blob: 3c5388cb76ab729aae4fbbbaa709e247ad686c98 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
#include <QWindow>
#include <QtOpenGL/qgl.h>
#include <QtOpenGL/qglshaderprogram.h>
#include <QTime>
class QGuiGLContext;
class Renderer : public QObject
{
public:
Renderer();
QSurfaceFormat format() const;
void render(QSurface *surface, const QColor &color, const QSize &viewSize);
private:
void initialize();
qreal m_fAngle;
bool m_showBubbles;
void paintQtLogo();
void createGeometry();
void createBubbles(int number);
void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4);
void extrude(qreal x1, qreal y1, qreal x2, qreal y2);
QVector<QVector3D> vertices;
QVector<QVector3D> normals;
QGLShaderProgram program;
int vertexAttr;
int normalAttr;
int matrixUniform;
int colorUniform;
bool m_initialized;
QSurfaceFormat m_format;
QGuiGLContext *m_context;
};
class HelloWindow : public QWindow
{
Q_OBJECT
public:
HelloWindow(Renderer *renderer);
private slots:
void render();
protected:
void mousePressEvent(QMouseEvent *);
private:
void updateColor();
int m_colorIndex;
QColor m_color;
Renderer *m_renderer;
};
|