Task-number: QTBUG-38993 Change-Id: Id6c8e915b25011bb60c2f8b1d0e4a794cd345647 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Load winsys and gl dynamically in the windows pluginLaszlo Agocs2014-05-221-54/+93
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The dynamic builds (-opengl dynamic) are now functional on Windows. In such a build no components in Qt link to any OpenGL libraries directly and qmake will not automatically add any such libraries to the applications' makefiles. Instead, the libraries are chosen and loaded during runtime and applications are expected to use QOpenGLFunctions instead of direct OpenGLfunction calls. Set the environment variable QT_OPENGL to desktop or angle to skip testing and force the given implementation. The application attributes (AA_UseOpenGLES and such) are also taken into account. The testing logic is same as before: We try to load opengl32 and resolve a shader related function. If this fails, ANGLE is chosen. This allows utilizing full desktop OpenGL on systems that have proper drivers, while a transparent fallback to ANGLE will be done automatically for systems that don't. The latter includes also remote desktop connections. Software rendering via Mesa llvmpipe is supported too. The fallback is automatic on systems where the desktop test fails and ANGLE fails to load or initialize (e.g. due to missing libs like d3dcompiler), as long as a suitable patched build of Mesa is available. [ChangeLog][QtGui] Dynamic OpenGL implementation loading is now supported on Windows. This requires Qt to be configured with -opengl dynamic. Task-number: QTBUG-36483 Change-Id: Ie8bb25a6d55b3a1609b00150aeccd909aec27313 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Windows: Improve checking of options to the QPA plugin.Friedemann Kleint2014-05-141-6/+30
| | | | | Change-Id: I59129132c7caa13d5c9d8f1e6211da68505dd838 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-05-061-3/+3
|\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: mkspecs/qnx-x86-qcc/qplatformdefs.h src/corelib/global/qglobal.h src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp src/opengl/qgl.cpp src/opengl/qglpixelbuffer.cpp src/opengl/qglshaderprogram.cpp tests/auto/opengl/qglthreads/tst_qglthreads.cpp Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
| * Rename new QOpenGLContext APIsLaszlo Agocs2014-04-251-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | isES() becomes isOpenGLES(). The library type enums are changed DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now unnecessary version number, the confusing "desktop" term and provides better readability. The old function/values are kept until the related qtdeclarative changes are integrated. Task-number: QTBUG-38564 Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* | Windows: Start using High DPI API available from Windows 8.1 onwards.Friedemann Kleint2014-04-301-2/+9
|/ | | | | | | | | | Dynamically load shcore.dll, use SetProcessDpiAwareness() instead of SetProcessDPIAware() when available. Add command line parameter to control level. Task-number: QTBUG-37347 Change-Id: I1259b0943b41e50066e7e3870ed3136afd8f18fe Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
* Windows: Allow for custom input context plugins.Friedemann Kleint2014-03-171-2/+11
| | | | | | | | Task-number: QTBUG-37556 Change-Id: I9719138e1b09026f0971f8d3eeae525fc8951c0d Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com> Reviewed-by: Jonathan Liu <net147@gmail.com>
* Fix cursor blink time in WindowsFrederik Gladhorn2014-03-061-1/+1
| | | | | | | | | | | In Qt 4 there is a factor of 2 in qapplication_win.cpp, this got lost, so all our cursors were blinking twice as fast. Task-number: QTBUG-37200 Change-Id: I11ce61c51279d9ceb8bc9ba01c1bb9640a31ade8 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Dynamic GL: remove exporting symbolsLaszlo Agocs2014-03-041-3/+4
| | | | | | | | | | | | | | | | | | | | | Remove the opengl proxy for now. Later it will either be moved into a separate library or replaced by a QOpenGLFunctions-based approach. This means that the -opengl dynamic configuration is not usable for the time being. The rest of the enablers remain in place. The convenience function QOpenGLFunctions::isES() is now moved to QOpenGLContext and is changed to check the renderable type. This is extremely useful since besides supporting dynamic GL it solves also the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES path when creating an ES-compatible context with a desktop OpenGL implementation). Task-number: QTBUG-36483 Task-number: QTBUG-37172 Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Support QQuickWidget on Windows.Friedemann Kleint2014-03-041-0/+2
| | | | | | | Task-number: QTBUG-36887 Change-Id: Ifb03804e21fd82d7eae2942b9e8ca83f1bdb776c Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Windows: Add platform plugin parameter for tablet absolute range.Friedemann Kleint2014-02-271-3/+10
| | | | | | | | | | | | Make the range for detecting relative (mouse mode) configureable using -platform windows:tabletabsoluterange=50 Task-number: QTBUG-36937 Change-Id: I44f928e53cb41b246c44554ec7f71bfbdf03c147 Reviewed-by: Arthur Krebsbach <Arthur.Krebsbach@Wacom.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com> Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
* Dynamic GL switch on WindowsLaszlo Agocs2014-02-141-23/+37
