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// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause

#ifndef CAMERA_H
#define CAMERA_H

#include <QVector3D>
#include <QMatrix4x4>

class Camera
{
public:
    Camera(const QVector3D &pos);

    void yaw(float degrees);
    void pitch(float degrees);
    void walk(float amount);
    void strafe(float amount);

    QMatrix4x4 viewMatrix() const;

private:
    QVector3D m_forward;
    QVector3D m_right;
    QVector3D m_up;
    QVector3D m_pos;
    float m_yaw;
    float m_pitch;
    QMatrix4x4 m_yawMatrix;
    QMatrix4x4 m_pitchMatrix;
};

#endif