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* iOS: Set background color of UIWindow and root UIView to burn your eyesTor Arne Vestbø2013-02-271-2/+4
| | | | | | | Convenient to aid debugging during development of the platform plugin. Change-Id: Id429ca95e0452385ee8def1fe4a1bb7de175ba3e Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Unset EAGL context if it's current when destroying QIOSContextTor Arne Vestbø2013-02-271-0/+3
| | | | | Change-Id: Ie0b27e6b0dafa2a7283b44d6676871fce15cc42a Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: support stand-alone qApp->processEvents callsRichard Moe Gustavsen2013-02-271-2/+7
| | | | | | | | Rough implementation to support stand-alone processEvent calls. We probably need to revisit this code to fix corner-cases later on. Change-Id: I72d5639dab599b4d0017aaa52b922f4185a50337 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: send mouse events (from touch events) from EAGLViewRichard Moe Gustavsen2013-02-272-11/+13
| | | | | Change-Id: Ia6c955f2c5bcde8e41d5908bfb8fd52bd449b3ec Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: implement QEventLoop support in the event dispatcherRichard Moe Gustavsen2013-02-272-2/+8
| | | | | | | | | | | With this patch you can now expect the following code to work: QEventLoop l; QTimer::singleShot(1000, &l, SLOT(quit())); l.exec(); Change-Id: Ic73e37affaadf8a859787d84ac02c15621ac7a29 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: create top-level UIWindow and UIViewControllerRichard Moe Gustavsen2013-02-272-0/+24
| | | | | | | | Create a UIWIndow with a view controller and a view where we can reparent our QIOSWindow views inside. Change-Id: Ic90707d3ebe1af970a3aa2aa0f8c0f4be192456a Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Implement QIOSBackingStore in terms of a QOpenGLPaintDeviceTor Arne Vestbø2013-02-274-119/+89
| | | | | | | | | | | | | | | | We build on top of the QPlatformOpenGLContext implementation to get automatic support for QBackingStore-based painting. Since the OpenGL renderer does not clear the backingstore between frames, we actually also get support for partial updates, and we get the benefit of an accelerated paint engine for Qt Quick 1 without setting a GLWidget as the viewport, which would cause issues such as an extra QWindow. This patch also removes the dependency to QtOpenGL and QtWidgets, which were leftovers from the Qt4 platform plugin. In Qt5 the needed GL bits are in QtGui. Change-Id: Id9b736bfb2e4aec56c0fa9f5b7b4d8bff8e3d1dc Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Implement QPlatformOpenGLContextTor Arne Vestbø2013-02-278-376/+343
| | | | | | | | | | | | | | | | | | | | | | | | | The iOS platform GL context is an EAGLContext, which is wrapped by the new class QIOSContext. The class takes care of makeCurrent() and swapBuffers(), but defers framebuffer management to the corresponding QIOSWindow. At the moment only a single framebuffer is created, and changing the geometry of the QWindow does not trigger any sort of invalidation of the buffers. The implementation assumes OpenGL ES2.x support. Though strictly speaking we could support ES1 for QtGui, it serves little purpose as Qt Quick 2 requires ES2. This patch also disabled touch event synthesization until we have figured out where we will maintain the connection to UIWindow. QPlatformOpenGLContext::getProcAddress() for getting extensions is implemented by using dlsym() to look up the symbol. This should not present any issues for App Store deployment, like dlopen() would. Change-Id: I166f800f3ecc0d180133c590465371ac1642b0ec Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: support killing timersRichard Moe Gustavsen2013-02-271-12/+42
| | | | | | | Implement the remaining timer functions in the event dispatcher Change-Id: Ie323962c898a2ee95ea60a8ca63b93cbd4544fd1 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: call UIApplicationMain from event dispatcher, and add application delegateRichard Moe Gustavsen2013-02-274-38/+165
| | | | | | | | | This change will let you call QApplication::exec() instead of UiApplicationMain from main. Also added an application delegate that we will need sooner or later for catching application activation events. Change-Id: I4edba5ce2059a804782d67c160755fc0e2e5267d Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Flesh out initial QPlatformScreen implementationTor Arne Vestbø2013-02-272-57/+61
| | | | | | | | | | | | | | | | | | We check the device's model identifier to tweak the screen values based on the precense of older iPhone/iPod touch models, or the iPad Mini. This does not work when running under the simulator, which reports its model identifier as the architecture of the host platform. There doesn't appear to be any APIs to get the simulated device of the simulator, but if this becomes an issue we can always look at the UIDevice model and screen resolution and apply a few heuristics. We do not update the screen geometry on orientation-changes. This matches what UIScreen reports for bounds, but may not be the most intuitive solution from a Qt perspective compared to the way other platform-plugins work. Change-Id: I74783e053601de9ce805f8b52b944c116f9a1e3e Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com> Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Fix build on case sensitive filesystemsTor Arne Vestbø2013-02-271-1/+1
