summaryrefslogtreecommitdiffstats
path: root/src/3rdparty/angle/src/compiler/translator/RewriteTexelFetchOffset.cpp
blob: b602e0c92302c4661ecc046597e9fa71f2ca136a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Implementation of texelFetchOffset translation issue workaround.
// See header for more info.

#include "compiler/translator/RewriteTexelFetchOffset.h"

#include "common/angleutils.h"
#include "compiler/translator/IntermNode_util.h"
#include "compiler/translator/IntermTraverse.h"
#include "compiler/translator/SymbolTable.h"

namespace sh
{

namespace
{

class Traverser : public TIntermTraverser
{
  public:
    static void Apply(TIntermNode *root, const TSymbolTable &symbolTable, int shaderVersion);

  private:
    Traverser(const TSymbolTable &symbolTable, int shaderVersion);
    bool visitAggregate(Visit visit, TIntermAggregate *node) override;
    void nextIteration();

    const TSymbolTable *symbolTable;
    const int shaderVersion;
    bool mFound = false;
};

Traverser::Traverser(const TSymbolTable &symbolTable, int shaderVersion)
    : TIntermTraverser(true, false, false), symbolTable(&symbolTable), shaderVersion(shaderVersion)
{
}

// static
void Traverser::Apply(TIntermNode *root, const TSymbolTable &symbolTable, int shaderVersion)
{
    Traverser traverser(symbolTable, shaderVersion);
    do
    {
        traverser.nextIteration();
        root->traverse(&traverser);
        if (traverser.mFound)
        {
            traverser.updateTree();
        }
    } while (traverser.mFound);
}

void Traverser::nextIteration()
{
    mFound = false;
}

bool Traverser::visitAggregate(Visit visit, TIntermAggregate *node)
{
    if (mFound)
    {
        return false;
    }

    // Decide if the node represents the call of texelFetchOffset.
    if (node->getOp() != EOpCallBuiltInFunction)
    {
        return true;
    }

    if (node->getFunctionSymbolInfo()->getName() != "texelFetchOffset")
    {
        return true;
    }

    // Potential problem case detected, apply workaround.
    const TIntermSequence *sequence = node->getSequence();
    ASSERT(sequence->size() == 4u);

    // Decide if the sampler is a 2DArray sampler. In that case position is ivec3 and offset is
    // ivec2.
    bool is2DArray = sequence->at(1)->getAsTyped()->getNominalSize() == 3 &&
                     sequence->at(3)->getAsTyped()->getNominalSize() == 2;

    // Create new node that represents the call of function texelFetch.
    // Its argument list will be: texelFetch(sampler, Position+offset, lod).

    TIntermSequence *texelFetchArguments = new TIntermSequence();

    // sampler
    texelFetchArguments->push_back(sequence->at(0));

    // Position
    TIntermTyped *texCoordNode = sequence->at(1)->getAsTyped();
    ASSERT(texCoordNode);

    // offset
    TIntermTyped *offsetNode = nullptr;
    ASSERT(sequence->at(3)->getAsTyped());
    if (is2DArray)
    {
        // For 2DArray samplers, Position is ivec3 and offset is ivec2;
        // So offset must be converted into an ivec3 before being added to Position.
        TIntermSequence *constructOffsetIvecArguments = new TIntermSequence();
        constructOffsetIvecArguments->push_back(sequence->at(3)->getAsTyped());

        TIntermTyped *zeroNode = CreateZeroNode(TType(EbtInt));
        constructOffsetIvecArguments->push_back(zeroNode);

        offsetNode = TIntermAggregate::CreateConstructor(texCoordNode->getType(),
                                                         constructOffsetIvecArguments);
        offsetNode->setLine(texCoordNode->getLine());
    }
    else
    {
        offsetNode = sequence->at(3)->getAsTyped();
    }

    // Position+offset
    TIntermBinary *add = new TIntermBinary(EOpAdd, texCoordNode, offsetNode);
    add->setLine(texCoordNode->getLine());
    texelFetchArguments->push_back(add);

    // lod
    texelFetchArguments->push_back(sequence->at(2));

    ASSERT(texelFetchArguments->size() == 3u);

    TIntermTyped *texelFetchNode = CreateBuiltInFunctionCallNode("texelFetch", texelFetchArguments,
                                                                 *symbolTable, shaderVersion);
    texelFetchNode->setLine(node->getLine());

    // Replace the old node by this new node.
    queueReplacement(texelFetchNode, OriginalNode::IS_DROPPED);
    mFound = true;
    return false;
}

}  // anonymous namespace

void RewriteTexelFetchOffset(TIntermNode *root, const TSymbolTable &symbolTable, int shaderVersion)
{
    // texelFetchOffset is only valid in GLSL 3.0 and later.
    if (shaderVersion < 300)
        return;

    Traverser::Apply(root, symbolTable, shaderVersion);
}

}  // namespace sh