1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
//
// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// IntermNode_util.h: High-level utilities for creating AST nodes and node hierarchies. Mostly meant
// to be used in AST transforms.
#ifndef COMPILER_TRANSLATOR_INTERMNODEUTIL_H_
#define COMPILER_TRANSLATOR_INTERMNODEUTIL_H_
#include "compiler/translator/IntermNode.h"
namespace sh
{
TIntermFunctionPrototype *CreateInternalFunctionPrototypeNode(const TType &returnType,
const char *name,
const TSymbolUniqueId &functionId);
TIntermFunctionDefinition *CreateInternalFunctionDefinitionNode(const TType &returnType,
const char *name,
TIntermBlock *functionBody,
const TSymbolUniqueId &functionId);
TIntermAggregate *CreateInternalFunctionCallNode(const TType &returnType,
const char *name,
const TSymbolUniqueId &functionId,
TIntermSequence *arguments);
TIntermTyped *CreateZeroNode(const TType &type);
TIntermConstantUnion *CreateIndexNode(int index);
TIntermConstantUnion *CreateBoolNode(bool value);
TIntermSymbol *CreateTempSymbolNode(const TSymbolUniqueId &id,
const TType &type,
TQualifier qualifier);
TIntermDeclaration *CreateTempInitDeclarationNode(const TSymbolUniqueId &id,
TIntermTyped *initializer,
TQualifier qualifier);
// If the input node is nullptr, return nullptr.
// If the input node is a block node, return it.
// If the input node is not a block node, put it inside a block node and return that.
TIntermBlock *EnsureBlock(TIntermNode *node);
// Should be called from inside Compiler::compileTreeImpl() where the global level is in scope.
TIntermSymbol *ReferenceGlobalVariable(const TString &name, const TSymbolTable &symbolTable);
// Note: this can access desktop GLSL built-ins that are hidden from the parser.
TIntermSymbol *ReferenceBuiltInVariable(const TString &name,
const TSymbolTable &symbolTable,
int shaderVersion);
TIntermTyped *CreateBuiltInFunctionCallNode(const TString &name,
TIntermSequence *arguments,
const TSymbolTable &symbolTable,
int shaderVersion);
} // namespace sh
#endif // COMPILER_TRANSLATOR_INTERMNODEUTIL_H_
|