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/****************************************************************************
 *
 * psfixed.h
 *
 *   Adobe's code for Fixed Point Mathematics (specification only).
 *
 * Copyright 2007-2013 Adobe Systems Incorporated.
 *
 * This software, and all works of authorship, whether in source or
 * object code form as indicated by the copyright notice(s) included
 * herein (collectively, the "Work") is made available, and may only be
 * used, modified, and distributed under the FreeType Project License,
 * LICENSE.TXT.  Additionally, subject to the terms and conditions of the
 * FreeType Project License, each contributor to the Work hereby grants
 * to any individual or legal entity exercising permissions granted by
 * the FreeType Project License and this section (hereafter, "You" or
 * "Your") a perpetual, worldwide, non-exclusive, no-charge,
 * royalty-free, irrevocable (except as stated in this section) patent
 * license to make, have made, use, offer to sell, sell, import, and
 * otherwise transfer the Work, where such license applies only to those
 * patent claims licensable by such contributor that are necessarily
 * infringed by their contribution(s) alone or by combination of their
 * contribution(s) with the Work to which such contribution(s) was
 * submitted.  If You institute patent litigation against any entity
 * (including a cross-claim or counterclaim in a lawsuit) alleging that
 * the Work or a contribution incorporated within the Work constitutes
 * direct or contributory patent infringement, then any patent licenses
 * granted to You under this License for that Work shall terminate as of
 * the date such litigation is filed.
 *
 * By using, modifying, or distributing the Work you indicate that you
 * have read and understood the terms and conditions of the
 * FreeType Project License as well as those provided in this section,
 * and you accept them fully.
 *
 */


#ifndef PSFIXED_H_
#define PSFIXED_H_


FT_BEGIN_HEADER


  /* rasterizer integer and fixed point arithmetic must be 32-bit */

#define   CF2_Fixed  CF2_F16Dot16
  typedef FT_Int32   CF2_Frac;   /* 2.30 fixed point */


#define CF2_FIXED_MAX      ( (CF2_Fixed)0x7FFFFFFFL )
#define CF2_FIXED_MIN      ( (CF2_Fixed)0x80000000L )
#define CF2_FIXED_ONE      ( (CF2_Fixed)0x10000L )
#define CF2_FIXED_EPSILON  ( (CF2_Fixed)0x0001 )

  /* in C 89, left and right shift of negative numbers is  */
  /* implementation specific behaviour in the general case */

#define cf2_intToFixed( i )                                              \
          ( (CF2_Fixed)( (FT_UInt32)(i) << 16 ) )
#define cf2_fixedToInt( x )                                              \
          ( (FT_Short)( ( (FT_UInt32)(x) + 0x8000U ) >> 16 ) )
#define cf2_fixedRound( x )                                              \
          ( (CF2_Fixed)( ( (FT_UInt32)(x) + 0x8000U ) & 0xFFFF0000UL ) )
#define cf2_doubleToFixed( f )                                           \
          ( (CF2_Fixed)( (f) * 65536.0 + 0.5 ) )
#define cf2_fixedAbs( x )                                                \
          ( (x) < 0 ? NEG_INT32( x ) : (x) )
#define cf2_fixedFloor( x )                                              \
          ( (CF2_Fixed)( (FT_UInt32)(x) & 0xFFFF0000UL ) )
#define cf2_fixedFraction( x )                                           \
          ( (x) - cf2_fixedFloor( x ) )
#define cf2_fracToFixed( x )                                             \
          ( ( (x) + 0x2000 - ( (x) < 0 ) ) >> 14 )


  /* signed numeric types */
  typedef enum  CF2_NumberType_
  {
    CF2_NumberFixed,    /* 16.16 */
    CF2_NumberFrac,     /*  2.30 */
    CF2_NumberInt       /* 32.0  */

  } CF2_NumberType;


FT_END_HEADER


#endif /* PSFIXED_H_ */


/* END */