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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Data.h: Container class for all GL relevant state, caps and objects
#ifndef LIBANGLE_DATA_H_
#define LIBANGLE_DATA_H_
#include "libANGLE/State.h"
namespace gl
{
struct Data final
{
public:
Data(GLint clientVersion, const State &state, const Caps &caps,
const TextureCapsMap &textureCaps, const Extensions &extensions,
const ResourceManager *resourceManager);
~Data();
Data(const Data &other);
Data &operator=(const Data &other);
GLint clientVersion;
const State *state;
const Caps *caps;
const TextureCapsMap *textureCaps;
const Extensions *extensions;
const ResourceManager *resourceManager;
};
}
#endif // LIBANGLE_DATA_H_
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