| Commit message (Collapse) | Author | Age | Files | Lines |
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In combination with EGL_EXT_platform_xcb support, this allows xcb_egl
to be used without xlib. Without EGL_EXT_platform_xcb support, this
still reduces amount of code using xlib.
Pick-to: 6.4
Change-Id: I29e2b29f7ef8ea34320887f62697f84232b86fba
Reviewed-by: Liang Qi <liang.qi@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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... and remove the XCB_USE_XLIB define.
This patch also removes the unnecessary checks for xcb-xlib in:
- qxcbglxintegration.cpp as this files is build _only_ when
xcb-xlib is present. From gl_integrations.pro:
qtConfig(xcb-xlib):qtConfig(opengl):!qtConfig(opengles2) {
SUBDIRS += xcb_glx
}
This also would have been the right place where to define
XCB_USE_XLIB, instead of unconditional line in xcb_glx.pro:
DEFINES += XCB_USE_GLX XCB_USE_XLIB
- qxcbnativeinterface.cpp as this cpp file does not use any
Xlib APIs directly, there is no need to include Xlib.h.
Change-Id: I531b5f1e79606fcfd1c63810cf51b7d5e9dc58a7
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
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We can use 'override' directly since Qt 5.7.
Also remove redundant 'virtual' keywords.
Change-Id: Ia40be0e1e60e51f9d043ab575fd6b9305ea620b0
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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This patch improves support for non-32bit screen configurations on X. The
patch mostly touches the xcb platform plugin but the changes to the glx
convenience functions do affect e.g. the offscreen plugin as well.
Since QWindow instances are now by default of type RasterGL instead of
Raster the majority of all windows are in fact instances of QXcbGlxWindow.
This means that the eventual QSurfaceFormat that we use is chosen based on
the available OpenGL configurations. Here the GLX config resolution code
did not do a very good job in trying to find the closest match relative to
the requested QSurfaceFormat, instead preferring higher bit depths.
This is an issue since many configurations support 32-bit windows even
if the screen itself has a root window with depth 16. In particular,
servers supporting both GLX and Render are very likely to have such
visuals. Particularly affected are remote X connections - even if the
application itself makes no use of OpenGL at all!
The changes introduced by this patch are as follows:
1. Improve the GLX visual selection logic
2. Improve the xcb visual selection logic
3. Remove duplicated visual lookup for OpenGL-enabled windows
4. Configure the default QSurfaceFormat to match the primary screen depth
Change-Id: Id1c176359e63a4581410e20350db5ac2c083e1cf
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
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Change-Id: Ibebe1318d1c2de97601aa07269705c87737083ee
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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[ChangeLog][QPA][Xcb] GLX and EGL code paths are now dynamically
resolved, making it possible for one build of a plugin to use both code
paths. Default is to use the GLX code path if available. This can be
overwritten by specifying QT_XCB_GL_INTEGRATION=xcb_egl as an
evnironment variable. Enable qt.xcb.glintegration.debug to get debug log
output of what integration is used
Change-Id: Ia9fa95fcca3d901b91dadb8c98a695fea0ae3b1e
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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