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#include "precompiled.h"
//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Buffer.cpp: Implements the gl::Buffer class, representing storage of vertex and/or
// index data. Implements GL buffer objects and related functionality.
// [OpenGL ES 2.0.24] section 2.9 page 21.
#include "libGLESv2/Buffer.h"
#include "libGLESv2/renderer/VertexBuffer.h"
#include "libGLESv2/renderer/IndexBuffer.h"
#include "libGLESv2/renderer/BufferStorage.h"
#include "libGLESv2/renderer/Renderer.h"
namespace gl
{
Buffer::Buffer(rx::Renderer *renderer, GLuint id) : RefCountObject(id)
{
mRenderer = renderer;
mUsage = GL_DYNAMIC_DRAW;
mBufferStorage = renderer->createBufferStorage();
mStaticVertexBuffer = NULL;
mStaticIndexBuffer = NULL;
mUnmodifiedDataUse = 0;
}
Buffer::~Buffer()
{
delete mBufferStorage;
delete mStaticVertexBuffer;
delete mStaticIndexBuffer;
}
void Buffer::bufferData(const void *data, GLsizeiptr size, GLenum usage)
{
mBufferStorage->clear();
mIndexRangeCache.clear();
mBufferStorage->setData(data, size, 0);
mUsage = usage;
invalidateStaticData();
if (usage == GL_STATIC_DRAW)
{
mStaticVertexBuffer = new rx::StaticVertexBufferInterface(mRenderer);
mStaticIndexBuffer = new rx::StaticIndexBufferInterface(mRenderer);
}
}
void Buffer::bufferSubData(const void *data, GLsizeiptr size, GLintptr offset)
{
mBufferStorage->setData(data, size, offset);
mIndexRangeCache.invalidateRange(offset, size);
if ((mStaticVertexBuffer && mStaticVertexBuffer->getBufferSize() != 0) || (mStaticIndexBuffer && mStaticIndexBuffer->getBufferSize() != 0))
{
invalidateStaticData();
}
mUnmodifiedDataUse = 0;
}
rx::BufferStorage *Buffer::getStorage() const
{
return mBufferStorage;
}
unsigned int Buffer::size() const
{
return mBufferStorage->getSize();
}
GLenum Buffer::usage() const
{
return mUsage;
}
rx::StaticVertexBufferInterface *Buffer::getStaticVertexBuffer()
{
return mStaticVertexBuffer;
}
rx::StaticIndexBufferInterface *Buffer::getStaticIndexBuffer()
{
return mStaticIndexBuffer;
}
void Buffer::invalidateStaticData()
{
delete mStaticVertexBuffer;
mStaticVertexBuffer = NULL;
delete mStaticIndexBuffer;
mStaticIndexBuffer = NULL;
mUnmodifiedDataUse = 0;
}
// Creates static buffers if sufficient used data has been left unmodified
void Buffer::promoteStaticUsage(int dataSize)
{
if (!mStaticVertexBuffer && !mStaticIndexBuffer)
{
mUnmodifiedDataUse += dataSize;
if (mUnmodifiedDataUse > 3 * mBufferStorage->getSize())
{
mStaticVertexBuffer = new rx::StaticVertexBufferInterface(mRenderer);
mStaticIndexBuffer = new rx::StaticIndexBufferInterface(mRenderer);
}
}
}
rx::IndexRangeCache *Buffer::getIndexRangeCache()
{
return &mIndexRangeCache;
}
}
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