| | | | | Change-Id: Ic7a2b38ffcc2bd83e268c5caf5bec17006879969 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: QIOSEventDispatcher: implement timer supportRichard Moe Gustavsen2013-02-272-19/+132
| | | | | Change-Id: I1966a64e6535f32005681db37b4fe5d89dafc70c Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: QIOSEventDispatcher: add runloop source for processing eventsRichard Moe Gustavsen2013-02-272-7/+63
| | | | | Change-Id: I6cd649a493dab9a982d71921f19d2a9252fc14b0 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Add ability to get the UIView for a QWindow through ↵Tor Arne Vestbø2013-02-272-1/+25
| | | | | | | QPlatformNativeInterface Change-Id: Iab2742bbaa97ff345871ad07ef0162b12248506a Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Style nitpicking, rename m_fontDb to m_fontDatabaseTor Arne Vestbø2013-02-272-3/+4
| | | | | Change-Id: I9d92843af9018d51b73fadcc7c20d792fad772fa Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Keep UIScreen* for current QIOSScreen instead of looking up each timeTor Arne Vestbø2013-02-273-10/+11
| | | | | | | Also, add enum for screen numbers, for better code readability. Change-Id: Id5162c34e80ff5efb149ae86b49f51df183d1c1d Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Add screen like other platform pluginsTor Arne Vestbø2013-02-272-10/+3
| | | | | | | | | | We may add support for external displays at a later point, but for now we follow the same pattern as the other platform plugins. Either way we should call screenAdded() to let the platform integration know about the screen. Change-Id: Id01785a5262df0180caf957c7de8ecbbf169f233 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Get rid of singleton instance accessor in platform pluginTor Arne Vestbø2013-02-272-11/+0
| | | | | | | None of the other platform plugins have one, and it's not used anywhere. Change-Id: Id46ab5f75c9819511c3e9d123d0338c3c8799869 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Change member variable style to be consistent with Qt's de facto standardTor Arne Vestbø2013-02-277-122/+122
| | | | | Change-Id: Idd65ad9cbb77114466c5b69a799b98a7fee5068f Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Don't add to OBJECTIVE_HEADERS, there's no such thingTor Arne Vestbø2013-02-271-1/+1
| | | | | | | | We should add to HEADERS, so that moc will realize it needs to run on the headers. Change-Id: I582e989e4faf0835c4bf9a677cbd8ac075559319 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Don't include QtPrintSupport dialogs on iOSTor Arne Vestbø2013-02-271-1/+1
| | | | | | | It pulls in a dependency on Cocoa. Change-Id: I293063adfdef8b92f80ffda0c66ac6e6d12958ff Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: Add required public dependencies of the CoreText font databaseTor Arne Vestbø2013-02-271-0/+8
| | | | | | | | | | | | | CoreText and CoreGraphics are available on iOS as stand-alone frameworks, but on Mac OS X they are part of the ApplicationServices umbrella framework. Mac OS 10.8 actually introduced both as stand-alone frameworks, but for simplicity we link to ApplicationServices, as there's still symlinks from ApplicationServices to the real frameworks. Change-Id: I7f7ef795629cc37da85857d5c42283754acc4474 Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@digia.com>
* iOS: network should not link against CoreServices on iOSRichard Moe Gustavsen2013-02-271-1/+5
| | | | | Change-Id: Ia3e21a3d73f696f0e77c427bdb263333646c48d3 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: Add missing QuartzCore dependency to platform pluginTor Arne Vestbø2013-02-271-1/+1
| | | | | Change-Id: Ic69a5a7faa9b7f9907d0325260b6b6e2389a4c3a Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Don't link ios platform plugin to CocoaTor Arne Vestbø2013-02-271-1/+1
| | | | | Change-Id: I2348b19617d3e342cd344bf7d0fa894118cbfae8 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Build platform plugin like other platform pluginsTor Arne Vestbø2013-02-271-4/+3
| | | | | | | ... by loading(qt_plugin) Change-Id: I9be438b72be986a991a81c2cf1a3e5047bcf0a60 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Build ios platform plugin when appropriateTor Arne Vestbø2013-02-271-1/+4
| | | | | | | | | Defining QT_QPA_DEFAULT_PLATFORM_NAME in qplatformdefs.h is not neccecary, as qconfig.h will already have this define written by configure. Change-Id: I89d9191533f6b4e6bfd5eade6cc0dced02b50f81 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: Move Q_OS_IOS out of makesespec to qsystemdetection.hTor Arne Vestbø2013-02-263-0/+10
| | | | | | | | | We treat iOS as a variant of Mac OS, so for iOS both Q_OS_MAC and Q_OS_IOS will be defined. This matches what Apple assumes in the header file TargetConditionals.h Change-Id: I55cc851401b748297478e4c32e84e0f6e1fdfc28 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* iOS: Don't reference QMacStyle from QStyleOption as we don't build itRichard Moe Gustavsen2013-02-261-1/+1