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The patch introduces a new build configuration on Windows which can be requested by passing -opengl dynamic to configure. Platforms other than Windows (including WinRT) are not affected. The existing Angle and desktop configurations are not affected. These continue to function as before and Angle remains the default. In the future, when all modules have added support for the dynamic path, as described below, the default configuration could be changed to be the dynamic one. This would allow providing a single set of binaries in the official builds instead of the current two. When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are never defined. Instead, the code path that has traditionally been desktop GL only becomes the dynamic path that has to do runtime checks. Qt modules and applications are not linked to opengl32.dll or libegl/glesv2.dll in this case. Instead, QtGui exports all necessary egl/egl/gl functions which will, under the hood, forward all requests to a dynamically loaded EGL/WGL/GL implementation. Porting guide (better said, changes needed to prepare your code to work with dynamic GL builds when the fallback to Angle is utilized): 1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to differentiate between desktop and ES where needed. Keep in mind that it is the desktop GL header (plus qopenglext.h) that is included, not the GLES one. QtGui's proxy will handle some differences, for example calling glClearDepth will route to glClearDepthf when needed. The built-in eglGetProcAddress is able to retrieve pointers for standard GLES2 functions too so code resolving OpenGL 2 functions will function in any case. 2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds, but never "angle" or "opengles2". 3. The preprocessor define QT_OPENGL_DYNAMIC is also available in dynamic builds. The usage of this is strongly discouraged and should not be needed anywhere except for QtGui and the platform plugin. 4. Code in need of the library handle can use QOpenGLFunctions::platformGLHandle(). The decision on which library to load is currently based on a simple test that creates a dummy window/context and tries to resolve an OpenGL 2 function. If this fails, it goes for Angle. This seems to work well on Win7 PCs for example that do not have proper graphics drivers providing OpenGL installed but are D3D9 capable using the default drivers. Setting QT_OPENGL to desktop or angle skips the test and forces usage of the given GL. There are also two new application attributes that could be used for the same purpose. If Angle is requested but the libraries are not present, desktop is tried. If desktop is requested, or if angle is requested but nothing works, the EGL/WGL functions will still be callable but will return 0. This conveniently means that eglInitialize() and such will report a failure. Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will tell which implementation is chosen. The textures example application is ported to OpenGL 2, the GL 1 code path is removed. [ChangeLog][QtGui] Qt builds on Windows can now be configured for dynamic loading of the OpenGL implementation. This can be requested by passing -opengl dynamic to configure. In this mode no modules will link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will dynamically choose between desktop and Angle during the first GL/EGL/WGL call. This allows deploying applications with a single set of Qt libraries with the ability of transparently falling back to Angle in case the opengl32.dll is not suitable, due to missing graphics drivers for example. Task-number: QTBUG-36483 Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Improve direct2d backing store implementationLouai Al-Khanji2014-01-271-12/+21
| | | | | | | | | | | | | | | | | | | | | | Add a per-window swap chain to a QPlatformWindow subclass instead of tying it to the backing store. This is needed to support native widgets (as opposed to alien widgets). Change the backing store to draw to an intermediate pixmap and flush to the requested window by using the per-window swap chain. This also opens the door for faster window presentation later on by using the swap chain more intelligently. Also add a changelog entry for the direct2d plugin, which was omitted earlier. [ChangeLog][QtGui][Windows] Introduce experimental direct2d platform plugin for Windows. This plugin shares most code with the current windows plugin, but substitutes a direct2d-based paint engine for window backing stores and pixmaps. Change-Id: I5f54e7e4c1fb15b1639bd26b712fb40ac141e4ac Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Port Windows QPA plugin to new logger API.Friedemann Kleint2014-01-221-16/+12
| | | | | | | | | | | | | | | | Introduce logging categories and change most debug statements to qCDebug(). Retrieve the filter rules from the environment variable QT_QPA_VERBOSE (should be removed once the logging framework offers a more convenient way of configuring). Replace the old per-category variables controlling verboseness of the output by a single variable which can be set on the command line. Change-Id: Iae55ecdb0e150efd165b7d3e90b371f72853f194 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Windows: Remove rarely used integration/theming logging categories.Friedemann Kleint2014-01-151-5/+3
| | | | | | | | Preparing the introduction of the categorized logging system for the plugin. Change-Id: I2b180d88cf508559f495d39d4e1d36b8f3da7051 Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
* Shuffle things around in preparation for Direct2D platform pluginLouai Al-Khanji2014-01-101-191/+0
| | | | | | | Add a layer of abstraction in some spots where the Direct2D plugin will hook in. Change-Id: Ifca7daf6ad0284af52a81822e970c2317d339234 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>