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# bitcode (release mode) is incompatible with splitting sections.
# We have to explicitly exclude Xcode, as that supports both debug
# and release builds in the same project. Xcode already has a settting
# for dead code stripping which is enabled by default, so we'll still
# strip any libraries build with split sections.
!bitcode|if(!macx-xcode:!release): load(gc_binaries)