| | | | | | | | QMacStyle is not buildt as a part of iOS. So make sure we dont reference it from QStyleOption Change-Id: I98e779c576d0607402e45a19b457144a6bdfc73b Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* iOS: fix build issue, dont link against cocoaRichard Moe Gustavsen2013-02-264-6/+4
| | | | | | | | | Make sure the libraries dont depend on Cocoa. This will be picked up by libtool, and make all apps and examples link against cocoa too (which will ofcourse fail) Change-Id: I5654bb08c4ed376fc7ee74da422d903270a8af38 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* iOS: copy brute-force port of Qt4 uikit plugin into Qt5.Richard Moe Gustavsen2013-02-2614-0/+1601
| | | | | | | | | | | | | | | | The plugin has been renamed from uikit to ios. Other than that, the plugin will now build, but do nothing. Most of the Qt4 code is preserved, with a rough translation into the Qt5 qpa API. A lot of code has simply been commented out so far, and most lacking at the moment is the event dispatcher which will need to be rewritten, and the opengl paint device implementation. But it should suffice as a starting ground. Also: The plugin will currently not automatically build when building Qt, this needs to be enabled from configure first. Change-Id: I0d229a453a8477618e06554655bffc5505203b44 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
* Don't link QtPlatformSupport to CoreFoundation or CarbonTor Arne Vestbø2013-02-222-2/+2
| | | | | | | | | | | Move the Carbon dependency to the Cocoa platform plugin instead, where it's actually used. CoreFoundation was not used by any plugins and could be removed completely. Change-Id: I1c825cdf94e2cc348ea13519b894fd868be0d14a Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
* QStringRef: Added toInt(), toUInt(), etc... functions to QStringRef.Keith Gardner2013-02-222-0/+329
| | | | | | | | | | | Added the following functions to QStringRef: toShort, toUShort, toInt, toUInt, toLong, toULong, toLongLong, toULongLong, toFloat, and toDouble. These functions use the corresponding functions found in QLocale. Updated tst_qstringref.cpp to exercise the new functionality. Change-Id: I38668a0cc7da0c101a62613fd16cb5a98286617f Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Drop the unused qcgl_createGlContext functionGiuseppe D'Angelo2013-02-222-11/+0
| | | | | | Change-Id: I09286388e9af7ec472b394be87204746f8ae22b1 Reviewed-by: James Turner <james.turner@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Update qopenglext.h to latest glext.h from Khronos.orgSean Harmer2013-02-221-99/+1016
| | | | | | | | This now includes support for OpenGL 4.3 Change-Id: I964284843dffe806280e7f67cde67f17e84dc6df Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Add support for forced VSYNC using the EGLFS platform plugin.Milian Wolff2013-02-223-22/+30
| | | | | | | | | | | | | | | | | | | | | | | | Before a buffer swap the new QEglFSHooks::waitForVSync method is called which looks at QT_QPA_EGLFS_FORCEVSYNC and - if that is set and non-null - calls ioctl with the FBIO_WAITFORVSYNC request on the framebuffer device. This is required on some embedded platforms where the driver does not support VSYNC yet the Kernel provides a generic implementation. I tested this using QML_RENDER_TIMING=1 which proofs that the frame rate for an example of mine drops from >125fps to a straight ~60fps with a few frames that take ~33ms (i.e. 30fps) as expected for VSYNC. To prevent excessive open/close calls on the frame buffer device per frame, the file descriptor is now cached. To keep the QEglFSHooks interface as clean as possible this is done via a global static in qeglfshooks_stub.cpp and initialized and freed in platformInit and platformDestroy. Change-Id: I4d31b227c65ff22aa089db0fbc62c89a59cbb6c7 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* OpenGL: Refactor some defines and typedefs to a common locationSean Harmer2013-02-212-21/+17
| | | | | | | | | These will be needed by the upcoming OpenGL enablers so move them out of qopenglfunctions.h to somewhere that any opengl related file can access them. Change-Id: I0c788559397d446ec7210e2ad940da862179710d Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* QPA: Add interface for setting the application state explicitlyRichard Moe Gustavsen2013-02-219-4/+81
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The motivation for this patch is twofold: 1: we need a way (for iOS/Android) to tell the current window to remove focus from the focus object when the user hides the input panel. Otherwise, if the focus object is e.g a line edit, the cursor will continue to blink inside it, which is wrong. As it stands, telling the active window to deactivate (by calling QWindowSystemInterface::handleWindowActivated(0)), will cause the whole application to deactivate if no windows are active, which is not what we want. 2: Qt currently understands just two application states, Activated and Deactivated. On mobile platforms we can have other states as well, like "suspended" on iOS. So controlling the application state should not depend on window activation, but instead be controlled through a separate API by the platform plugin. This patch