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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Data.h: Container class for all GL relevant state, caps and objects
#ifndef LIBANGLE_DATA_H_
#define LIBANGLE_DATA_H_
#include "common/angleutils.h"
#include "libANGLE/State.h"
namespace gl
{
struct Data final : public angle::NonCopyable
{
public:
Data(uintptr_t context,
GLint clientVersion,
const State &state,
const Caps &caps,
const TextureCapsMap &textureCaps,
const Extensions &extensions,
const ResourceManager *resourceManager,
const Limitations &limitations);
~Data();
uintptr_t context;
GLint clientVersion;
const State *state;
const Caps *caps;
const TextureCapsMap *textureCaps;
const Extensions *extensions;
const ResourceManager *resourceManager;
const Limitations *limitations;
};
class ValidationContext : angle::NonCopyable
{
public:
ValidationContext(GLint clientVersion,
const State &state,
const Caps &caps,
const TextureCapsMap &textureCaps,
const Extensions &extensions,
const ResourceManager *resourceManager,
const Limitations &limitations,
bool skipValidation);
virtual ~ValidationContext() {}
virtual void recordError(const Error &error) = 0;
const Data &getData() const { return mData; }
int getClientVersion() const { return mData.clientVersion; }
const State &getState() const { return *mData.state; }
const Caps &getCaps() const { return *mData.caps; }
const TextureCapsMap &getTextureCaps() const { return *mData.textureCaps; }
const Extensions &getExtensions() const { return *mData.extensions; }
const Limitations &getLimitations() const { return *mData.limitations; }
bool skipValidation() const { return mSkipValidation; }
protected:
Data mData;
bool mSkipValidation;
};
}
#endif // LIBANGLE_DATA_H_
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