| Commit message (Collapse) | Author | Age | Files | Lines |
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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Task-number: QTBUG-83255
Change-Id: I8a008d8906308dd73a0793db5b88d3a1b6fdaf5c
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The API is available by including qopenglcontext.h as usual,
but scoped in the QPlatformInterface namespace. The namespace
exposes platform specific type-safe interfaces that provide:
a) Factory functions for adopting native contexts, e.g.
QCocoaGLContext::fromNative(nsContext, shareContext);
b) Access to underlying native handles, e.g.
openGLContext->platformInterface<QCocoaGLContext>->nativeContext()
c) Platform specific functionality, e.g.
static QWGLContext::openGLModuleHandle()
openGLContext->platformInterface<QEGLContext>->doSomething();
The platform interfaces live close to the classes they extend,
removing the need for complex indirection and plumbing, and
avoids kitchen-sink modules and APIs such as the extras modules,
QPlatformFunctions, or QPlatformNativeInterface.
In the case of QOpenGLContext these platform APIs are backed
by the platform plugin, so dynamic_cast is used to ensure the
platform plugin supports the requested interface, but this is
and implementation detail. The interface APIs are agnostic
to where the implementation lives, while still being available
to the user as part of the APIs they extend/augment.
The documentation will be restored when the dust settles.
Task-number: QTBUG-80233
Change-Id: Iac612403383991c4b24064332542a6e4bcbb3293
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Change-Id: I88000e82ecbdc55e621dc8e22aff5e8f55cf9d0e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Move away from using 0 as pointer literal.
Done using clang-tidy. This is not complete as
run-clang-tidy can't handle all of qtbase in one go.
Change-Id: I1076a21f32aac0dab078af6f175f7508145eece0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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If a user is using EGL on X, we need to reply to sync requests in the
same way that we do in the GLX backend.
Change-Id: I950de284685dc0ead896688c434828ab1b9c673f
Reviewed-by: Aleix Pol
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Change-Id: I00846d26013d31856f049659069852d749d54b8e
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
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... early spring-cleaning, leaving one block of virtual
root debug code that was inappropriately conditioned on
Q_XCB_DEBUG; it now gets its own define.
Removed Q_XCB_CALL:
1) I don't know anyone who actually uses it.
2) Enabling this feature (via Q_XCB_DEBUG) fails to build
(and has been like that for about 1 year).
3) There are better ways to debug X11 client message exchange
(see xtrace for example).
4) Using Q_XCB_CALL is a very fragile approach. Grep for
example for xcb_change_property and you will see that
half of the calls are not wrapped with the Q_XCB_CALL
macro.
This patch also removes the Q_XCB_NOOP macro. It's unclear
what its purpose was. There was a TODO comment in qxcbeglcontext.h
suggesting removal of this macro as well. Its evaluation of its
parameter, even without Q_XCB_DEBUG, had no side-effects, so its
removal should be harmless.
Change-Id: I9fa48af454061d8b38f69f308131647cd18f85f4
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Alexander Volkov <a.volkov@rusbitech.ru>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Change-Id: I20eb0e33abfd70b6a5240e7b6b0aa0425f2d2ee7
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: Ibebe1318d1c2de97601aa07269705c87737083ee
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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[ChangeLog][QPA][Xcb] GLX and EGL code paths are now dynamically
resolved, making it possible for one build of a plugin to use both code
paths. Default is to use the GLX code path if available. This can be
overwritten by specifying QT_XCB_GL_INTEGRATION=xcb_egl as an
evnironment variable. Enable qt.xcb.glintegration.debug to get debug log
output of what integration is used
Change-Id: Ia9fa95fcca3d901b91dadb8c98a695fea0ae3b1e
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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