will add the following function: QWindowSystemInterface::handleApplicationStateChanged(Qt::ApplicationState newState) that lets us control the application state from the plugin. This also means that we factor out application state handling from window activation, which also gives us a way to remove focus from a window while keeping the application active. To not break existing desktop platforms that relies on application activation being tied to window activation, we need to make this API opt-in by using a platform integration capability hint. This is not optimal, but found necessary after investigating several other solutions. Which states (other that active/inactive) it makes sense to add to Qt::ApplicationState will be a topic for later patches. Change-Id: Ic6fdd3b66867abb67da43eba04ec86f06d82ff94 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Fix QMetaType of const referencesOlivier Goffart2013-02-211-0/+3
| | | | | | | | | | | | | | This fixes QMetaType detection of const reference arguments in signals while connecting using the new syntax and Qt::QueuedConnection const references should have the same QMetaType as non references. That means we need to remove the const reference while getting the QMetaType. Change-Id: I9b2688da7fb9ae985aec0d8fa62a1165357ffe71 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Stephen Kelly <stephen.kelly@kdab.com> Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
* Merge "Merge remote-tracking branch 'origin/stable' into dev" into ↵Giuseppe D'Angelo2013-02-2115-118/+107
|\ | | | | | | refs/staging/dev
| * Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-02-2015-118/+107
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: mkspecs/features/unix/separate_debug_info.prf src/gui/kernel/qwindow_p.h src/plugins/platforms/cocoa/qcocoacursor.mm tests/auto/tools/moc/tst_moc.cpp Change-Id: Ieb57834c00f961a747ffe51e6eb9fc9612cebccf
| | * Clean up the cached cursors inside the destructor of QCocoaCursorAndy Shaw2013-02-202-0/+5
| | | | | | | | | | | | | | | Change-Id: I4e1222832efa29680b4e658a5c9109641599a2b9 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
| | * Fix the default handling of cursor shape when there is no standard oneAndy Shaw2013-02-201-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | When the cursor specified is a bitmap one we cannot cache it based on the shape as the pixmap set on the cursor may be different. Therefore we should always create a new cursor in this instance. Change-Id: I2c201590ff632490d76c1b423908ae32aa584eb6 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
| | * Fix QDockWidget being unable to dock when initially floating.Friedemann Kleint2013-02-201-3/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When setFloating(true) is called before show, frame strut events are not enabled for the native window (since there is none yet) in QDockWidgetPrivate::setWindowState(). In that case, do it in the show event handling. Task-number: QTBUG-29012 Change-Id: I93b679f20200c149d608a1bcc65b4936a035c6a0 Reviewed-by: J-P Nurmi <jpnurmi@digia.com>
| | * Document the qintptr for public usageLaszlo Papp2013-02-201-2/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The QAbstractSocket API has been already using this as a return type. Hence, this has already been exposed to the public API users, anyhow. http://qt-project.org/doc/qt-5.0/qtnetwork/qabstractsocket.html#socketDescriptor A minor mistake has also been fixed in this commit at the quintptr section. Change-Id: I8143b3050428548ff6baee2e3a0bce4058ea8701 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
| | * Don't enable HIDPI when rendering directly to PDF on MacAndy Shaw2013-02-191-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When rendering to PDF using the PDF paint engine on Mac it would consider it to be rendering as HIDPI when ScreenResolution was used. This would mean nothing was being rendered at all in the PDF as a result. Task-number: QTBUG-28709 Change-Id: Ieb97ca9d0b47f6b96debbcf5e05e96c39292e412 Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
| | * Fix focus handling of native child widgets in xcb.Gunnar Sletta2013-02-195-3/+44
| | | | | | | | | | | | | | | | | | Change-Id: If4d596195624011142bff6853849a23064e478df Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> (cherry picked from commit fc663b5f9aae16fe6a03160e3eb148a5f742ac58)
| | * QStackedLayout: Fix crash when focus widget is destroyed in hide()Jan Arve Saether2013-02-191-12/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We also have to make sure that when moving back to a page that has a focusWidget(), the focus should go to the focusWidget() Task-number: QTBUG-18242 Change-Id: Ibfa7d6361c1a456480b2f1584a88ef4c4f405709 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
| | * moc: Error out when detecting unterminated macro usageTor Arne Vestbø2013-02-191-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | Exhausting the symbol list while looking for the final right parenthesis means it is missing. Task-number: QTBUG-29308 Change-Id: Iccf5897b0f5eb719699fd12d6c8e4a16ff189d9b Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>