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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayD3D.h: D3D implementation of egl::Display
#ifndef LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_
#define LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_
#include "libANGLE/renderer/DisplayImpl.h"
namespace rx
{
class RendererD3D;
class DisplayD3D : public DisplayImpl
{
public:
DisplayD3D();
egl::Error initialize(egl::Display *display) override;
virtual void terminate() override;
egl::Error createWindowSurface(const egl::Config *configuration, EGLNativeWindowType window, const egl::AttributeMap &attribs,
SurfaceImpl **outSurface) override;
egl::Error createPbufferSurface(const egl::Config *configuration, const egl::AttributeMap &attribs,
SurfaceImpl **outSurface) override;
egl::Error createPbufferFromClientBuffer(const egl::Config *configuration, EGLClientBuffer shareHandle,
const egl::AttributeMap &attribs, SurfaceImpl **outSurface) override;
egl::Error createPixmapSurface(const egl::Config *configuration, NativePixmapType nativePixmap,
const egl::AttributeMap &attribs, SurfaceImpl **outSurface) override;
egl::Error createContext(const egl::Config *config, const gl::Context *shareContext, const egl::AttributeMap &attribs,
gl::Context **outContext) override;
egl::Error makeCurrent(egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) override;
egl::ConfigSet generateConfigs() const override;
bool isDeviceLost() const override;
bool testDeviceLost() override;
egl::Error restoreLostDevice() override;
bool isValidNativeWindow(EGLNativeWindowType window) const override;
std::string getVendorString() const override;
private:
void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
void generateCaps(egl::Caps *outCaps) const override;
egl::Display *mDisplay;
rx::RendererD3D *mRenderer;
};
}
#endif // LIBANGLE_RENDERER_D3D_DISPLAYD3D_H_
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