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* rhi: manual tests: Switch to VK_LAYER_KHRONOS_validationLaszlo Agocs2021-05-311-12/+1
| | | | | | Task-number: QTBUG-88388 Change-Id: Ia6d7caf0357b017625d3245a72d21a3023d81035 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* CMake: Regenerate projects to use new qt_internal_ APIAlexandru Croitor2020-09-231-2/+2
| | | | | | | | | | | Modify special case locations to use the new API as well. Clean up some stale .prev files that are not needed anymore. Clean up some project files that are not used anymore. Task-number: QTBUG-86815 Change-Id: I9947da921f98686023c6bb053dfcc101851276b5 Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
* High-DPI: Remove usage of Qt::AA_EnableHighDpiScalingTor Arne Vestbø2020-08-281-1/+0
| | | | | | | | This attribute is now on by default. Change-Id: I7c9d2e3445d204d3450758673048d514bc9c850c Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* CMake: Regenerate manual testsAlexandru Croitor2020-07-081-2/+2
| | | | | Change-Id: Id42b9e481375d2ec0e68b73dc1e2ff36f0cbd49e Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
* rhi: Harmonize create-destroy API pattern with the rest of QtLaszlo Agocs2020-05-281-6/+6
| | | | | | | | | | For historical reasons we use build and release instead of create and destroy. This becomes confusing now that more modules in Qt start taking QRhi into use. Migrate to the more familiar naming, so those who have used QWindow or QOpenGLContext before will find it natural. Change-Id: I05eb2243ce274c59b03a5f8bcbb2792a4f37120f Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
* Regenerate projects one last time before mergewip/cmakeAlexandru Croitor2020-02-121-2/+1
| | | | | | Change-Id: Ia24cf56b79ca6dacd370a7e397024e9b663e0167 Reviewed-by: Liang Qi <liang.qi@qt.io> Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Merge remote-tracking branch 'origin/dev' into merge-devLeander Beernaert2020-01-241-3/+3
|\ | | | | | | Change-Id: I31b761cfd5ea01373c60d02a5da8c33398d34739
| * Enable QRhi Metal backend on iOSLaszlo Agocs2019-11-271-3/+3
| | | | | | | | | | | | | | | | | | | | While we are at it, remove the Border and MirrorOnce wrap modes that have not been supported on OpenGL, because they are unsupported with Metal+iOS as well. Task-number: QTBUG-78580 Change-Id: I0db94b9d3a6125b3bb5d7b1db5d02a42cd94d2c2 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* | Convert all of tests/manualLeander Beernaert2019-11-141-0/+37
|/ | | | | | | Fixes: QTBUG-78164 Change-Id: I28b59bf84533fc33fafafd1511b5337d36af0e2b Reviewed-by: Qt CMake Build Bot Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* rhi: Fix clear value in offscreen testLaszlo Agocs2019-07-311-1/+1
| | | | | | | Leftover from the migration to QColor as color clear value. Change-Id: Ibf49d65234a1e14d53035b46249753a5929ca22b Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* rhi: Add compute api and implement for Vulkan and MetalLaszlo Agocs2019-06-171-2/+2
| | | | | | | | | | | | | D3D11 and GL (4.3+, ES 3.1+) will come separately at a later time. Change-Id: If30f2f3d062fa27e57e9912674669225b82a7b93 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Introduce the Qt graphics abstraction as private QtGui helpersLaszlo Agocs2019-06-133-0/+381
Comes with backends for Vulkan, Metal, Direct3D 11.1, and OpenGL (ES). All APIs are private for now. Shader conditioning (i.e. generating a QRhiShader in memory or on disk from some shader source code) is done via the tools and APIs provided by qt-labs/qtshadertools. The OpenGL support follows the cross-platform tradition of requiring ES 2.0 only, while optionally using some (ES) 3.x features. It can operate in core profile contexts as well. Task-number: QTBUG-70287 Change-Id: I246f2e36d562e404012c05db2aa72487108aa7cc Reviewed-by: Lars Knoll <lars.knoll@qt.io>